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    Searched defs:RenderState (Results 1 - 6 of 6) sorted by null

  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 17 #include "renderstate/RenderState.h"
27 RenderState::RenderState(renderthread::RenderThread& thread)
35 RenderState::~RenderState() {
40 void RenderState::onGLContextCreated() {
62 void RenderState::onGLContextDestroyed() {
115 void RenderState::flush(Caches::FlushMode mode) {
128 void RenderState::setViewport(GLsizei width, GLsizei height)
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RenderState.h 22 #include "renderstate/Blend.h"
23 #include "renderstate/MeshState.h"
24 #include "renderstate/OffscreenBufferPool.h"
25 #include "renderstate/PixelBufferState.h"
26 #include "renderstate/Scissor.h"
27 #include "renderstate/Stencil.h"
52 class RenderState {
53 PREVENT_COPY_AND_ASSIGN(RenderState);
109 RenderState(renderthread::RenderThread& thread);
110 ~RenderState();
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  /external/deqp/modules/glshared/
glsInteractionTestUtil.hpp 81 struct RenderState
102 RenderState (void)
118 RenderState state;
121 void computeRandomRenderState (de::Random& rnd, RenderState& state, glu::ApiType apiType, int targetWidth, int targetHeight);
  /external/deqp/framework/referencerenderer/
rrRenderState.hpp 349 struct RenderState
351 explicit RenderState (const ViewportState& viewport_)
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dhal.h 127 LPD3DHAL_RENDERSTATECB RenderState;
409 D3DRENDERSTATETYPE RenderState;
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/
d3dhal.h 155 LPD3DHAL_RENDERSTATECB RenderState;
493 D3DRENDERSTATETYPE RenderState;

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