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      1 /*
      2  * Copyright (C) 2005 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 //
     18 // Definitions of resource data structures.
     19 //
     20 #ifndef _LIBS_UTILS_RESOURCE_TYPES_H
     21 #define _LIBS_UTILS_RESOURCE_TYPES_H
     22 
     23 #include <androidfw/Asset.h>
     24 #include <androidfw/LocaleData.h>
     25 #include <utils/ByteOrder.h>
     26 #include <utils/Errors.h>
     27 #include <utils/String16.h>
     28 #include <utils/Vector.h>
     29 #include <utils/KeyedVector.h>
     30 
     31 #include <utils/threads.h>
     32 
     33 #include <stdint.h>
     34 #include <sys/types.h>
     35 
     36 #include <android/configuration.h>
     37 
     38 #include <memory>
     39 
     40 namespace android {
     41 
     42 /**
     43  * In C++11, char16_t is defined as *at least* 16 bits. We do a lot of
     44  * casting on raw data and expect char16_t to be exactly 16 bits.
     45  */
     46 #if __cplusplus >= 201103L
     47 struct __assertChar16Size {
     48     static_assert(sizeof(char16_t) == sizeof(uint16_t), "char16_t is not 16 bits");
     49     static_assert(alignof(char16_t) == alignof(uint16_t), "char16_t is not 16-bit aligned");
     50 };
     51 #endif
     52 
     53 /** ********************************************************************
     54  *  PNG Extensions
     55  *
     56  *  New private chunks that may be placed in PNG images.
     57  *
     58  *********************************************************************** */
     59 
     60 /**
     61  * This chunk specifies how to split an image into segments for
     62  * scaling.
     63  *
     64  * There are J horizontal and K vertical segments.  These segments divide
     65  * the image into J*K regions as follows (where J=4 and K=3):
     66  *
     67  *      F0   S0    F1     S1
     68  *   +-----+----+------+-------+
     69  * S2|  0  |  1 |  2   |   3   |
     70  *   +-----+----+------+-------+
     71  *   |     |    |      |       |
     72  *   |     |    |      |       |
     73  * F2|  4  |  5 |  6   |   7   |
     74  *   |     |    |      |       |
     75  *   |     |    |      |       |
     76  *   +-----+----+------+-------+
     77  * S3|  8  |  9 |  10  |   11  |
     78  *   +-----+----+------+-------+
     79  *
     80  * Each horizontal and vertical segment is considered to by either
     81  * stretchable (marked by the Sx labels) or fixed (marked by the Fy
     82  * labels), in the horizontal or vertical axis, respectively. In the
     83  * above example, the first is horizontal segment (F0) is fixed, the
     84  * next is stretchable and then they continue to alternate. Note that
     85  * the segment list for each axis can begin or end with a stretchable
     86  * or fixed segment.
     87  *
     88  * The relative sizes of the stretchy segments indicates the relative
     89  * amount of stretchiness of the regions bordered by the segments.  For
     90  * example, regions 3, 7 and 11 above will take up more horizontal space
     91  * than regions 1, 5 and 9 since the horizontal segment associated with
     92  * the first set of regions is larger than the other set of regions.  The
     93  * ratios of the amount of horizontal (or vertical) space taken by any
     94  * two stretchable slices is exactly the ratio of their corresponding
     95  * segment lengths.
     96  *
     97  * xDivs and yDivs are arrays of horizontal and vertical pixel
     98  * indices.  The first pair of Divs (in either array) indicate the
     99  * starting and ending points of the first stretchable segment in that
    100  * axis. The next pair specifies the next stretchable segment, etc. So
    101  * in the above example xDiv[0] and xDiv[1] specify the horizontal
    102  * coordinates for the regions labeled 1, 5 and 9.  xDiv[2] and
    103  * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that
    104  * the leftmost slices always start at x=0 and the rightmost slices
    105  * always end at the end of the image. So, for example, the regions 0,
    106  * 4 and 8 (which are fixed along the X axis) start at x value 0 and
    107  * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at
    108  * xDiv[2].
    109  *
    110  * The colors array contains hints for each of the regions. They are
    111  * ordered according left-to-right and top-to-bottom as indicated above.
    112  * For each segment that is a solid color the array entry will contain
    113  * that color value; otherwise it will contain NO_COLOR. Segments that
    114  * are completely transparent will always have the value TRANSPARENT_COLOR.
    115  *
    116  * The PNG chunk type is "npTc".
    117  */
    118 struct alignas(uintptr_t) Res_png_9patch
    119 {
    120     Res_png_9patch() : wasDeserialized(false), xDivsOffset(0),
    121                        yDivsOffset(0), colorsOffset(0) { }
    122 
    123     int8_t wasDeserialized;
    124     uint8_t numXDivs;
    125     uint8_t numYDivs;
    126     uint8_t numColors;
    127 
    128     // The offset (from the start of this structure) to the xDivs & yDivs
    129     // array for this 9patch. To get a pointer to this array, call
    130     // getXDivs or getYDivs. Note that the serialized form for 9patches places
    131     // the xDivs, yDivs and colors arrays immediately after the location
    132     // of the Res_png_9patch struct.
    133     uint32_t xDivsOffset;
    134     uint32_t yDivsOffset;
    135 
    136     int32_t paddingLeft, paddingRight;
    137     int32_t paddingTop, paddingBottom;
    138 
    139     enum {
    140         // The 9 patch segment is not a solid color.
    141         NO_COLOR = 0x00000001,
    142 
    143         // The 9 patch segment is completely transparent.
    144         TRANSPARENT_COLOR = 0x00000000
    145     };
    146 
    147     // The offset (from the start of this structure) to the colors array
    148     // for this 9patch.
    149     uint32_t colorsOffset;
    150 
    151     // Convert data from device representation to PNG file representation.
    152     void deviceToFile();
    153     // Convert data from PNG file representation to device representation.
    154     void fileToDevice();
    155 
    156     // Serialize/Marshall the patch data into a newly malloc-ed block.
    157     static void* serialize(const Res_png_9patch& patchHeader, const int32_t* xDivs,
    158                            const int32_t* yDivs, const uint32_t* colors);
    159     // Serialize/Marshall the patch data into |outData|.
    160     static void serialize(const Res_png_9patch& patchHeader, const int32_t* xDivs,
    161                            const int32_t* yDivs, const uint32_t* colors, void* outData);
    162     // Deserialize/Unmarshall the patch data
    163     static Res_png_9patch* deserialize(void* data);
    164     // Compute the size of the serialized data structure
    165     size_t serializedSize() const;
    166 
    167     // These tell where the next section of a patch starts.
    168     // For example, the first patch includes the pixels from
    169     // 0 to xDivs[0]-1 and the second patch includes the pixels
    170     // from xDivs[0] to xDivs[1]-1.
    171     inline int32_t* getXDivs() const {
    172         return reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + xDivsOffset);
    173     }
    174     inline int32_t* getYDivs() const {
    175         return reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + yDivsOffset);
    176     }
    177     inline uint32_t* getColors() const {
    178         return reinterpret_cast<uint32_t*>(reinterpret_cast<uintptr_t>(this) + colorsOffset);
    179     }
    180 
    181 } __attribute__((packed));
    182 
    183 /** ********************************************************************
    184  *  Base Types
    185  *
    186  *  These are standard types that are shared between multiple specific
    187  *  resource types.
    188  *
    189  *********************************************************************** */
    190 
    191 /**
    192  * Header that appears at the front of every data chunk in a resource.
    193  */
    194 struct ResChunk_header
    195 {
    196     // Type identifier for this chunk.  The meaning of this value depends
    197     // on the containing chunk.
    198     uint16_t type;
    199 
    200     // Size of the chunk header (in bytes).  Adding this value to
    201     // the address of the chunk allows you to find its associated data
    202     // (if any).
    203     uint16_t headerSize;
    204 
    205     // Total size of this chunk (in bytes).  This is the chunkSize plus
    206     // the size of any data associated with the chunk.  Adding this value
    207     // to the chunk allows you to completely skip its contents (including
    208     // any child chunks).  If this value is the same as chunkSize, there is
    209     // no data associated with the chunk.
    210     uint32_t size;
    211 };
    212 
    213 enum {
    214     RES_NULL_TYPE               = 0x0000,
    215     RES_STRING_POOL_TYPE        = 0x0001,
    216     RES_TABLE_TYPE              = 0x0002,
    217     RES_XML_TYPE                = 0x0003,
    218 
    219     // Chunk types in RES_XML_TYPE
    220     RES_XML_FIRST_CHUNK_TYPE    = 0x0100,
    221     RES_XML_START_NAMESPACE_TYPE= 0x0100,
    222     RES_XML_END_NAMESPACE_TYPE  = 0x0101,
    223     RES_XML_START_ELEMENT_TYPE  = 0x0102,
    224     RES_XML_END_ELEMENT_TYPE    = 0x0103,
    225     RES_XML_CDATA_TYPE          = 0x0104,
    226     RES_XML_LAST_CHUNK_TYPE     = 0x017f,
    227     // This contains a uint32_t array mapping strings in the string
    228     // pool back to resource identifiers.  It is optional.
    229     RES_XML_RESOURCE_MAP_TYPE   = 0x0180,
    230 
    231     // Chunk types in RES_TABLE_TYPE
    232     RES_TABLE_PACKAGE_TYPE      = 0x0200,
    233     RES_TABLE_TYPE_TYPE         = 0x0201,
    234     RES_TABLE_TYPE_SPEC_TYPE    = 0x0202,
    235     RES_TABLE_LIBRARY_TYPE      = 0x0203
    236 };
    237 
    238 /**
    239  * Macros for building/splitting resource identifiers.
    240  */
    241 #define Res_VALIDID(resid) (resid != 0)
    242 #define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0)
    243 #define Res_MAKEID(package, type, entry) \
    244     (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF))
    245 #define Res_GETPACKAGE(id) ((id>>24)-1)
    246 #define Res_GETTYPE(id) (((id>>16)&0xFF)-1)
    247 #define Res_GETENTRY(id) (id&0xFFFF)
    248 
    249 #define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0)
    250 #define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF))
    251 #define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF))
    252 
    253 static const size_t Res_MAXPACKAGE = 255;
    254 static const size_t Res_MAXTYPE = 255;
    255 
    256 /**
    257  * Representation of a value in a resource, supplying type
    258  * information.
    259  */
    260 struct Res_value
    261 {
    262     // Number of bytes in this structure.
    263     uint16_t size;
    264 
    265     // Always set to 0.
    266     uint8_t res0;
    267 
    268     // Type of the data value.
    269     enum {
    270         // The 'data' is either 0 or 1, specifying this resource is either
    271         // undefined or empty, respectively.
    272         TYPE_NULL = 0x00,
    273         // The 'data' holds a ResTable_ref, a reference to another resource
    274         // table entry.
    275         TYPE_REFERENCE = 0x01,
    276         // The 'data' holds an attribute resource identifier.
    277         TYPE_ATTRIBUTE = 0x02,
    278         // The 'data' holds an index into the containing resource table's
    279         // global value string pool.
    280         TYPE_STRING = 0x03,
    281         // The 'data' holds a single-precision floating point number.
    282         TYPE_FLOAT = 0x04,
    283         // The 'data' holds a complex number encoding a dimension value,
    284         // such as "100in".
    285         TYPE_DIMENSION = 0x05,
    286         // The 'data' holds a complex number encoding a fraction of a
    287         // container.
    288         TYPE_FRACTION = 0x06,
    289         // The 'data' holds a dynamic ResTable_ref, which needs to be
    290         // resolved before it can be used like a TYPE_REFERENCE.
    291         TYPE_DYNAMIC_REFERENCE = 0x07,
    292         // The 'data' holds an attribute resource identifier, which needs to be resolved
    293         // before it can be used like a TYPE_ATTRIBUTE.
    294         TYPE_DYNAMIC_ATTRIBUTE = 0x08,
    295 
    296         // Beginning of integer flavors...
    297         TYPE_FIRST_INT = 0x10,
    298 
    299         // The 'data' is a raw integer value of the form n..n.
    300         TYPE_INT_DEC = 0x10,
    301         // The 'data' is a raw integer value of the form 0xn..n.
    302         TYPE_INT_HEX = 0x11,
    303         // The 'data' is either 0 or 1, for input "false" or "true" respectively.
    304         TYPE_INT_BOOLEAN = 0x12,
    305 
    306         // Beginning of color integer flavors...
    307         TYPE_FIRST_COLOR_INT = 0x1c,
    308 
    309         // The 'data' is a raw integer value of the form #aarrggbb.
    310         TYPE_INT_COLOR_ARGB8 = 0x1c,
    311         // The 'data' is a raw integer value of the form #rrggbb.
    312         TYPE_INT_COLOR_RGB8 = 0x1d,
    313         // The 'data' is a raw integer value of the form #argb.
    314         TYPE_INT_COLOR_ARGB4 = 0x1e,
    315         // The 'data' is a raw integer value of the form #rgb.
    316         TYPE_INT_COLOR_RGB4 = 0x1f,
    317 
    318         // ...end of integer flavors.
    319         TYPE_LAST_COLOR_INT = 0x1f,
    320 
    321         // ...end of integer flavors.
    322         TYPE_LAST_INT = 0x1f
    323     };
    324     uint8_t dataType;
    325 
    326     // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION)
    327     enum {
    328         // Where the unit type information is.  This gives us 16 possible
    329         // types, as defined below.
    330         COMPLEX_UNIT_SHIFT = 0,
    331         COMPLEX_UNIT_MASK = 0xf,
    332 
    333         // TYPE_DIMENSION: Value is raw pixels.
    334         COMPLEX_UNIT_PX = 0,
    335         // TYPE_DIMENSION: Value is Device Independent Pixels.
    336         COMPLEX_UNIT_DIP = 1,
    337         // TYPE_DIMENSION: Value is a Scaled device independent Pixels.
    338         COMPLEX_UNIT_SP = 2,
    339         // TYPE_DIMENSION: Value is in points.
    340         COMPLEX_UNIT_PT = 3,
    341         // TYPE_DIMENSION: Value is in inches.
    342         COMPLEX_UNIT_IN = 4,
    343         // TYPE_DIMENSION: Value is in millimeters.
    344         COMPLEX_UNIT_MM = 5,
    345 
    346         // TYPE_FRACTION: A basic fraction of the overall size.
    347         COMPLEX_UNIT_FRACTION = 0,
    348         // TYPE_FRACTION: A fraction of the parent size.
    349         COMPLEX_UNIT_FRACTION_PARENT = 1,
    350 
    351         // Where the radix information is, telling where the decimal place
    352         // appears in the mantissa.  This give us 4 possible fixed point
    353         // representations as defined below.
    354         COMPLEX_RADIX_SHIFT = 4,
    355         COMPLEX_RADIX_MASK = 0x3,
    356 
    357         // The mantissa is an integral number -- i.e., 0xnnnnnn.0
    358         COMPLEX_RADIX_23p0 = 0,
    359         // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn
    360         COMPLEX_RADIX_16p7 = 1,
    361         // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn
    362         COMPLEX_RADIX_8p15 = 2,
    363         // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn
    364         COMPLEX_RADIX_0p23 = 3,
    365 
    366         // Where the actual value is.  This gives us 23 bits of
    367         // precision.  The top bit is the sign.
    368         COMPLEX_MANTISSA_SHIFT = 8,
    369         COMPLEX_MANTISSA_MASK = 0xffffff
    370     };
    371 
    372     // Possible data values for TYPE_NULL.
    373     enum {
    374         // The value is not defined.
    375         DATA_NULL_UNDEFINED = 0,
    376         // The value is explicitly defined as empty.
    377         DATA_NULL_EMPTY = 1
    378     };
    379 
    380     // The data for this item, as interpreted according to dataType.
    381     typedef uint32_t data_type;
    382     data_type data;
    383 
    384     void copyFrom_dtoh(const Res_value& src);
    385 };
    386 
    387 /**
    388  *  This is a reference to a unique entry (a ResTable_entry structure)
    389  *  in a resource table.  The value is structured as: 0xpptteeee,
    390  *  where pp is the package index, tt is the type index in that
    391  *  package, and eeee is the entry index in that type.  The package
    392  *  and type values start at 1 for the first item, to help catch cases
    393  *  where they have not been supplied.
    394  */
    395 struct ResTable_ref
    396 {
    397     uint32_t ident;
    398 };
    399 
    400 /**
    401  * Reference to a string in a string pool.
    402  */
    403 struct ResStringPool_ref
    404 {
    405     // Index into the string pool table (uint32_t-offset from the indices
    406     // immediately after ResStringPool_header) at which to find the location
    407     // of the string data in the pool.
    408     uint32_t index;
    409 };
    410 
    411 /** ********************************************************************
    412  *  String Pool
    413  *
    414  *  A set of strings that can be references by others through a
    415  *  ResStringPool_ref.
    416  *
    417  *********************************************************************** */
    418 
    419 /**
    420  * Definition for a pool of strings.  The data of this chunk is an
    421  * array of uint32_t providing indices into the pool, relative to
    422  * stringsStart.  At stringsStart are all of the UTF-16 strings
    423  * concatenated together; each starts with a uint16_t of the string's
    424  * length and each ends with a 0x0000 terminator.  If a string is >
    425  * 32767 characters, the high bit of the length is set meaning to take
    426  * those 15 bits as a high word and it will be followed by another
    427  * uint16_t containing the low word.
    428  *
    429  * If styleCount is not zero, then immediately following the array of
    430  * uint32_t indices into the string table is another array of indices
    431  * into a style table starting at stylesStart.  Each entry in the
    432  * style table is an array of ResStringPool_span structures.
    433  */
    434 struct ResStringPool_header
    435 {
    436     struct ResChunk_header header;
    437 
    438     // Number of strings in this pool (number of uint32_t indices that follow
    439     // in the data).
    440     uint32_t stringCount;
    441 
    442     // Number of style span arrays in the pool (number of uint32_t indices
    443     // follow the string indices).
    444     uint32_t styleCount;
    445 
    446     // Flags.
    447     enum {
    448         // If set, the string index is sorted by the string values (based
    449         // on strcmp16()).
    450         SORTED_FLAG = 1<<0,
    451 
    452         // String pool is encoded in UTF-8
    453         UTF8_FLAG = 1<<8
    454     };
    455     uint32_t flags;
    456 
    457     // Index from header of the string data.
    458     uint32_t stringsStart;
    459 
    460     // Index from header of the style data.
    461     uint32_t stylesStart;
    462 };
    463 
    464 /**
    465  * This structure defines a span of style information associated with
    466  * a string in the pool.
    467  */
    468 struct ResStringPool_span
    469 {
    470     enum {
    471         END = 0xFFFFFFFF
    472     };
    473 
    474     // This is the name of the span -- that is, the name of the XML
    475     // tag that defined it.  The special value END (0xFFFFFFFF) indicates
    476     // the end of an array of spans.
    477     ResStringPool_ref name;
    478 
    479     // The range of characters in the string that this span applies to.
    480     uint32_t firstChar, lastChar;
    481 };
    482 
    483 /**
    484  * Convenience class for accessing data in a ResStringPool resource.
    485  */
    486 class ResStringPool
    487 {
    488 public:
    489     ResStringPool();
    490     ResStringPool(const void* data, size_t size, bool copyData=false);
    491     ~ResStringPool();
    492 
    493     void setToEmpty();
    494     status_t setTo(const void* data, size_t size, bool copyData=false);
    495 
    496     status_t getError() const;
    497 
    498     void uninit();
    499 
    500     // Return string entry as UTF16; if the pool is UTF8, the string will
    501     // be converted before returning.
    502     inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const {
    503         return stringAt(ref.index, outLen);
    504     }
    505     const char16_t* stringAt(size_t idx, size_t* outLen) const;
    506 
    507     // Note: returns null if the string pool is not UTF8.
    508     const char* string8At(size_t idx, size_t* outLen) const;
    509 
    510     // Return string whether the pool is UTF8 or UTF16.  Does not allow you
    511     // to distinguish null.
    512     const String8 string8ObjectAt(size_t idx) const;
    513 
    514     const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const;
    515     const ResStringPool_span* styleAt(size_t idx) const;
    516 
    517     ssize_t indexOfString(const char16_t* str, size_t strLen) const;
    518 
    519     size_t size() const;
    520     size_t styleCount() const;
    521     size_t bytes() const;
    522 
    523     bool isSorted() const;
    524     bool isUTF8() const;
    525 
    526 private:
    527     status_t                    mError;
    528     void*                       mOwnedData;
    529     const ResStringPool_header* mHeader;
    530     size_t                      mSize;
    531     mutable Mutex               mDecodeLock;
    532     const uint32_t*             mEntries;
    533     const uint32_t*             mEntryStyles;
    534     const void*                 mStrings;
    535     char16_t mutable**          mCache;
    536     uint32_t                    mStringPoolSize;    // number of uint16_t
    537     const uint32_t*             mStyles;
    538     uint32_t                    mStylePoolSize;    // number of uint32_t
    539 };
    540 
    541 /**
    542  * Wrapper class that allows the caller to retrieve a string from
    543  * a string pool without knowing which string pool to look.
    544  */
    545 class StringPoolRef {
    546 public:
    547     StringPoolRef();
    548     StringPoolRef(const ResStringPool* pool, uint32_t index);
    549 
    550     const char* string8(size_t* outLen) const;
    551     const char16_t* string16(size_t* outLen) const;
    552 
    553 private:
    554     const ResStringPool*        mPool;
    555     uint32_t                    mIndex;
    556 };
    557 
    558 /** ********************************************************************
    559  *  XML Tree
    560  *
    561  *  Binary representation of an XML document.  This is designed to
    562  *  express everything in an XML document, in a form that is much
    563  *  easier to parse on the device.
    564  *
    565  *********************************************************************** */
    566 
    567 /**
    568  * XML tree header.  This appears at the front of an XML tree,
    569  * describing its content.  It is followed by a flat array of
    570  * ResXMLTree_node structures; the hierarchy of the XML document
    571  * is described by the occurrance of RES_XML_START_ELEMENT_TYPE
    572  * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array.
    573  */
    574 struct ResXMLTree_header
    575 {
    576     struct ResChunk_header header;
    577 };
    578 
    579 /**
    580  * Basic XML tree node.  A single item in the XML document.  Extended info
    581  * about the node can be found after header.headerSize.
    582  */
    583 struct ResXMLTree_node
    584 {
    585     struct ResChunk_header header;
    586 
    587     // Line number in original source file at which this element appeared.
    588     uint32_t lineNumber;
    589 
    590     // Optional XML comment that was associated with this element; -1 if none.
    591     struct ResStringPool_ref comment;
    592 };
    593 
    594 /**
    595  * Extended XML tree node for CDATA tags -- includes the CDATA string.
    596  * Appears header.headerSize bytes after a ResXMLTree_node.
    597  */
    598 struct ResXMLTree_cdataExt
    599 {
    600     // The raw CDATA character data.
    601     struct ResStringPool_ref data;
    602 
    603     // The typed value of the character data if this is a CDATA node.
    604     struct Res_value typedData;
    605 };
    606 
    607 /**
    608  * Extended XML tree node for namespace start/end nodes.
    609  * Appears header.headerSize bytes after a ResXMLTree_node.
    610  */
    611 struct ResXMLTree_namespaceExt
    612 {
    613     // The prefix of the namespace.
    614     struct ResStringPool_ref prefix;
    615 
    616     // The URI of the namespace.
    617     struct ResStringPool_ref uri;
    618 };
    619 
    620 /**
    621  * Extended XML tree node for element start/end nodes.
    622  * Appears header.headerSize bytes after a ResXMLTree_node.
    623  */
    624 struct ResXMLTree_endElementExt
    625 {
    626     // String of the full namespace of this element.
    627     struct ResStringPool_ref ns;
    628 
    629     // String name of this node if it is an ELEMENT; the raw
    630     // character data if this is a CDATA node.
    631     struct ResStringPool_ref name;
    632 };
    633 
    634 /**
    635  * Extended XML tree node for start tags -- includes attribute
    636  * information.
    637  * Appears header.headerSize bytes after a ResXMLTree_node.
    638  */
    639 struct ResXMLTree_attrExt
    640 {
    641     // String of the full namespace of this element.
    642     struct ResStringPool_ref ns;
    643 
    644     // String name of this node if it is an ELEMENT; the raw
    645     // character data if this is a CDATA node.
    646     struct ResStringPool_ref name;
    647 
    648     // Byte offset from the start of this structure where the attributes start.
    649     uint16_t attributeStart;
    650 
    651     // Size of the ResXMLTree_attribute structures that follow.
    652     uint16_t attributeSize;
    653 
    654     // Number of attributes associated with an ELEMENT.  These are
    655     // available as an array of ResXMLTree_attribute structures
    656     // immediately following this node.
    657     uint16_t attributeCount;
    658 
    659     // Index (1-based) of the "id" attribute. 0 if none.
    660     uint16_t idIndex;
    661 
    662     // Index (1-based) of the "class" attribute. 0 if none.
    663     uint16_t classIndex;
    664 
    665     // Index (1-based) of the "style" attribute. 0 if none.
    666     uint16_t styleIndex;
    667 };
    668 
    669 struct ResXMLTree_attribute
    670 {
    671     // Namespace of this attribute.
    672     struct ResStringPool_ref ns;
    673 
    674     // Name of this attribute.
    675     struct ResStringPool_ref name;
    676 
    677     // The original raw string value of this attribute.
    678     struct ResStringPool_ref rawValue;
    679 
    680     // Processesd typed value of this attribute.
    681     struct Res_value typedValue;
    682 };
    683 
    684 class ResXMLTree;
    685 
    686 class ResXMLParser
    687 {
    688 public:
    689     ResXMLParser(const ResXMLTree& tree);
    690 
    691     enum event_code_t {
    692         BAD_DOCUMENT = -1,
    693         START_DOCUMENT = 0,
    694         END_DOCUMENT = 1,
    695 
    696         FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE,
    697 
    698         START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE,
    699         END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE,
    700         START_TAG = RES_XML_START_ELEMENT_TYPE,
    701         END_TAG = RES_XML_END_ELEMENT_TYPE,
    702         TEXT = RES_XML_CDATA_TYPE
    703     };
    704 
    705     struct ResXMLPosition
    706     {
    707         event_code_t                eventCode;
    708         const ResXMLTree_node*      curNode;
    709         const void*                 curExt;
    710     };
    711 
    712     void restart();
    713 
    714     const ResStringPool& getStrings() const;
    715 
    716     event_code_t getEventType() const;
    717     // Note, unlike XmlPullParser, the first call to next() will return
    718     // START_TAG of the first element.
    719     event_code_t next();
    720 
    721     // These are available for all nodes:
    722     int32_t getCommentID() const;
    723     const char16_t* getComment(size_t* outLen) const;
    724     uint32_t getLineNumber() const;
    725 
    726     // This is available for TEXT:
    727     int32_t getTextID() const;
    728     const char16_t* getText(size_t* outLen) const;
    729     ssize_t getTextValue(Res_value* outValue) const;
    730 
    731     // These are available for START_NAMESPACE and END_NAMESPACE:
    732     int32_t getNamespacePrefixID() const;
    733     const char16_t* getNamespacePrefix(size_t* outLen) const;
    734     int32_t getNamespaceUriID() const;
    735     const char16_t* getNamespaceUri(size_t* outLen) const;
    736 
    737     // These are available for START_TAG and END_TAG:
    738     int32_t getElementNamespaceID() const;
    739     const char16_t* getElementNamespace(size_t* outLen) const;
    740     int32_t getElementNameID() const;
    741     const char16_t* getElementName(size_t* outLen) const;
    742 
    743     // Remaining methods are for retrieving information about attributes
    744     // associated with a START_TAG:
    745 
    746     size_t getAttributeCount() const;
    747 
    748     // Returns -1 if no namespace, -2 if idx out of range.
    749     int32_t getAttributeNamespaceID(size_t idx) const;
    750     const char16_t* getAttributeNamespace(size_t idx, size_t* outLen) const;
    751 
    752     int32_t getAttributeNameID(size_t idx) const;
    753     const char16_t* getAttributeName(size_t idx, size_t* outLen) const;
    754     uint32_t getAttributeNameResID(size_t idx) const;
    755 
    756     // These will work only if the underlying string pool is UTF-8.
    757     const char* getAttributeNamespace8(size_t idx, size_t* outLen) const;
    758     const char* getAttributeName8(size_t idx, size_t* outLen) const;
    759 
    760     int32_t getAttributeValueStringID(size_t idx) const;
    761     const char16_t* getAttributeStringValue(size_t idx, size_t* outLen) const;
    762 
    763     int32_t getAttributeDataType(size_t idx) const;
    764     int32_t getAttributeData(size_t idx) const;
    765     ssize_t getAttributeValue(size_t idx, Res_value* outValue) const;
    766 
    767     ssize_t indexOfAttribute(const char* ns, const char* attr) const;
    768     ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen,
    769                              const char16_t* attr, size_t attrLen) const;
    770 
    771     ssize_t indexOfID() const;
    772     ssize_t indexOfClass() const;
    773     ssize_t indexOfStyle() const;
    774 
    775     void getPosition(ResXMLPosition* pos) const;
    776     void setPosition(const ResXMLPosition& pos);
    777 
    778 private:
    779     friend class ResXMLTree;
    780 
    781     event_code_t nextNode();
    782 
    783     const ResXMLTree&           mTree;
    784     event_code_t                mEventCode;
    785     const ResXMLTree_node*      mCurNode;
    786     const void*                 mCurExt;
    787 };
    788 
    789 class DynamicRefTable;
    790 
    791 /**
    792  * Convenience class for accessing data in a ResXMLTree resource.
    793  */
    794 class ResXMLTree : public ResXMLParser
    795 {
    796 public:
    797     ResXMLTree(const DynamicRefTable* dynamicRefTable);
    798     ResXMLTree();
    799     ~ResXMLTree();
    800 
    801     status_t setTo(const void* data, size_t size, bool copyData=false);
    802 
    803     status_t getError() const;
    804 
    805     void uninit();
    806 
    807 private:
    808     friend class ResXMLParser;
    809 
    810     status_t validateNode(const ResXMLTree_node* node) const;
    811 
    812     const DynamicRefTable* const mDynamicRefTable;
    813 
    814     status_t                    mError;
    815     void*                       mOwnedData;
    816     const ResXMLTree_header*    mHeader;
    817     size_t                      mSize;
    818     const uint8_t*              mDataEnd;
    819     ResStringPool               mStrings;
    820     const uint32_t*             mResIds;
    821     size_t                      mNumResIds;
    822     const ResXMLTree_node*      mRootNode;
    823     const void*                 mRootExt;
    824     event_code_t                mRootCode;
    825 };
    826 
    827 /** ********************************************************************
    828  *  RESOURCE TABLE
    829  *
    830  *********************************************************************** */
    831 
    832 /**
    833  * Header for a resource table.  Its data contains a series of
    834  * additional chunks:
    835  *   * A ResStringPool_header containing all table values.  This string pool
    836  *     contains all of the string values in the entire resource table (not
    837  *     the names of entries or type identifiers however).
    838  *   * One or more ResTable_package chunks.
    839  *
    840  * Specific entries within a resource table can be uniquely identified
    841  * with a single integer as defined by the ResTable_ref structure.
    842  */
    843 struct ResTable_header
    844 {
    845     struct ResChunk_header header;
    846 
    847     // The number of ResTable_package structures.
    848     uint32_t packageCount;
    849 };
    850 
    851 /**
    852  * A collection of resource data types within a package.  Followed by
    853  * one or more ResTable_type and ResTable_typeSpec structures containing the
    854  * entry values for each resource type.
    855  */
    856 struct ResTable_package
    857 {
    858     struct ResChunk_header header;
    859 
    860     // If this is a base package, its ID.  Package IDs start
    861     // at 1 (corresponding to the value of the package bits in a
    862     // resource identifier).  0 means this is not a base package.
    863     uint32_t id;
    864 
    865     // Actual name of this package, \0-terminated.
    866     uint16_t name[128];
    867 
    868     // Offset to a ResStringPool_header defining the resource
    869     // type symbol table.  If zero, this package is inheriting from
    870     // another base package (overriding specific values in it).
    871     uint32_t typeStrings;
    872 
    873     // Last index into typeStrings that is for public use by others.
    874     uint32_t lastPublicType;
    875 
    876     // Offset to a ResStringPool_header defining the resource
    877     // key symbol table.  If zero, this package is inheriting from
    878     // another base package (overriding specific values in it).
    879     uint32_t keyStrings;
    880 
    881     // Last index into keyStrings that is for public use by others.
    882     uint32_t lastPublicKey;
    883 
    884     uint32_t typeIdOffset;
    885 };
    886 
    887 // The most specific locale can consist of:
    888 //
    889 // - a 3 char language code
    890 // - a 3 char region code prefixed by a 'r'
    891 // - a 4 char script code prefixed by a 's'
    892 // - a 8 char variant code prefixed by a 'v'
    893 //
    894 // each separated by a single char separator, which sums up to a total of 24
    895 // chars, (25 include the string terminator) rounded up to 28 to be 4 byte
    896 // aligned.
    897 #define RESTABLE_MAX_LOCALE_LEN 28
    898 
    899 
    900 /**
    901  * Describes a particular resource configuration.
    902  */
    903 struct ResTable_config
    904 {
    905     // Number of bytes in this structure.
    906     uint32_t size;
    907 
    908     union {
    909         struct {
    910             // Mobile country code (from SIM).  0 means "any".
    911             uint16_t mcc;
    912             // Mobile network code (from SIM).  0 means "any".
    913             uint16_t mnc;
    914         };
    915         uint32_t imsi;
    916     };
    917 
    918     union {
    919         struct {
    920             // This field can take three different forms:
    921             // - \0\0 means "any".
    922             //
    923             // - Two 7 bit ascii values interpreted as ISO-639-1 language
    924             //   codes ('fr', 'en' etc. etc.). The high bit for both bytes is
    925             //   zero.
    926             //
    927             // - A single 16 bit little endian packed value representing an
    928             //   ISO-639-2 3 letter language code. This will be of the form:
    929             //
    930             //   {1, t, t, t, t, t, s, s, s, s, s, f, f, f, f, f}
    931             //
    932             //   bit[0, 4] = first letter of the language code
    933             //   bit[5, 9] = second letter of the language code
    934             //   bit[10, 14] = third letter of the language code.
    935             //   bit[15] = 1 always
    936             //
    937             // For backwards compatibility, languages that have unambiguous
    938             // two letter codes are represented in that format.
    939             //
    940             // The layout is always bigendian irrespective of the runtime
    941             // architecture.
    942             char language[2];
    943 
    944             // This field can take three different forms:
    945             // - \0\0 means "any".
    946             //
    947             // - Two 7 bit ascii values interpreted as 2 letter region
    948             //   codes ('US', 'GB' etc.). The high bit for both bytes is zero.
    949             //
    950             // - An UN M.49 3 digit region code. For simplicity, these are packed
    951             //   in the same manner as the language codes, though we should need
    952             //   only 10 bits to represent them, instead of the 15.
    953             //
    954             // The layout is always bigendian irrespective of the runtime
    955             // architecture.
    956             char country[2];
    957         };
    958         uint32_t locale;
    959     };
    960 
    961     enum {
    962         ORIENTATION_ANY  = ACONFIGURATION_ORIENTATION_ANY,
    963         ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT,
    964         ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND,
    965         ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE,
    966     };
    967 
    968     enum {
    969         TOUCHSCREEN_ANY  = ACONFIGURATION_TOUCHSCREEN_ANY,
    970         TOUCHSCREEN_NOTOUCH  = ACONFIGURATION_TOUCHSCREEN_NOTOUCH,
    971         TOUCHSCREEN_STYLUS  = ACONFIGURATION_TOUCHSCREEN_STYLUS,
    972         TOUCHSCREEN_FINGER  = ACONFIGURATION_TOUCHSCREEN_FINGER,
    973     };
    974 
    975     enum {
    976         DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
    977         DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
    978         DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
    979         DENSITY_TV = ACONFIGURATION_DENSITY_TV,
    980         DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
    981         DENSITY_XHIGH = ACONFIGURATION_DENSITY_XHIGH,
    982         DENSITY_XXHIGH = ACONFIGURATION_DENSITY_XXHIGH,
    983         DENSITY_XXXHIGH = ACONFIGURATION_DENSITY_XXXHIGH,
    984         DENSITY_ANY = ACONFIGURATION_DENSITY_ANY,
    985         DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
    986     };
    987 
    988     union {
    989         struct {
    990             uint8_t orientation;
    991             uint8_t touchscreen;
    992             uint16_t density;
    993         };
    994         uint32_t screenType;
    995     };
    996 
    997     enum {
    998         KEYBOARD_ANY  = ACONFIGURATION_KEYBOARD_ANY,
    999         KEYBOARD_NOKEYS  = ACONFIGURATION_KEYBOARD_NOKEYS,
   1000         KEYBOARD_QWERTY  = ACONFIGURATION_KEYBOARD_QWERTY,
   1001         KEYBOARD_12KEY  = ACONFIGURATION_KEYBOARD_12KEY,
   1002     };
   1003 
   1004     enum {
   1005         NAVIGATION_ANY  = ACONFIGURATION_NAVIGATION_ANY,
   1006         NAVIGATION_NONAV  = ACONFIGURATION_NAVIGATION_NONAV,
   1007         NAVIGATION_DPAD  = ACONFIGURATION_NAVIGATION_DPAD,
   1008         NAVIGATION_TRACKBALL  = ACONFIGURATION_NAVIGATION_TRACKBALL,
   1009         NAVIGATION_WHEEL  = ACONFIGURATION_NAVIGATION_WHEEL,
   1010     };
   1011 
   1012     enum {
   1013         MASK_KEYSHIDDEN = 0x0003,
   1014         KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY,
   1015         KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO,
   1016         KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES,
   1017         KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT,
   1018     };
   1019 
   1020     enum {
   1021         MASK_NAVHIDDEN = 0x000c,
   1022         SHIFT_NAVHIDDEN = 2,
   1023         NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN,
   1024         NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN,
   1025         NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN,
   1026     };
   1027 
   1028     union {
   1029         struct {
   1030             uint8_t keyboard;
   1031             uint8_t navigation;
   1032             uint8_t inputFlags;
   1033             uint8_t inputPad0;
   1034         };
   1035         uint32_t input;
   1036     };
   1037 
   1038     enum {
   1039         SCREENWIDTH_ANY = 0
   1040     };
   1041 
   1042     enum {
   1043         SCREENHEIGHT_ANY = 0
   1044     };
   1045 
   1046     union {
   1047         struct {
   1048             uint16_t screenWidth;
   1049             uint16_t screenHeight;
   1050         };
   1051         uint32_t screenSize;
   1052     };
   1053 
   1054     enum {
   1055         SDKVERSION_ANY = 0
   1056     };
   1057 
   1058   enum {
   1059         MINORVERSION_ANY = 0
   1060     };
   1061 
   1062     union {
   1063         struct {
   1064             uint16_t sdkVersion;
   1065             // For now minorVersion must always be 0!!!  Its meaning
   1066             // is currently undefined.
   1067             uint16_t minorVersion;
   1068         };
   1069         uint32_t version;
   1070     };
   1071 
   1072     enum {
   1073         // screenLayout bits for screen size class.
   1074         MASK_SCREENSIZE = 0x0f,
   1075         SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY,
   1076         SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL,
   1077         SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL,
   1078         SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE,
   1079         SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE,
   1080 
   1081         // screenLayout bits for wide/long screen variation.
   1082         MASK_SCREENLONG = 0x30,
   1083         SHIFT_SCREENLONG = 4,
   1084         SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG,
   1085         SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG,
   1086         SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG,
   1087 
   1088         // screenLayout bits for layout direction.
   1089         MASK_LAYOUTDIR = 0xC0,
   1090         SHIFT_LAYOUTDIR = 6,
   1091         LAYOUTDIR_ANY = ACONFIGURATION_LAYOUTDIR_ANY << SHIFT_LAYOUTDIR,
   1092         LAYOUTDIR_LTR = ACONFIGURATION_LAYOUTDIR_LTR << SHIFT_LAYOUTDIR,
   1093         LAYOUTDIR_RTL = ACONFIGURATION_LAYOUTDIR_RTL << SHIFT_LAYOUTDIR,
   1094     };
   1095 
   1096     enum {
   1097         // uiMode bits for the mode type.
   1098         MASK_UI_MODE_TYPE = 0x0f,
   1099         UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY,
   1100         UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
   1101         UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
   1102         UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
   1103         UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
   1104         UI_MODE_TYPE_APPLIANCE = ACONFIGURATION_UI_MODE_TYPE_APPLIANCE,
   1105         UI_MODE_TYPE_WATCH = ACONFIGURATION_UI_MODE_TYPE_WATCH,
   1106 
   1107         // uiMode bits for the night switch.
   1108         MASK_UI_MODE_NIGHT = 0x30,
   1109         SHIFT_UI_MODE_NIGHT = 4,
   1110         UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT,
   1111         UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT,
   1112         UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT,
   1113     };
   1114 
   1115     union {
   1116         struct {
   1117             uint8_t screenLayout;
   1118             uint8_t uiMode;
   1119             uint16_t smallestScreenWidthDp;
   1120         };
   1121         uint32_t screenConfig;
   1122     };
   1123 
   1124     union {
   1125         struct {
   1126             uint16_t screenWidthDp;
   1127             uint16_t screenHeightDp;
   1128         };
   1129         uint32_t screenSizeDp;
   1130     };
   1131 
   1132     // The ISO-15924 short name for the script corresponding to this
   1133     // configuration. (eg. Hant, Latn, etc.). Interpreted in conjunction with
   1134     // the locale field.
   1135     char localeScript[4];
   1136 
   1137     // A single BCP-47 variant subtag. Will vary in length between 4 and 8
   1138     // chars. Interpreted in conjunction with the locale field.
   1139     char localeVariant[8];
   1140 
   1141     enum {
   1142         // screenLayout2 bits for round/notround.
   1143         MASK_SCREENROUND = 0x03,
   1144         SCREENROUND_ANY = ACONFIGURATION_SCREENROUND_ANY,
   1145         SCREENROUND_NO = ACONFIGURATION_SCREENROUND_NO,
   1146         SCREENROUND_YES = ACONFIGURATION_SCREENROUND_YES,
   1147     };
   1148 
   1149     // An extension of screenConfig.
   1150     union {
   1151         struct {
   1152             uint8_t screenLayout2;      // Contains round/notround qualifier.
   1153             uint8_t screenConfigPad1;   // Reserved padding.
   1154             uint16_t screenConfigPad2;  // Reserved padding.
   1155         };
   1156         uint32_t screenConfig2;
   1157     };
   1158 
   1159     // If false and localeScript is set, it means that the script of the locale
   1160     // was explicitly provided.
   1161     //
   1162     // If true, it means that localeScript was automatically computed.
   1163     // localeScript may still not be set in this case, which means that we
   1164     // tried but could not compute a script.
   1165     bool localeScriptWasComputed;
   1166 
   1167     void copyFromDeviceNoSwap(const ResTable_config& o);
   1168 
   1169     void copyFromDtoH(const ResTable_config& o);
   1170 
   1171     void swapHtoD();
   1172 
   1173     int compare(const ResTable_config& o) const;
   1174     int compareLogical(const ResTable_config& o) const;
   1175 
   1176     // Flags indicating a set of config values.  These flag constants must
   1177     // match the corresponding ones in android.content.pm.ActivityInfo and
   1178     // attrs_manifest.xml.
   1179     enum {
   1180         CONFIG_MCC = ACONFIGURATION_MCC,
   1181         CONFIG_MNC = ACONFIGURATION_MNC,
   1182         CONFIG_LOCALE = ACONFIGURATION_LOCALE,
   1183         CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN,
   1184         CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD,
   1185         CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN,
   1186         CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION,
   1187         CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
   1188         CONFIG_DENSITY = ACONFIGURATION_DENSITY,
   1189         CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
   1190         CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
   1191         CONFIG_VERSION = ACONFIGURATION_VERSION,
   1192         CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
   1193         CONFIG_UI_MODE = ACONFIGURATION_UI_MODE,
   1194         CONFIG_LAYOUTDIR = ACONFIGURATION_LAYOUTDIR,
   1195         CONFIG_SCREEN_ROUND = ACONFIGURATION_SCREEN_ROUND,
   1196     };
   1197 
   1198     // Compare two configuration, returning CONFIG_* flags set for each value
   1199     // that is different.
   1200     int diff(const ResTable_config& o) const;
   1201 
   1202     // Return true if 'this' is more specific than 'o'.
   1203     bool isMoreSpecificThan(const ResTable_config& o) const;
   1204 
   1205     // Return true if 'this' is a better match than 'o' for the 'requested'
   1206     // configuration.  This assumes that match() has already been used to
   1207     // remove any configurations that don't match the requested configuration
   1208     // at all; if they are not first filtered, non-matching results can be
   1209     // considered better than matching ones.
   1210     // The general rule per attribute: if the request cares about an attribute
   1211     // (it normally does), if the two (this and o) are equal it's a tie.  If
   1212     // they are not equal then one must be generic because only generic and
   1213     // '==requested' will pass the match() call.  So if this is not generic,
   1214     // it wins.  If this IS generic, o wins (return false).
   1215     bool isBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
   1216 
   1217     // Return true if 'this' can be considered a match for the parameters in
   1218     // 'settings'.
   1219     // Note this is asymetric.  A default piece of data will match every request
   1220     // but a request for the default should not match odd specifics
   1221     // (ie, request with no mcc should not match a particular mcc's data)
   1222     // settings is the requested settings
   1223     bool match(const ResTable_config& settings) const;
   1224 
   1225     // Get the string representation of the locale component of this
   1226     // Config. The maximum size of this representation will be
   1227     // |RESTABLE_MAX_LOCALE_LEN| (including a terminating '\0').
   1228     //
   1229     // Example: en-US, en-Latn-US, en-POSIX.
   1230     void getBcp47Locale(char* out) const;
   1231 
   1232     // Append to str the resource-qualifer string representation of the
   1233     // locale component of this Config. If the locale is only country
   1234     // and language, it will look like en-rUS. If it has scripts and
   1235     // variants, it will be a modified bcp47 tag: b+en+Latn+US.
   1236     void appendDirLocale(String8& str) const;
   1237 
   1238     // Sets the values of language, region, script and variant to the
   1239     // well formed BCP-47 locale contained in |in|. The input locale is
   1240     // assumed to be valid and no validation is performed.
   1241     void setBcp47Locale(const char* in);
   1242 
   1243     inline void clearLocale() {
   1244         locale = 0;
   1245         localeScriptWasComputed = false;
   1246         memset(localeScript, 0, sizeof(localeScript));
   1247         memset(localeVariant, 0, sizeof(localeVariant));
   1248     }
   1249 
   1250     inline void computeScript() {
   1251         localeDataComputeScript(localeScript, language, country);
   1252     }
   1253 
   1254     // Get the 2 or 3 letter language code of this configuration. Trailing
   1255     // bytes are set to '\0'.
   1256     size_t unpackLanguage(char language[4]) const;
   1257     // Get the 2 or 3 letter language code of this configuration. Trailing
   1258     // bytes are set to '\0'.
   1259     size_t unpackRegion(char region[4]) const;
   1260 
   1261     // Sets the language code of this configuration to the first three
   1262     // chars at |language|.
   1263     //
   1264     // If |language| is a 2 letter code, the trailing byte must be '\0' or
   1265     // the BCP-47 separator '-'.
   1266     void packLanguage(const char* language);
   1267     // Sets the region code of this configuration to the first three bytes
   1268     // at |region|. If |region| is a 2 letter code, the trailing byte must be '\0'
   1269     // or the BCP-47 separator '-'.
   1270     void packRegion(const char* region);
   1271 
   1272     // Returns a positive integer if this config is more specific than |o|
   1273     // with respect to their locales, a negative integer if |o| is more specific
   1274     // and 0 if they're equally specific.
   1275     int isLocaleMoreSpecificThan(const ResTable_config &o) const;
   1276 
   1277     // Return true if 'this' is a better locale match than 'o' for the
   1278     // 'requested' configuration. Similar to isBetterThan(), this assumes that
   1279     // match() has already been used to remove any configurations that don't
   1280     // match the requested configuration at all.
   1281     bool isLocaleBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
   1282 
   1283     String8 toString() const;
   1284 };
   1285 
   1286 /**
   1287  * A specification of the resources defined by a particular type.
   1288  *
   1289  * There should be one of these chunks for each resource type.
   1290  *
   1291  * This structure is followed by an array of integers providing the set of
   1292  * configuration change flags (ResTable_config::CONFIG_*) that have multiple
   1293  * resources for that configuration.  In addition, the high bit is set if that
   1294  * resource has been made public.
   1295  */
   1296 struct ResTable_typeSpec
   1297 {
   1298     struct ResChunk_header header;
   1299 
   1300     // The type identifier this chunk is holding.  Type IDs start
   1301     // at 1 (corresponding to the value of the type bits in a
   1302     // resource identifier).  0 is invalid.
   1303     uint8_t id;
   1304 
   1305     // Must be 0.
   1306     uint8_t res0;
   1307     // Must be 0.
   1308     uint16_t res1;
   1309 
   1310     // Number of uint32_t entry configuration masks that follow.
   1311     uint32_t entryCount;
   1312 
   1313     enum {
   1314         // Additional flag indicating an entry is public.
   1315         SPEC_PUBLIC = 0x40000000
   1316     };
   1317 };
   1318 
   1319 /**
   1320  * A collection of resource entries for a particular resource data
   1321  * type. Followed by an array of uint32_t defining the resource
   1322  * values, corresponding to the array of type strings in the
   1323  * ResTable_package::typeStrings string block. Each of these hold an
   1324  * index from entriesStart; a value of NO_ENTRY means that entry is
   1325  * not defined.
   1326  *
   1327  * There may be multiple of these chunks for a particular resource type,
   1328  * supply different configuration variations for the resource values of
   1329  * that type.
   1330  *
   1331  * It would be nice to have an additional ordered index of entries, so
   1332  * we can do a binary search if trying to find a resource by string name.
   1333  */
   1334 struct ResTable_type
   1335 {
   1336     struct ResChunk_header header;
   1337 
   1338     enum {
   1339         NO_ENTRY = 0xFFFFFFFF
   1340     };
   1341 
   1342     // The type identifier this chunk is holding.  Type IDs start
   1343     // at 1 (corresponding to the value of the type bits in a
   1344     // resource identifier).  0 is invalid.
   1345     uint8_t id;
   1346 
   1347     // Must be 0.
   1348     uint8_t res0;
   1349     // Must be 0.
   1350     uint16_t res1;
   1351 
   1352     // Number of uint32_t entry indices that follow.
   1353     uint32_t entryCount;
   1354 
   1355     // Offset from header where ResTable_entry data starts.
   1356     uint32_t entriesStart;
   1357 
   1358     // Configuration this collection of entries is designed for.
   1359     ResTable_config config;
   1360 };
   1361 
   1362 /**
   1363  * This is the beginning of information about an entry in the resource
   1364  * table.  It holds the reference to the name of this entry, and is
   1365  * immediately followed by one of:
   1366  *   * A Res_value structure, if FLAG_COMPLEX is -not- set.
   1367  *   * An array of ResTable_map structures, if FLAG_COMPLEX is set.
   1368  *     These supply a set of name/value mappings of data.
   1369  */
   1370 struct ResTable_entry
   1371 {
   1372     // Number of bytes in this structure.
   1373     uint16_t size;
   1374 
   1375     enum {
   1376         // If set, this is a complex entry, holding a set of name/value
   1377         // mappings.  It is followed by an array of ResTable_map structures.
   1378         FLAG_COMPLEX = 0x0001,
   1379         // If set, this resource has been declared public, so libraries
   1380         // are allowed to reference it.
   1381         FLAG_PUBLIC = 0x0002,
   1382         // If set, this is a weak resource and may be overriden by strong
   1383         // resources of the same name/type. This is only useful during
   1384         // linking with other resource tables.
   1385         FLAG_WEAK = 0x0004
   1386     };
   1387     uint16_t flags;
   1388 
   1389     // Reference into ResTable_package::keyStrings identifying this entry.
   1390     struct ResStringPool_ref key;
   1391 };
   1392 
   1393 /**
   1394  * Extended form of a ResTable_entry for map entries, defining a parent map
   1395  * resource from which to inherit values.
   1396  */
   1397 struct ResTable_map_entry : public ResTable_entry
   1398 {
   1399     // Resource identifier of the parent mapping, or 0 if there is none.
   1400     // This is always treated as a TYPE_DYNAMIC_REFERENCE.
   1401     ResTable_ref parent;
   1402     // Number of name/value pairs that follow for FLAG_COMPLEX.
   1403     uint32_t count;
   1404 };
   1405 
   1406 /**
   1407  * A single name/value mapping that is part of a complex resource
   1408  * entry.
   1409  */
   1410 struct ResTable_map
   1411 {
   1412     // The resource identifier defining this mapping's name.  For attribute
   1413     // resources, 'name' can be one of the following special resource types
   1414     // to supply meta-data about the attribute; for all other resource types
   1415     // it must be an attribute resource.
   1416     ResTable_ref name;
   1417 
   1418     // Special values for 'name' when defining attribute resources.
   1419     enum {
   1420         // This entry holds the attribute's type code.
   1421         ATTR_TYPE = Res_MAKEINTERNAL(0),
   1422 
   1423         // For integral attributes, this is the minimum value it can hold.
   1424         ATTR_MIN = Res_MAKEINTERNAL(1),
   1425 
   1426         // For integral attributes, this is the maximum value it can hold.
   1427         ATTR_MAX = Res_MAKEINTERNAL(2),
   1428 
   1429         // Localization of this resource is can be encouraged or required with
   1430         // an aapt flag if this is set
   1431         ATTR_L10N = Res_MAKEINTERNAL(3),
   1432 
   1433         // for plural support, see android.content.res.PluralRules#attrForQuantity(int)
   1434         ATTR_OTHER = Res_MAKEINTERNAL(4),
   1435         ATTR_ZERO = Res_MAKEINTERNAL(5),
   1436         ATTR_ONE = Res_MAKEINTERNAL(6),
   1437         ATTR_TWO = Res_MAKEINTERNAL(7),
   1438         ATTR_FEW = Res_MAKEINTERNAL(8),
   1439         ATTR_MANY = Res_MAKEINTERNAL(9)
   1440 
   1441     };
   1442 
   1443     // Bit mask of allowed types, for use with ATTR_TYPE.
   1444     enum {
   1445         // No type has been defined for this attribute, use generic
   1446         // type handling.  The low 16 bits are for types that can be
   1447         // handled generically; the upper 16 require additional information
   1448         // in the bag so can not be handled generically for TYPE_ANY.
   1449         TYPE_ANY = 0x0000FFFF,
   1450 
   1451         // Attribute holds a references to another resource.
   1452         TYPE_REFERENCE = 1<<0,
   1453 
   1454         // Attribute holds a generic string.
   1455         TYPE_STRING = 1<<1,
   1456 
   1457         // Attribute holds an integer value.  ATTR_MIN and ATTR_MIN can
   1458         // optionally specify a constrained range of possible integer values.
   1459         TYPE_INTEGER = 1<<2,
   1460 
   1461         // Attribute holds a boolean integer.
   1462         TYPE_BOOLEAN = 1<<3,
   1463 
   1464         // Attribute holds a color value.
   1465         TYPE_COLOR = 1<<4,
   1466 
   1467         // Attribute holds a floating point value.
   1468         TYPE_FLOAT = 1<<5,
   1469 
   1470         // Attribute holds a dimension value, such as "20px".
   1471         TYPE_DIMENSION = 1<<6,
   1472 
   1473         // Attribute holds a fraction value, such as "20%".
   1474         TYPE_FRACTION = 1<<7,
   1475 
   1476         // Attribute holds an enumeration.  The enumeration values are
   1477         // supplied as additional entries in the map.
   1478         TYPE_ENUM = 1<<16,
   1479 
   1480         // Attribute holds a bitmaks of flags.  The flag bit values are
   1481         // supplied as additional entries in the map.
   1482         TYPE_FLAGS = 1<<17
   1483     };
   1484 
   1485     // Enum of localization modes, for use with ATTR_L10N.
   1486     enum {
   1487         L10N_NOT_REQUIRED = 0,
   1488         L10N_SUGGESTED    = 1
   1489     };
   1490 
   1491     // This mapping's value.
   1492     Res_value value;
   1493 };
   1494 
   1495 /**
   1496  * A package-id to package name mapping for any shared libraries used
   1497  * in this resource table. The package-id's encoded in this resource
   1498  * table may be different than the id's assigned at runtime. We must
   1499  * be able to translate the package-id's based on the package name.
   1500  */
   1501 struct ResTable_lib_header
   1502 {
   1503     struct ResChunk_header header;
   1504 
   1505     // The number of shared libraries linked in this resource table.
   1506     uint32_t count;
   1507 };
   1508 
   1509 /**
   1510  * A shared library package-id to package name entry.
   1511  */
   1512 struct ResTable_lib_entry
   1513 {
   1514     // The package-id this shared library was assigned at build time.
   1515     // We use a uint32 to keep the structure aligned on a uint32 boundary.
   1516     uint32_t packageId;
   1517 
   1518     // The package name of the shared library. \0 terminated.
   1519     uint16_t packageName[128];
   1520 };
   1521 
   1522 /**
   1523  * Holds the shared library ID table. Shared libraries are assigned package IDs at
   1524  * build time, but they may be loaded in a different order, so we need to maintain
   1525  * a mapping of build-time package ID to run-time assigned package ID.
   1526  *
   1527  * Dynamic references are not currently supported in overlays. Only the base package
   1528  * may have dynamic references.
   1529  */
   1530 class DynamicRefTable
   1531 {
   1532 public:
   1533     DynamicRefTable(uint8_t packageId, bool appAsLib);
   1534 
   1535     // Loads an unmapped reference table from the package.
   1536     status_t load(const ResTable_lib_header* const header);
   1537 
   1538     // Adds mappings from the other DynamicRefTable
   1539     status_t addMappings(const DynamicRefTable& other);
   1540 
   1541     // Creates a mapping from build-time package ID to run-time package ID for
   1542     // the given package.
   1543     status_t addMapping(const String16& packageName, uint8_t packageId);
   1544 
   1545     // Performs the actual conversion of build-time resource ID to run-time
   1546     // resource ID.
   1547     inline status_t lookupResourceId(uint32_t* resId) const;
   1548     inline status_t lookupResourceValue(Res_value* value) const;
   1549 
   1550     inline const KeyedVector<String16, uint8_t>& entries() const {
   1551         return mEntries;
   1552     }
   1553 
   1554 private:
   1555     const uint8_t                   mAssignedPackageId;
   1556     uint8_t                         mLookupTable[256];
   1557     KeyedVector<String16, uint8_t>  mEntries;
   1558     bool                            mAppAsLib;
   1559 };
   1560 
   1561 bool U16StringToInt(const char16_t* s, size_t len, Res_value* outValue);
   1562 
   1563 /**
   1564  * Convenience class for accessing data in a ResTable resource.
   1565  */
   1566 class ResTable
   1567 {
   1568 public:
   1569     ResTable();
   1570     ResTable(const void* data, size_t size, const int32_t cookie,
   1571              bool copyData=false);
   1572     ~ResTable();
   1573 
   1574     status_t add(const void* data, size_t size, const int32_t cookie=-1, bool copyData=false);
   1575     status_t add(const void* data, size_t size, const void* idmapData, size_t idmapDataSize,
   1576             const int32_t cookie=-1, bool copyData=false, bool appAsLib=false);
   1577 
   1578     status_t add(Asset* asset, const int32_t cookie=-1, bool copyData=false);
   1579     status_t add(Asset* asset, Asset* idmapAsset, const int32_t cookie=-1, bool copyData=false,
   1580             bool appAsLib=false, bool isSystemAsset=false);
   1581 
   1582     status_t add(ResTable* src, bool isSystemAsset=false);
   1583     status_t addEmpty(const int32_t cookie);
   1584 
   1585     status_t getError() const;
   1586 
   1587     void uninit();
   1588 
   1589     struct resource_name
   1590     {
   1591         const char16_t* package;
   1592         size_t packageLen;
   1593         const char16_t* type;
   1594         const char* type8;
   1595         size_t typeLen;
   1596         const char16_t* name;
   1597         const char* name8;
   1598         size_t nameLen;
   1599     };
   1600 
   1601     bool getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const;
   1602 
   1603     bool getResourceFlags(uint32_t resID, uint32_t* outFlags) const;
   1604 
   1605     /**
   1606      * Retrieve the value of a resource.  If the resource is found, returns a
   1607      * value >= 0 indicating the table it is in (for use with
   1608      * getTableStringBlock() and getTableCookie()) and fills in 'outValue'.  If
   1609      * not found, returns a negative error code.
   1610      *
   1611      * Note that this function does not do reference traversal.  If you want
   1612      * to follow references to other resources to get the "real" value to
   1613      * use, you need to call resolveReference() after this function.
   1614      *
   1615      * @param resID The desired resoruce identifier.
   1616      * @param outValue Filled in with the resource data that was found.
   1617      *
   1618      * @return ssize_t Either a >= 0 table index or a negative error code.
   1619      */
   1620     ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
   1621                     uint16_t density = 0,
   1622                     uint32_t* outSpecFlags = NULL,
   1623                     ResTable_config* outConfig = NULL) const;
   1624 
   1625     inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
   1626             uint32_t* outSpecFlags=NULL) const {
   1627         return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
   1628     }
   1629 
   1630     ssize_t resolveReference(Res_value* inOutValue,
   1631                              ssize_t blockIndex,
   1632                              uint32_t* outLastRef = NULL,
   1633                              uint32_t* inoutTypeSpecFlags = NULL,
   1634                              ResTable_config* outConfig = NULL) const;
   1635 
   1636     enum {
   1637         TMP_BUFFER_SIZE = 16
   1638     };
   1639     const char16_t* valueToString(const Res_value* value, size_t stringBlock,
   1640                                   char16_t tmpBuffer[TMP_BUFFER_SIZE],
   1641                                   size_t* outLen) const;
   1642 
   1643     struct bag_entry {
   1644         ssize_t stringBlock;
   1645         ResTable_map map;
   1646     };
   1647 
   1648     /**
   1649      * Retrieve the bag of a resource.  If the resoruce is found, returns the
   1650      * number of bags it contains and 'outBag' points to an array of their
   1651      * values.  If not found, a negative error code is returned.
   1652      *
   1653      * Note that this function -does- do reference traversal of the bag data.
   1654      *
   1655      * @param resID The desired resource identifier.
   1656      * @param outBag Filled inm with a pointer to the bag mappings.
   1657      *
   1658      * @return ssize_t Either a >= 0 bag count of negative error code.
   1659      */
   1660     ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const;
   1661 
   1662     void unlockBag(const bag_entry* bag) const;
   1663 
   1664     void lock() const;
   1665 
   1666     ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag,
   1667             uint32_t* outTypeSpecFlags=NULL) const;
   1668 
   1669     void unlock() const;
   1670 
   1671     class Theme {
   1672     public:
   1673         Theme(const ResTable& table);
   1674         ~Theme();
   1675 
   1676         inline const ResTable& getResTable() const { return mTable; }
   1677 
   1678         status_t applyStyle(uint32_t resID, bool force=false);
   1679         status_t setTo(const Theme& other);
   1680         status_t clear();
   1681 
   1682         /**
   1683          * Retrieve a value in the theme.  If the theme defines this
   1684          * value, returns a value >= 0 indicating the table it is in
   1685          * (for use with getTableStringBlock() and getTableCookie) and
   1686          * fills in 'outValue'.  If not found, returns a negative error
   1687          * code.
   1688          *
   1689          * Note that this function does not do reference traversal.  If you want
   1690          * to follow references to other resources to get the "real" value to
   1691          * use, you need to call resolveReference() after this function.
   1692          *
   1693          * @param resID A resource identifier naming the desired theme
   1694          *              attribute.
   1695          * @param outValue Filled in with the theme value that was
   1696          *                 found.
   1697          *
   1698          * @return ssize_t Either a >= 0 table index or a negative error code.
   1699          */
   1700         ssize_t getAttribute(uint32_t resID, Res_value* outValue,
   1701                 uint32_t* outTypeSpecFlags = NULL) const;
   1702 
   1703         /**
   1704          * This is like ResTable::resolveReference(), but also takes
   1705          * care of resolving attribute references to the theme.
   1706          */
   1707         ssize_t resolveAttributeReference(Res_value* inOutValue,
   1708                 ssize_t blockIndex, uint32_t* outLastRef = NULL,
   1709                 uint32_t* inoutTypeSpecFlags = NULL,
   1710                 ResTable_config* inoutConfig = NULL) const;
   1711 
   1712         /**
   1713          * Returns a bit mask of configuration changes that will impact this
   1714          * theme (and thus require completely reloading it).
   1715          */
   1716         uint32_t getChangingConfigurations() const;
   1717 
   1718         void dumpToLog() const;
   1719 
   1720     private:
   1721         Theme(const Theme&);
   1722         Theme& operator=(const Theme&);
   1723 
   1724         struct theme_entry {
   1725             ssize_t stringBlock;
   1726             uint32_t typeSpecFlags;
   1727             Res_value value;
   1728         };
   1729 
   1730         struct type_info {
   1731             size_t numEntries;
   1732             theme_entry* entries;
   1733         };
   1734 
   1735         struct package_info {
   1736             type_info types[Res_MAXTYPE + 1];
   1737         };
   1738 
   1739         void free_package(package_info* pi);
   1740         package_info* copy_package(package_info* pi);
   1741 
   1742         const ResTable& mTable;
   1743         package_info*   mPackages[Res_MAXPACKAGE];
   1744         uint32_t        mTypeSpecFlags;
   1745     };
   1746 
   1747     void setParameters(const ResTable_config* params);
   1748     void getParameters(ResTable_config* params) const;
   1749 
   1750     // Retrieve an identifier (which can be passed to getResource)
   1751     // for a given resource name.  The 'name' can be fully qualified
   1752     // (<package>:<type>.<basename>) or the package or type components
   1753     // can be dropped if default values are supplied here.
   1754     //
   1755     // Returns 0 if no such resource was found, else a valid resource ID.
   1756     uint32_t identifierForName(const char16_t* name, size_t nameLen,
   1757                                const char16_t* type = 0, size_t typeLen = 0,
   1758                                const char16_t* defPackage = 0,
   1759                                size_t defPackageLen = 0,
   1760                                uint32_t* outTypeSpecFlags = NULL) const;
   1761 
   1762     static bool expandResourceRef(const char16_t* refStr, size_t refLen,
   1763                                   String16* outPackage,
   1764                                   String16* outType,
   1765                                   String16* outName,
   1766                                   const String16* defType = NULL,
   1767                                   const String16* defPackage = NULL,
   1768                                   const char** outErrorMsg = NULL,
   1769                                   bool* outPublicOnly = NULL);
   1770 
   1771     static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue);
   1772     static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue);
   1773 
   1774     // Used with stringToValue.
   1775     class Accessor
   1776     {
   1777     public:
   1778         inline virtual ~Accessor() { }
   1779 
   1780         virtual const String16& getAssetsPackage() const = 0;
   1781 
   1782         virtual uint32_t getCustomResource(const String16& package,
   1783                                            const String16& type,
   1784                                            const String16& name) const = 0;
   1785         virtual uint32_t getCustomResourceWithCreation(const String16& package,
   1786                                                        const String16& type,
   1787                                                        const String16& name,
   1788                                                        const bool createIfNeeded = false) = 0;
   1789         virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0;
   1790         virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0;
   1791         virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0;
   1792         virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0;
   1793         virtual bool getAttributeEnum(uint32_t attrID,
   1794                                       const char16_t* name, size_t nameLen,
   1795                                       Res_value* outValue) = 0;
   1796         virtual bool getAttributeFlags(uint32_t attrID,
   1797                                        const char16_t* name, size_t nameLen,
   1798                                        Res_value* outValue) = 0;
   1799         virtual uint32_t getAttributeL10N(uint32_t attrID) = 0;
   1800         virtual bool getLocalizationSetting() = 0;
   1801         virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0;
   1802     };
   1803 
   1804     // Convert a string to a resource value.  Handles standard "@res",
   1805     // "#color", "123", and "0x1bd" types; performs escaping of strings.
   1806     // The resulting value is placed in 'outValue'; if it is a string type,
   1807     // 'outString' receives the string.  If 'attrID' is supplied, the value is
   1808     // type checked against this attribute and it is used to perform enum
   1809     // evaluation.  If 'acccessor' is supplied, it will be used to attempt to
   1810     // resolve resources that do not exist in this ResTable.  If 'attrType' is
   1811     // supplied, the value will be type checked for this format if 'attrID'
   1812     // is not supplied or found.
   1813     bool stringToValue(Res_value* outValue, String16* outString,
   1814                        const char16_t* s, size_t len,
   1815                        bool preserveSpaces, bool coerceType,
   1816                        uint32_t attrID = 0,
   1817                        const String16* defType = NULL,
   1818                        const String16* defPackage = NULL,
   1819                        Accessor* accessor = NULL,
   1820                        void* accessorCookie = NULL,
   1821                        uint32_t attrType = ResTable_map::TYPE_ANY,
   1822                        bool enforcePrivate = true) const;
   1823 
   1824     // Perform processing of escapes and quotes in a string.
   1825     static bool collectString(String16* outString,
   1826                               const char16_t* s, size_t len,
   1827                               bool preserveSpaces,
   1828                               const char** outErrorMsg = NULL,
   1829                               bool append = false);
   1830 
   1831     size_t getBasePackageCount() const;
   1832     const String16 getBasePackageName(size_t idx) const;
   1833     uint32_t getBasePackageId(size_t idx) const;
   1834     uint32_t getLastTypeIdForPackage(size_t idx) const;
   1835 
   1836     // Return the number of resource tables that the object contains.
   1837     size_t getTableCount() const;
   1838     // Return the values string pool for the resource table at the given
   1839     // index.  This string pool contains all of the strings for values
   1840     // contained in the resource table -- that is the item values themselves,
   1841     // but not the names their entries or types.
   1842     const ResStringPool* getTableStringBlock(size_t index) const;
   1843     // Return unique cookie identifier for the given resource table.
   1844     int32_t getTableCookie(size_t index) const;
   1845 
   1846     const DynamicRefTable* getDynamicRefTableForCookie(int32_t cookie) const;
   1847 
   1848     // Return the configurations (ResTable_config) that we know about
   1849     void getConfigurations(Vector<ResTable_config>* configs, bool ignoreMipmap=false,
   1850             bool ignoreAndroidPackage=false, bool includeSystemConfigs=true) const;
   1851 
   1852     void getLocales(Vector<String8>* locales, bool includeSystemLocales=true) const;
   1853 
   1854     // Generate an idmap.
   1855     //
   1856     // Return value: on success: NO_ERROR; caller is responsible for free-ing
   1857     // outData (using free(3)). On failure, any status_t value other than
   1858     // NO_ERROR; the caller should not free outData.
   1859     status_t createIdmap(const ResTable& overlay,
   1860             uint32_t targetCrc, uint32_t overlayCrc,
   1861             const char* targetPath, const char* overlayPath,
   1862             void** outData, size_t* outSize) const;
   1863 
   1864     static const size_t IDMAP_HEADER_SIZE_BYTES = 4 * sizeof(uint32_t) + 2 * 256;
   1865 
   1866     // Retrieve idmap meta-data.
   1867     //
   1868     // This function only requires the idmap header (the first
   1869     // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file.
   1870     static bool getIdmapInfo(const void* idmap, size_t size,
   1871             uint32_t* pVersion,
   1872             uint32_t* pTargetCrc, uint32_t* pOverlayCrc,
   1873             String8* pTargetPath, String8* pOverlayPath);
   1874 
   1875     void print(bool inclValues) const;
   1876     static String8 normalizeForOutput(const char* input);
   1877 
   1878 private:
   1879     struct Header;
   1880     struct Type;
   1881     struct Entry;
   1882     struct Package;
   1883     struct PackageGroup;
   1884     typedef Vector<Type*> TypeList;
   1885 
   1886     struct bag_set {
   1887         size_t numAttrs;    // number in array
   1888         size_t availAttrs;  // total space in array
   1889         uint32_t typeSpecFlags;
   1890         // Followed by 'numAttr' bag_entry structures.
   1891     };
   1892 
   1893     /**
   1894      * Configuration dependent cached data. This must be cleared when the configuration is
   1895      * changed (setParameters).
   1896      */
   1897     struct TypeCacheEntry {
   1898         TypeCacheEntry() : cachedBags(NULL) {}
   1899 
   1900         // Computed attribute bags for this type.
   1901         bag_set** cachedBags;
   1902 
   1903         // Pre-filtered list of configurations (per asset path) that match the parameters set on this
   1904         // ResTable.
   1905         Vector<std::shared_ptr<Vector<const ResTable_type*>>> filteredConfigs;
   1906     };
   1907 
   1908     status_t addInternal(const void* data, size_t size, const void* idmapData, size_t idmapDataSize,
   1909             bool appAsLib, const int32_t cookie, bool copyData, bool isSystemAsset=false);
   1910 
   1911     ssize_t getResourcePackageIndex(uint32_t resID) const;
   1912 
   1913     status_t getEntry(
   1914         const PackageGroup* packageGroup, int typeIndex, int entryIndex,
   1915         const ResTable_config* config,
   1916         Entry* outEntry) const;
   1917 
   1918     uint32_t findEntry(const PackageGroup* group, ssize_t typeIndex, const char16_t* name,
   1919             size_t nameLen, uint32_t* outTypeSpecFlags) const;
   1920 
   1921     status_t parsePackage(
   1922         const ResTable_package* const pkg, const Header* const header,
   1923         bool appAsLib, bool isSystemAsset);
   1924 
   1925     void print_value(const Package* pkg, const Res_value& value) const;
   1926 
   1927     template <typename Func>
   1928     void forEachConfiguration(bool ignoreMipmap, bool ignoreAndroidPackage,
   1929                               bool includeSystemConfigs, const Func& f) const;
   1930 
   1931     mutable Mutex               mLock;
   1932 
   1933     // Mutex that controls access to the list of pre-filtered configurations
   1934     // to check when looking up entries.
   1935     // When iterating over a bag, the mLock mutex is locked. While mLock is locked,
   1936     // we do resource lookups.
   1937     // Mutex is not reentrant, so we must use a different lock than mLock.
   1938     mutable Mutex               mFilteredConfigLock;
   1939 
   1940     status_t                    mError;
   1941 
   1942     ResTable_config             mParams;
   1943 
   1944     // Array of all resource tables.
   1945     Vector<Header*>             mHeaders;
   1946 
   1947     // Array of packages in all resource tables.
   1948     Vector<PackageGroup*>       mPackageGroups;
   1949 
   1950     // Mapping from resource package IDs to indices into the internal
   1951     // package array.
   1952     uint8_t                     mPackageMap[256];
   1953 
   1954     uint8_t                     mNextPackageId;
   1955 };
   1956 
   1957 }   // namespace android
   1958 
   1959 #endif // _LIBS_UTILS_RESOURCE_TYPES_H
   1960