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      1 /*******************************************************************************
      2  * Copyright 2011 See AUTHORS file.
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *   http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  ******************************************************************************/
     16 
     17 package com.badlogic.gdx.maps.tiled;
     18 
     19 import com.badlogic.gdx.maps.MapLayer;
     20 
     21 /** @brief Layer for a TiledMap */
     22 public class TiledMapTileLayer extends MapLayer {
     23 
     24 	private int width;
     25 	private int height;
     26 
     27 	private float tileWidth;
     28 	private float tileHeight;
     29 
     30 	private Cell[][] cells;
     31 
     32 	/** @return layer's width in tiles */
     33 	public int getWidth () {
     34 		return width;
     35 	}
     36 
     37 	/** @return layer's height in tiles */
     38 	public int getHeight () {
     39 		return height;
     40 	}
     41 
     42 	/** @return tiles' width in pixels */
     43 	public float getTileWidth () {
     44 		return tileWidth;
     45 	}
     46 
     47 	/** @return tiles' height in pixels */
     48 	public float getTileHeight () {
     49 		return tileHeight;
     50 	}
     51 
     52 	/** Creates TiledMap layer
     53 	 *
     54 	 * @param width layer width in tiles
     55 	 * @param height layer height in tiles
     56 	 * @param tileWidth tile width in pixels
     57 	 * @param tileHeight tile height in pixels */
     58 	public TiledMapTileLayer (int width, int height, int tileWidth, int tileHeight) {
     59 		super();
     60 		this.width = width;
     61 		this.height = height;
     62 		this.tileWidth = tileWidth;
     63 		this.tileHeight = tileHeight;
     64 		this.cells = new Cell[width][height];
     65 	}
     66 
     67 	/** @param x X coordinate
     68 	 * @param y Y coordinate
     69 	 * @return {@link Cell} at (x, y) */
     70 	public Cell getCell (int x, int y) {
     71 		if (x < 0 || x >= width) return null;
     72 		if (y < 0 || y >= height) return null;
     73 		return cells[x][y];
     74 	}
     75 
     76 	/** Sets the {@link Cell} at the given coordinates.
     77 	 *
     78 	 * @param x X coordinate
     79 	 * @param y Y coordinate
     80 	 * @param cell the {@link Cell} to set at the given coordinates. */
     81 	public void setCell (int x, int y, Cell cell) {
     82 		if (x < 0 || x >= width) return;
     83 		if (y < 0 || y >= height) return;
     84 		cells[x][y] = cell;
     85 	}
     86 
     87 	/** @brief represents a cell in a TiledLayer: TiledMapTile, flip and rotation properties. */
     88 	public static class Cell {
     89 
     90 		private TiledMapTile tile;
     91 
     92 		private boolean flipHorizontally;
     93 
     94 		private boolean flipVertically;
     95 
     96 		private int rotation;
     97 
     98 		/** @return The tile currently assigned to this cell. */
     99 		public TiledMapTile getTile () {
    100 			return tile;
    101 		}
    102 
    103 		/** Sets the tile to be used for this cell.
    104 		 *
    105 		 * @param tile the {@link TiledMapTile} to use for this cell.
    106 		 * @return this, for method chaining */
    107 		public Cell setTile (TiledMapTile tile) {
    108 			this.tile = tile;
    109 			return this;
    110 		}
    111 
    112 		/** @return Whether the tile should be flipped horizontally. */
    113 		public boolean getFlipHorizontally () {
    114 			return flipHorizontally;
    115 		}
    116 
    117 		/** Sets whether to flip the tile horizontally.
    118 		 *
    119 		 * @param flipHorizontally whether or not to flip the tile horizontally.
    120 		 * @return this, for method chaining */
    121 		public Cell setFlipHorizontally (boolean flipHorizontally) {
    122 			this.flipHorizontally = flipHorizontally;
    123 			return this;
    124 		}
    125 
    126 		/** @return Whether the tile should be flipped vertically. */
    127 		public boolean getFlipVertically () {
    128 			return flipVertically;
    129 		}
    130 
    131 		/** Sets whether to flip the tile vertically.
    132 		 *
    133 		 * @param flipVertically whether or not this tile should be flipped vertically.
    134 		 * @return this, for method chaining */
    135 		public Cell setFlipVertically (boolean flipVertically) {
    136 			this.flipVertically = flipVertically;
    137 			return this;
    138 		}
    139 
    140 		/** @return The rotation of this cell, in degrees. */
    141 		public int getRotation () {
    142 			return rotation;
    143 		}
    144 
    145 		/** Sets the rotation of this cell, in degrees.
    146 		 *
    147 		 * @param rotation the rotation in degrees.
    148 		 * @return this, for method chaining */
    149 		public Cell setRotation (int rotation) {
    150 			this.rotation = rotation;
    151 			return this;
    152 		}
    153 
    154 		public static final int ROTATE_0 = 0;
    155 		public static final int ROTATE_90 = 1;
    156 		public static final int ROTATE_180 = 2;
    157 		public static final int ROTATE_270 = 3;
    158 	}
    159 }
    160