1 /* 2 * Copyright 2010 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrBufferAllocPool_DEFINED 9 #define GrBufferAllocPool_DEFINED 10 11 #include "SkTArray.h" 12 #include "SkTDArray.h" 13 #include "SkTypes.h" 14 15 class GrGeometryBuffer; 16 class GrGpu; 17 18 /** 19 * A pool of geometry buffers tied to a GrGpu. 20 * 21 * The pool allows a client to make space for geometry and then put back excess 22 * space if it over allocated. When a client is ready to draw from the pool 23 * it calls unmap on the pool ensure buffers are ready for drawing. The pool 24 * can be reset after drawing is completed to recycle space. 25 * 26 * At creation time a minimum per-buffer size can be specified. Additionally, 27 * a number of buffers to preallocate can be specified. These will 28 * be allocated at the min size and kept around until the pool is destroyed. 29 */ 30 class GrBufferAllocPool : SkNoncopyable { 31 public: 32 /** 33 * Ensures all buffers are unmapped and have all data written to them. 34 * Call before drawing using buffers from the pool. 35 */ 36 void unmap(); 37 38 /** 39 * Invalidates all the data in the pool, unrefs non-preallocated buffers. 40 */ 41 void reset(); 42 43 /** 44 * Frees data from makeSpaces in LIFO order. 45 */ 46 void putBack(size_t bytes); 47 48 protected: 49 /** 50 * Used to determine what type of buffers to create. We could make the 51 * createBuffer a virtual except that we want to use it in the cons for 52 * pre-allocated buffers. 53 */ 54 enum BufferType { 55 kVertex_BufferType, 56 kIndex_BufferType, 57 }; 58 59 /** 60 * Constructor 61 * 62 * @param gpu The GrGpu used to create the buffers. 63 * @param bufferType The type of buffers to create. 64 * @param bufferSize The minimum size of created buffers. 65 * This value will be clamped to some 66 * reasonable minimum. 67 */ 68 GrBufferAllocPool(GrGpu* gpu, 69 BufferType bufferType, 70 size_t bufferSize = 0); 71 72 virtual ~GrBufferAllocPool(); 73 74 /** 75 * Returns a block of memory to hold data. A buffer designated to hold the 76 * data is given to the caller. The buffer may or may not be locked. The 77 * returned ptr remains valid until any of the following: 78 * *makeSpace is called again. 79 * *unmap is called. 80 * *reset is called. 81 * *this object is destroyed. 82 * 83 * Once unmap on the pool is called the data is guaranteed to be in the 84 * buffer at the offset indicated by offset. Until that time it may be 85 * in temporary storage and/or the buffer may be locked. 86 * 87 * @param size the amount of data to make space for 88 * @param alignment alignment constraint from start of buffer 89 * @param buffer returns the buffer that will hold the data. 90 * @param offset returns the offset into buffer of the data. 91 * @return pointer to where the client should write the data. 92 */ 93 void* makeSpace(size_t size, 94 size_t alignment, 95 const GrGeometryBuffer** buffer, 96 size_t* offset); 97 98 GrGeometryBuffer* getBuffer(size_t size); 99 100 private: 101 struct BufferBlock { 102 size_t fBytesFree; 103 GrGeometryBuffer* fBuffer; 104 }; 105 106 bool createBlock(size_t requestSize); 107 void destroyBlock(); 108 void deleteBlocks(); 109 void flushCpuData(const BufferBlock& block, size_t flushSize); 110 void* resetCpuData(size_t newSize); 111 #ifdef SK_DEBUG 112 void validate(bool unusedBlockAllowed = false) const; 113 #endif 114 size_t fBytesInUse; 115 116 GrGpu* fGpu; 117 size_t fMinBlockSize; 118 BufferType fBufferType; 119 120 SkTArray<BufferBlock> fBlocks; 121 void* fCpuData; 122 void* fBufferPtr; 123 size_t fGeometryBufferMapThreshold; 124 }; 125 126 class GrVertexBuffer; 127 128 /** 129 * A GrBufferAllocPool of vertex buffers 130 */ 131 class GrVertexBufferAllocPool : public GrBufferAllocPool { 132 public: 133 /** 134 * Constructor 135 * 136 * @param gpu The GrGpu used to create the vertex buffers. 137 */ 138 GrVertexBufferAllocPool(GrGpu* gpu); 139 140 /** 141 * Returns a block of memory to hold vertices. A buffer designated to hold 142 * the vertices given to the caller. The buffer may or may not be locked. 143 * The returned ptr remains valid until any of the following: 144 * *makeSpace is called again. 145 * *unmap is called. 146 * *reset is called. 147 * *this object is destroyed. 148 * 149 * Once unmap on the pool is called the vertices are guaranteed to be in 150 * the buffer at the offset indicated by startVertex. Until that time they 151 * may be in temporary storage and/or the buffer may be locked. 152 * 153 * @param vertexSize specifies size of a vertex to allocate space for 154 * @param vertexCount number of vertices to allocate space for 155 * @param buffer returns the vertex buffer that will hold the 156 * vertices. 157 * @param startVertex returns the offset into buffer of the first vertex. 158 * In units of the size of a vertex from layout param. 159 * @return pointer to first vertex. 160 */ 161 void* makeSpace(size_t vertexSize, 162 int vertexCount, 163 const GrVertexBuffer** buffer, 164 int* startVertex); 165 166 private: 167 typedef GrBufferAllocPool INHERITED; 168 }; 169 170 class GrIndexBuffer; 171 172 /** 173 * A GrBufferAllocPool of index buffers 174 */ 175 class GrIndexBufferAllocPool : public GrBufferAllocPool { 176 public: 177 /** 178 * Constructor 179 * 180 * @param gpu The GrGpu used to create the index buffers. 181 */ 182 GrIndexBufferAllocPool(GrGpu* gpu); 183 184 /** 185 * Returns a block of memory to hold indices. A buffer designated to hold 186 * the indices is given to the caller. The buffer may or may not be locked. 187 * The returned ptr remains valid until any of the following: 188 * *makeSpace is called again. 189 * *unmap is called. 190 * *reset is called. 191 * *this object is destroyed. 192 * 193 * Once unmap on the pool is called the indices are guaranteed to be in the 194 * buffer at the offset indicated by startIndex. Until that time they may be 195 * in temporary storage and/or the buffer may be locked. 196 * 197 * @param indexCount number of indices to allocate space for 198 * @param buffer returns the index buffer that will hold the indices. 199 * @param startIndex returns the offset into buffer of the first index. 200 * @return pointer to first index. 201 */ 202 void* makeSpace(int indexCount, 203 const GrIndexBuffer** buffer, 204 int* startIndex); 205 206 private: 207 typedef GrBufferAllocPool INHERITED; 208 }; 209 210 #endif 211