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    Searched defs:mAllocator (Results 1 - 12 of 12) sorted by null

  /frameworks/native/include/binder/
MemoryDealer.h 57 SimpleBestFitAllocator* mAllocator;
  /frameworks/base/libs/hwui/
DamageAccumulator.h 43 // mAllocator will clean everything up for us, no need for a dtor
69 LinearAllocator mAllocator;
FrameBuilder.h 185 return BakedOpState::tryConstruct(mAllocator, *mCanvasState.writableSnapshot(), recordedOp);
188 return BakedOpState::tryConstructUnbounded(mAllocator, *mCanvasState.writableSnapshot(), recordedOp);
210 return mAllocator.create<SkPath>();
227 LinearAllocator mAllocator;
DeferredDisplayList.h 122 return mAllocator.create_trivial<DeferredDisplayState>();
126 mAllocator.rewindIfLastAlloc(state);
176 LinearAllocator mAllocator;
DisplayList.h 85 , mAllocator(allocator) {}
94 LinearAllocator * const mAllocator;
103 : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)),
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3BufferManager.h 190 * mAllocator is the connection to SurfaceFlinger that is used to allocate new GraphicBuffer
193 sp<IGraphicBufferAlloc> mAllocator;
  /device/huawei/angler/camera/QCamera2/HAL/
QCameraStream.h 142 QCameraAllocator &mAllocator;
  /device/lge/bullhead/camera/QCamera2/HAL/
QCameraStream.h 142 QCameraAllocator &mAllocator;
  /device/moto/shamu/camera/QCamera2/HAL/
QCameraStream.h 131 QCameraAllocator &mAllocator;
  /frameworks/native/include/gui/
BufferQueueCore.h 146 // mAllocator is the connection to SurfaceFlinger that is used to allocate
148 sp<IGraphicBufferAlloc> mAllocator;
  /hardware/qcom/camera/QCamera2/HAL/
QCameraStream.h 174 QCameraAllocator &mAllocator;
  /hardware/qcom/camera/msmcobalt/QCamera2/HAL/
QCameraStream.h 181 QCameraAllocator &mAllocator;

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