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      1 /* Javascript plotting library for jQuery, version 0.8.3.
      2 
      3 Copyright (c) 2007-2014 IOLA and Ole Laursen.
      4 Licensed under the MIT license.
      5 
      6 */
      7 
      8 // first an inline dependency, jquery.colorhelpers.js, we inline it here
      9 // for convenience
     10 
     11 /* Plugin for jQuery for working with colors.
     12  *
     13  * Version 1.1.
     14  *
     15  * Inspiration from jQuery color animation plugin by John Resig.
     16  *
     17  * Released under the MIT license by Ole Laursen, October 2009.
     18  *
     19  * Examples:
     20  *
     21  *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
     22  *   var c = $.color.extract($("#mydiv"), 'background-color');
     23  *   console.log(c.r, c.g, c.b, c.a);
     24  *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
     25  *
     26  * Note that .scale() and .add() return the same modified object
     27  * instead of making a new one.
     28  *
     29  * V. 1.1: Fix error handling so e.g. parsing an empty string does
     30  * produce a color rather than just crashing.
     31  */
     32 (function($){$.color={};$.color.make=function(r,g,b,a){var o={};o.r=r||0;o.g=g||0;o.b=b||0;o.a=a!=null?a:1;o.add=function(c,d){for(var i=0;i<c.length;++i)o[c.charAt(i)]+=d;return o.normalize()};o.scale=function(c,f){for(var i=0;i<c.length;++i)o[c.charAt(i)]*=f;return o.normalize()};o.toString=function(){if(o.a>=1){return"rgb("+[o.r,o.g,o.b].join(",")+")"}else{return"rgba("+[o.r,o.g,o.b,o.a].join(",")+")"}};o.normalize=function(){function clamp(min,value,max){return value<min?min:value>max?max:value}o.r=clamp(0,parseInt(o.r),255);o.g=clamp(0,parseInt(o.g),255);o.b=clamp(0,parseInt(o.b),255);o.a=clamp(0,o.a,1);return o};o.clone=function(){return $.color.make(o.r,o.b,o.g,o.a)};return o.normalize()};$.color.extract=function(elem,css){var c;do{c=elem.css(css).toLowerCase();if(c!=""&&c!="transparent")break;elem=elem.parent()}while(elem.length&&!$.nodeName(elem.get(0),"body"));if(c=="rgba(0, 0, 0, 0)")c="transparent";return $.color.parse(c)};$.color.parse=function(str){var res,m=$.color.make;if(res=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10));if(res=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10),parseFloat(res[4]));if(res=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55);if(res=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55,parseFloat(res[4]));if(res=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))return m(parseInt(res[1],16),parseInt(res[2],16),parseInt(res[3],16));if(res=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))return m(parseInt(res[1]+res[1],16),parseInt(res[2]+res[2],16),parseInt(res[3]+res[3],16));var name=$.trim(str).toLowerCase();if(name=="transparent")return m(255,255,255,0);else{res=lookupColors[name]||[0,0,0];return m(res[0],res[1],res[2])}};var lookupColors={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
     33 
     34 // the actual Flot code
     35 (function($) {
     36 
     37 	// Cache the prototype hasOwnProperty for faster access
     38 
     39 	var hasOwnProperty = Object.prototype.hasOwnProperty;
     40 
     41     // A shim to provide 'detach' to jQuery versions prior to 1.4.  Using a DOM
     42     // operation produces the same effect as detach, i.e. removing the element
     43     // without touching its jQuery data.
     44 
     45     // Do not merge this into Flot 0.9, since it requires jQuery 1.4.4+.
     46 
     47     if (!$.fn.detach) {
     48         $.fn.detach = function() {
     49             return this.each(function() {
     50                 if (this.parentNode) {
     51                     this.parentNode.removeChild( this );
     52                 }
     53             });
     54         };
     55     }
     56 
     57 	///////////////////////////////////////////////////////////////////////////
     58 	// The Canvas object is a wrapper around an HTML5 <canvas> tag.
     59 	//
     60 	// @constructor
     61 	// @param {string} cls List of classes to apply to the canvas.
     62 	// @param {element} container Element onto which to append the canvas.
     63 	//
     64 	// Requiring a container is a little iffy, but unfortunately canvas
     65 	// operations don't work unless the canvas is attached to the DOM.
     66 
     67 	function Canvas(cls, container) {
     68 
     69 		var element = container.children("." + cls)[0];
     70 
     71 		if (element == null) {
     72 
     73 			element = document.createElement("canvas");
     74 			element.className = cls;
     75 
     76 			$(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
     77 				.appendTo(container);
     78 
     79 			// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
     80 
     81 			if (!element.getContext) {
     82 				if (window.G_vmlCanvasManager) {
     83 					element = window.G_vmlCanvasManager.initElement(element);
     84 				} else {
     85 					throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
     86 				}
     87 			}
     88 		}
     89 
     90 		this.element = element;
     91 
     92 		var context = this.context = element.getContext("2d");
     93 
     94 		// Determine the screen's ratio of physical to device-independent
     95 		// pixels.  This is the ratio between the canvas width that the browser
     96 		// advertises and the number of pixels actually present in that space.
     97 
     98 		// The iPhone 4, for example, has a device-independent width of 320px,
     99 		// but its screen is actually 640px wide.  It therefore has a pixel
    100 		// ratio of 2, while most normal devices have a ratio of 1.
    101 
    102 		var devicePixelRatio = window.devicePixelRatio || 1,
    103 			backingStoreRatio =
    104 				context.webkitBackingStorePixelRatio ||
    105 				context.mozBackingStorePixelRatio ||
    106 				context.msBackingStorePixelRatio ||
    107 				context.oBackingStorePixelRatio ||
    108 				context.backingStorePixelRatio || 1;
    109 
    110 		this.pixelRatio = devicePixelRatio / backingStoreRatio;
    111 
    112 		// Size the canvas to match the internal dimensions of its container
    113 
    114 		this.resize(container.width(), container.height());
    115 
    116 		// Collection of HTML div layers for text overlaid onto the canvas
    117 
    118 		this.textContainer = null;
    119 		this.text = {};
    120 
    121 		// Cache of text fragments and metrics, so we can avoid expensively
    122 		// re-calculating them when the plot is re-rendered in a loop.
    123 
    124 		this._textCache = {};
    125 	}
    126 
    127 	// Resizes the canvas to the given dimensions.
    128 	//
    129 	// @param {number} width New width of the canvas, in pixels.
    130 	// @param {number} width New height of the canvas, in pixels.
    131 
    132 	Canvas.prototype.resize = function(width, height) {
    133 
    134 		if (width <= 0 || height <= 0) {
    135 			throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
    136 		}
    137 
    138 		var element = this.element,
    139 			context = this.context,
    140 			pixelRatio = this.pixelRatio;
    141 
    142 		// Resize the canvas, increasing its density based on the display's
    143 		// pixel ratio; basically giving it more pixels without increasing the
    144 		// size of its element, to take advantage of the fact that retina
    145 		// displays have that many more pixels in the same advertised space.
    146 
    147 		// Resizing should reset the state (excanvas seems to be buggy though)
    148 
    149 		if (this.width != width) {
    150 			element.width = width * pixelRatio;
    151 			element.style.width = width + "px";
    152 			this.width = width;
    153 		}
    154 
    155 		if (this.height != height) {
    156 			element.height = height * pixelRatio;
    157 			element.style.height = height + "px";
    158 			this.height = height;
    159 		}
    160 
    161 		// Save the context, so we can reset in case we get replotted.  The
    162 		// restore ensure that we're really back at the initial state, and
    163 		// should be safe even if we haven't saved the initial state yet.
    164 
    165 		context.restore();
    166 		context.save();
    167 
    168 		// Scale the coordinate space to match the display density; so even though we
    169 		// may have twice as many pixels, we still want lines and other drawing to
    170 		// appear at the same size; the extra pixels will just make them crisper.
    171 
    172 		context.scale(pixelRatio, pixelRatio);
    173 	};
    174 
    175 	// Clears the entire canvas area, not including any overlaid HTML text
    176 
    177 	Canvas.prototype.clear = function() {
    178 		this.context.clearRect(0, 0, this.width, this.height);
    179 	};
    180 
    181 	// Finishes rendering the canvas, including managing the text overlay.
    182 
    183 	Canvas.prototype.render = function() {
    184 
    185 		var cache = this._textCache;
    186 
    187 		// For each text layer, add elements marked as active that haven't
    188 		// already been rendered, and remove those that are no longer active.
    189 
    190 		for (var layerKey in cache) {
    191 			if (hasOwnProperty.call(cache, layerKey)) {
    192 
    193 				var layer = this.getTextLayer(layerKey),
    194 					layerCache = cache[layerKey];
    195 
    196 				layer.hide();
    197 
    198 				for (var styleKey in layerCache) {
    199 					if (hasOwnProperty.call(layerCache, styleKey)) {
    200 						var styleCache = layerCache[styleKey];
    201 						for (var key in styleCache) {
    202 							if (hasOwnProperty.call(styleCache, key)) {
    203 
    204 								var positions = styleCache[key].positions;
    205 
    206 								for (var i = 0, position; position = positions[i]; i++) {
    207 									if (position.active) {
    208 										if (!position.rendered) {
    209 											layer.append(position.element);
    210 											position.rendered = true;
    211 										}
    212 									} else {
    213 										positions.splice(i--, 1);
    214 										if (position.rendered) {
    215 											position.element.detach();
    216 										}
    217 									}
    218 								}
    219 
    220 								if (positions.length == 0) {
    221 									delete styleCache[key];
    222 								}
    223 							}
    224 						}
    225 					}
    226 				}
    227 
    228 				layer.show();
    229 			}
    230 		}
    231 	};
    232 
    233 	// Creates (if necessary) and returns the text overlay container.
    234 	//
    235 	// @param {string} classes String of space-separated CSS classes used to
    236 	//     uniquely identify the text layer.
    237 	// @return {object} The jQuery-wrapped text-layer div.
    238 
    239 	Canvas.prototype.getTextLayer = function(classes) {
    240 
    241 		var layer = this.text[classes];
    242 
    243 		// Create the text layer if it doesn't exist
    244 
    245 		if (layer == null) {
    246 
    247 			// Create the text layer container, if it doesn't exist
    248 
    249 			if (this.textContainer == null) {
    250 				this.textContainer = $("<div class='flot-text'></div>")
    251 					.css({
    252 						position: "absolute",
    253 						top: 0,
    254 						left: 0,
    255 						bottom: 0,
    256 						right: 0,
    257 						'font-size': "smaller",
    258 						color: "#545454"
    259 					})
    260 					.insertAfter(this.element);
    261 			}
    262 
    263 			layer = this.text[classes] = $("<div></div>")
    264 				.addClass(classes)
    265 				.css({
    266 					position: "absolute",
    267 					top: 0,
    268 					left: 0,
    269 					bottom: 0,
    270 					right: 0
    271 				})
    272 				.appendTo(this.textContainer);
    273 		}
    274 
    275 		return layer;
    276 	};
    277 
    278 	// Creates (if necessary) and returns a text info object.
    279 	//
    280 	// The object looks like this:
    281 	//
    282 	// {
    283 	//     width: Width of the text's wrapper div.
    284 	//     height: Height of the text's wrapper div.
    285 	//     element: The jQuery-wrapped HTML div containing the text.
    286 	//     positions: Array of positions at which this text is drawn.
    287 	// }
    288 	//
    289 	// The positions array contains objects that look like this:
    290 	//
    291 	// {
    292 	//     active: Flag indicating whether the text should be visible.
    293 	//     rendered: Flag indicating whether the text is currently visible.
    294 	//     element: The jQuery-wrapped HTML div containing the text.
    295 	//     x: X coordinate at which to draw the text.
    296 	//     y: Y coordinate at which to draw the text.
    297 	// }
    298 	//
    299 	// Each position after the first receives a clone of the original element.
    300 	//
    301 	// The idea is that that the width, height, and general 'identity' of the
    302 	// text is constant no matter where it is placed; the placements are a
    303 	// secondary property.
    304 	//
    305 	// Canvas maintains a cache of recently-used text info objects; getTextInfo
    306 	// either returns the cached element or creates a new entry.
    307 	//
    308 	// @param {string} layer A string of space-separated CSS classes uniquely
    309 	//     identifying the layer containing this text.
    310 	// @param {string} text Text string to retrieve info for.
    311 	// @param {(string|object)=} font Either a string of space-separated CSS
    312 	//     classes or a font-spec object, defining the text's font and style.
    313 	// @param {number=} angle Angle at which to rotate the text, in degrees.
    314 	//     Angle is currently unused, it will be implemented in the future.
    315 	// @param {number=} width Maximum width of the text before it wraps.
    316 	// @return {object} a text info object.
    317 
    318 	Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
    319 
    320 		var textStyle, layerCache, styleCache, info;
    321 
    322 		// Cast the value to a string, in case we were given a number or such
    323 
    324 		text = "" + text;
    325 
    326 		// If the font is a font-spec object, generate a CSS font definition
    327 
    328 		if (typeof font === "object") {
    329 			textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
    330 		} else {
    331 			textStyle = font;
    332 		}
    333 
    334 		// Retrieve (or create) the cache for the text's layer and styles
    335 
    336 		layerCache = this._textCache[layer];
    337 
    338 		if (layerCache == null) {
    339 			layerCache = this._textCache[layer] = {};
    340 		}
    341 
    342 		styleCache = layerCache[textStyle];
    343 
    344 		if (styleCache == null) {
    345 			styleCache = layerCache[textStyle] = {};
    346 		}
    347 
    348 		info = styleCache[text];
    349 
    350 		// If we can't find a matching element in our cache, create a new one
    351 
    352 		if (info == null) {
    353 
    354 			var element = $("<div></div>").html(text)
    355 				.css({
    356 					position: "absolute",
    357 					'max-width': width,
    358 					top: -9999
    359 				})
    360 				.appendTo(this.getTextLayer(layer));
    361 
    362 			if (typeof font === "object") {
    363 				element.css({
    364 					font: textStyle,
    365 					color: font.color
    366 				});
    367 			} else if (typeof font === "string") {
    368 				element.addClass(font);
    369 			}
    370 
    371 			info = styleCache[text] = {
    372 				width: element.outerWidth(true),
    373 				height: element.outerHeight(true),
    374 				element: element,
    375 				positions: []
    376 			};
    377 
    378 			element.detach();
    379 		}
    380 
    381 		return info;
    382 	};
    383 
    384 	// Adds a text string to the canvas text overlay.
    385 	//
    386 	// The text isn't drawn immediately; it is marked as rendering, which will
    387 	// result in its addition to the canvas on the next render pass.
    388 	//
    389 	// @param {string} layer A string of space-separated CSS classes uniquely
    390 	//     identifying the layer containing this text.
    391 	// @param {number} x X coordinate at which to draw the text.
    392 	// @param {number} y Y coordinate at which to draw the text.
    393 	// @param {string} text Text string to draw.
    394 	// @param {(string|object)=} font Either a string of space-separated CSS
    395 	//     classes or a font-spec object, defining the text's font and style.
    396 	// @param {number=} angle Angle at which to rotate the text, in degrees.
    397 	//     Angle is currently unused, it will be implemented in the future.
    398 	// @param {number=} width Maximum width of the text before it wraps.
    399 	// @param {string=} halign Horizontal alignment of the text; either "left",
    400 	//     "center" or "right".
    401 	// @param {string=} valign Vertical alignment of the text; either "top",
    402 	//     "middle" or "bottom".
    403 
    404 	Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
    405 
    406 		var info = this.getTextInfo(layer, text, font, angle, width),
    407 			positions = info.positions;
    408 
    409 		// Tweak the div's position to match the text's alignment
    410 
    411 		if (halign == "center") {
    412 			x -= info.width / 2;
    413 		} else if (halign == "right") {
    414 			x -= info.width;
    415 		}
    416 
    417 		if (valign == "middle") {
    418 			y -= info.height / 2;
    419 		} else if (valign == "bottom") {
    420 			y -= info.height;
    421 		}
    422 
    423 		// Determine whether this text already exists at this position.
    424 		// If so, mark it for inclusion in the next render pass.
    425 
    426 		for (var i = 0, position; position = positions[i]; i++) {
    427 			if (position.x == x && position.y == y) {
    428 				position.active = true;
    429 				return;
    430 			}
    431 		}
    432 
    433 		// If the text doesn't exist at this position, create a new entry
    434 
    435 		// For the very first position we'll re-use the original element,
    436 		// while for subsequent ones we'll clone it.
    437 
    438 		position = {
    439 			active: true,
    440 			rendered: false,
    441 			element: positions.length ? info.element.clone() : info.element,
    442 			x: x,
    443 			y: y
    444 		};
    445 
    446 		positions.push(position);
    447 
    448 		// Move the element to its final position within the container
    449 
    450 		position.element.css({
    451 			top: Math.round(y),
    452 			left: Math.round(x),
    453 			'text-align': halign	// In case the text wraps
    454 		});
    455 	};
    456 
    457 	// Removes one or more text strings from the canvas text overlay.
    458 	//
    459 	// If no parameters are given, all text within the layer is removed.
    460 	//
    461 	// Note that the text is not immediately removed; it is simply marked as
    462 	// inactive, which will result in its removal on the next render pass.
    463 	// This avoids the performance penalty for 'clear and redraw' behavior,
    464 	// where we potentially get rid of all text on a layer, but will likely
    465 	// add back most or all of it later, as when redrawing axes, for example.
    466 	//
    467 	// @param {string} layer A string of space-separated CSS classes uniquely
    468 	//     identifying the layer containing this text.
    469 	// @param {number=} x X coordinate of the text.
    470 	// @param {number=} y Y coordinate of the text.
    471 	// @param {string=} text Text string to remove.
    472 	// @param {(string|object)=} font Either a string of space-separated CSS
    473 	//     classes or a font-spec object, defining the text's font and style.
    474 	// @param {number=} angle Angle at which the text is rotated, in degrees.
    475 	//     Angle is currently unused, it will be implemented in the future.
    476 
    477 	Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
    478 		if (text == null) {
    479 			var layerCache = this._textCache[layer];
    480 			if (layerCache != null) {
    481 				for (var styleKey in layerCache) {
    482 					if (hasOwnProperty.call(layerCache, styleKey)) {
    483 						var styleCache = layerCache[styleKey];
    484 						for (var key in styleCache) {
    485 							if (hasOwnProperty.call(styleCache, key)) {
    486 								var positions = styleCache[key].positions;
    487 								for (var i = 0, position; position = positions[i]; i++) {
    488 									position.active = false;
    489 								}
    490 							}
    491 						}
    492 					}
    493 				}
    494 			}
    495 		} else {
    496 			var positions = this.getTextInfo(layer, text, font, angle).positions;
    497 			for (var i = 0, position; position = positions[i]; i++) {
    498 				if (position.x == x && position.y == y) {
    499 					position.active = false;
    500 				}
    501 			}
    502 		}
    503 	};
    504 
    505 	///////////////////////////////////////////////////////////////////////////
    506 	// The top-level container for the entire plot.
    507 
    508     function Plot(placeholder, data_, options_, plugins) {
    509         // data is on the form:
    510         //   [ series1, series2 ... ]
    511         // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
    512         // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
    513 
    514         var series = [],
    515             options = {
    516                 // the color theme used for graphs
    517                 colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
    518                 legend: {
    519                     show: true,
    520                     noColumns: 1, // number of colums in legend table
    521                     labelFormatter: null, // fn: string -> string
    522                     labelBoxBorderColor: "#ccc", // border color for the little label boxes
    523                     container: null, // container (as jQuery object) to put legend in, null means default on top of graph
    524                     position: "ne", // position of default legend container within plot
    525                     margin: 5, // distance from grid edge to default legend container within plot
    526                     backgroundColor: null, // null means auto-detect
    527                     backgroundOpacity: 0.85, // set to 0 to avoid background
    528                     sorted: null    // default to no legend sorting
    529                 },
    530                 xaxis: {
    531                     show: null, // null = auto-detect, true = always, false = never
    532                     position: "bottom", // or "top"
    533                     mode: null, // null or "time"
    534                     font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
    535                     color: null, // base color, labels, ticks
    536                     tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
    537                     transform: null, // null or f: number -> number to transform axis
    538                     inverseTransform: null, // if transform is set, this should be the inverse function
    539                     min: null, // min. value to show, null means set automatically
    540                     max: null, // max. value to show, null means set automatically
    541                     autoscaleMargin: null, // margin in % to add if auto-setting min/max
    542                     ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
    543                     tickFormatter: null, // fn: number -> string
    544                     labelWidth: null, // size of tick labels in pixels
    545                     labelHeight: null,
    546                     reserveSpace: null, // whether to reserve space even if axis isn't shown
    547                     tickLength: null, // size in pixels of ticks, or "full" for whole line
    548                     alignTicksWithAxis: null, // axis number or null for no sync
    549                     tickDecimals: null, // no. of decimals, null means auto
    550                     tickSize: null, // number or [number, "unit"]
    551                     minTickSize: null // number or [number, "unit"]
    552                 },
    553                 yaxis: {
    554                     autoscaleMargin: 0.02,
    555                     position: "left" // or "right"
    556                 },
    557                 xaxes: [],
    558                 yaxes: [],
    559                 series: {
    560                     points: {
    561                         show: false,
    562                         radius: 3,
    563                         lineWidth: 2, // in pixels
    564                         fill: true,
    565                         fillColor: "#ffffff",
    566                         symbol: "circle" // or callback
    567                     },
    568                     lines: {
    569                         // we don't put in show: false so we can see
    570                         // whether lines were actively disabled
    571                         lineWidth: 2, // in pixels
    572                         fill: false,
    573                         fillColor: null,
    574                         steps: false
    575                         // Omit 'zero', so we can later default its value to
    576                         // match that of the 'fill' option.
    577                     },
    578                     bars: {
    579                         show: false,
    580                         lineWidth: 2, // in pixels
    581                         barWidth: 1, // in units of the x axis
    582                         fill: true,
    583                         fillColor: null,
    584                         align: "left", // "left", "right", or "center"
    585                         horizontal: false,
    586                         zero: true
    587                     },
    588                     shadowSize: 3,
    589                     highlightColor: null
    590                 },
    591                 grid: {
    592                     show: true,
    593                     aboveData: false,
    594                     color: "#545454", // primary color used for outline and labels
    595                     backgroundColor: null, // null for transparent, else color
    596                     borderColor: null, // set if different from the grid color
    597                     tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
    598                     margin: 0, // distance from the canvas edge to the grid
    599                     labelMargin: 5, // in pixels
    600                     axisMargin: 8, // in pixels
    601                     borderWidth: 2, // in pixels
    602                     minBorderMargin: null, // in pixels, null means taken from points radius
    603                     markings: null, // array of ranges or fn: axes -> array of ranges
    604                     markingsColor: "#f4f4f4",
    605                     markingsLineWidth: 2,
    606                     // interactive stuff
    607                     clickable: false,
    608                     hoverable: false,
    609                     autoHighlight: true, // highlight in case mouse is near
    610                     mouseActiveRadius: 10 // how far the mouse can be away to activate an item
    611                 },
    612                 interaction: {
    613                     redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
    614                 },
    615                 hooks: {}
    616             },
    617         surface = null,     // the canvas for the plot itself
    618         overlay = null,     // canvas for interactive stuff on top of plot
    619         eventHolder = null, // jQuery object that events should be bound to
    620         ctx = null, octx = null,
    621         xaxes = [], yaxes = [],
    622         plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
    623         plotWidth = 0, plotHeight = 0,
    624         hooks = {
    625             processOptions: [],
    626             processRawData: [],
    627             processDatapoints: [],
    628             processOffset: [],
    629             drawBackground: [],
    630             drawSeries: [],
    631             draw: [],
    632             bindEvents: [],
    633             drawOverlay: [],
    634             shutdown: []
    635         },
    636         plot = this;
    637 
    638         // public functions
    639         plot.setData = setData;
    640         plot.setupGrid = setupGrid;
    641         plot.draw = draw;
    642         plot.getPlaceholder = function() { return placeholder; };
    643         plot.getCanvas = function() { return surface.element; };
    644         plot.getPlotOffset = function() { return plotOffset; };
    645         plot.width = function () { return plotWidth; };
    646         plot.height = function () { return plotHeight; };
    647         plot.offset = function () {
    648             var o = eventHolder.offset();
    649             o.left += plotOffset.left;
    650             o.top += plotOffset.top;
    651             return o;
    652         };
    653         plot.getData = function () { return series; };
    654         plot.getAxes = function () {
    655             var res = {}, i;
    656             $.each(xaxes.concat(yaxes), function (_, axis) {
    657                 if (axis)
    658                     res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
    659             });
    660             return res;
    661         };
    662         plot.getXAxes = function () { return xaxes; };
    663         plot.getYAxes = function () { return yaxes; };
    664         plot.c2p = canvasToAxisCoords;
    665         plot.p2c = axisToCanvasCoords;
    666         plot.getOptions = function () { return options; };
    667         plot.highlight = highlight;
    668         plot.unhighlight = unhighlight;
    669         plot.triggerRedrawOverlay = triggerRedrawOverlay;
    670         plot.pointOffset = function(point) {
    671             return {
    672                 left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
    673                 top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
    674             };
    675         };
    676         plot.shutdown = shutdown;
    677         plot.destroy = function () {
    678             shutdown();
    679             placeholder.removeData("plot").empty();
    680 
    681             series = [];
    682             options = null;
    683             surface = null;
    684             overlay = null;
    685             eventHolder = null;
    686             ctx = null;
    687             octx = null;
    688             xaxes = [];
    689             yaxes = [];
    690             hooks = null;
    691             highlights = [];
    692             plot = null;
    693         };
    694         plot.resize = function () {
    695         	var width = placeholder.width(),
    696         		height = placeholder.height();
    697             surface.resize(width, height);
    698             overlay.resize(width, height);
    699         };
    700 
    701         // public attributes
    702         plot.hooks = hooks;
    703 
    704         // initialize
    705         initPlugins(plot);
    706         parseOptions(options_);
    707         setupCanvases();
    708         setData(data_);
    709         setupGrid();
    710         draw();
    711         bindEvents();
    712 
    713 
    714         function executeHooks(hook, args) {
    715             args = [plot].concat(args);
    716             for (var i = 0; i < hook.length; ++i)
    717                 hook[i].apply(this, args);
    718         }
    719 
    720         function initPlugins() {
    721 
    722             // References to key classes, allowing plugins to modify them
    723 
    724             var classes = {
    725                 Canvas: Canvas
    726             };
    727 
    728             for (var i = 0; i < plugins.length; ++i) {
    729                 var p = plugins[i];
    730                 p.init(plot, classes);
    731                 if (p.options)
    732                     $.extend(true, options, p.options);
    733             }
    734         }
    735 
    736         function parseOptions(opts) {
    737 
    738             $.extend(true, options, opts);
    739 
    740             // $.extend merges arrays, rather than replacing them.  When less
    741             // colors are provided than the size of the default palette, we
    742             // end up with those colors plus the remaining defaults, which is
    743             // not expected behavior; avoid it by replacing them here.
    744 
    745             if (opts && opts.colors) {
    746             	options.colors = opts.colors;
    747             }
    748 
    749             if (options.xaxis.color == null)
    750                 options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
    751             if (options.yaxis.color == null)
    752                 options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
    753 
    754             if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
    755                 options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
    756             if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
    757                 options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
    758 
    759             if (options.grid.borderColor == null)
    760                 options.grid.borderColor = options.grid.color;
    761             if (options.grid.tickColor == null)
    762                 options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
    763 
    764             // Fill in defaults for axis options, including any unspecified
    765             // font-spec fields, if a font-spec was provided.
    766 
    767             // If no x/y axis options were provided, create one of each anyway,
    768             // since the rest of the code assumes that they exist.
    769 
    770             var i, axisOptions, axisCount,
    771                 fontSize = placeholder.css("font-size"),
    772                 fontSizeDefault = fontSize ? +fontSize.replace("px", "") : 13,
    773                 fontDefaults = {
    774                     style: placeholder.css("font-style"),
    775                     size: Math.round(0.8 * fontSizeDefault),
    776                     variant: placeholder.css("font-variant"),
    777                     weight: placeholder.css("font-weight"),
    778                     family: placeholder.css("font-family")
    779                 };
    780 
    781             axisCount = options.xaxes.length || 1;
    782             for (i = 0; i < axisCount; ++i) {
    783 
    784                 axisOptions = options.xaxes[i];
    785                 if (axisOptions && !axisOptions.tickColor) {
    786                     axisOptions.tickColor = axisOptions.color;
    787                 }
    788 
    789                 axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
    790                 options.xaxes[i] = axisOptions;
    791 
    792                 if (axisOptions.font) {
    793                     axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
    794                     if (!axisOptions.font.color) {
    795                         axisOptions.font.color = axisOptions.color;
    796                     }
    797                     if (!axisOptions.font.lineHeight) {
    798                         axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
    799                     }
    800                 }
    801             }
    802 
    803             axisCount = options.yaxes.length || 1;
    804             for (i = 0; i < axisCount; ++i) {
    805 
    806                 axisOptions = options.yaxes[i];
    807                 if (axisOptions && !axisOptions.tickColor) {
    808                     axisOptions.tickColor = axisOptions.color;
    809                 }
    810 
    811                 axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
    812                 options.yaxes[i] = axisOptions;
    813 
    814                 if (axisOptions.font) {
    815                     axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
    816                     if (!axisOptions.font.color) {
    817                         axisOptions.font.color = axisOptions.color;
    818                     }
    819                     if (!axisOptions.font.lineHeight) {
    820                         axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
    821                     }
    822                 }
    823             }
    824 
    825             // backwards compatibility, to be removed in future
    826             if (options.xaxis.noTicks && options.xaxis.ticks == null)
    827                 options.xaxis.ticks = options.xaxis.noTicks;
    828             if (options.yaxis.noTicks && options.yaxis.ticks == null)
    829                 options.yaxis.ticks = options.yaxis.noTicks;
    830             if (options.x2axis) {
    831                 options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
    832                 options.xaxes[1].position = "top";
    833                 // Override the inherit to allow the axis to auto-scale
    834                 if (options.x2axis.min == null) {
    835                     options.xaxes[1].min = null;
    836                 }
    837                 if (options.x2axis.max == null) {
    838                     options.xaxes[1].max = null;
    839                 }
    840             }
    841             if (options.y2axis) {
    842                 options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
    843                 options.yaxes[1].position = "right";
    844                 // Override the inherit to allow the axis to auto-scale
    845                 if (options.y2axis.min == null) {
    846                     options.yaxes[1].min = null;
    847                 }
    848                 if (options.y2axis.max == null) {
    849                     options.yaxes[1].max = null;
    850                 }
    851             }
    852             if (options.grid.coloredAreas)
    853                 options.grid.markings = options.grid.coloredAreas;
    854             if (options.grid.coloredAreasColor)
    855                 options.grid.markingsColor = options.grid.coloredAreasColor;
    856             if (options.lines)
    857                 $.extend(true, options.series.lines, options.lines);
    858             if (options.points)
    859                 $.extend(true, options.series.points, options.points);
    860             if (options.bars)
    861                 $.extend(true, options.series.bars, options.bars);
    862             if (options.shadowSize != null)
    863                 options.series.shadowSize = options.shadowSize;
    864             if (options.highlightColor != null)
    865                 options.series.highlightColor = options.highlightColor;
    866 
    867             // save options on axes for future reference
    868             for (i = 0; i < options.xaxes.length; ++i)
    869                 getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
    870             for (i = 0; i < options.yaxes.length; ++i)
    871                 getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
    872 
    873             // add hooks from options
    874             for (var n in hooks)
    875                 if (options.hooks[n] && options.hooks[n].length)
    876                     hooks[n] = hooks[n].concat(options.hooks[n]);
    877 
    878             executeHooks(hooks.processOptions, [options]);
    879         }
    880 
    881         function setData(d) {
    882             series = parseData(d);
    883             fillInSeriesOptions();
    884             processData();
    885         }
    886 
    887         function parseData(d) {
    888             var res = [];
    889             for (var i = 0; i < d.length; ++i) {
    890                 var s = $.extend(true, {}, options.series);
    891 
    892                 if (d[i].data != null) {
    893                     s.data = d[i].data; // move the data instead of deep-copy
    894                     delete d[i].data;
    895 
    896                     $.extend(true, s, d[i]);
    897 
    898                     d[i].data = s.data;
    899                 }
    900                 else
    901                     s.data = d[i];
    902                 res.push(s);
    903             }
    904 
    905             return res;
    906         }
    907 
    908         function axisNumber(obj, coord) {
    909             var a = obj[coord + "axis"];
    910             if (typeof a == "object") // if we got a real axis, extract number
    911                 a = a.n;
    912             if (typeof a != "number")
    913                 a = 1; // default to first axis
    914             return a;
    915         }
    916 
    917         function allAxes() {
    918             // return flat array without annoying null entries
    919             return $.grep(xaxes.concat(yaxes), function (a) { return a; });
    920         }
    921 
    922         function canvasToAxisCoords(pos) {
    923             // return an object with x/y corresponding to all used axes
    924             var res = {}, i, axis;
    925             for (i = 0; i < xaxes.length; ++i) {
    926                 axis = xaxes[i];
    927                 if (axis && axis.used)
    928                     res["x" + axis.n] = axis.c2p(pos.left);
    929             }
    930 
    931             for (i = 0; i < yaxes.length; ++i) {
    932                 axis = yaxes[i];
    933                 if (axis && axis.used)
    934                     res["y" + axis.n] = axis.c2p(pos.top);
    935             }
    936 
    937             if (res.x1 !== undefined)
    938                 res.x = res.x1;
    939             if (res.y1 !== undefined)
    940                 res.y = res.y1;
    941 
    942             return res;
    943         }
    944 
    945         function axisToCanvasCoords(pos) {
    946             // get canvas coords from the first pair of x/y found in pos
    947             var res = {}, i, axis, key;
    948 
    949             for (i = 0; i < xaxes.length; ++i) {
    950                 axis = xaxes[i];
    951                 if (axis && axis.used) {
    952                     key = "x" + axis.n;
    953                     if (pos[key] == null && axis.n == 1)
    954                         key = "x";
    955 
    956                     if (pos[key] != null) {
    957                         res.left = axis.p2c(pos[key]);
    958                         break;
    959                     }
    960                 }
    961             }
    962 
    963             for (i = 0; i < yaxes.length; ++i) {
    964                 axis = yaxes[i];
    965                 if (axis && axis.used) {
    966                     key = "y" + axis.n;
    967                     if (pos[key] == null && axis.n == 1)
    968                         key = "y";
    969 
    970                     if (pos[key] != null) {
    971                         res.top = axis.p2c(pos[key]);
    972                         break;
    973                     }
    974                 }
    975             }
    976 
    977             return res;
    978         }
    979 
    980         function getOrCreateAxis(axes, number) {
    981             if (!axes[number - 1])
    982                 axes[number - 1] = {
    983                     n: number, // save the number for future reference
    984                     direction: axes == xaxes ? "x" : "y",
    985                     options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
    986                 };
    987 
    988             return axes[number - 1];
    989         }
    990 
    991         function fillInSeriesOptions() {
    992 
    993             var neededColors = series.length, maxIndex = -1, i;
    994 
    995             // Subtract the number of series that already have fixed colors or
    996             // color indexes from the number that we still need to generate.
    997 
    998             for (i = 0; i < series.length; ++i) {
    999                 var sc = series[i].color;
   1000                 if (sc != null) {
   1001                     neededColors--;
   1002                     if (typeof sc == "number" && sc > maxIndex) {
   1003                         maxIndex = sc;
   1004                     }
   1005                 }
   1006             }
   1007 
   1008             // If any of the series have fixed color indexes, then we need to
   1009             // generate at least as many colors as the highest index.
   1010 
   1011             if (neededColors <= maxIndex) {
   1012                 neededColors = maxIndex + 1;
   1013             }
   1014 
   1015             // Generate all the colors, using first the option colors and then
   1016             // variations on those colors once they're exhausted.
   1017 
   1018             var c, colors = [], colorPool = options.colors,
   1019                 colorPoolSize = colorPool.length, variation = 0;
   1020 
   1021             for (i = 0; i < neededColors; i++) {
   1022 
   1023                 c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
   1024 
   1025                 // Each time we exhaust the colors in the pool we adjust
   1026                 // a scaling factor used to produce more variations on
   1027                 // those colors. The factor alternates negative/positive
   1028                 // to produce lighter/darker colors.
   1029 
   1030                 // Reset the variation after every few cycles, or else
   1031                 // it will end up producing only white or black colors.
   1032 
   1033                 if (i % colorPoolSize == 0 && i) {
   1034                     if (variation >= 0) {
   1035                         if (variation < 0.5) {
   1036                             variation = -variation - 0.2;
   1037                         } else variation = 0;
   1038                     } else variation = -variation;
   1039                 }
   1040 
   1041                 colors[i] = c.scale('rgb', 1 + variation);
   1042             }
   1043 
   1044             // Finalize the series options, filling in their colors
   1045 
   1046             var colori = 0, s;
   1047             for (i = 0; i < series.length; ++i) {
   1048                 s = series[i];
   1049 
   1050                 // assign colors
   1051                 if (s.color == null) {
   1052                     s.color = colors[colori].toString();
   1053                     ++colori;
   1054                 }
   1055                 else if (typeof s.color == "number")
   1056                     s.color = colors[s.color].toString();
   1057 
   1058                 // turn on lines automatically in case nothing is set
   1059                 if (s.lines.show == null) {
   1060                     var v, show = true;
   1061                     for (v in s)
   1062                         if (s[v] && s[v].show) {
   1063                             show = false;
   1064                             break;
   1065                         }
   1066                     if (show)
   1067                         s.lines.show = true;
   1068                 }
   1069 
   1070                 // If nothing was provided for lines.zero, default it to match
   1071                 // lines.fill, since areas by default should extend to zero.
   1072 
   1073                 if (s.lines.zero == null) {
   1074                     s.lines.zero = !!s.lines.fill;
   1075                 }
   1076 
   1077                 // setup axes
   1078                 s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
   1079                 s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
   1080             }
   1081         }
   1082 
   1083         function processData() {
   1084             var topSentry = Number.POSITIVE_INFINITY,
   1085                 bottomSentry = Number.NEGATIVE_INFINITY,
   1086                 fakeInfinity = Number.MAX_VALUE,
   1087                 i, j, k, m, length,
   1088                 s, points, ps, x, y, axis, val, f, p,
   1089                 data, format;
   1090 
   1091             function updateAxis(axis, min, max) {
   1092                 if (min < axis.datamin && min != -fakeInfinity)
   1093                     axis.datamin = min;
   1094                 if (max > axis.datamax && max != fakeInfinity)
   1095                     axis.datamax = max;
   1096             }
   1097 
   1098             $.each(allAxes(), function (_, axis) {
   1099                 // init axis
   1100                 axis.datamin = topSentry;
   1101                 axis.datamax = bottomSentry;
   1102                 axis.used = false;
   1103             });
   1104 
   1105             for (i = 0; i < series.length; ++i) {
   1106                 s = series[i];
   1107                 s.datapoints = { points: [] };
   1108 
   1109                 executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
   1110             }
   1111 
   1112             // first pass: clean and copy data
   1113             for (i = 0; i < series.length; ++i) {
   1114                 s = series[i];
   1115 
   1116                 data = s.data;
   1117                 format = s.datapoints.format;
   1118 
   1119                 if (!format) {
   1120                     format = [];
   1121                     // find out how to copy
   1122                     format.push({ x: true, number: true, required: true });
   1123                     format.push({ y: true, number: true, required: true });
   1124 
   1125                     if (s.bars.show || (s.lines.show && s.lines.fill)) {
   1126                         var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
   1127                         format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
   1128                         if (s.bars.horizontal) {
   1129                             delete format[format.length - 1].y;
   1130                             format[format.length - 1].x = true;
   1131                         }
   1132                     }
   1133 
   1134                     s.datapoints.format = format;
   1135                 }
   1136 
   1137                 if (s.datapoints.pointsize != null)
   1138                     continue; // already filled in
   1139 
   1140                 s.datapoints.pointsize = format.length;
   1141 
   1142                 ps = s.datapoints.pointsize;
   1143                 points = s.datapoints.points;
   1144 
   1145                 var insertSteps = s.lines.show && s.lines.steps;
   1146                 s.xaxis.used = s.yaxis.used = true;
   1147 
   1148                 for (j = k = 0; j < data.length; ++j, k += ps) {
   1149                     p = data[j];
   1150 
   1151                     var nullify = p == null;
   1152                     if (!nullify) {
   1153                         for (m = 0; m < ps; ++m) {
   1154                             val = p[m];
   1155                             f = format[m];
   1156 
   1157                             if (f) {
   1158                                 if (f.number && val != null) {
   1159                                     val = +val; // convert to number
   1160                                     if (isNaN(val))
   1161                                         val = null;
   1162                                     else if (val == Infinity)
   1163                                         val = fakeInfinity;
   1164                                     else if (val == -Infinity)
   1165                                         val = -fakeInfinity;
   1166                                 }
   1167 
   1168                                 if (val == null) {
   1169                                     if (f.required)
   1170                                         nullify = true;
   1171 
   1172                                     if (f.defaultValue != null)
   1173                                         val = f.defaultValue;
   1174                                 }
   1175                             }
   1176 
   1177                             points[k + m] = val;
   1178                         }
   1179                     }
   1180 
   1181                     if (nullify) {
   1182                         for (m = 0; m < ps; ++m) {
   1183                             val = points[k + m];
   1184                             if (val != null) {
   1185                                 f = format[m];
   1186                                 // extract min/max info
   1187                                 if (f.autoscale !== false) {
   1188                                     if (f.x) {
   1189                                         updateAxis(s.xaxis, val, val);
   1190                                     }
   1191                                     if (f.y) {
   1192                                         updateAxis(s.yaxis, val, val);
   1193                                     }
   1194                                 }
   1195                             }
   1196                             points[k + m] = null;
   1197                         }
   1198                     }
   1199                     else {
   1200                         // a little bit of line specific stuff that
   1201                         // perhaps shouldn't be here, but lacking
   1202                         // better means...
   1203                         if (insertSteps && k > 0
   1204                             && points[k - ps] != null
   1205                             && points[k - ps] != points[k]
   1206                             && points[k - ps + 1] != points[k + 1]) {
   1207                             // copy the point to make room for a middle point
   1208                             for (m = 0; m < ps; ++m)
   1209                                 points[k + ps + m] = points[k + m];
   1210 
   1211                             // middle point has same y
   1212                             points[k + 1] = points[k - ps + 1];
   1213 
   1214                             // we've added a point, better reflect that
   1215                             k += ps;
   1216                         }
   1217                     }
   1218                 }
   1219             }
   1220 
   1221             // give the hooks a chance to run
   1222             for (i = 0; i < series.length; ++i) {
   1223                 s = series[i];
   1224 
   1225                 executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
   1226             }
   1227 
   1228             // second pass: find datamax/datamin for auto-scaling
   1229             for (i = 0; i < series.length; ++i) {
   1230                 s = series[i];
   1231                 points = s.datapoints.points;
   1232                 ps = s.datapoints.pointsize;
   1233                 format = s.datapoints.format;
   1234 
   1235                 var xmin = topSentry, ymin = topSentry,
   1236                     xmax = bottomSentry, ymax = bottomSentry;
   1237 
   1238                 for (j = 0; j < points.length; j += ps) {
   1239                     if (points[j] == null)
   1240                         continue;
   1241 
   1242                     for (m = 0; m < ps; ++m) {
   1243                         val = points[j + m];
   1244                         f = format[m];
   1245                         if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
   1246                             continue;
   1247 
   1248                         if (f.x) {
   1249                             if (val < xmin)
   1250                                 xmin = val;
   1251                             if (val > xmax)
   1252                                 xmax = val;
   1253                         }
   1254                         if (f.y) {
   1255                             if (val < ymin)
   1256                                 ymin = val;
   1257                             if (val > ymax)
   1258                                 ymax = val;
   1259                         }
   1260                     }
   1261                 }
   1262 
   1263                 if (s.bars.show) {
   1264                     // make sure we got room for the bar on the dancing floor
   1265                     var delta;
   1266 
   1267                     switch (s.bars.align) {
   1268                         case "left":
   1269                             delta = 0;
   1270                             break;
   1271                         case "right":
   1272                             delta = -s.bars.barWidth;
   1273                             break;
   1274                         default:
   1275                             delta = -s.bars.barWidth / 2;
   1276                     }
   1277 
   1278                     if (s.bars.horizontal) {
   1279                         ymin += delta;
   1280                         ymax += delta + s.bars.barWidth;
   1281                     }
   1282                     else {
   1283                         xmin += delta;
   1284                         xmax += delta + s.bars.barWidth;
   1285                     }
   1286                 }
   1287 
   1288                 updateAxis(s.xaxis, xmin, xmax);
   1289                 updateAxis(s.yaxis, ymin, ymax);
   1290             }
   1291 
   1292             $.each(allAxes(), function (_, axis) {
   1293                 if (axis.datamin == topSentry)
   1294                     axis.datamin = null;
   1295                 if (axis.datamax == bottomSentry)
   1296                     axis.datamax = null;
   1297             });
   1298         }
   1299 
   1300         function setupCanvases() {
   1301 
   1302             // Make sure the placeholder is clear of everything except canvases
   1303             // from a previous plot in this container that we'll try to re-use.
   1304 
   1305             placeholder.css("padding", 0) // padding messes up the positioning
   1306                 .children().filter(function(){
   1307                     return !$(this).hasClass("flot-overlay") && !$(this).hasClass('flot-base');
   1308                 }).remove();
   1309 
   1310             if (placeholder.css("position") == 'static')
   1311                 placeholder.css("position", "relative"); // for positioning labels and overlay
   1312 
   1313             surface = new Canvas("flot-base", placeholder);
   1314             overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
   1315 
   1316             ctx = surface.context;
   1317             octx = overlay.context;
   1318 
   1319             // define which element we're listening for events on
   1320             eventHolder = $(overlay.element).unbind();
   1321 
   1322             // If we're re-using a plot object, shut down the old one
   1323 
   1324             var existing = placeholder.data("plot");
   1325 
   1326             if (existing) {
   1327                 existing.shutdown();
   1328                 overlay.clear();
   1329             }
   1330 
   1331             // save in case we get replotted
   1332             placeholder.data("plot", plot);
   1333         }
   1334 
   1335         function bindEvents() {
   1336             // bind events
   1337             if (options.grid.hoverable) {
   1338                 eventHolder.mousemove(onMouseMove);
   1339 
   1340                 // Use bind, rather than .mouseleave, because we officially
   1341                 // still support jQuery 1.2.6, which doesn't define a shortcut
   1342                 // for mouseenter or mouseleave.  This was a bug/oversight that
   1343                 // was fixed somewhere around 1.3.x.  We can return to using
   1344                 // .mouseleave when we drop support for 1.2.6.
   1345 
   1346                 eventHolder.bind("mouseleave", onMouseLeave);
   1347             }
   1348 
   1349             if (options.grid.clickable)
   1350                 eventHolder.click(onClick);
   1351 
   1352             executeHooks(hooks.bindEvents, [eventHolder]);
   1353         }
   1354 
   1355         function shutdown() {
   1356             if (redrawTimeout)
   1357                 clearTimeout(redrawTimeout);
   1358 
   1359             eventHolder.unbind("mousemove", onMouseMove);
   1360             eventHolder.unbind("mouseleave", onMouseLeave);
   1361             eventHolder.unbind("click", onClick);
   1362 
   1363             executeHooks(hooks.shutdown, [eventHolder]);
   1364         }
   1365 
   1366         function setTransformationHelpers(axis) {
   1367             // set helper functions on the axis, assumes plot area
   1368             // has been computed already
   1369 
   1370             function identity(x) { return x; }
   1371 
   1372             var s, m, t = axis.options.transform || identity,
   1373                 it = axis.options.inverseTransform;
   1374 
   1375             // precompute how much the axis is scaling a point
   1376             // in canvas space
   1377             if (axis.direction == "x") {
   1378                 s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
   1379                 m = Math.min(t(axis.max), t(axis.min));
   1380             }
   1381             else {
   1382                 s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
   1383                 s = -s;
   1384                 m = Math.max(t(axis.max), t(axis.min));
   1385             }
   1386 
   1387             // data point to canvas coordinate
   1388             if (t == identity) // slight optimization
   1389                 axis.p2c = function (p) { return (p - m) * s; };
   1390             else
   1391                 axis.p2c = function (p) { return (t(p) - m) * s; };
   1392             // canvas coordinate to data point
   1393             if (!it)
   1394                 axis.c2p = function (c) { return m + c / s; };
   1395             else
   1396                 axis.c2p = function (c) { return it(m + c / s); };
   1397         }
   1398 
   1399         function measureTickLabels(axis) {
   1400 
   1401             var opts = axis.options,
   1402                 ticks = axis.ticks || [],
   1403                 labelWidth = opts.labelWidth || 0,
   1404                 labelHeight = opts.labelHeight || 0,
   1405                 maxWidth = labelWidth || (axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null),
   1406                 legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
   1407                 layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
   1408                 font = opts.font || "flot-tick-label tickLabel";
   1409 
   1410             for (var i = 0; i < ticks.length; ++i) {
   1411 
   1412                 var t = ticks[i];
   1413 
   1414                 if (!t.label)
   1415                     continue;
   1416 
   1417                 var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
   1418 
   1419                 labelWidth = Math.max(labelWidth, info.width);
   1420                 labelHeight = Math.max(labelHeight, info.height);
   1421             }
   1422 
   1423             axis.labelWidth = opts.labelWidth || labelWidth;
   1424             axis.labelHeight = opts.labelHeight || labelHeight;
   1425         }
   1426 
   1427         function allocateAxisBoxFirstPhase(axis) {
   1428             // find the bounding box of the axis by looking at label
   1429             // widths/heights and ticks, make room by diminishing the
   1430             // plotOffset; this first phase only looks at one
   1431             // dimension per axis, the other dimension depends on the
   1432             // other axes so will have to wait
   1433 
   1434             var lw = axis.labelWidth,
   1435                 lh = axis.labelHeight,
   1436                 pos = axis.options.position,
   1437                 isXAxis = axis.direction === "x",
   1438                 tickLength = axis.options.tickLength,
   1439                 axisMargin = options.grid.axisMargin,
   1440                 padding = options.grid.labelMargin,
   1441                 innermost = true,
   1442                 outermost = true,
   1443                 first = true,
   1444                 found = false;
   1445 
   1446             // Determine the axis's position in its direction and on its side
   1447 
   1448             $.each(isXAxis ? xaxes : yaxes, function(i, a) {
   1449                 if (a && (a.show || a.reserveSpace)) {
   1450                     if (a === axis) {
   1451                         found = true;
   1452                     } else if (a.options.position === pos) {
   1453                         if (found) {
   1454                             outermost = false;
   1455                         } else {
   1456                             innermost = false;
   1457                         }
   1458                     }
   1459                     if (!found) {
   1460                         first = false;
   1461                     }
   1462                 }
   1463             });
   1464 
   1465             // The outermost axis on each side has no margin
   1466 
   1467             if (outermost) {
   1468                 axisMargin = 0;
   1469             }
   1470 
   1471             // The ticks for the first axis in each direction stretch across
   1472 
   1473             if (tickLength == null) {
   1474                 tickLength = first ? "full" : 5;
   1475             }
   1476 
   1477             if (!isNaN(+tickLength))
   1478                 padding += +tickLength;
   1479 
   1480             if (isXAxis) {
   1481                 lh += padding;
   1482 
   1483                 if (pos == "bottom") {
   1484                     plotOffset.bottom += lh + axisMargin;
   1485                     axis.box = { top: surface.height - plotOffset.bottom, height: lh };
   1486                 }
   1487                 else {
   1488                     axis.box = { top: plotOffset.top + axisMargin, height: lh };
   1489                     plotOffset.top += lh + axisMargin;
   1490                 }
   1491             }
   1492             else {
   1493                 lw += padding;
   1494 
   1495                 if (pos == "left") {
   1496                     axis.box = { left: plotOffset.left + axisMargin, width: lw };
   1497                     plotOffset.left += lw + axisMargin;
   1498                 }
   1499                 else {
   1500                     plotOffset.right += lw + axisMargin;
   1501                     axis.box = { left: surface.width - plotOffset.right, width: lw };
   1502                 }
   1503             }
   1504 
   1505              // save for future reference
   1506             axis.position = pos;
   1507             axis.tickLength = tickLength;
   1508             axis.box.padding = padding;
   1509             axis.innermost = innermost;
   1510         }
   1511 
   1512         function allocateAxisBoxSecondPhase(axis) {
   1513             // now that all axis boxes have been placed in one
   1514             // dimension, we can set the remaining dimension coordinates
   1515             if (axis.direction == "x") {
   1516                 axis.box.left = plotOffset.left - axis.labelWidth / 2;
   1517                 axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
   1518             }
   1519             else {
   1520                 axis.box.top = plotOffset.top - axis.labelHeight / 2;
   1521                 axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
   1522             }
   1523         }
   1524 
   1525         function adjustLayoutForThingsStickingOut() {
   1526             // possibly adjust plot offset to ensure everything stays
   1527             // inside the canvas and isn't clipped off
   1528 
   1529             var minMargin = options.grid.minBorderMargin,
   1530                 axis, i;
   1531 
   1532             // check stuff from the plot (FIXME: this should just read
   1533             // a value from the series, otherwise it's impossible to
   1534             // customize)
   1535             if (minMargin == null) {
   1536                 minMargin = 0;
   1537                 for (i = 0; i < series.length; ++i)
   1538                     minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
   1539             }
   1540 
   1541             var margins = {
   1542                 left: minMargin,
   1543                 right: minMargin,
   1544                 top: minMargin,
   1545                 bottom: minMargin
   1546             };
   1547 
   1548             // check axis labels, note we don't check the actual
   1549             // labels but instead use the overall width/height to not
   1550             // jump as much around with replots
   1551             $.each(allAxes(), function (_, axis) {
   1552                 if (axis.reserveSpace && axis.ticks && axis.ticks.length) {
   1553                     if (axis.direction === "x") {
   1554                         margins.left = Math.max(margins.left, axis.labelWidth / 2);
   1555                         margins.right = Math.max(margins.right, axis.labelWidth / 2);
   1556                     } else {
   1557                         margins.bottom = Math.max(margins.bottom, axis.labelHeight / 2);
   1558                         margins.top = Math.max(margins.top, axis.labelHeight / 2);
   1559                     }
   1560                 }
   1561             });
   1562 
   1563             plotOffset.left = Math.ceil(Math.max(margins.left, plotOffset.left));
   1564             plotOffset.right = Math.ceil(Math.max(margins.right, plotOffset.right));
   1565             plotOffset.top = Math.ceil(Math.max(margins.top, plotOffset.top));
   1566             plotOffset.bottom = Math.ceil(Math.max(margins.bottom, plotOffset.bottom));
   1567         }
   1568 
   1569         function setupGrid() {
   1570             var i, axes = allAxes(), showGrid = options.grid.show;
   1571 
   1572             // Initialize the plot's offset from the edge of the canvas
   1573 
   1574             for (var a in plotOffset) {
   1575                 var margin = options.grid.margin || 0;
   1576                 plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
   1577             }
   1578 
   1579             executeHooks(hooks.processOffset, [plotOffset]);
   1580 
   1581             // If the grid is visible, add its border width to the offset
   1582 
   1583             for (var a in plotOffset) {
   1584                 if(typeof(options.grid.borderWidth) == "object") {
   1585                     plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
   1586                 }
   1587                 else {
   1588                     plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
   1589                 }
   1590             }
   1591 
   1592             $.each(axes, function (_, axis) {
   1593                 var axisOpts = axis.options;
   1594                 axis.show = axisOpts.show == null ? axis.used : axisOpts.show;
   1595                 axis.reserveSpace = axisOpts.reserveSpace == null ? axis.show : axisOpts.reserveSpace;
   1596                 setRange(axis);
   1597             });
   1598 
   1599             if (showGrid) {
   1600 
   1601                 var allocatedAxes = $.grep(axes, function (axis) {
   1602                     return axis.show || axis.reserveSpace;
   1603                 });
   1604 
   1605                 $.each(allocatedAxes, function (_, axis) {
   1606                     // make the ticks
   1607                     setupTickGeneration(axis);
   1608                     setTicks(axis);
   1609                     snapRangeToTicks(axis, axis.ticks);
   1610                     // find labelWidth/Height for axis
   1611                     measureTickLabels(axis);
   1612                 });
   1613 
   1614                 // with all dimensions calculated, we can compute the
   1615                 // axis bounding boxes, start from the outside
   1616                 // (reverse order)
   1617                 for (i = allocatedAxes.length - 1; i >= 0; --i)
   1618                     allocateAxisBoxFirstPhase(allocatedAxes[i]);
   1619 
   1620                 // make sure we've got enough space for things that
   1621                 // might stick out
   1622                 adjustLayoutForThingsStickingOut();
   1623 
   1624                 $.each(allocatedAxes, function (_, axis) {
   1625                     allocateAxisBoxSecondPhase(axis);
   1626                 });
   1627             }
   1628 
   1629             plotWidth = surface.width - plotOffset.left - plotOffset.right;
   1630             plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
   1631 
   1632             // now we got the proper plot dimensions, we can compute the scaling
   1633             $.each(axes, function (_, axis) {
   1634                 setTransformationHelpers(axis);
   1635             });
   1636 
   1637             if (showGrid) {
   1638                 drawAxisLabels();
   1639             }
   1640 
   1641             insertLegend();
   1642         }
   1643 
   1644         function setRange(axis) {
   1645             var opts = axis.options,
   1646                 min = +(opts.min != null ? opts.min : axis.datamin),
   1647                 max = +(opts.max != null ? opts.max : axis.datamax),
   1648                 delta = max - min;
   1649 
   1650             if (delta == 0.0) {
   1651                 // degenerate case
   1652                 var widen = max == 0 ? 1 : 0.01;
   1653 
   1654                 if (opts.min == null)
   1655                     min -= widen;
   1656                 // always widen max if we couldn't widen min to ensure we
   1657                 // don't fall into min == max which doesn't work
   1658                 if (opts.max == null || opts.min != null)
   1659                     max += widen;
   1660             }
   1661             else {
   1662                 // consider autoscaling
   1663                 var margin = opts.autoscaleMargin;
   1664                 if (margin != null) {
   1665                     if (opts.min == null) {
   1666                         min -= delta * margin;
   1667                         // make sure we don't go below zero if all values
   1668                         // are positive
   1669                         if (min < 0 && axis.datamin != null && axis.datamin >= 0)
   1670                             min = 0;
   1671                     }
   1672                     if (opts.max == null) {
   1673                         max += delta * margin;
   1674                         if (max > 0 && axis.datamax != null && axis.datamax <= 0)
   1675                             max = 0;
   1676                     }
   1677                 }
   1678             }
   1679             axis.min = min;
   1680             axis.max = max;
   1681         }
   1682 
   1683         function setupTickGeneration(axis) {
   1684             var opts = axis.options;
   1685 
   1686             // estimate number of ticks
   1687             var noTicks;
   1688             if (typeof opts.ticks == "number" && opts.ticks > 0)
   1689                 noTicks = opts.ticks;
   1690             else
   1691                 // heuristic based on the model a*sqrt(x) fitted to
   1692                 // some data points that seemed reasonable
   1693                 noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
   1694 
   1695             var delta = (axis.max - axis.min) / noTicks,
   1696                 dec = -Math.floor(Math.log(delta) / Math.LN10),
   1697                 maxDec = opts.tickDecimals;
   1698 
   1699             if (maxDec != null && dec > maxDec) {
   1700                 dec = maxDec;
   1701             }
   1702 
   1703             var magn = Math.pow(10, -dec),
   1704                 norm = delta / magn, // norm is between 1.0 and 10.0
   1705                 size;
   1706 
   1707             if (norm < 1.5) {
   1708                 size = 1;
   1709             } else if (norm < 3) {
   1710                 size = 2;
   1711                 // special case for 2.5, requires an extra decimal
   1712                 if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
   1713                     size = 2.5;
   1714                     ++dec;
   1715                 }
   1716             } else if (norm < 7.5) {
   1717                 size = 5;
   1718             } else {
   1719                 size = 10;
   1720             }
   1721 
   1722             size *= magn;
   1723 
   1724             if (opts.minTickSize != null && size < opts.minTickSize) {
   1725                 size = opts.minTickSize;
   1726             }
   1727 
   1728             axis.delta = delta;
   1729             axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
   1730             axis.tickSize = opts.tickSize || size;
   1731 
   1732             // Time mode was moved to a plug-in in 0.8, and since so many people use it
   1733             // we'll add an especially friendly reminder to make sure they included it.
   1734 
   1735             if (opts.mode == "time" && !axis.tickGenerator) {
   1736                 throw new Error("Time mode requires the flot.time plugin.");
   1737             }
   1738 
   1739             // Flot supports base-10 axes; any other mode else is handled by a plug-in,
   1740             // like flot.time.js.
   1741 
   1742             if (!axis.tickGenerator) {
   1743 
   1744                 axis.tickGenerator = function (axis) {
   1745 
   1746                     var ticks = [],
   1747                         start = floorInBase(axis.min, axis.tickSize),
   1748                         i = 0,
   1749                         v = Number.NaN,
   1750                         prev;
   1751 
   1752                     do {
   1753                         prev = v;
   1754                         v = start + i * axis.tickSize;
   1755                         ticks.push(v);
   1756                         ++i;
   1757                     } while (v < axis.max && v != prev);
   1758                     return ticks;
   1759                 };
   1760 
   1761 				axis.tickFormatter = function (value, axis) {
   1762 
   1763 					var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
   1764 					var formatted = "" + Math.round(value * factor) / factor;
   1765 
   1766 					// If tickDecimals was specified, ensure that we have exactly that
   1767 					// much precision; otherwise default to the value's own precision.
   1768 
   1769 					if (axis.tickDecimals != null) {
   1770 						var decimal = formatted.indexOf(".");
   1771 						var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
   1772 						if (precision < axis.tickDecimals) {
   1773 							return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
   1774 						}
   1775 					}
   1776 
   1777                     return formatted;
   1778                 };
   1779             }
   1780 
   1781             if ($.isFunction(opts.tickFormatter))
   1782                 axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
   1783 
   1784             if (opts.alignTicksWithAxis != null) {
   1785                 var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
   1786                 if (otherAxis && otherAxis.used && otherAxis != axis) {
   1787                     // consider snapping min/max to outermost nice ticks
   1788                     var niceTicks = axis.tickGenerator(axis);
   1789                     if (niceTicks.length > 0) {
   1790                         if (opts.min == null)
   1791                             axis.min = Math.min(axis.min, niceTicks[0]);
   1792                         if (opts.max == null && niceTicks.length > 1)
   1793                             axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
   1794                     }
   1795 
   1796                     axis.tickGenerator = function (axis) {
   1797                         // copy ticks, scaled to this axis
   1798                         var ticks = [], v, i;
   1799                         for (i = 0; i < otherAxis.ticks.length; ++i) {
   1800                             v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
   1801                             v = axis.min + v * (axis.max - axis.min);
   1802                             ticks.push(v);
   1803                         }
   1804                         return ticks;
   1805                     };
   1806 
   1807                     // we might need an extra decimal since forced
   1808                     // ticks don't necessarily fit naturally
   1809                     if (!axis.mode && opts.tickDecimals == null) {
   1810                         var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
   1811                             ts = axis.tickGenerator(axis);
   1812 
   1813                         // only proceed if the tick interval rounded
   1814                         // with an extra decimal doesn't give us a
   1815                         // zero at end
   1816                         if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
   1817                             axis.tickDecimals = extraDec;
   1818                     }
   1819                 }
   1820             }
   1821         }
   1822 
   1823         function setTicks(axis) {
   1824             var oticks = axis.options.ticks, ticks = [];
   1825             if (oticks == null || (typeof oticks == "number" && oticks > 0))
   1826                 ticks = axis.tickGenerator(axis);
   1827             else if (oticks) {
   1828                 if ($.isFunction(oticks))
   1829                     // generate the ticks
   1830                     ticks = oticks(axis);
   1831                 else
   1832                     ticks = oticks;
   1833             }
   1834 
   1835             // clean up/labelify the supplied ticks, copy them over
   1836             var i, v;
   1837             axis.ticks = [];
   1838             for (i = 0; i < ticks.length; ++i) {
   1839                 var label = null;
   1840                 var t = ticks[i];
   1841                 if (typeof t == "object") {
   1842                     v = +t[0];
   1843                     if (t.length > 1)
   1844                         label = t[1];
   1845                 }
   1846                 else
   1847                     v = +t;
   1848                 if (label == null)
   1849                     label = axis.tickFormatter(v, axis);
   1850                 if (!isNaN(v))
   1851                     axis.ticks.push({ v: v, label: label });
   1852             }
   1853         }
   1854 
   1855         function snapRangeToTicks(axis, ticks) {
   1856             if (axis.options.autoscaleMargin && ticks.length > 0) {
   1857                 // snap to ticks
   1858                 if (axis.options.min == null)
   1859                     axis.min = Math.min(axis.min, ticks[0].v);
   1860                 if (axis.options.max == null && ticks.length > 1)
   1861                     axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
   1862             }
   1863         }
   1864 
   1865         function draw() {
   1866 
   1867             surface.clear();
   1868 
   1869             executeHooks(hooks.drawBackground, [ctx]);
   1870 
   1871             var grid = options.grid;
   1872 
   1873             // draw background, if any
   1874             if (grid.show && grid.backgroundColor)
   1875                 drawBackground();
   1876 
   1877             if (grid.show && !grid.aboveData) {
   1878                 drawGrid();
   1879             }
   1880 
   1881             for (var i = 0; i < series.length; ++i) {
   1882                 executeHooks(hooks.drawSeries, [ctx, series[i]]);
   1883                 drawSeries(series[i]);
   1884             }
   1885 
   1886             executeHooks(hooks.draw, [ctx]);
   1887 
   1888             if (grid.show && grid.aboveData) {
   1889                 drawGrid();
   1890             }
   1891 
   1892             surface.render();
   1893 
   1894             // A draw implies that either the axes or data have changed, so we
   1895             // should probably update the overlay highlights as well.
   1896 
   1897             triggerRedrawOverlay();
   1898         }
   1899 
   1900         function extractRange(ranges, coord) {
   1901             var axis, from, to, key, axes = allAxes();
   1902 
   1903             for (var i = 0; i < axes.length; ++i) {
   1904                 axis = axes[i];
   1905                 if (axis.direction == coord) {
   1906                     key = coord + axis.n + "axis";
   1907                     if (!ranges[key] && axis.n == 1)
   1908                         key = coord + "axis"; // support x1axis as xaxis
   1909                     if (ranges[key]) {
   1910                         from = ranges[key].from;
   1911                         to = ranges[key].to;
   1912                         break;
   1913                     }
   1914                 }
   1915             }
   1916 
   1917             // backwards-compat stuff - to be removed in future
   1918             if (!ranges[key]) {
   1919                 axis = coord == "x" ? xaxes[0] : yaxes[0];
   1920                 from = ranges[coord + "1"];
   1921                 to = ranges[coord + "2"];
   1922             }
   1923 
   1924             // auto-reverse as an added bonus
   1925             if (from != null && to != null && from > to) {
   1926                 var tmp = from;
   1927                 from = to;
   1928                 to = tmp;
   1929             }
   1930 
   1931             return { from: from, to: to, axis: axis };
   1932         }
   1933 
   1934         function drawBackground() {
   1935             ctx.save();
   1936             ctx.translate(plotOffset.left, plotOffset.top);
   1937 
   1938             ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
   1939             ctx.fillRect(0, 0, plotWidth, plotHeight);
   1940             ctx.restore();
   1941         }
   1942 
   1943         function drawGrid() {
   1944             var i, axes, bw, bc;
   1945 
   1946             ctx.save();
   1947             ctx.translate(plotOffset.left, plotOffset.top);
   1948 
   1949             // draw markings
   1950             var markings = options.grid.markings;
   1951             if (markings) {
   1952                 if ($.isFunction(markings)) {
   1953                     axes = plot.getAxes();
   1954                     // xmin etc. is backwards compatibility, to be
   1955                     // removed in the future
   1956                     axes.xmin = axes.xaxis.min;
   1957                     axes.xmax = axes.xaxis.max;
   1958                     axes.ymin = axes.yaxis.min;
   1959                     axes.ymax = axes.yaxis.max;
   1960 
   1961                     markings = markings(axes);
   1962                 }
   1963 
   1964                 for (i = 0; i < markings.length; ++i) {
   1965                     var m = markings[i],
   1966                         xrange = extractRange(m, "x"),
   1967                         yrange = extractRange(m, "y");
   1968 
   1969                     // fill in missing
   1970                     if (xrange.from == null)
   1971                         xrange.from = xrange.axis.min;
   1972                     if (xrange.to == null)
   1973                         xrange.to = xrange.axis.max;
   1974                     if (yrange.from == null)
   1975                         yrange.from = yrange.axis.min;
   1976                     if (yrange.to == null)
   1977                         yrange.to = yrange.axis.max;
   1978 
   1979                     // clip
   1980                     if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
   1981                         yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
   1982                         continue;
   1983 
   1984                     xrange.from = Math.max(xrange.from, xrange.axis.min);
   1985                     xrange.to = Math.min(xrange.to, xrange.axis.max);
   1986                     yrange.from = Math.max(yrange.from, yrange.axis.min);
   1987                     yrange.to = Math.min(yrange.to, yrange.axis.max);
   1988 
   1989                     var xequal = xrange.from === xrange.to,
   1990                         yequal = yrange.from === yrange.to;
   1991 
   1992                     if (xequal && yequal) {
   1993                         continue;
   1994                     }
   1995 
   1996                     // then draw
   1997                     xrange.from = Math.floor(xrange.axis.p2c(xrange.from));
   1998                     xrange.to = Math.floor(xrange.axis.p2c(xrange.to));
   1999                     yrange.from = Math.floor(yrange.axis.p2c(yrange.from));
   2000                     yrange.to = Math.floor(yrange.axis.p2c(yrange.to));
   2001 
   2002                     if (xequal || yequal) {
   2003                         var lineWidth = m.lineWidth || options.grid.markingsLineWidth,
   2004                             subPixel = lineWidth % 2 ? 0.5 : 0;
   2005                         ctx.beginPath();
   2006                         ctx.strokeStyle = m.color || options.grid.markingsColor;
   2007                         ctx.lineWidth = lineWidth;
   2008                         if (xequal) {
   2009                             ctx.moveTo(xrange.to + subPixel, yrange.from);
   2010                             ctx.lineTo(xrange.to + subPixel, yrange.to);
   2011                         } else {
   2012                             ctx.moveTo(xrange.from, yrange.to + subPixel);
   2013                             ctx.lineTo(xrange.to, yrange.to + subPixel);
   2014                         }
   2015                         ctx.stroke();
   2016                     } else {
   2017                         ctx.fillStyle = m.color || options.grid.markingsColor;
   2018                         ctx.fillRect(xrange.from, yrange.to,
   2019                                      xrange.to - xrange.from,
   2020                                      yrange.from - yrange.to);
   2021                     }
   2022                 }
   2023             }
   2024 
   2025             // draw the ticks
   2026             axes = allAxes();
   2027             bw = options.grid.borderWidth;
   2028 
   2029             for (var j = 0; j < axes.length; ++j) {
   2030                 var axis = axes[j], box = axis.box,
   2031                     t = axis.tickLength, x, y, xoff, yoff;
   2032                 if (!axis.show || axis.ticks.length == 0)
   2033                     continue;
   2034 
   2035                 ctx.lineWidth = 1;
   2036 
   2037                 // find the edges
   2038                 if (axis.direction == "x") {
   2039                     x = 0;
   2040                     if (t == "full")
   2041                         y = (axis.position == "top" ? 0 : plotHeight);
   2042                     else
   2043                         y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
   2044                 }
   2045                 else {
   2046                     y = 0;
   2047                     if (t == "full")
   2048                         x = (axis.position == "left" ? 0 : plotWidth);
   2049                     else
   2050                         x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
   2051                 }
   2052 
   2053                 // draw tick bar
   2054                 if (!axis.innermost) {
   2055                     ctx.strokeStyle = axis.options.color;
   2056                     ctx.beginPath();
   2057                     xoff = yoff = 0;
   2058                     if (axis.direction == "x")
   2059                         xoff = plotWidth + 1;
   2060                     else
   2061                         yoff = plotHeight + 1;
   2062 
   2063                     if (ctx.lineWidth == 1) {
   2064                         if (axis.direction == "x") {
   2065                             y = Math.floor(y) + 0.5;
   2066                         } else {
   2067                             x = Math.floor(x) + 0.5;
   2068                         }
   2069                     }
   2070 
   2071                     ctx.moveTo(x, y);
   2072                     ctx.lineTo(x + xoff, y + yoff);
   2073                     ctx.stroke();
   2074                 }
   2075 
   2076                 // draw ticks
   2077 
   2078                 ctx.strokeStyle = axis.options.tickColor;
   2079 
   2080                 ctx.beginPath();
   2081                 for (i = 0; i < axis.ticks.length; ++i) {
   2082                     var v = axis.ticks[i].v;
   2083 
   2084                     xoff = yoff = 0;
   2085 
   2086                     if (isNaN(v) || v < axis.min || v > axis.max
   2087                         // skip those lying on the axes if we got a border
   2088                         || (t == "full"
   2089                             && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
   2090                             && (v == axis.min || v == axis.max)))
   2091                         continue;
   2092 
   2093                     if (axis.direction == "x") {
   2094                         x = axis.p2c(v);
   2095                         yoff = t == "full" ? -plotHeight : t;
   2096 
   2097                         if (axis.position == "top")
   2098                             yoff = -yoff;
   2099                     }
   2100                     else {
   2101                         y = axis.p2c(v);
   2102                         xoff = t == "full" ? -plotWidth : t;
   2103 
   2104                         if (axis.position == "left")
   2105                             xoff = -xoff;
   2106                     }
   2107 
   2108                     if (ctx.lineWidth == 1) {
   2109                         if (axis.direction == "x")
   2110                             x = Math.floor(x) + 0.5;
   2111                         else
   2112                             y = Math.floor(y) + 0.5;
   2113                     }
   2114 
   2115                     ctx.moveTo(x, y);
   2116                     ctx.lineTo(x + xoff, y + yoff);
   2117                 }
   2118 
   2119                 ctx.stroke();
   2120             }
   2121 
   2122 
   2123             // draw border
   2124             if (bw) {
   2125                 // If either borderWidth or borderColor is an object, then draw the border
   2126                 // line by line instead of as one rectangle
   2127                 bc = options.grid.borderColor;
   2128                 if(typeof bw == "object" || typeof bc == "object") {
   2129                     if (typeof bw !== "object") {
   2130                         bw = {top: bw, right: bw, bottom: bw, left: bw};
   2131                     }
   2132                     if (typeof bc !== "object") {
   2133                         bc = {top: bc, right: bc, bottom: bc, left: bc};
   2134                     }
   2135 
   2136                     if (bw.top > 0) {
   2137                         ctx.strokeStyle = bc.top;
   2138                         ctx.lineWidth = bw.top;
   2139                         ctx.beginPath();
   2140                         ctx.moveTo(0 - bw.left, 0 - bw.top/2);
   2141                         ctx.lineTo(plotWidth, 0 - bw.top/2);
   2142                         ctx.stroke();
   2143                     }
   2144 
   2145                     if (bw.right > 0) {
   2146                         ctx.strokeStyle = bc.right;
   2147                         ctx.lineWidth = bw.right;
   2148                         ctx.beginPath();
   2149                         ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
   2150                         ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
   2151                         ctx.stroke();
   2152                     }
   2153 
   2154                     if (bw.bottom > 0) {
   2155                         ctx.strokeStyle = bc.bottom;
   2156                         ctx.lineWidth = bw.bottom;
   2157                         ctx.beginPath();
   2158                         ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
   2159                         ctx.lineTo(0, plotHeight + bw.bottom / 2);
   2160                         ctx.stroke();
   2161                     }
   2162 
   2163                     if (bw.left > 0) {
   2164                         ctx.strokeStyle = bc.left;
   2165                         ctx.lineWidth = bw.left;
   2166                         ctx.beginPath();
   2167                         ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
   2168                         ctx.lineTo(0- bw.left/2, 0);
   2169                         ctx.stroke();
   2170                     }
   2171                 }
   2172                 else {
   2173                     ctx.lineWidth = bw;
   2174                     ctx.strokeStyle = options.grid.borderColor;
   2175                     ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
   2176                 }
   2177             }
   2178 
   2179             ctx.restore();
   2180         }
   2181 
   2182         function drawAxisLabels() {
   2183 
   2184             $.each(allAxes(), function (_, axis) {
   2185                 var box = axis.box,
   2186                     legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
   2187                     layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
   2188                     font = axis.options.font || "flot-tick-label tickLabel",
   2189                     tick, x, y, halign, valign;
   2190 
   2191                 // Remove text before checking for axis.show and ticks.length;
   2192                 // otherwise plugins, like flot-tickrotor, that draw their own
   2193                 // tick labels will end up with both theirs and the defaults.
   2194 
   2195                 surface.removeText(layer);
   2196 
   2197                 if (!axis.show || axis.ticks.length == 0)
   2198                     return;
   2199 
   2200                 for (var i = 0; i < axis.ticks.length; ++i) {
   2201 
   2202                     tick = axis.ticks[i];
   2203                     if (!tick.label || tick.v < axis.min || tick.v > axis.max)
   2204                         continue;
   2205 
   2206                     if (axis.direction == "x") {
   2207                         halign = "center";
   2208                         x = plotOffset.left + axis.p2c(tick.v);
   2209                         if (axis.position == "bottom") {
   2210                             y = box.top + box.padding;
   2211                         } else {
   2212                             y = box.top + box.height - box.padding;
   2213                             valign = "bottom";
   2214                         }
   2215                     } else {
   2216                         valign = "middle";
   2217                         y = plotOffset.top + axis.p2c(tick.v);
   2218                         if (axis.position == "left") {
   2219                             x = box.left + box.width - box.padding;
   2220                             halign = "right";
   2221                         } else {
   2222                             x = box.left + box.padding;
   2223                         }
   2224                     }
   2225 
   2226                     surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
   2227                 }
   2228             });
   2229         }
   2230 
   2231         function drawSeries(series) {
   2232             if (series.lines.show)
   2233                 drawSeriesLines(series);
   2234             if (series.bars.show)
   2235                 drawSeriesBars(series);
   2236             if (series.points.show)
   2237                 drawSeriesPoints(series);
   2238         }
   2239 
   2240         function drawSeriesLines(series) {
   2241             function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
   2242                 var points = datapoints.points,
   2243                     ps = datapoints.pointsize,
   2244                     prevx = null, prevy = null;
   2245 
   2246                 ctx.beginPath();
   2247                 for (var i = ps; i < points.length; i += ps) {
   2248                     var x1 = points[i - ps], y1 = points[i - ps + 1],
   2249                         x2 = points[i], y2 = points[i + 1];
   2250 
   2251                     if (x1 == null || x2 == null)
   2252                         continue;
   2253 
   2254                     // clip with ymin
   2255                     if (y1 <= y2 && y1 < axisy.min) {
   2256                         if (y2 < axisy.min)
   2257                             continue;   // line segment is outside
   2258                         // compute new intersection point
   2259                         x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
   2260                         y1 = axisy.min;
   2261                     }
   2262                     else if (y2 <= y1 && y2 < axisy.min) {
   2263                         if (y1 < axisy.min)
   2264                             continue;
   2265                         x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
   2266                         y2 = axisy.min;
   2267                     }
   2268 
   2269                     // clip with ymax
   2270                     if (y1 >= y2 && y1 > axisy.max) {
   2271                         if (y2 > axisy.max)
   2272                             continue;
   2273                         x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
   2274                         y1 = axisy.max;
   2275                     }
   2276                     else if (y2 >= y1 && y2 > axisy.max) {
   2277                         if (y1 > axisy.max)
   2278                             continue;
   2279                         x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
   2280                         y2 = axisy.max;
   2281                     }
   2282 
   2283                     // clip with xmin
   2284                     if (x1 <= x2 && x1 < axisx.min) {
   2285                         if (x2 < axisx.min)
   2286                             continue;
   2287                         y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
   2288                         x1 = axisx.min;
   2289                     }
   2290                     else if (x2 <= x1 && x2 < axisx.min) {
   2291                         if (x1 < axisx.min)
   2292                             continue;
   2293                         y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
   2294                         x2 = axisx.min;
   2295                     }
   2296 
   2297                     // clip with xmax
   2298                     if (x1 >= x2 && x1 > axisx.max) {
   2299                         if (x2 > axisx.max)
   2300                             continue;
   2301                         y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
   2302                         x1 = axisx.max;
   2303                     }
   2304                     else if (x2 >= x1 && x2 > axisx.max) {
   2305                         if (x1 > axisx.max)
   2306                             continue;
   2307                         y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
   2308                         x2 = axisx.max;
   2309                     }
   2310 
   2311                     if (x1 != prevx || y1 != prevy)
   2312                         ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
   2313 
   2314                     prevx = x2;
   2315                     prevy = y2;
   2316                     ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
   2317                 }
   2318                 ctx.stroke();
   2319             }
   2320 
   2321             function plotLineArea(datapoints, axisx, axisy) {
   2322                 var points = datapoints.points,
   2323                     ps = datapoints.pointsize,
   2324                     bottom = Math.min(Math.max(0, axisy.min), axisy.max),
   2325                     i = 0, top, areaOpen = false,
   2326                     ypos = 1, segmentStart = 0, segmentEnd = 0;
   2327 
   2328                 // we process each segment in two turns, first forward
   2329                 // direction to sketch out top, then once we hit the
   2330                 // end we go backwards to sketch the bottom
   2331                 while (true) {
   2332                     if (ps > 0 && i > points.length + ps)
   2333                         break;
   2334 
   2335                     i += ps; // ps is negative if going backwards
   2336 
   2337                     var x1 = points[i - ps],
   2338                         y1 = points[i - ps + ypos],
   2339                         x2 = points[i], y2 = points[i + ypos];
   2340 
   2341                     if (areaOpen) {
   2342                         if (ps > 0 && x1 != null && x2 == null) {
   2343                             // at turning point
   2344                             segmentEnd = i;
   2345                             ps = -ps;
   2346                             ypos = 2;
   2347                             continue;
   2348                         }
   2349 
   2350                         if (ps < 0 && i == segmentStart + ps) {
   2351                             // done with the reverse sweep
   2352                             ctx.fill();
   2353                             areaOpen = false;
   2354                             ps = -ps;
   2355                             ypos = 1;
   2356                             i = segmentStart = segmentEnd + ps;
   2357                             continue;
   2358                         }
   2359                     }
   2360 
   2361                     if (x1 == null || x2 == null)
   2362                         continue;
   2363 
   2364                     // clip x values
   2365 
   2366                     // clip with xmin
   2367                     if (x1 <= x2 && x1 < axisx.min) {
   2368                         if (x2 < axisx.min)
   2369                             continue;
   2370                         y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
   2371                         x1 = axisx.min;
   2372                     }
   2373                     else if (x2 <= x1 && x2 < axisx.min) {
   2374                         if (x1 < axisx.min)
   2375                             continue;
   2376                         y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
   2377                         x2 = axisx.min;
   2378                     }
   2379 
   2380                     // clip with xmax
   2381                     if (x1 >= x2 && x1 > axisx.max) {
   2382                         if (x2 > axisx.max)
   2383                             continue;
   2384                         y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
   2385                         x1 = axisx.max;
   2386                     }
   2387                     else if (x2 >= x1 && x2 > axisx.max) {
   2388                         if (x1 > axisx.max)
   2389                             continue;
   2390                         y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
   2391                         x2 = axisx.max;
   2392                     }
   2393 
   2394                     if (!areaOpen) {
   2395                         // open area
   2396                         ctx.beginPath();
   2397                         ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
   2398                         areaOpen = true;
   2399                     }
   2400 
   2401                     // now first check the case where both is outside
   2402                     if (y1 >= axisy.max && y2 >= axisy.max) {
   2403                         ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
   2404                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
   2405                         continue;
   2406                     }
   2407                     else if (y1 <= axisy.min && y2 <= axisy.min) {
   2408                         ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
   2409                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
   2410                         continue;
   2411                     }
   2412 
   2413                     // else it's a bit more complicated, there might
   2414                     // be a flat maxed out rectangle first, then a
   2415                     // triangular cutout or reverse; to find these
   2416                     // keep track of the current x values
   2417                     var x1old = x1, x2old = x2;
   2418 
   2419                     // clip the y values, without shortcutting, we
   2420                     // go through all cases in turn
   2421 
   2422                     // clip with ymin
   2423                     if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
   2424                         x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
   2425                         y1 = axisy.min;
   2426                     }
   2427                     else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
   2428                         x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
   2429                         y2 = axisy.min;
   2430                     }
   2431 
   2432                     // clip with ymax
   2433                     if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
   2434                         x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
   2435                         y1 = axisy.max;
   2436                     }
   2437                     else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
   2438                         x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
   2439                         y2 = axisy.max;
   2440                     }
   2441 
   2442                     // if the x value was changed we got a rectangle
   2443                     // to fill
   2444                     if (x1 != x1old) {
   2445                         ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
   2446                         // it goes to (x1, y1), but we fill that below
   2447                     }
   2448 
   2449                     // fill triangular section, this sometimes result
   2450                     // in redundant points if (x1, y1) hasn't changed
   2451                     // from previous line to, but we just ignore that
   2452                     ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
   2453                     ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
   2454 
   2455                     // fill the other rectangle if it's there
   2456                     if (x2 != x2old) {
   2457                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
   2458                         ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
   2459                     }
   2460                 }
   2461             }
   2462 
   2463             ctx.save();
   2464             ctx.translate(plotOffset.left, plotOffset.top);
   2465             ctx.lineJoin = "round";
   2466 
   2467             var lw = series.lines.lineWidth,
   2468                 sw = series.shadowSize;
   2469             // FIXME: consider another form of shadow when filling is turned on
   2470             if (lw > 0 && sw > 0) {
   2471                 // draw shadow as a thick and thin line with transparency
   2472                 ctx.lineWidth = sw;
   2473                 ctx.strokeStyle = "rgba(0,0,0,0.1)";
   2474                 // position shadow at angle from the mid of line
   2475                 var angle = Math.PI/18;
   2476                 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
   2477                 ctx.lineWidth = sw/2;
   2478                 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
   2479             }
   2480 
   2481             ctx.lineWidth = lw;
   2482             ctx.strokeStyle = series.color;
   2483             var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
   2484             if (fillStyle) {
   2485                 ctx.fillStyle = fillStyle;
   2486                 plotLineArea(series.datapoints, series.xaxis, series.yaxis);
   2487             }
   2488 
   2489             if (lw > 0)
   2490                 plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
   2491             ctx.restore();
   2492         }
   2493 
   2494         function drawSeriesPoints(series) {
   2495             function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
   2496                 var points = datapoints.points, ps = datapoints.pointsize;
   2497 
   2498                 for (var i = 0; i < points.length; i += ps) {
   2499                     var x = points[i], y = points[i + 1];
   2500                     if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
   2501                         continue;
   2502 
   2503                     ctx.beginPath();
   2504                     x = axisx.p2c(x);
   2505                     y = axisy.p2c(y) + offset;
   2506                     if (symbol == "circle")
   2507                         ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
   2508                     else
   2509                         symbol(ctx, x, y, radius, shadow);
   2510                     ctx.closePath();
   2511 
   2512                     if (fillStyle) {
   2513                         ctx.fillStyle = fillStyle;
   2514                         ctx.fill();
   2515                     }
   2516                     ctx.stroke();
   2517                 }
   2518             }
   2519 
   2520             ctx.save();
   2521             ctx.translate(plotOffset.left, plotOffset.top);
   2522 
   2523             var lw = series.points.lineWidth,
   2524                 sw = series.shadowSize,
   2525                 radius = series.points.radius,
   2526                 symbol = series.points.symbol;
   2527 
   2528             // If the user sets the line width to 0, we change it to a very
   2529             // small value. A line width of 0 seems to force the default of 1.
   2530             // Doing the conditional here allows the shadow setting to still be
   2531             // optional even with a lineWidth of 0.
   2532 
   2533             if( lw == 0 )
   2534                 lw = 0.0001;
   2535 
   2536             if (lw > 0 && sw > 0) {
   2537                 // draw shadow in two steps
   2538                 var w = sw / 2;
   2539                 ctx.lineWidth = w;
   2540                 ctx.strokeStyle = "rgba(0,0,0,0.1)";
   2541                 plotPoints(series.datapoints, radius, null, w + w/2, true,
   2542                            series.xaxis, series.yaxis, symbol);
   2543 
   2544                 ctx.strokeStyle = "rgba(0,0,0,0.2)";
   2545                 plotPoints(series.datapoints, radius, null, w/2, true,
   2546                            series.xaxis, series.yaxis, symbol);
   2547             }
   2548 
   2549             ctx.lineWidth = lw;
   2550             ctx.strokeStyle = series.color;
   2551             plotPoints(series.datapoints, radius,
   2552                        getFillStyle(series.points, series.color), 0, false,
   2553                        series.xaxis, series.yaxis, symbol);
   2554             ctx.restore();
   2555         }
   2556 
   2557         function drawBar(x, y, b, barLeft, barRight, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
   2558             var left, right, bottom, top,
   2559                 drawLeft, drawRight, drawTop, drawBottom,
   2560                 tmp;
   2561 
   2562             // in horizontal mode, we start the bar from the left
   2563             // instead of from the bottom so it appears to be
   2564             // horizontal rather than vertical
   2565             if (horizontal) {
   2566                 drawBottom = drawRight = drawTop = true;
   2567                 drawLeft = false;
   2568                 left = b;
   2569                 right = x;
   2570                 top = y + barLeft;
   2571                 bottom = y + barRight;
   2572 
   2573                 // account for negative bars
   2574                 if (right < left) {
   2575                     tmp = right;
   2576                     right = left;
   2577                     left = tmp;
   2578                     drawLeft = true;
   2579                     drawRight = false;
   2580                 }
   2581             }
   2582             else {
   2583                 drawLeft = drawRight = drawTop = true;
   2584                 drawBottom = false;
   2585                 left = x + barLeft;
   2586                 right = x + barRight;
   2587                 bottom = b;
   2588                 top = y;
   2589 
   2590                 // account for negative bars
   2591                 if (top < bottom) {
   2592                     tmp = top;
   2593                     top = bottom;
   2594                     bottom = tmp;
   2595                     drawBottom = true;
   2596                     drawTop = false;
   2597                 }
   2598             }
   2599 
   2600             // clip
   2601             if (right < axisx.min || left > axisx.max ||
   2602                 top < axisy.min || bottom > axisy.max)
   2603                 return;
   2604 
   2605             if (left < axisx.min) {
   2606                 left = axisx.min;
   2607                 drawLeft = false;
   2608             }
   2609 
   2610             if (right > axisx.max) {
   2611                 right = axisx.max;
   2612                 drawRight = false;
   2613             }
   2614 
   2615             if (bottom < axisy.min) {
   2616                 bottom = axisy.min;
   2617                 drawBottom = false;
   2618             }
   2619 
   2620             if (top > axisy.max) {
   2621                 top = axisy.max;
   2622                 drawTop = false;
   2623             }
   2624 
   2625             left = axisx.p2c(left);
   2626             bottom = axisy.p2c(bottom);
   2627             right = axisx.p2c(right);
   2628             top = axisy.p2c(top);
   2629 
   2630             // fill the bar
   2631             if (fillStyleCallback) {
   2632                 c.fillStyle = fillStyleCallback(bottom, top);
   2633                 c.fillRect(left, top, right - left, bottom - top)
   2634             }
   2635 
   2636             // draw outline
   2637             if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
   2638                 c.beginPath();
   2639 
   2640                 // FIXME: inline moveTo is buggy with excanvas
   2641                 c.moveTo(left, bottom);
   2642                 if (drawLeft)
   2643                     c.lineTo(left, top);
   2644                 else
   2645                     c.moveTo(left, top);
   2646                 if (drawTop)
   2647                     c.lineTo(right, top);
   2648                 else
   2649                     c.moveTo(right, top);
   2650                 if (drawRight)
   2651                     c.lineTo(right, bottom);
   2652                 else
   2653                     c.moveTo(right, bottom);
   2654                 if (drawBottom)
   2655                     c.lineTo(left, bottom);
   2656                 else
   2657                     c.moveTo(left, bottom);
   2658                 c.stroke();
   2659             }
   2660         }
   2661 
   2662         function drawSeriesBars(series) {
   2663             function plotBars(datapoints, barLeft, barRight, fillStyleCallback, axisx, axisy) {
   2664                 var points = datapoints.points, ps = datapoints.pointsize;
   2665 
   2666                 for (var i = 0; i < points.length; i += ps) {
   2667                     if (points[i] == null)
   2668                         continue;
   2669                     drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
   2670                 }
   2671             }
   2672 
   2673             ctx.save();
   2674             ctx.translate(plotOffset.left, plotOffset.top);
   2675 
   2676             // FIXME: figure out a way to add shadows (for instance along the right edge)
   2677             ctx.lineWidth = series.bars.lineWidth;
   2678             ctx.strokeStyle = series.color;
   2679 
   2680             var barLeft;
   2681 
   2682             switch (series.bars.align) {
   2683                 case "left":
   2684                     barLeft = 0;
   2685                     break;
   2686                 case "right":
   2687                     barLeft = -series.bars.barWidth;
   2688                     break;
   2689                 default:
   2690                     barLeft = -series.bars.barWidth / 2;
   2691             }
   2692 
   2693             var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
   2694             plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, fillStyleCallback, series.xaxis, series.yaxis);
   2695             ctx.restore();
   2696         }
   2697 
   2698         function getFillStyle(filloptions, seriesColor, bottom, top) {
   2699             var fill = filloptions.fill;
   2700             if (!fill)
   2701                 return null;
   2702 
   2703             if (filloptions.fillColor)
   2704                 return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
   2705 
   2706             var c = $.color.parse(seriesColor);
   2707             c.a = typeof fill == "number" ? fill : 0.4;
   2708             c.normalize();
   2709             return c.toString();
   2710         }
   2711 
   2712         function insertLegend() {
   2713 
   2714             if (options.legend.container != null) {
   2715                 $(options.legend.container).html("");
   2716             } else {
   2717                 placeholder.find(".legend").remove();
   2718             }
   2719 
   2720             if (!options.legend.show) {
   2721                 return;
   2722             }
   2723 
   2724             var fragments = [], entries = [], rowStarted = false,
   2725                 lf = options.legend.labelFormatter, s, label;
   2726 
   2727             // Build a list of legend entries, with each having a label and a color
   2728 
   2729             for (var i = 0; i < series.length; ++i) {
   2730                 s = series[i];
   2731                 if (s.label) {
   2732                     label = lf ? lf(s.label, s) : s.label;
   2733                     if (label) {
   2734                         entries.push({
   2735                             label: label,
   2736                             color: s.color
   2737                         });
   2738                     }
   2739                 }
   2740             }
   2741 
   2742             // Sort the legend using either the default or a custom comparator
   2743 
   2744             if (options.legend.sorted) {
   2745                 if ($.isFunction(options.legend.sorted)) {
   2746                     entries.sort(options.legend.sorted);
   2747                 } else if (options.legend.sorted == "reverse") {
   2748                 	entries.reverse();
   2749                 } else {
   2750                     var ascending = options.legend.sorted != "descending";
   2751                     entries.sort(function(a, b) {
   2752                         return a.label == b.label ? 0 : (
   2753                             (a.label < b.label) != ascending ? 1 : -1   // Logical XOR
   2754                         );
   2755                     });
   2756                 }
   2757             }
   2758 
   2759             // Generate markup for the list of entries, in their final order
   2760 
   2761             for (var i = 0; i < entries.length; ++i) {
   2762 
   2763                 var entry = entries[i];
   2764 
   2765                 if (i % options.legend.noColumns == 0) {
   2766                     if (rowStarted)
   2767                         fragments.push('</tr>');
   2768                     fragments.push('<tr>');
   2769                     rowStarted = true;
   2770                 }
   2771 
   2772                 fragments.push(
   2773                     '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
   2774                     '<td class="legendLabel">' + entry.label + '</td>'
   2775                 );
   2776             }
   2777 
   2778             if (rowStarted)
   2779                 fragments.push('</tr>');
   2780 
   2781             if (fragments.length == 0)
   2782                 return;
   2783 
   2784             var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
   2785             if (options.legend.container != null)
   2786                 $(options.legend.container).html(table);
   2787             else {
   2788                 var pos = "",
   2789                     p = options.legend.position,
   2790                     m = options.legend.margin;
   2791                 if (m[0] == null)
   2792                     m = [m, m];
   2793                 if (p.charAt(0) == "n")
   2794                     pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
   2795                 else if (p.charAt(0) == "s")
   2796                     pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
   2797                 if (p.charAt(1) == "e")
   2798                     pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
   2799                 else if (p.charAt(1) == "w")
   2800                     pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
   2801                 var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
   2802                 if (options.legend.backgroundOpacity != 0.0) {
   2803                     // put in the transparent background
   2804                     // separately to avoid blended labels and
   2805                     // label boxes
   2806                     var c = options.legend.backgroundColor;
   2807                     if (c == null) {
   2808                         c = options.grid.backgroundColor;
   2809                         if (c && typeof c == "string")
   2810                             c = $.color.parse(c);
   2811                         else
   2812                             c = $.color.extract(legend, 'background-color');
   2813                         c.a = 1;
   2814                         c = c.toString();
   2815                     }
   2816                     var div = legend.children();
   2817                     $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
   2818                 }
   2819             }
   2820         }
   2821 
   2822 
   2823         // interactive features
   2824 
   2825         var highlights = [],
   2826             redrawTimeout = null;
   2827 
   2828         // returns the data item the mouse is over, or null if none is found
   2829         function findNearbyItem(mouseX, mouseY, seriesFilter) {
   2830             var maxDistance = options.grid.mouseActiveRadius,
   2831                 smallestDistance = maxDistance * maxDistance + 1,
   2832                 item = null, foundPoint = false, i, j, ps;
   2833 
   2834             for (i = series.length - 1; i >= 0; --i) {
   2835                 if (!seriesFilter(series[i]))
   2836                     continue;
   2837 
   2838                 var s = series[i],
   2839                     axisx = s.xaxis,
   2840                     axisy = s.yaxis,
   2841                     points = s.datapoints.points,
   2842                     mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
   2843                     my = axisy.c2p(mouseY),
   2844                     maxx = maxDistance / axisx.scale,
   2845                     maxy = maxDistance / axisy.scale;
   2846 
   2847                 ps = s.datapoints.pointsize;
   2848                 // with inverse transforms, we can't use the maxx/maxy
   2849                 // optimization, sadly
   2850                 if (axisx.options.inverseTransform)
   2851                     maxx = Number.MAX_VALUE;
   2852                 if (axisy.options.inverseTransform)
   2853                     maxy = Number.MAX_VALUE;
   2854 
   2855                 if (s.lines.show || s.points.show) {
   2856                     for (j = 0; j < points.length; j += ps) {
   2857                         var x = points[j], y = points[j + 1];
   2858                         if (x == null)
   2859                             continue;
   2860 
   2861                         // For points and lines, the cursor must be within a
   2862                         // certain distance to the data point
   2863                         if (x - mx > maxx || x - mx < -maxx ||
   2864                             y - my > maxy || y - my < -maxy)
   2865                             continue;
   2866 
   2867                         // We have to calculate distances in pixels, not in
   2868                         // data units, because the scales of the axes may be different
   2869                         var dx = Math.abs(axisx.p2c(x) - mouseX),
   2870                             dy = Math.abs(axisy.p2c(y) - mouseY),
   2871                             dist = dx * dx + dy * dy; // we save the sqrt
   2872 
   2873                         // use <= to ensure last point takes precedence
   2874                         // (last generally means on top of)
   2875                         if (dist < smallestDistance) {
   2876                             smallestDistance = dist;
   2877                             item = [i, j / ps];
   2878                         }
   2879                     }
   2880                 }
   2881 
   2882                 if (s.bars.show && !item) { // no other point can be nearby
   2883 
   2884                     var barLeft, barRight;
   2885 
   2886                     switch (s.bars.align) {
   2887                         case "left":
   2888                             barLeft = 0;
   2889                             break;
   2890                         case "right":
   2891                             barLeft = -s.bars.barWidth;
   2892                             break;
   2893                         default:
   2894                             barLeft = -s.bars.barWidth / 2;
   2895                     }
   2896 
   2897                     barRight = barLeft + s.bars.barWidth;
   2898 
   2899                     for (j = 0; j < points.length; j += ps) {
   2900                         var x = points[j], y = points[j + 1], b = points[j + 2];
   2901                         if (x == null)
   2902                             continue;
   2903 
   2904                         // for a bar graph, the cursor must be inside the bar
   2905                         if (series[i].bars.horizontal ?
   2906                             (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
   2907                              my >= y + barLeft && my <= y + barRight) :
   2908                             (mx >= x + barLeft && mx <= x + barRight &&
   2909                              my >= Math.min(b, y) && my <= Math.max(b, y)))
   2910                                 item = [i, j / ps];
   2911                     }
   2912                 }
   2913             }
   2914 
   2915             if (item) {
   2916                 i = item[0];
   2917                 j = item[1];
   2918                 ps = series[i].datapoints.pointsize;
   2919 
   2920                 return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
   2921                          dataIndex: j,
   2922                          series: series[i],
   2923                          seriesIndex: i };
   2924             }
   2925 
   2926             return null;
   2927         }
   2928 
   2929         function onMouseMove(e) {
   2930             if (options.grid.hoverable)
   2931                 triggerClickHoverEvent("plothover", e,
   2932                                        function (s) { return s["hoverable"] != false; });
   2933         }
   2934 
   2935         function onMouseLeave(e) {
   2936             if (options.grid.hoverable)
   2937                 triggerClickHoverEvent("plothover", e,
   2938                                        function (s) { return false; });
   2939         }
   2940 
   2941         function onClick(e) {
   2942             triggerClickHoverEvent("plotclick", e,
   2943                                    function (s) { return s["clickable"] != false; });
   2944         }
   2945 
   2946         // trigger click or hover event (they send the same parameters
   2947         // so we share their code)
   2948         function triggerClickHoverEvent(eventname, event, seriesFilter) {
   2949             var offset = eventHolder.offset(),
   2950                 canvasX = event.pageX - offset.left - plotOffset.left,
   2951                 canvasY = event.pageY - offset.top - plotOffset.top,
   2952             pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
   2953 
   2954             pos.pageX = event.pageX;
   2955             pos.pageY = event.pageY;
   2956 
   2957             var item = findNearbyItem(canvasX, canvasY, seriesFilter);
   2958 
   2959             if (item) {
   2960                 // fill in mouse pos for any listeners out there
   2961                 item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
   2962                 item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
   2963             }
   2964 
   2965             if (options.grid.autoHighlight) {
   2966                 // clear auto-highlights
   2967                 for (var i = 0; i < highlights.length; ++i) {
   2968                     var h = highlights[i];
   2969                     if (h.auto == eventname &&
   2970                         !(item && h.series == item.series &&
   2971                           h.point[0] == item.datapoint[0] &&
   2972                           h.point[1] == item.datapoint[1]))
   2973                         unhighlight(h.series, h.point);
   2974                 }
   2975 
   2976                 if (item)
   2977                     highlight(item.series, item.datapoint, eventname);
   2978             }
   2979 
   2980             placeholder.trigger(eventname, [ pos, item ]);
   2981         }
   2982 
   2983         function triggerRedrawOverlay() {
   2984             var t = options.interaction.redrawOverlayInterval;
   2985             if (t == -1) {      // skip event queue
   2986                 drawOverlay();
   2987                 return;
   2988             }
   2989 
   2990             if (!redrawTimeout)
   2991                 redrawTimeout = setTimeout(drawOverlay, t);
   2992         }
   2993 
   2994         function drawOverlay() {
   2995             redrawTimeout = null;
   2996 
   2997             // draw highlights
   2998             octx.save();
   2999             overlay.clear();
   3000             octx.translate(plotOffset.left, plotOffset.top);
   3001 
   3002             var i, hi;
   3003             for (i = 0; i < highlights.length; ++i) {
   3004                 hi = highlights[i];
   3005 
   3006                 if (hi.series.bars.show)
   3007                     drawBarHighlight(hi.series, hi.point);
   3008                 else
   3009                     drawPointHighlight(hi.series, hi.point);
   3010             }
   3011             octx.restore();
   3012 
   3013             executeHooks(hooks.drawOverlay, [octx]);
   3014         }
   3015 
   3016         function highlight(s, point, auto) {
   3017             if (typeof s == "number")
   3018                 s = series[s];
   3019 
   3020             if (typeof point == "number") {
   3021                 var ps = s.datapoints.pointsize;
   3022                 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
   3023             }
   3024 
   3025             var i = indexOfHighlight(s, point);
   3026             if (i == -1) {
   3027                 highlights.push({ series: s, point: point, auto: auto });
   3028 
   3029                 triggerRedrawOverlay();
   3030             }
   3031             else if (!auto)
   3032                 highlights[i].auto = false;
   3033         }
   3034 
   3035         function unhighlight(s, point) {
   3036             if (s == null && point == null) {
   3037                 highlights = [];
   3038                 triggerRedrawOverlay();
   3039                 return;
   3040             }
   3041 
   3042             if (typeof s == "number")
   3043                 s = series[s];
   3044 
   3045             if (typeof point == "number") {
   3046                 var ps = s.datapoints.pointsize;
   3047                 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
   3048             }
   3049 
   3050             var i = indexOfHighlight(s, point);
   3051             if (i != -1) {
   3052                 highlights.splice(i, 1);
   3053 
   3054                 triggerRedrawOverlay();
   3055             }
   3056         }
   3057 
   3058         function indexOfHighlight(s, p) {
   3059             for (var i = 0; i < highlights.length; ++i) {
   3060                 var h = highlights[i];
   3061                 if (h.series == s && h.point[0] == p[0]
   3062                     && h.point[1] == p[1])
   3063                     return i;
   3064             }
   3065             return -1;
   3066         }
   3067 
   3068         function drawPointHighlight(series, point) {
   3069             var x = point[0], y = point[1],
   3070                 axisx = series.xaxis, axisy = series.yaxis,
   3071                 highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
   3072 
   3073             if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
   3074                 return;
   3075 
   3076             var pointRadius = series.points.radius + series.points.lineWidth / 2;
   3077             octx.lineWidth = pointRadius;
   3078             octx.strokeStyle = highlightColor;
   3079             var radius = 1.5 * pointRadius;
   3080             x = axisx.p2c(x);
   3081             y = axisy.p2c(y);
   3082 
   3083             octx.beginPath();
   3084             if (series.points.symbol == "circle")
   3085                 octx.arc(x, y, radius, 0, 2 * Math.PI, false);
   3086             else
   3087                 series.points.symbol(octx, x, y, radius, false);
   3088             octx.closePath();
   3089             octx.stroke();
   3090         }
   3091 
   3092         function drawBarHighlight(series, point) {
   3093             var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
   3094                 fillStyle = highlightColor,
   3095                 barLeft;
   3096 
   3097             switch (series.bars.align) {
   3098                 case "left":
   3099                     barLeft = 0;
   3100                     break;
   3101                 case "right":
   3102                     barLeft = -series.bars.barWidth;
   3103                     break;
   3104                 default:
   3105                     barLeft = -series.bars.barWidth / 2;
   3106             }
   3107 
   3108             octx.lineWidth = series.bars.lineWidth;
   3109             octx.strokeStyle = highlightColor;
   3110 
   3111             drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
   3112                     function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
   3113         }
   3114 
   3115         function getColorOrGradient(spec, bottom, top, defaultColor) {
   3116             if (typeof spec == "string")
   3117                 return spec;
   3118             else {
   3119                 // assume this is a gradient spec; IE currently only
   3120                 // supports a simple vertical gradient properly, so that's
   3121                 // what we support too
   3122                 var gradient = ctx.createLinearGradient(0, top, 0, bottom);
   3123 
   3124                 for (var i = 0, l = spec.colors.length; i < l; ++i) {
   3125                     var c = spec.colors[i];
   3126                     if (typeof c != "string") {
   3127                         var co = $.color.parse(defaultColor);
   3128                         if (c.brightness != null)
   3129                             co = co.scale('rgb', c.brightness);
   3130                         if (c.opacity != null)
   3131                             co.a *= c.opacity;
   3132                         c = co.toString();
   3133                     }
   3134                     gradient.addColorStop(i / (l - 1), c);
   3135                 }
   3136 
   3137                 return gradient;
   3138             }
   3139         }
   3140     }
   3141 
   3142     // Add the plot function to the top level of the jQuery object
   3143 
   3144     $.plot = function(placeholder, data, options) {
   3145         //var t0 = new Date();
   3146         var plot = new Plot($(placeholder), data, options, $.plot.plugins);
   3147         //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
   3148         return plot;
   3149     };
   3150 
   3151     $.plot.version = "0.8.3";
   3152 
   3153     $.plot.plugins = [];
   3154 
   3155     // Also add the plot function as a chainable property
   3156 
   3157     $.fn.plot = function(data, options) {
   3158         return this.each(function() {
   3159             $.plot(this, data, options);
   3160         });
   3161     };
   3162 
   3163     // round to nearby lower multiple of base
   3164     function floorInBase(n, base) {
   3165         return base * Math.floor(n / base);
   3166     }
   3167 
   3168 })(jQuery);
   3169