/toolchain/binutils/binutils-2.25/gas/testsuite/gas/ia64/ |
forward.s | 6 RA == rA 7 rA = r2 15 dep.z RA = one, two + 3, three + 4 20 rA = r3 25 dep.z RA = one, two + 3, three + 4
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/ |
b2CollideCircle.cpp | 35 float32 rA = circleA->m_radius, rB = circleB->m_radius; 36 float32 radius = rA + rB;
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b2Distance.cpp | 580 float32 rA = proxyA->m_radius; 583 if (output->distance > rA + rB && output->distance > b2_epsilon) 587 output->distance -= rA + rB; 590 output->pointA += rA * normal;
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ |
ContactVelocityConstraint.java | 52 public final Vec2 rA = new Vec2();
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ContactSolver.java | 166 vcp.rA.setZero(); 204 wA -= iA * (vcp.rA.x * Py - vcp.rA.y * Px); 273 final Vec2 vcprA = vcp.rA; 311 float rn1A = vcp1.rA.x * vcnormal.y - vcp1.rA.y * vcnormal.x; 313 float rn2A = vcp2.rA.x * vcnormal.y - vcp2.rA.y * vcnormal.x; 366 final Vec2 a = vcp.rA; 390 wA -= iA * (vcp.rA.x * Py - vcp.rA.y * Px) [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
b2ContactSolver.h | 33 b2Vec2 rA;
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b2ContactSolver.cpp | 122 vcp->rA.SetZero(); 189 vcp->rA = worldManifold.points[j] - cA; 192 float32 rnA = b2Cross(vcp->rA, vc->normal); 201 float32 rtA = b2Cross(vcp->rA, tangent); 210 float32 vRel = b2Dot(vc->normal, vB + b2Cross(wB, vcp->rB) - vA - b2Cross(wA, vcp->rA)); 223 float32 rn1A = b2Cross(vcp1->rA, vc->normal); 225 float32 rn2A = b2Cross(vcp2->rA, vc->normal); 278 wA -= iA * b2Cross(vcp->rA, P); 323 b2Vec2 dv = vB + b2Cross(wB, vcp->rB) - vA - b2Cross(wA, vcp->rA); 339 wA -= iA * b2Cross(vcp->rA, P) [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
b2DistanceJoint.cpp | 199 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); 201 b2Vec2 u = cB + rB - cA - rA; 211 aA -= m_invIA * b2Cross(rA, P);
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b2RopeJoint.cpp | 27 // Cdot = dot(u, vB + cross(wB, rB) - vA - cross(wA, rA)) 28 // J = [-u -cross(rA, u) u cross(rB, u)] 30 // = invMassA + invIA * cross(rA, u)^2 + invMassB + invIB * cross(rB, u)^2 171 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); 173 b2Vec2 u = cB + rB - cA - rA; 184 aA -= m_invIA * b2Cross(rA, P);
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b2GearJoint.cpp | 181 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_lcA); 184 m_JwA = b2Cross(rA, u); 305 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_lcA); 308 JwA = b2Cross(rA, u); 312 b2Vec2 pA = b2MulT(qC, rA + (cA - cC));
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b2PulleyJoint.cpp | 199 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); 203 b2Vec2 uA = cA + rA - m_groundAnchorA; 228 float32 ruA = b2Cross(rA, uA); 250 aA += m_invIA * b2Cross(rA, PA);
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b2RevoluteJoint.cpp | 345 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); 348 b2Vec2 C = cB + rB - cA - rA; 355 K.ex.x = mA + mB + iA * rA.y * rA.y + iB * rB.y * rB.y; 356 K.ex.y = -iA * rA.x * rA.y - iB * rB.x * rB.y; 358 K.ey.y = mA + mB + iA * rA.x * rA.x + iB * rB.x * rB.x; 363 aA -= iA * b2Cross(rA, impulse);
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b2WeldJoint.cpp | 239 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); 245 K.ex.x = mA + mB + rA.y * rA.y * iA + rB.y * rB.y * iB; 246 K.ey.x = -rA.y * rA.x * iA - rB.y * rB.x * iB; 247 K.ez.x = -rA.y * iA - rB.y * iB; 249 K.ey.y = mA + mB + rA.x * rA.x * iA + rB.x * rB.x * iB; 250 K.ez.y = rA.x * iA + rB.x * iB; 257 b2Vec2 C1 = cB + rB - cA - rA; [all...] |
b2WheelJoint.cpp | 24 // d = pB - pA = xB + rB - xA - rA 26 // Cdot = dot(d, cross(wA, ay)) + dot(ay, vB + cross(wB, rB) - vA - cross(wA, rA)) 27 // = -dot(ay, vA) - dot(cross(d + rA, ay), wA) + dot(ay, vB) + dot(cross(rB, ay), vB) 28 // J = [-ay, -cross(d + rA, ay), ay, cross(rB, ay)] 32 // Cdot = = -dot(ax, vA) - dot(cross(d + rA, ax), wA) + dot(ax, vB) + dot(cross(rB, ax), vB) 33 // J = [-ax -cross(d+rA, ax) ax cross(rB, ax)] 104 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); 106 b2Vec2 d = cB + rB - cA - rA; 111 m_sAy = b2Cross(d + rA, m_ay); 129 m_sAx = b2Cross(d + rA, m_ax) [all...] |
b2PrismaticJoint.cpp | 150 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); 152 b2Vec2 d = (cB - cA) + rB - rA; 160 m_a1 = b2Cross(d + rA, m_axis); 174 m_s1 = b2Cross(d + rA, m_perp); 178 s1test = b2Cross(rA, m_perp);
376 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); 378 b2Vec2 d = cB + rB - cA - rA; 381 float32 a1 = b2Cross(d + rA, axis); 385 float32 s1 = b2Cross(d + rA, perp); 523 b2Vec2 rA = b2Mul(bA->m_xf.q, m_localAnchorA - bA->m_sweep.localCenter) [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
DistanceJoint.java | 314 final Vec2 rA = pool.popVec2(); 326 Rot.mulToOutUnsafe(qA, u.set(m_localAnchorA).subLocal(m_localCenterA), rA); 328 u.set(cB).addLocal(rB).subLocal(cA).subLocal(rA); 341 aA -= m_invIA * (rA.x * Py - rA.y * Px);
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RopeJoint.java | 197 final Vec2 rA = pool.popVec2(); 205 Rot.mulToOutUnsafe(qA, temp.set(m_localAnchorA).subLocal(m_localCenterA), rA); 207 u.set(cB).addLocal(rB).subLocal(cA).subLocal(rA); 220 aA -= m_invIA * (rA.x * Py - rA.y * Px);
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PulleyJoint.java | 318 final Vec2 rA = pool.popVec2(); 334 Rot.mulToOutUnsafe(qA, temp.set(m_localAnchorA).subLocal(m_localCenterA), rA); 337 uA.set(cA).addLocal(rA).subLocal(m_groundAnchorA); 356 float ruA = Vec2.cross(rA, uA); 378 aA += m_invIA * Vec2.cross(rA, PA);
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WeldJoint.java | 346 final Vec2 rA = pool.popVec2(); 355 Rot.mulToOutUnsafe(qA, temp.set(m_localAnchorA).subLocal(m_localCenterA), rA); 363 K.ex.x = mA + mB + rA.y * rA.y * iA + rB.y * rB.y * iB; 364 K.ey.x = -rA.y * rA.x * iA - rB.y * rB.x * iB; 365 K.ez.x = -rA.y * iA - rB.y * iB; 367 K.ey.y = mA + mB + rA.x * rA.x * iA + rB.x * rB.x * iB; 368 K.ez.y = rA.x * iA + rB.x * iB [all...] |
WheelJoint.java | 35 //d = pB - pA = xB + rB - xA - rA 37 //Cdot = dot(d, cross(wA, ay)) + dot(ay, vB + cross(wB, rB) - vA - cross(wA, rA)) 38 // = -dot(ay, vA) - dot(cross(d + rA, ay), wA) + dot(ay, vB) + dot(cross(rB, ay), vB) 39 //J = [-ay, -cross(d + rA, ay), ay, cross(rB, ay)] 43 //Cdot = = -dot(ax, vA) - dot(cross(d + rA, ax), wA) + dot(ax, vB) + dot(cross(rB, ax), vB) 44 //J = [-ax -cross(d+rA, ax) ax cross(rB, ax)] 226 private final Vec2 rA = new Vec2(); 262 Rot.mulToOutUnsafe(qA, temp.set(m_localAnchorA).subLocal(m_localCenterA), rA); 264 d.set(cB).addLocal(rB).subLocal(cA).subLocal(rA); 269 m_sAy = Vec2.cross(temp.set(d).addLocal(rA), m_ay) [all...] |
GearJoint.java | 284 Vec2 rA = pool.popVec2(); 287 Rot.mulToOutUnsafe(qA, temp.set(m_localAnchorA).subLocal(m_lcA), rA); 289 m_JwA = Vec2.cross(rA, m_JvAC); 440 Vec2 rA = pool.popVec2(); 445 Rot.mulToOutUnsafe(qA, temp.set(m_localAnchorA).subLocal(m_lcA), rA); 447 JwA = Vec2.cross(rA, JvAC); 451 Rot.mulTransUnsafe(qC, temp.set(rA).addLocal(cA).subLocal(cC), pA);
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RevoluteJoint.java | 403 final Vec2 rA = pool.popVec2(); 408 Rot.mulToOutUnsafe(qA, C.set(m_localAnchorA).subLocal(m_localCenterA), rA); 410 C.set(cB).addLocal(rB).subLocal(cA).subLocal(rA); 417 K.ex.x = mA + mB + iA * rA.y * rA.y + iB * rB.y * rB.y; 418 K.ex.y = -iA * rA.x * rA.y - iB * rB.x * rB.y; 420 K.ey.y = mA + mB + iA * rA.x * rA.x + iB * rB.x * rB.x; 426 aA -= iA * Vec2.cross(rA, impulse) [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/ |
Distance.java | 750 float rA = proxyA.m_radius; 753 if (output.distance > rA + rB && output.distance > Settings.EPSILON) { 756 output.distance -= rA + rB; 759 temp.set(normal).mulLocal(rA);
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/external/valgrind/VEX/priv/ |
host_mips_defs.c | [all...] |
host_tilegx_defs.c | [all...] |