/external/boringssl/src/ssl/test/runner/poly1305/ |
poly1305_arm.s | 100 BIC $0xfc000000, R0, R0 101 BIC $0xfc000000, g, g 103 BIC $0xfc000000, R11, R11 104 BIC $0xfc000000, R12, R12 155 BIC $0xfc000000, g, g 156 BIC $0xfc000000, R4, R4 165 BIC $0xfc000000, R0, R0 166 BIC $0xfc000000, R6, R6 174 BIC $0xfc000000, g, R5 175 BIC $0xfc000000, R2, R [all...] |
/prebuilts/go/darwin-x86/src/runtime/ |
tls_arm.s | 43 BIC $3, R0 // Darwin/ARM might return unaligned pointer 67 BIC $3, R0 // Darwin/ARM might return unaligned pointer
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memmove_arm.s | 186 BIC $3, FROM /* align source */ 234 BIC $3, FROM /* align source */
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/prebuilts/go/linux-x86/src/runtime/ |
tls_arm.s | 43 BIC $3, R0 // Darwin/ARM might return unaligned pointer 67 BIC $3, R0 // Darwin/ARM might return unaligned pointer
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memmove_arm.s | 186 BIC $3, FROM /* align source */ 234 BIC $3, FROM /* align source */
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/frameworks/av/media/libstagefright/codecs/avc/enc/src/ |
sad_mb_offset.h | 37 ref -= NUMBER; /* bic ref, ref, #3 */ 81 x10 = x10 | (x11 << (32 - SHIFT)); /* bic x10, x10, x11, lsl #8 = ~G ~F ~E ~D */ 148 BIC ref, ref, #3; 158 BIC x10, x10, x11, lsl #(32-SHIFT); 160 BIC x11, x11, x12, lsl #(32-SHIFT); 181 BIC x10, x10, x11, lsl #(32-SHIFT); 183 BIC x11, x11, x12, lsl #(32-SHIFT); 241 __asm__ volatile("BIC %0, %0, #3": "+r"(ref)); 251 "BIC %0, %0, %1, lsl #24\n\t" 253 "BIC %1, %1, %2, lsl #24 [all...] |
sad_inline.h | 224 BIC x10, x6, x10; /* x10 & 0xFF00FF00 */ \ 227 BIC x11, x6, x11; /* x11 & 0xFF00FF00 */ \ 396 "BIC %1, %4, %1\n\t" \ 399 "BIC %3, %4, %3\n\t" \
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
sad_mb_offset.h | 40 ref -= NUMBER; /* bic ref, ref, #3 */ 84 x10 = x10 | (x11 << (32 - SHIFT)); /* bic x10, x10, x11, lsl #8 = ~G ~F ~E ~D */ 144 BIC ref, ref, #3; 162 BIC x10, x10, x11, lsl #(32-SHIFT); 164 BIC x11, x11, x12, lsl #(32-SHIFT); 185 BIC x10, x10, x11, lsl #(32-SHIFT); 187 BIC x11, x11, x12, lsl #(32-SHIFT); 236 ref -= NUMBER; /* bic ref, ref, #3 */ 256 "bic %0, %0, %1, lsl %6\n\t" 258 "bic %1, %1, %2, lsl %6\n\t [all...] |
sad_inline.h | 227 BIC x10, x6, x10; /* x10 & 0xFF00FF00 */ \ 230 BIC x11, x6, x11; /* x11 & 0xFF00FF00 */ \ 415 "bic %1, %4, %1\n\t" \ 418 "bic %3, %4, %3\n\t" \
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src_gcc/ |
armVCM4P10_DecodeCoeffsToPair_s.S | 77 BIC r7,r7,#1 81 BIC r7,r8,#0xf000 204 BIC r7,r7,#1 208 BIC r7,r8,#0xf000 238 BIC r7,r7,#1 242 BIC r7,r8,#0xf000
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armVCM4P10_InterpolateLuma_Align_unsafe_s.S | 32 BIC r0,r0,#3 89 BIC r0,r0,#3
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armVCM4P10_InterpolateLuma_Copy_unsafe_s.S | 32 BIC r0,r0,#3
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/toolchain/binutils/binutils-2.25/gas/testsuite/gas/msp430/ |
bad.s | 26 BIC #8, SR
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
armVCM4P10_InterpolateLuma_Align_unsafe_s.s | 80 BIC pSrc, pSrc, #3 181 BIC pSrc, pSrc, #3
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armVCM4P10_InterpolateLuma_Copy_unsafe_s.s | 66 BIC pSrc, pSrc, #3
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
armVCM4P10_InterpolateLuma_Align_unsafe_s.s | 80 BIC pSrc, pSrc, #3 181 BIC pSrc, pSrc, #3
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armVCM4P10_InterpolateLuma_Copy_unsafe_s.s | 66 BIC pSrc, pSrc, #3
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/ |
armCOMM_BitDec_s.h | 549 BIC $Symbol, $Symbol, #1 ;// table offset 558 BIC $Symbol, $T1, #0xF000
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/ |
armCOMM_BitDec_s.h | 549 BIC $Symbol, $Symbol, #1 ;// table offset 558 BIC $Symbol, $T1, #0xF000
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/art/compiler/utils/arm/ |
constants_arm.h | 149 BIC = 14, // Bit Clear
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/external/tremolo/Tremolo/ |
bitwiseARM.s | 199 BIC r3,r3,#3 @ r3 = Pointer to start (word) 224 BIC r2,r3,#3 @ r2 = b->headptr (word) 327 BIC r2,r6,#3 @ r2 = word ptr 364 BIC r2,r6,#3 @ r2 = word ptr
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dpen.s | 144 BIC r10,r10,#0x80 @ r3 = next &= ~0x80 163 BIC r7, r7, #0x8000 @ r7 = chase 204 BIC r10,r10,#0x8000 @ r3 = next &= ~0x8000 221 BIC r7, r7, #0x80000000 @ r7 = chase
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/system/core/libpixelflinger/codeflinger/ |
GGLAssembler.cpp | 834 case GGL_AND_REVERSE: BIC(AL, 0, pixel.reg, s.reg, d.reg); break; 836 case GGL_AND_INVERTED: BIC(AL, 0, pixel.reg, d.reg, s.reg); break; 846 BIC(AL, 0, pixel.reg, d.reg, s.reg); 850 BIC(AL, 0, pixel.reg, s.reg, d.reg); 927 BIC( AL, 0, d, s, imm(newMask) ); [all...] |
/external/v8/src/arm64/ |
constants-arm64.h | 498 BIC = AND | NOT, 530 BIC_w = LogicalShiftedFixed | BIC, 531 BIC_x = LogicalShiftedFixed | BIC | SixtyFourBits, [all...] |
/external/v8/src/arm/ |
constants-arm.h | 155 BIC = 14 << 21, // Bit Clear.
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