/external/webp/src/enc/ |
picture_tools.c | 144 // Blend color and remove transparency info 146 #define BLEND(V0, V1, ALPHA) \ 172 y_ptr[x] = BLEND(Y0, y_ptr[x], a_ptr[x]); 209 r = BLEND(red, r, alpha); 210 g = BLEND(green, g, alpha); 211 b = BLEND(blue, b, alpha); 223 #undef BLEND
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/external/mesa3d/src/gallium/state_trackers/vega/ |
shaders_cache.h | 61 #define SHADERS_GET_BLEND_SHADER(id) _SHADERS_GET_STAGE(BLEND, id)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLStateType.java | 99 BLEND("Blending"),
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GLState.java | 220 IGLProperty blend = new GLCompositeProperty(GLStateType.BLEND, local 228 depthTest, depthFunc, blend, dither);
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/external/mesa3d/src/mesa/swrast/ |
s_triangle.c | 324 #define BLEND \ 430 SPAN_NEAREST(NEAREST_RGB;BLEND,3); 449 SPAN_NEAREST(NEAREST_RGBA;BLEND,4); 479 SPAN_LINEAR(LINEAR_RGB;BLEND,3); 498 SPAN_LINEAR(LINEAR_RGBA;BLEND,4); 702 SPAN_NEAREST(NEAREST_RGB;BLEND,3); 721 SPAN_NEAREST(NEAREST_RGBA;BLEND,4); 749 SPAN_LINEAR(LINEAR_RGB;BLEND,3); 768 SPAN_LINEAR(LINEAR_RGBA;BLEND,4); [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_raster.c | 192 context_dirty(ctx, BLEND); 200 nv04->blend &= NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK; 201 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB | 205 nv04->blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 | 206 get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24; 209 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE; 213 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; 215 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT; 219 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE [all...] |
/external/llvm/lib/Target/X86/ |
X86IntrinsicsInfo.h | 32 EXPAND_FROM_MEM, BLEND, INSERT_SUBVEC, 416 X86_INTRINSIC_DATA(avx512_mask_blend_b_128, BLEND, X86ISD::SELECT, 0), 417 X86_INTRINSIC_DATA(avx512_mask_blend_b_256, BLEND, X86ISD::SELECT, 0), 418 X86_INTRINSIC_DATA(avx512_mask_blend_b_512, BLEND, X86ISD::SELECT, 0), 419 X86_INTRINSIC_DATA(avx512_mask_blend_d_128, BLEND, X86ISD::SELECT, 0), 420 X86_INTRINSIC_DATA(avx512_mask_blend_d_256, BLEND, X86ISD::SELECT, 0), 421 X86_INTRINSIC_DATA(avx512_mask_blend_d_512, BLEND, X86ISD::SELECT, 0), 422 X86_INTRINSIC_DATA(avx512_mask_blend_pd_128, BLEND, X86ISD::SELECT, 0), 423 X86_INTRINSIC_DATA(avx512_mask_blend_pd_256, BLEND, X86ISD::SELECT, 0), 424 X86_INTRINSIC_DATA(avx512_mask_blend_pd_512, BLEND, X86ISD::SELECT, 0) [all...] |
X86ISelLowering.cpp | [all...] |
/external/libvpx/libvpx/third_party/libyuv/source/ |
row_common.cc | [all...] |
/external/libyuv/files/source/ |
row_common.cc | [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | [all...] |
/external/autotest/client/deps/webgl_mpd/src/debug/ |
webgl-debug.js | 129 // Frame buffer operations (clear, blend, depth test, stencil) 379 ctx.disable(ctx.BLEND);
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
J3DI.js | 50 // Enable depth testing and blending with a blend func of (SRC_ALPHA, ONE_MINUS_SRC_ALPHA) 96 gl.enable(gl.BLEND);
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/external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/ |
WebGLRenderingContext.java | 93 /* Separate Blend Functions */
137 public static final int BLEND = 0x0BE2;
[all...] |
/external/opencv3/modules/core/src/ |
gl_core_3_1.hpp | 301 BLEND = 0x0BE2, [all...] |