/external/autotest/client/deps/glbench/src/ |
textureupdatetest.cc | 28 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 43 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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texturereusetest.cc | 28 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 51 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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windowmanagercompositingtest.cc | 81 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 101 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 109 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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testbase.cc | 171 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 174 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/external/mesa3d/src/mesa/vbo/ |
vbo_split.c | 80 case GL_TRIANGLE_STRIP:
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vbo_exec.c | 124 case GL_TRIANGLE_STRIP:
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/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
ClearActivity.java | 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
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/external/deqp/modules/gles3/functional/ |
es3fRasterizerDiscardTests.cpp | 138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives+2; break; 355 glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); 449 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLE_STRIP)); 457 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLE_STRIP)); 471 scissor->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); 479 scissor->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); 493 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); 501 fbo->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLE_STRIP));
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
RendererES2.cpp | 140 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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RendererES3.cpp | 164 glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, numInstances);
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 112 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices3);
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SurfaceTextureRenderer.cpp | 152 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices2);
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WarpRenderer.cpp | 148 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_primitive_restart.c | 106 case GL_TRIANGLE_STRIP:
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 112 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices3);
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SurfaceTextureRenderer.cpp | 152 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices2);
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WarpRenderer.cpp | 148 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices);
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceUtils.cpp | 151 case GL_TRIANGLE_STRIP: return rr::PRIMITIVETYPE_TRIANGLE_STRIP; 187 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP; 203 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES;
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
SurfaceTextureHelper.java | 275 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); 284 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); 289 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
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/external/mesa3d/src/mapi/glapi/gen/ |
gl_enums.py | 124 "GL_TRIANGLE_STRIP",
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_gldefs.h | 208 case GL_TRIANGLE_STRIP:
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 157 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/renderers/ |
Wedge.java | 144 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, 24, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
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/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
TextureRenderer.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
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/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
TextureRenderer.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
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