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      1 // Copyright (c) 2010 Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are
      6 // met:
      7 //
      8 //     * Redistributions of source code must retain the above copyright
      9 // notice, this list of conditions and the following disclaimer.
     10 //     * Redistributions in binary form must reproduce the above
     11 // copyright notice, this list of conditions and the following disclaimer
     12 // in the documentation and/or other materials provided with the
     13 // distribution.
     14 //     * Neither the name of Google Inc. nor the names of its
     15 // contributors may be used to endorse or promote products derived from
     16 // this software without specific prior written permission.
     17 //
     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 //
     30 // fast_source_line_resolver.h: FastSourceLineResolver is derived from
     31 // SourceLineResolverBase, and is a concrete implementation of
     32 // SourceLineResolverInterface.
     33 //
     34 // FastSourceLineResolver is a sibling class of BasicSourceLineResolver.  The
     35 // difference is FastSourceLineResolver loads a serialized memory chunk of data
     36 // which can be used directly a Module without parsing or copying of underlying
     37 // data.  Therefore loading a symbol in FastSourceLineResolver is much faster
     38 // and more memory-efficient than BasicSourceLineResolver.
     39 //
     40 // See "source_line_resolver_base.h" and
     41 // "google_breakpad/source_line_resolver_interface.h" for more reference.
     42 //
     43 // Author: Siyang Xie (lambxsy (at) google.com)
     44 
     45 #ifndef GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__
     46 #define GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__
     47 
     48 #include <map>
     49 #include <string>
     50 
     51 #include "google_breakpad/processor/source_line_resolver_base.h"
     52 
     53 namespace google_breakpad {
     54 
     55 using std::map;
     56 
     57 class FastSourceLineResolver : public SourceLineResolverBase {
     58  public:
     59   FastSourceLineResolver();
     60   virtual ~FastSourceLineResolver() { }
     61 
     62   using SourceLineResolverBase::FillSourceLineInfo;
     63   using SourceLineResolverBase::FindCFIFrameInfo;
     64   using SourceLineResolverBase::FindWindowsFrameInfo;
     65   using SourceLineResolverBase::HasModule;
     66   using SourceLineResolverBase::IsModuleCorrupt;
     67   using SourceLineResolverBase::LoadModule;
     68   using SourceLineResolverBase::LoadModuleUsingMapBuffer;
     69   using SourceLineResolverBase::LoadModuleUsingMemoryBuffer;
     70   using SourceLineResolverBase::UnloadModule;
     71 
     72  private:
     73   // Friend declarations.
     74   friend class ModuleComparer;
     75   friend class ModuleSerializer;
     76   friend class FastModuleFactory;
     77 
     78   // Nested types that will derive from corresponding nested types defined in
     79   // SourceLineResolverBase.
     80   struct Line;
     81   struct Function;
     82   struct PublicSymbol;
     83   class Module;
     84 
     85   // Deserialize raw memory data to construct a WindowsFrameInfo object.
     86   static WindowsFrameInfo CopyWFI(const char *raw_memory);
     87 
     88   // FastSourceLineResolver requires the memory buffer stays alive during the
     89   // lifetime of a corresponding module, therefore it needs to redefine this
     90   // virtual method.
     91   virtual bool ShouldDeleteMemoryBufferAfterLoadModule();
     92 
     93   // Disallow unwanted copy ctor and assignment operator
     94   FastSourceLineResolver(const FastSourceLineResolver&);
     95   void operator=(const FastSourceLineResolver&);
     96 };
     97 
     98 }  // namespace google_breakpad
     99 
    100 #endif  // GOOGLE_BREAKPAD_PROCESSOR_FAST_SOURCE_LINE_RESOLVER_H__
    101