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  /external/clang/test/PCH/
working-directory.h 1 #include <Inputs/working-directory-1.h>
  /external/clang/include/clang/Driver/
Action.h 71 ActionList Inputs;
79 : Kind(Kind), Type(Type), Inputs(1, Input.release()), OwnsInputs(true) {
82 : Kind(Kind), Type(Input->getType()), Inputs(1, Input.release()),
84 Action(ActionClass Kind, const ActionList &Inputs, types::ID Type)
85 : Kind(Kind), Type(Type), Inputs(Inputs), OwnsInputs(true) {}
97 ActionList &getInputs() { return Inputs; }
98 const ActionList &getInputs() const { return Inputs; }
100 size_type size() const { return Inputs.size(); }
102 iterator begin() { return Inputs.begin();
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Job.h 57 /// The list of program arguments which are inputs.
87 ArrayRef<InputInfo> Inputs);
128 ArrayRef<InputInfo> Inputs,
Tool.h 120 /// writing to \p Output and with \p Inputs, and add the jobs to
129 const InputInfoList &Inputs,
  /external/llvm/lib/Target/Hexagon/
HexagonBitTracker.h 29 bool evaluate(const MachineInstr *MI, const CellMapType &Inputs,
31 bool evaluate(const MachineInstr *BI, const CellMapType &Inputs,
41 bool evaluateLoad(const MachineInstr *MI, const CellMapType &Inputs,
43 bool evaluateFormalCopy(const MachineInstr *MI, const CellMapType &Inputs,
  /external/clang/lib/Driver/
Tools.h 51 const InputInfoList &Inputs);
53 const InputInfoList &Inputs);
60 const InputInfoList &Inputs,
113 const InputInfo &Output, const InputInfoList &Inputs,
130 const InputInfo &Output, const InputInfoList &Inputs,
153 const InputInfo &Output, const InputInfoList &Inputs,
212 const InputInfo &Output, const InputInfoList &Inputs,
227 const InputInfo &Output, const InputInfoList &Inputs,
241 const InputInfo &Output, const InputInfoList &Inputs,
256 const InputInfo &Output, const InputInfoList &Inputs,
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Action.cpp 82 JobAction::JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type)
83 : Action(Kind, Inputs, Type) {
130 LinkJobAction::LinkJobAction(ActionList &Inputs, types::ID Type)
131 : JobAction(LinkJobClass, Inputs, Type) {
136 LipoJobAction::LipoJobAction(ActionList &Inputs, types::ID Type)
137 : JobAction(LipoJobClass, Inputs, Type) {
142 DsymutilJobAction::DsymutilJobAction(ActionList &Inputs, types::ID Type)
143 : JobAction(DsymutilJobClass, Inputs, Type) {
Job.cpp 31 ArrayRef<InputInfo> Inputs)
34 for (const auto &II : Inputs)
100 // In a file list, we only write the set of inputs to the response file
136 llvm::StringSet<> Inputs;
138 Inputs.insert(InputName);
144 if (Inputs.count(Arg) == 0) {
262 ArrayRef<InputInfo> Inputs,
264 : Command(Source_, Creator_, Executable_, Arguments_, Inputs),
Driver.cpp 268 // Pick up inputs via the -- option.
502 // Construct the list of inputs.
503 InputList Inputs;
504 BuildInputs(C->getDefaultToolChain(), *TranslatedArgs, Inputs);
509 BuildUniversalActions(*C, C->getDefaultToolChain(), Inputs);
511 BuildActions(*C, C->getDefaultToolChain(), C->getArgs(), Inputs,
571 // Construct the list of inputs.
572 InputList Inputs;
573 BuildInputs(C.getDefaultToolChain(), C.getArgs(), Inputs);
575 for (InputList::iterator it = Inputs.begin(), ie = Inputs.end(); it != ie;)
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  /external/llvm/test/Object/
simple-archive.test 4 RUN: llvm-nm -M %p/Inputs/libsimple_archive.a | FileCheck -check-prefix=CHECKIDX %s
coff-archive-short.test 8 RUN: llvm-nm -a --numeric-sort -M %p/Inputs/coff_archive_short.lib | FileCheck -check-prefix=CHECKIDX %s
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
MainShader.java 42 public static class Inputs extends DefaultShader.Inputs {
104 register(Inputs.shadowTexture, Setters.shadowTexture);
105 register(Inputs.resolution, Setters.resolution);
Pass2Shader.java 47 public static class Inputs extends DefaultShader.Inputs {
193 register(Inputs.shadowMapProjViewTrans, Setters.shadowMapProjViewTrans);
194 register(Inputs.shadowTexture, Setters.shadowTexture);
195 register(Inputs.uvTransform, Setters.uvTransform);
196 register(Inputs.lightColor, Setters.lightColor);
197 register(Inputs.lightDirection, Setters.lightDirection);
198 register(Inputs.lightPosition, Setters.lightPosition);
199 register(Inputs.lightIntensity, Setters.lightIntensity);
200 register(Inputs.lightCutoffAngle, Setters.lightCutoffAngle)
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  /external/llvm/test/ExecutionEngine/RuntimeDyld/X86/
ELF_STT_FILE.s 1 # RUN: llvm-mc -triple=x86_64-pc-linux -relocation-model=pic -filetype=obj -o %T/test_ELF_STT_FILE_FILE_x86-64.o %p/Inputs/ELF_STT_FILE_FILE.s
2 # RUN: llvm-mc -triple=x86_64-pc-linux -relocation-model=pic -filetype=obj -o %T/test_ELF_STT_FILE_GLOBAL_x86-64.o %p/Inputs/ELF_STT_FILE_GLOBAL.s
ELF_x86_64_StubBuf.s 4 # Compiled from Inputs/ELF/ELF_x86_64_StubBuf.ll
  /frameworks/compile/slang/
llvm-rs-cc.cpp 128 * Compile the Inputs.
134 * Inputs - input filenames.
140 * We populate IOFiles dynamically while working through the list of Inputs.
147 const llvm::SmallVector<const char*, 16> &Inputs, slang::RSCCOptions &Opts,
160 for (int i = 0, e = Inputs.size(); i != e; i++) {
161 const char *InputFile = Inputs[i];
230 llvm::SmallVector<const char *, 16> Inputs;
234 if (!slang::ParseArguments(llvm::makeArrayRef(argv, argc), Inputs, Opts,
262 if (Inputs.empty()) {
273 makeFileList(&IOFiles32, &DepFiles32, Inputs, Opts, &SavedStrings)
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  /external/mesa3d/src/gallium/auxiliary/draw/
draw_gs.c 233 machine->Inputs[idx].xyzw[0].f[prim_idx] =
235 machine->Inputs[idx].xyzw[1].f[prim_idx] =
237 machine->Inputs[idx].xyzw[2].f[prim_idx] =
239 machine->Inputs[idx].xyzw[3].f[prim_idx] =
252 machine->Inputs[idx].xyzw[0].f[prim_idx] = input[vs_slot][0];
253 machine->Inputs[idx].xyzw[1].f[prim_idx] = input[vs_slot][1];
254 machine->Inputs[idx].xyzw[2].f[prim_idx] = input[vs_slot][2];
255 machine->Inputs[idx].xyzw[3].f[prim_idx] = input[vs_slot][3];
258 machine->Inputs[idx].xyzw[0].f[prim_idx],
259 machine->Inputs[idx].xyzw[1].f[prim_idx]
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  /external/compiler-rt/
Makefile 154 $(call Set,Tmp.Inputs,$(Tmp.ArchsToBuild:%=$(Tmp.ObjPath)/%/libcompiler_rt.$(Tmp.LibrarySuffix)))
155 $(Tmp.ObjPath)/libcompiler_rt.$(Tmp.LibrarySuffix): $(Tmp.Inputs) $(Tmp.ObjPath)/.dir
159 $(Verb) $(CP) $(Tmp.Inputs) $$@, \
160 $(Verb) $(LIPO) -create -output $$@ $(Tmp.Inputs))
200 # Compute the object inputs for this library.
201 $(call Set,Tmp.Inputs,\
206 $(Tmp.ObjPath)/libcompiler_rt.a: $(Tmp.Inputs) $(Tmp.ObjPath)/.dir
209 $(Verb) $(Tmp.AR) $(Tmp.ARFLAGS) $$@ $(Tmp.Inputs)
211 $(Tmp.ObjPath)/libcompiler_rt.dylib: $(Tmp.Inputs) $(Tmp.ObjPath)/.dir
214 $(Tmp.Inputs) $(Tmp.LDFLAGS
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
ParticleShader.java 103 public static class Inputs{
188 register(DefaultShader.Inputs.viewTrans, DefaultShader.Setters.viewTrans);
189 register(DefaultShader.Inputs.projViewTrans, DefaultShader.Setters.projViewTrans);
190 register(DefaultShader.Inputs.projTrans, DefaultShader.Setters.projTrans);
191 register(Inputs.screenWidth, Setters.screenWidth);
192 register(DefaultShader.Inputs.cameraUp, Setters.cameraUp);
193 register(Inputs.cameraRight, Setters.cameraRight);
194 register(Inputs.cameraInvDirection, Setters.cameraInvDirection);
195 register(DefaultShader.Inputs.cameraPosition, Setters.cameraPosition);
198 register(DefaultShader.Inputs.diffuseTexture, DefaultShader.Setters.diffuseTexture)
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  /external/v8/src/compiler/
node.h 45 Node* const* inputs, bool has_extensible_inputs);
128 class Inputs final {
138 explicit Inputs(Node* node) : node_(node) {}
144 Inputs inputs() { return Inputs(this); } function in class:v8::internal::compiler::final
193 // Out of line storage for inputs when the number of inputs overflowed the
217 Node** inputs = is_inline_use() local
220 return &inputs[index]
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DefaultShader.java 81 public static class Inputs {
550 u_projTrans = register(Inputs.projTrans, Setters.projTrans);
551 u_viewTrans = register(Inputs.viewTrans, Setters.viewTrans);
552 u_projViewTrans = register(Inputs.projViewTrans, Setters.projViewTrans);
553 u_cameraPosition = register(Inputs.cameraPosition, Setters.cameraPosition);
554 u_cameraDirection = register(Inputs.cameraDirection, Setters.cameraDirection);
555 u_cameraUp = register(Inputs.cameraUp, Setters.cameraUp);
556 u_cameraNearFar = register(Inputs.cameraNearFar, Setters.cameraNearFar);
559 u_worldTrans = register(Inputs.worldTrans, Setters.worldTrans);
560 u_viewWorldTrans = register(Inputs.viewWorldTrans, Setters.viewWorldTrans);
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  /libcore/benchmarks/src/benchmarks/regression/
StringCaseMappingBenchmark.java 23 enum Inputs {
26 // TODO: include hairy inputs like turkish and greek.
54 private Inputs(String value) { this.value = value; }
72 @Param private Inputs s;
  /external/clang/lib/StaticAnalyzer/Frontend/
ModelInjector.cpp 71 FrontendOpts.Inputs.clear();
72 FrontendOpts.Inputs.emplace_back(fileName, IK);
  /external/llvm/include/llvm/IR/
InstrTypes.h 1253 ArrayRef<InputTy> inputs() const { return Inputs; } function in class:llvm::OperandBundleDefT
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  /external/clang/unittests/Frontend/
FrontendActionTest.cpp 84 invocation->getFrontendOpts().Inputs.push_back(FrontendInputFile("test.cc",
104 invocation->getFrontendOpts().Inputs.push_back(FrontendInputFile("test.cc",
131 invocation->getFrontendOpts().Inputs.push_back(FrontendInputFile("test.cc",
177 Invocation->getFrontendOpts().Inputs.push_back(

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