1 //===--- Action.cpp - Abstract compilation steps --------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "clang/Driver/Action.h" 11 #include "llvm/Support/ErrorHandling.h" 12 #include <cassert> 13 using namespace clang::driver; 14 using namespace llvm::opt; 15 16 Action::~Action() { 17 if (OwnsInputs) { 18 for (iterator it = begin(), ie = end(); it != ie; ++it) 19 delete *it; 20 } 21 } 22 23 const char *Action::getClassName(ActionClass AC) { 24 switch (AC) { 25 case InputClass: return "input"; 26 case BindArchClass: return "bind-arch"; 27 case CudaDeviceClass: return "cuda-device"; 28 case CudaHostClass: return "cuda-host"; 29 case PreprocessJobClass: return "preprocessor"; 30 case PrecompileJobClass: return "precompiler"; 31 case AnalyzeJobClass: return "analyzer"; 32 case MigrateJobClass: return "migrator"; 33 case CompileJobClass: return "compiler"; 34 case BackendJobClass: return "backend"; 35 case AssembleJobClass: return "assembler"; 36 case LinkJobClass: return "linker"; 37 case LipoJobClass: return "lipo"; 38 case DsymutilJobClass: return "dsymutil"; 39 case VerifyDebugInfoJobClass: return "verify-debug-info"; 40 case VerifyPCHJobClass: return "verify-pch"; 41 } 42 43 llvm_unreachable("invalid class"); 44 } 45 46 void InputAction::anchor() {} 47 48 InputAction::InputAction(const Arg &_Input, types::ID _Type) 49 : Action(InputClass, _Type), Input(_Input) { 50 } 51 52 void BindArchAction::anchor() {} 53 54 BindArchAction::BindArchAction(std::unique_ptr<Action> Input, 55 const char *_ArchName) 56 : Action(BindArchClass, std::move(Input)), ArchName(_ArchName) {} 57 58 void CudaDeviceAction::anchor() {} 59 60 CudaDeviceAction::CudaDeviceAction(std::unique_ptr<Action> Input, 61 const char *ArchName, bool AtTopLevel) 62 : Action(CudaDeviceClass, std::move(Input)), GpuArchName(ArchName), 63 AtTopLevel(AtTopLevel) {} 64 65 void CudaHostAction::anchor() {} 66 67 CudaHostAction::CudaHostAction(std::unique_ptr<Action> Input, 68 const ActionList &DeviceActions) 69 : Action(CudaHostClass, std::move(Input)), DeviceActions(DeviceActions) {} 70 71 CudaHostAction::~CudaHostAction() { 72 for (auto &DA : DeviceActions) 73 delete DA; 74 } 75 76 void JobAction::anchor() {} 77 78 JobAction::JobAction(ActionClass Kind, std::unique_ptr<Action> Input, 79 types::ID Type) 80 : Action(Kind, std::move(Input), Type) {} 81 82 JobAction::JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type) 83 : Action(Kind, Inputs, Type) { 84 } 85 86 void PreprocessJobAction::anchor() {} 87 88 PreprocessJobAction::PreprocessJobAction(std::unique_ptr<Action> Input, 89 types::ID OutputType) 90 : JobAction(PreprocessJobClass, std::move(Input), OutputType) {} 91 92 void PrecompileJobAction::anchor() {} 93 94 PrecompileJobAction::PrecompileJobAction(std::unique_ptr<Action> Input, 95 types::ID OutputType) 96 : JobAction(PrecompileJobClass, std::move(Input), OutputType) {} 97 98 void AnalyzeJobAction::anchor() {} 99 100 AnalyzeJobAction::AnalyzeJobAction(std::unique_ptr<Action> Input, 101 types::ID OutputType) 102 : JobAction(AnalyzeJobClass, std::move(Input), OutputType) {} 103 104 void MigrateJobAction::anchor() {} 105 106 MigrateJobAction::MigrateJobAction(std::unique_ptr<Action> Input, 107 types::ID OutputType) 108 : JobAction(MigrateJobClass, std::move(Input), OutputType) {} 109 110 void CompileJobAction::anchor() {} 111 112 CompileJobAction::CompileJobAction(std::unique_ptr<Action> Input, 113 types::ID OutputType) 114 : JobAction(CompileJobClass, std::move(Input), OutputType) {} 115 116 void BackendJobAction::anchor() {} 117 118 BackendJobAction::BackendJobAction(std::unique_ptr<Action> Input, 119 types::ID OutputType) 120 : JobAction(BackendJobClass, std::move(Input), OutputType) {} 121 122 void AssembleJobAction::anchor() {} 123 124 AssembleJobAction::AssembleJobAction(std::unique_ptr<Action> Input, 125 types::ID OutputType) 126 : JobAction(AssembleJobClass, std::move(Input), OutputType) {} 127 128 void LinkJobAction::anchor() {} 129 130 LinkJobAction::LinkJobAction(ActionList &Inputs, types::ID Type) 131 : JobAction(LinkJobClass, Inputs, Type) { 132 } 133 134 void LipoJobAction::anchor() {} 135 136 LipoJobAction::LipoJobAction(ActionList &Inputs, types::ID Type) 137 : JobAction(LipoJobClass, Inputs, Type) { 138 } 139 140 void DsymutilJobAction::anchor() {} 141 142 DsymutilJobAction::DsymutilJobAction(ActionList &Inputs, types::ID Type) 143 : JobAction(DsymutilJobClass, Inputs, Type) { 144 } 145 146 void VerifyJobAction::anchor() {} 147 148 VerifyJobAction::VerifyJobAction(ActionClass Kind, 149 std::unique_ptr<Action> Input, types::ID Type) 150 : JobAction(Kind, std::move(Input), Type) { 151 assert((Kind == VerifyDebugInfoJobClass || Kind == VerifyPCHJobClass) && 152 "ActionClass is not a valid VerifyJobAction"); 153 } 154 155 void VerifyDebugInfoJobAction::anchor() {} 156 157 VerifyDebugInfoJobAction::VerifyDebugInfoJobAction( 158 std::unique_ptr<Action> Input, types::ID Type) 159 : VerifyJobAction(VerifyDebugInfoJobClass, std::move(Input), Type) {} 160 161 void VerifyPCHJobAction::anchor() {} 162 163 VerifyPCHJobAction::VerifyPCHJobAction(std::unique_ptr<Action> Input, 164 types::ID Type) 165 : VerifyJobAction(VerifyPCHJobClass, std::move(Input), Type) {} 166