HomeSort by relevance Sort by last modified time
    Searched refs:ProgramSources (Results 1 - 25 of 88) sorted by null

1 2 3 4

  /external/deqp/external/vulkancts/framework/vulkan/
vkGlslToSpirV.hpp 48 bool compileGlslToSpirV (const glu::ProgramSources& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo);
vkPrograms.hpp 161 typedef vk::ProgramCollection<glu::ProgramSources> GlslSourceCollection;
172 ProgramBinary* buildProgram (const glu::ProgramSources& program, ProgramFormat binaryFormat, glu::ShaderProgramInfo* buildInfo);
vkGlslToSpirV.cpp 197 int getNumShaderStages (const glu::ProgramSources& program)
210 bool compileGlslToSpirV (const glu::ProgramSources& program, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo)
276 bool compileGlslToSpirV (const glu::ProgramSources&, std::vector<deUint32>*, glu::ShaderProgramInfo*)
vkPrograms.cpp 105 ProgramBinary* buildProgram (const glu::ProgramSources& program, ProgramFormat binaryFormat, glu::ShaderProgramInfo* buildInfo)
  /external/deqp/framework/opengl/
gluShaderProgram.hpp 175 struct ProgramSources;
186 ShaderProgram (const glw::Functions& gl, const ProgramSources& sources);
187 ShaderProgram (const RenderContext& renderCtx, const ProgramSources& sources);
201 void init (const glw::Functions& gl, const ProgramSources& sources);
215 tcu::TestLog& operator<< (tcu::TestLog& log, const ProgramSources& sources);
219 // ProgramSources utilities and implementation.
299 struct ProgramSources
308 ProgramSources (void) : transformFeedbackBufferMode(0), separable(false) {}
310 ProgramSources& operator<< (const AttribLocationBinding& binding) { attribLocationBindings.push_back(binding); return *this; }
311 ProgramSources& operator<< (const TransformFeedbackMode& mode) { transformFeedbackBufferMode = mode.mode (…)
    [all...]
gluContextInfo.cpp 53 ProgramSources() << VertexSource(m_vertexSource)
gluShaderLibrary.hpp 126 glu::ProgramSources sources;
gluShaderProgram.cpp 309 ShaderProgram::ShaderProgram (const RenderContext& renderCtx, const ProgramSources& sources)
315 ShaderProgram::ShaderProgram (const glw::Functions& gl, const ProgramSources& sources)
321 void ShaderProgram::init (const glw::Functions& gl, const ProgramSources& sources)
522 tcu::TestLog& operator<< (tcu::TestLog& log, const ProgramSources& sources)
  /external/deqp/modules/gles31/functional/
es31fProgramStateQueryTests.cpp 132 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources()
149 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources()
165 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources()
258 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources()
277 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources()
296 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources()
495 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(tcu::StringTemplate(s_computeTemplate1D).specialize(args)));
506 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(tcu::StringTemplate(s_computeTemplate2D).specialize(args)));
517 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(tcu::StringTemplate(s_computeTemplate3D).specialize(args)));
591 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(tcu::StringTemplate(s_computeTemplate0).specialize(args)))
    [all...]
es31fProgramPipelineStateQueryTests.cpp 100 const glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource));
101 const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource));
171 glu::ProgramSources sources;
239 glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource));
240 glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource));
309 glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource));
310 glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_incompatibleFragmentSource));
es31fNegativeShaderDirectiveTests.cpp 47 void verifyProgram(NegativeTestContext& ctx, glu::ProgramSources sources, ExpectResult expect)
323 verifyProgram(ctx, glu::ProgramSources() << glu::VertexSource(simpleVtxFrag) << glu::GeometrySource(geometry) << glu::FragmentSource(simpleVtxFrag), EXPECT_RESULT_FAIL);
413 glu::ProgramSources sources;
es31fNegativeAdvancedBlendEquationTests.cpp 165 glu::ProgramSources generateProgramSources (NegativeTestContext& ctx, BlendEquation equation)
167 return glu::ProgramSources()
es31fIndirectComputeDispatchTests.cpp 87 glu::ProgramSources genVerifySources (const UVec3& workGroupSize)
109 return glu::ProgramSources() << glu::ComputeSource(tcu::StringTemplate(s_verifyDispatchTmpl).specialize(args));
242 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(src.str()));
es31fBasicComputeShaderTests.cpp 94 ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE,
149 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
269 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
388 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
503 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
624 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str()));
693 const ShaderProgram program0(m_context.getRenderContext(), ProgramSources() <<
704 const ShaderProgram program1(m_context.getRenderContext(), ProgramSources() <<
    [all...]
es31fNegativeAtomicCounterTests.cpp 164 const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], genShaderSource(ctx, testCase, s_shaders[ndx])));
es31fProgramInterfaceDefinitionUtil.hpp 177 glu::ProgramSources generateProgramInterfaceProgramSources (const ProgramInterfaceDefinition::Program* program);
es31fTessellationTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderFragDataTests.cpp 112 static glu::ProgramSources genSources (const IndexExprType indexExprType)
117 glu::ProgramSources sources;
231 const glu::ShaderProgram program (renderCtx, glu::ProgramSources()
es3fLifetimeTests.cpp 58 using glu::ProgramSources;
76 ProgramSources getSources (void);
115 ProgramSources ScaleProgram::getSources (void)
118 ProgramSources sources;
506 glu::ProgramSources()
  /external/deqp/modules/gles3/stress/
es3sLongRunningShaderTests.cpp 99 static glu::ProgramSources genSources (const Params& params);
123 glu::ProgramSources LongRunningShaderCase::genSources (const Params& params)
206 return glu::ProgramSources() << glu::VertexSource(vert.str()) << glu::FragmentSource(frag.str());
  /external/deqp/external/vulkancts/modules/vulkan/
vktTestCase.hpp 33 struct ProgramSources;
vktBuildPrograms.cpp 103 vk::ProgramBinary* compileProgram (const glu::ProgramSources& source, std::ostream& buildLog)
  /external/deqp/modules/gles2/functional/
es2fShaderFragDataTests.cpp 112 static glu::ProgramSources genSources (const IndexExprType indexExprType)
117 glu::ProgramSources sources;
  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 67 using glu::ProgramSources;
94 ProgramSources shader;
97 ObjectData (const ProgramSources& shader_, const Geometry& geometry_) : shader(shader_), geometry(geometry_) {}
447 glu::ProgramSources getBaseShader (void)
452 glu::ProgramSources getArithmeticWorkloadShader (void)
457 glu::ProgramSources getArithmeticWorkloadDiscardShader (void)
462 glu::ProgramSources getTextureWorkloadShader (void)
467 glu::ProgramSources getGridDiscardShader (int gridsize)
472 inline ObjectData quadWith (const glu::ProgramSources& shader, float depth)
    [all...]
  /external/deqp/modules/glshared/
glsShaderExecUtil.cpp 718 glu::ProgramSources() << glu::VertexSource(generateVertexShader(shaderSpec, "a_", "vtx_out_"))
758 glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_out_"))
787 glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_out_"))
815 BufferIoExecutor (const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec, const glu::ProgramSources& sources);
869 BufferIoExecutor::BufferIoExecutor (const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec, const glu::ProgramSources& sources)
    [all...]

Completed in 1439 milliseconds

1 2 3 4