1 #ifndef _VKGLSLTOSPIRV_HPP 2 #define _VKGLSLTOSPIRV_HPP 3 /*------------------------------------------------------------------------- 4 * Vulkan CTS Framework 5 * -------------------- 6 * 7 * Copyright (c) 2015 Google Inc. 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief GLSL to SPIR-V. 24 *//*--------------------------------------------------------------------*/ 25 26 #include "vkDefs.hpp" 27 #include "vkPrograms.hpp" 28 #include "gluShaderProgram.hpp" 29 30 #include <ostream> 31 32 namespace vk 33 { 34 35 /*--------------------------------------------------------------------*//*! 36 * \brief Compile GLSL program to SPIR-V binary 37 * \param src 38 * \param dst 39 * \param buildInfo 40 * \return True if compilation and linking succeeded, false otherwise 41 * 42 * If deqp was built without glslang (and thus compiler is not available) 43 * tcu::NotSupportedError will be thrown instead. 44 * 45 * \note No linking is currently supported so src may contain source 46 * for only one shader stage. 47 *//*--------------------------------------------------------------------*/ 48 bool compileGlslToSpirV (const glu::ProgramSources& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo); 49 50 } // vk 51 52 #endif // _VKGLSLTOSPIRV_HPP 53