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    Searched refs:ReplayStateStruct (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
DisplayList.h 109 struct ReplayStateStruct : public PlaybackStateStruct {
110 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags)
RenderNode.h 125 void replay(ReplayStateStruct& replayStruct, const int level);
RenderNode.cpp 803 ReplayOperationHandler(ReplayStateStruct& replayStruct, int level)
823 ReplayStateStruct& mReplayStruct;
827 void RenderNode::replay(ReplayStateStruct& replayStruct, const int level) {
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DisplayListOp.h 81 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
103 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
126 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
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OpenGLRenderer.cpp     [all...]

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