OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:ReplayStateStruct
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/libs/hwui/
DisplayList.h
109
struct
ReplayStateStruct
: public PlaybackStateStruct {
110
ReplayStateStruct
(OpenGLRenderer& renderer, Rect& dirty, int replayFlags)
RenderNode.h
125
void replay(
ReplayStateStruct
& replayStruct, const int level);
RenderNode.cpp
803
ReplayOperationHandler(
ReplayStateStruct
& replayStruct, int level)
823
ReplayStateStruct
& mReplayStruct;
827
void RenderNode::replay(
ReplayStateStruct
& replayStruct, const int level) {
[
all
...]
DisplayListOp.h
81
virtual void replay(
ReplayStateStruct
& replayStruct, int saveCount, int level,
103
virtual void replay(
ReplayStateStruct
& replayStruct, int saveCount, int level,
126
virtual void replay(
ReplayStateStruct
& replayStruct, int saveCount, int level,
[
all
...]
OpenGLRenderer.cpp
[
all
...]
Completed in 991 milliseconds