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    Searched refs:SkBitmapProcState (Results 1 - 23 of 23) sorted by null

  /external/skia/src/opts/
SkBitmapProcState_opts_none.cpp 9 #include "SkBitmapProcState.h"
24 void SkBitmapProcState::platformProcs() {}
SkBitmapProcState_opts_SSE2.h 11 #include "SkBitmapProcState.h"
13 void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s,
16 void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s,
19 void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[],
21 void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s,
23 void ClampX_ClampY_filter_affine_SSE2(const SkBitmapProcState& s,
25 void ClampX_ClampY_nofilter_affine_SSE2(const SkBitmapProcState& s,
SkBitmapProcState_opts_SSSE3.h 11 #include "SkBitmapProcState.h"
13 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
16 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
19 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
22 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
SkBitmapProcState_opts_arm.cpp 10 #include "SkBitmapProcState.h"
19 void SkBitmapProcState::platformProcs() { }
SkBitmapProcState_opts_mips_dsp.cpp 9 #include "SkBitmapProcState.h"
15 static void SI8_opaque_D32_nofilter_DX_mips_dsp(const SkBitmapProcState& s,
239 void SkBitmapProcState::platformProcs() {
SkBitmapProcState_opts_SSSE3.cpp 393 void S32_generic_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
585 void S32_generic_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
711 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
717 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
723 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
729 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
737 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
743 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
749 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
755 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s
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SkBitmapProcState_matrix_neon.h 30 static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
110 static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
182 static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
287 static void SCALE_FILTER_NAME(const SkBitmapProcState& s,
350 static void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
411 static void PERSP_FILTER_NAME(const SkBitmapProcState& s,
463 const SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = {
SkBitmapProcState_opts_SSE2.cpp 14 void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s,
120 void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s,
246 void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[],
367 void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s,
483 void ClampX_ClampY_filter_affine_SSE2(const SkBitmapProcState& s,
551 void ClampX_ClampY_nofilter_affine_SSE2(const SkBitmapProcState& s,
SkBitmapProcState_matrixProcs_neon.cpp 7 #include "SkBitmapProcState.h"
15 extern const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs_neon[];
16 extern const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs_neon[];
opts_check_x86.cpp 134 void SkBitmapProcState::platformProcs() {
SkBitmapProcState_arm_neon.cpp 8 #include "SkBitmapProcState.h"
17 extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[];
23 const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[] = {
  /external/skia/src/core/
SkBitmapProcState.h 30 struct SkBitmapProcState {
31 SkBitmapProcState(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy);
32 SkBitmapProcState(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMode tmy);
33 ~SkBitmapProcState();
39 typedef void (*MatrixProc)(const SkBitmapProcState&,
44 typedef void (*SampleProc32)(const SkBitmapProcState&,
143 static void DebugMatrixProc(const SkBitmapProcState&,
174 void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
176 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
178 void S32_opaque_D32_filter_DXDY(const SkBitmapProcState& s
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SkBitmapProcShader.h 16 struct SkBitmapProcState;
41 BitmapProcShaderContext(const SkShader&, const ContextRec&, SkBitmapProcState*);
50 SkBitmapProcState* fState;
SkBitmapProcState_matrixProcs.cpp 16 #include "SkBitmapProcState.h"
53 extern const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs_neon[];
54 extern const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs_neon[];
69 static unsigned X(const SkBitmapProcState&, SkFixed fx, int max) {
72 static unsigned Y(const SkBitmapProcState&, SkFixed fy, int max) {
78 void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[],
82 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, uint32_t xy[],
87 static SkBitmapProcState::MatrixProc ClampX_ClampY_Procs[] = {
105 static unsigned X(const SkBitmapProcState&, SkFixed fx, int max) {
109 static unsigned Y(const SkBitmapProcState&, SkFixed fy, int max)
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SkBitmapProcState.cpp 10 #include "SkBitmapProcState.h"
24 extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[];
25 extern void S16_D16_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, int, uint16_t*);
28 extern void SI8_opaque_D32_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, int, SkPMColor*);
39 SkBitmapProcState::SkBitmapProcState(const SkBitmapProvider& provider,
48 SkBitmapProcState::SkBitmapProcState(const SkBitmap& bm,
57 SkBitmapProcState::~SkBitmapProcState() {
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SkLightingShader.cpp 9 #include "SkBitmapProcState.h"
89 SkBitmapProcState* diffuseState, SkBitmapProcState* normalState);
97 SkBitmapProcState* fDiffuseState;
98 SkBitmapProcState* fNormalState;
420 return 2 * sizeof(SkBitmapProcState) + sizeof(LightingShaderContext);
425 SkBitmapProcState* diffuseState,
426 SkBitmapProcState* normalState)
446 fDiffuseState->~SkBitmapProcState();
447 fNormalState->~SkBitmapProcState();
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SkBitmapProcState_sample.h 11 void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s,
14 void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s,
17 void MAKENAME(_filter_DX)(const SkBitmapProcState& s,
20 void MAKENAME(_filter_DXDY)(const SkBitmapProcState& s,
24 void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s,
66 void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s,
121 void MAKENAME(_filter_DX)(const SkBitmapProcState& s,
167 void MAKENAME(_filter_DXDY)(const SkBitmapProcState& s,
SkBitmapProcShader.cpp 9 #include "SkBitmapProcState.h"
24 // The SkBitmapProcState is stored outside of the context object, with the context holding
26 return sizeof(BitmapProcShaderContext) + sizeof(SkBitmapProcState);
86 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider, tmx, tmy);
90 state->~SkBitmapProcState();
109 SkBitmapProcState* state)
126 fState->~SkBitmapProcState();
142 const SkBitmapProcState& state = *fState;
149 SkBitmapProcState::MatrixProc mproc = state.getMatrixProc()
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SkBitmapProcState_matrix.h 28 void SCALE_FILTER_NAME(const SkBitmapProcState& s,
30 void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
32 void PERSP_FILTER_NAME(const SkBitmapProcState& s,
50 void SCALE_FILTER_NAME(const SkBitmapProcState& s,
88 void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
115 void PERSP_FILTER_NAME(const SkBitmapProcState& s,
SkBitmapProcState_matrix_template.h 15 void NoFilterProc_Scale(const SkBitmapProcState& s, uint32_t xy[],
73 void NoFilterProc_Affine(const SkBitmapProcState& s, uint32_t xy[],
97 void NoFilterProc_Persp(const SkBitmapProcState& s, uint32_t* SK_RESTRICT xy,
SkBitmapProcState_shaderproc.h 17 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn);
  /external/skia/include/core/
SkBitmap.h 779 friend struct SkBitmapProcState;
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  /external/skia/
Android.mk 109 src/core/SkBitmapProcState.cpp \

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