/external/skia/src/opts/ |
SkBitmapProcState_opts_none.cpp | 9 #include "SkBitmapProcState.h" 24 void SkBitmapProcState::platformProcs() {}
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SkBitmapProcState_opts_SSE2.h | 11 #include "SkBitmapProcState.h" 13 void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s, 16 void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s, 19 void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[], 21 void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s, 23 void ClampX_ClampY_filter_affine_SSE2(const SkBitmapProcState& s, 25 void ClampX_ClampY_nofilter_affine_SSE2(const SkBitmapProcState& s,
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SkBitmapProcState_opts_SSSE3.h | 11 #include "SkBitmapProcState.h" 13 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 16 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 19 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 22 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
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SkBitmapProcState_opts_arm.cpp | 10 #include "SkBitmapProcState.h" 19 void SkBitmapProcState::platformProcs() { }
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SkBitmapProcState_opts_mips_dsp.cpp | 9 #include "SkBitmapProcState.h" 15 static void SI8_opaque_D32_nofilter_DX_mips_dsp(const SkBitmapProcState& s, 239 void SkBitmapProcState::platformProcs() {
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SkBitmapProcState_opts_SSSE3.cpp | 393 void S32_generic_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 585 void S32_generic_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 711 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 717 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 723 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 729 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 737 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 743 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 749 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 755 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s [all...] |
SkBitmapProcState_matrix_neon.h | 30 static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s, 110 static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s, 182 static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s, 287 static void SCALE_FILTER_NAME(const SkBitmapProcState& s, 350 static void AFFINE_FILTER_NAME(const SkBitmapProcState& s, 411 static void PERSP_FILTER_NAME(const SkBitmapProcState& s, 463 const SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = {
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SkBitmapProcState_opts_SSE2.cpp | 14 void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s, 120 void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s, 246 void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[], 367 void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s, 483 void ClampX_ClampY_filter_affine_SSE2(const SkBitmapProcState& s, 551 void ClampX_ClampY_nofilter_affine_SSE2(const SkBitmapProcState& s,
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SkBitmapProcState_matrixProcs_neon.cpp | 7 #include "SkBitmapProcState.h" 15 extern const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs_neon[]; 16 extern const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs_neon[];
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opts_check_x86.cpp | 134 void SkBitmapProcState::platformProcs() {
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SkBitmapProcState_arm_neon.cpp | 8 #include "SkBitmapProcState.h" 17 extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[]; 23 const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[] = {
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/external/skia/src/core/ |
SkBitmapProcState.h | 30 struct SkBitmapProcState { 31 SkBitmapProcState(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy); 32 SkBitmapProcState(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMode tmy); 33 ~SkBitmapProcState(); 39 typedef void (*MatrixProc)(const SkBitmapProcState&, 44 typedef void (*SampleProc32)(const SkBitmapProcState&, 143 static void DebugMatrixProc(const SkBitmapProcState&, 174 void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[], 176 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[], 178 void S32_opaque_D32_filter_DXDY(const SkBitmapProcState& s [all...] |
SkBitmapProcShader.h | 16 struct SkBitmapProcState; 41 BitmapProcShaderContext(const SkShader&, const ContextRec&, SkBitmapProcState*); 50 SkBitmapProcState* fState;
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SkBitmapProcState_matrixProcs.cpp | 16 #include "SkBitmapProcState.h" 53 extern const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs_neon[]; 54 extern const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs_neon[]; 69 static unsigned X(const SkBitmapProcState&, SkFixed fx, int max) { 72 static unsigned Y(const SkBitmapProcState&, SkFixed fy, int max) { 78 void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[], 82 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, uint32_t xy[], 87 static SkBitmapProcState::MatrixProc ClampX_ClampY_Procs[] = { 105 static unsigned X(const SkBitmapProcState&, SkFixed fx, int max) { 109 static unsigned Y(const SkBitmapProcState&, SkFixed fy, int max) [all...] |
SkBitmapProcState.cpp | 10 #include "SkBitmapProcState.h" 24 extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[]; 25 extern void S16_D16_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, int, uint16_t*); 28 extern void SI8_opaque_D32_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, int, SkPMColor*); 39 SkBitmapProcState::SkBitmapProcState(const SkBitmapProvider& provider, 48 SkBitmapProcState::SkBitmapProcState(const SkBitmap& bm, 57 SkBitmapProcState::~SkBitmapProcState() { [all...] |
SkLightingShader.cpp | 9 #include "SkBitmapProcState.h" 89 SkBitmapProcState* diffuseState, SkBitmapProcState* normalState); 97 SkBitmapProcState* fDiffuseState; 98 SkBitmapProcState* fNormalState; 420 return 2 * sizeof(SkBitmapProcState) + sizeof(LightingShaderContext); 425 SkBitmapProcState* diffuseState, 426 SkBitmapProcState* normalState) 446 fDiffuseState->~SkBitmapProcState(); 447 fNormalState->~SkBitmapProcState(); [all...] |
SkBitmapProcState_sample.h | 11 void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s, 14 void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s, 17 void MAKENAME(_filter_DX)(const SkBitmapProcState& s, 20 void MAKENAME(_filter_DXDY)(const SkBitmapProcState& s, 24 void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s, 66 void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s, 121 void MAKENAME(_filter_DX)(const SkBitmapProcState& s, 167 void MAKENAME(_filter_DXDY)(const SkBitmapProcState& s,
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SkBitmapProcShader.cpp | 9 #include "SkBitmapProcState.h" 24 // The SkBitmapProcState is stored outside of the context object, with the context holding 26 return sizeof(BitmapProcShaderContext) + sizeof(SkBitmapProcState); 86 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider, tmx, tmy); 90 state->~SkBitmapProcState(); 109 SkBitmapProcState* state) 126 fState->~SkBitmapProcState(); 142 const SkBitmapProcState& state = *fState; 149 SkBitmapProcState::MatrixProc mproc = state.getMatrixProc() [all...] |
SkBitmapProcState_matrix.h | 28 void SCALE_FILTER_NAME(const SkBitmapProcState& s, 30 void AFFINE_FILTER_NAME(const SkBitmapProcState& s, 32 void PERSP_FILTER_NAME(const SkBitmapProcState& s, 50 void SCALE_FILTER_NAME(const SkBitmapProcState& s, 88 void AFFINE_FILTER_NAME(const SkBitmapProcState& s, 115 void PERSP_FILTER_NAME(const SkBitmapProcState& s,
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SkBitmapProcState_matrix_template.h | 15 void NoFilterProc_Scale(const SkBitmapProcState& s, uint32_t xy[], 73 void NoFilterProc_Affine(const SkBitmapProcState& s, uint32_t xy[], 97 void NoFilterProc_Persp(const SkBitmapProcState& s, uint32_t* SK_RESTRICT xy,
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SkBitmapProcState_shaderproc.h | 17 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn);
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/external/skia/include/core/ |
SkBitmap.h | 779 friend struct SkBitmapProcState; [all...] |
/external/skia/ |
Android.mk | 109 src/core/SkBitmapProcState.cpp \
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