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  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 225 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
237 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
249 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
261 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
273 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
280 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
292 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
298 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
310 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
320 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1))
    [all...]
Surface_test.cpp 123 ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1));
198 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fenceFd));
213 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, -1));
IGraphicBufferProducer_test.cpp 492 mProducer->cancelBuffer(dequeuedSlot, dequeuedFence);
542 ASSERT_OK(mProducer->cancelBuffer(dequeuedSlot, dequeuedFence));
715 ASSERT_EQ(NO_INIT, mProducer->cancelBuffer(slot, fence));
BufferQueue_test.cpp 499 mProducer->cancelBuffer(slot, fence);
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  /frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp 92 status_t MonitoredProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
93 return mProducer->cancelBuffer(slot, fence);
MonitoredProducer.h 49 virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp 292 mSource[SOURCE_SINK]->cancelBuffer(sslot, retireFence);
294 mSource[SOURCE_SINK]->cancelBuffer(sslot, outFence);
374 mSource[source]->cancelBuffer(*sslot, *fence);
525 status_t VirtualDisplaySurface::cancelBuffer(int pslot,
528 return mSource[SOURCE_SINK]->cancelBuffer(mapProducer2SourceSlot(SOURCE_SINK, pslot), fence);
531 "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
533 VDS_LOGV("cancelBuffer pslot=%d", pslot);
535 return mSource[source]->cancelBuffer(
637 mSource[SOURCE_SINK]->cancelBuffer(
VirtualDisplaySurface.h 114 virtual status_t cancelBuffer(int pslot, const sp<Fence>& fence);
  /frameworks/native/include/gui/
BufferQueueProducer.h 115 // cancelBuffer returns a dequeued buffer to the BufferQueue, but doesn't
120 virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
IGraphicBufferProducer.h 138 // buffer ownership back to the server with either cancelBuffer on
392 // cancelBuffer indicates that the client does not wish to fill in the
410 virtual status_t cancelBuffer(int slot, const sp<Fence>& fence) = 0;
Surface.h 198 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
  /hardware/qcom/camera/QCamera2/HAL3/
QCamera3Stream.h 76 virtual int32_t cancelBuffer(uint32_t index);
QCamera3Stream.cpp 625 pme->cancelBuffer(bufIdx);
732 * FUNCTION : cancelBuffer
743 int32_t QCamera3Stream::cancelBuffer(uint32_t index)
    [all...]
  /frameworks/native/libs/gui/
Surface.cpp 57 ANativeWindow::cancelBuffer = hook_cancelBuffer;
185 return c->cancelBuffer(buffer, fenceFd);
208 c->cancelBuffer(buf, -1);
218 return c->cancelBuffer(buffer, -1);
324 mGraphicBufferProducer->cancelBuffer(buf, fence);
354 int Surface::cancelBuffer(android_native_buffer_t* buffer,
357 ALOGV("Surface::cancelBuffer");
373 mGraphicBufferProducer->cancelBuffer(i, fence);
    [all...]
IGraphicBufferProducer.cpp 226 virtual status_t cancelBuffer(int buf, const sp<Fence>& fence) {
592 result = cancelBuffer(buf, fence);
  /frameworks/av/media/libstagefright/
SurfaceUtils.cpp 209 nativeWindow->cancelBuffer(nativeWindow, anb, -1);
  /frameworks/native/vulkan/libvulkan/
swapchain.cpp 137 // or by passing ownership e.g. to ANativeWindow::cancelBuffer().
181 window->cancelBuffer(window, image.buffer.get(), release_fence);
694 surface.window->cancelBuffer(surface.window.get(), img.buffer.get(),
    [all...]
  /hardware/ti/omap4-aah/test/CameraHal/
surfacetexture_test.cpp 167 anw->cancelBuffer (anw.get(), anb[i]);
  /hardware/libhardware/tests/camera2/
camera2_utils.cpp 463 res = mConsumerInterface->cancelBuffer(mConsumerInterface.get(),
551 return a->cancelBuffer(a,
  /system/core/include/system/
window.h 455 * either queueBuffer or cancelBuffer, so clients only need their own
488 * either queueBuffer or cancelBuffer, so clients only need their own
537 * either queueBuffer or cancelBuffer, so clients only need their own
543 * time for binary compatibility, but the new cancelBuffer function that
555 * either queueBuffer or cancelBuffer, so clients only need their own
577 * either queueBuffer or cancelBuffer, so clients only need their own
601 * either queueBuffer or cancelBuffer, so clients only need their own
611 * from dequeueBuffer, that same fence should be passed to cancelBuffer to
614 * to cancelBuffer, and the ANativeWindow implementation is responsible for
619 int (*cancelBuffer)(struct ANativeWindow* window
    [all...]
  /frameworks/av/services/camera/libcameraservice/device1/
CameraHardwareInterface.h 653 return a->cancelBuffer(a,
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3OutputStream.cpp 275 res = currentConsumer->cancelBuffer(currentConsumer.get(),
  /hardware/libhardware/tests/hwc/
cnativewindow.c 541 win->base.cancelBuffer = cnw_cancel_buffer1;
  /frameworks/native/opengl/libagl/
egl.cpp 382 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
426 nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
532 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
    [all...]
  /frameworks/rs/driver/
rsdAllocation.cpp 587 int32_t r = nw->cancelBuffer(nw, drv->wndBuffer, -1);
759 old->cancelBuffer(old, drv->wndBuffer, -1);
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