/external/skia/src/gpu/glsl/ |
GrGLSLFragmentShaderBuilder.h | 47 virtual SkString ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords, int index) = 0; 150 virtual SkString ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords,
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GrGLSLFragmentShaderBuilder.cpp | 109 SkString GrGLSLFragmentShaderBuilder::ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords,
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/external/skia/src/effects/ |
SkAlphaThresholdFilter.cpp | 176 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); 177 SkString maskCoords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1);
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SkMagnifierImageFilter.cpp | 133 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
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SkDisplacementMapEffect.cpp | 566 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1);
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SkMorphologyImageFilter.cpp | 285 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
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SkPerlinNoiseShader.cpp | 599 SkString vCoords = fragBuilder->ensureFSCoords2D(args.fCoords, 0); [all...] |
SkLightingImageFilter.cpp | [all...] |
/external/skia/src/effects/gradients/ |
SkSweepGradient.cpp | 207 SkString coords2D = args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0);
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SkTwoPointConicalGradient_gpu.cpp | 525 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); 734 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); [all...] |
SkRadialGradient.cpp | 330 t.append(args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0));
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SkLinearGradient.cpp | 447 SkString t = args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0);
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/external/skia/src/gpu/effects/ |
GrBicubicEffect.cpp | 72 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
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GrConvolutionEffect.cpp | 54 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
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GrTextureDomain.cpp | 196 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
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GrMatrixConvolutionEffect.cpp | 65 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
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/external/skia/gm/ |
dcshader.cpp | 72 fragBuilder->ensureFSCoords2D(args.fCoords, 0).c_str());
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/external/skia/experimental/SkPerlinNoiseShader2/ |
SkPerlinNoiseShader2.cpp | 737 SkString vCoords = fsBuilder->ensureFSCoords2D(args.fCoords, 0); [all...] |