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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkDisplacementMapEffect.h"
      9 #include "SkDevice.h"
     10 #include "SkReadBuffer.h"
     11 #include "SkWriteBuffer.h"
     12 #include "SkUnPreMultiply.h"
     13 #include "SkColorPriv.h"
     14 #if SK_SUPPORT_GPU
     15 #include "GrContext.h"
     16 #include "GrDrawContext.h"
     17 #include "GrCoordTransform.h"
     18 #include "GrInvariantOutput.h"
     19 #include "SkGr.h"
     20 #include "effects/GrTextureDomain.h"
     21 #include "glsl/GrGLSLFragmentProcessor.h"
     22 #include "glsl/GrGLSLFragmentShaderBuilder.h"
     23 #include "glsl/GrGLSLProgramDataManager.h"
     24 #include "glsl/GrGLSLUniformHandler.h"
     25 #endif
     26 
     27 namespace {
     28 
     29 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at most
     30 
     31 template<SkDisplacementMapEffect::ChannelSelectorType type>
     32 uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) {
     33     SkDEBUGFAIL("Unknown channel selector");
     34     return 0;
     35 }
     36 
     37 template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>(
     38     SkColor l, const SkUnPreMultiply::Scale* table) {
     39     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l));
     40 }
     41 
     42 template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>(
     43     SkColor l, const SkUnPreMultiply::Scale* table) {
     44     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l));
     45 }
     46 
     47 template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>(
     48     SkColor l, const SkUnPreMultiply::Scale* table) {
     49     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l));
     50 }
     51 
     52 template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>(
     53     SkColor l, const SkUnPreMultiply::Scale*) {
     54     return SkGetPackedA32(l);
     55 }
     56 
     57 template<SkDisplacementMapEffect::ChannelSelectorType typeX,
     58          SkDisplacementMapEffect::ChannelSelectorType typeY>
     59 void computeDisplacement(const SkVector& scale, SkBitmap* dst,
     60                          SkBitmap* displ, const SkIPoint& offset,
     61                          SkBitmap* src,
     62                          const SkIRect& bounds)
     63 {
     64     static const SkScalar Inv8bit = SkScalarInvert(255);
     65     const int srcW = src->width();
     66     const int srcH = src->height();
     67     const SkVector scaleForColor = SkVector::Make(SkScalarMul(scale.fX, Inv8bit),
     68                                                   SkScalarMul(scale.fY, Inv8bit));
     69     const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - SkScalarMul(scale.fX, SK_ScalarHalf),
     70                                              SK_ScalarHalf - SkScalarMul(scale.fY, SK_ScalarHalf));
     71     const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
     72     SkPMColor* dstPtr = dst->getAddr32(0, 0);
     73     for (int y = bounds.top(); y < bounds.bottom(); ++y) {
     74         const SkPMColor* displPtr = displ->getAddr32(bounds.left() + offset.fX,
     75                                                      y + offset.fY);
     76         for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) {
     77             const SkScalar displX = SkScalarMul(scaleForColor.fX,
     78                 SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj.fX;
     79             const SkScalar displY = SkScalarMul(scaleForColor.fY,
     80                 SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj.fY;
     81             // Truncate the displacement values
     82             const int srcX = x + SkScalarTruncToInt(displX);
     83             const int srcY = y + SkScalarTruncToInt(displY);
     84             *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ?
     85                       0 : *(src->getAddr32(srcX, srcY));
     86         }
     87     }
     88 }
     89 
     90 template<SkDisplacementMapEffect::ChannelSelectorType typeX>
     91 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
     92                          const SkVector& scale, SkBitmap* dst,
     93                          SkBitmap* displ, const SkIPoint& offset,
     94                          SkBitmap* src,
     95                          const SkIRect& bounds)
     96 {
     97     switch (yChannelSelector) {
     98       case SkDisplacementMapEffect::kR_ChannelSelectorType:
     99         computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>(
    100             scale, dst, displ, offset, src, bounds);
    101         break;
    102       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    103         computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>(
    104             scale, dst, displ, offset, src, bounds);
    105         break;
    106       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    107         computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>(
    108             scale, dst, displ, offset, src, bounds);
    109         break;
    110       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    111         computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>(
    112             scale, dst, displ, offset, src, bounds);
    113         break;
    114       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    115       default:
    116         SkDEBUGFAIL("Unknown Y channel selector");
    117     }
    118 }
    119 
    120 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    121                          SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
    122                          const SkVector& scale, SkBitmap* dst,
    123                          SkBitmap* displ, const SkIPoint& offset,
    124                          SkBitmap* src,
    125                          const SkIRect& bounds)
    126 {
    127     switch (xChannelSelector) {
    128       case SkDisplacementMapEffect::kR_ChannelSelectorType:
    129         computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>(
    130             yChannelSelector, scale, dst, displ, offset, src, bounds);
    131         break;
    132       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    133         computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>(
    134             yChannelSelector, scale, dst, displ, offset, src, bounds);
    135         break;
    136       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    137         computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>(
    138             yChannelSelector, scale, dst, displ, offset, src, bounds);
    139         break;
    140       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    141         computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>(
    142             yChannelSelector, scale, dst, displ, offset, src, bounds);
    143         break;
    144       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    145       default:
    146         SkDEBUGFAIL("Unknown X channel selector");
    147     }
    148 }
    149 
    150 bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) {
    151     switch (cst) {
    152     case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    153     case SkDisplacementMapEffect::kR_ChannelSelectorType:
    154     case SkDisplacementMapEffect::kG_ChannelSelectorType:
    155     case SkDisplacementMapEffect::kB_ChannelSelectorType:
    156     case SkDisplacementMapEffect::kA_ChannelSelectorType:
    157         return true;
    158     default:
    159         break;
    160     }
    161     return false;
    162 }
    163 
    164 } // end namespace
    165 
    166 ///////////////////////////////////////////////////////////////////////////////
    167 
    168 SkImageFilter* SkDisplacementMapEffect::Create(ChannelSelectorType xChannelSelector,
    169                                                ChannelSelectorType yChannelSelector,
    170                                                SkScalar scale,
    171                                                SkImageFilter* displacement,
    172                                                SkImageFilter* color,
    173                                                const CropRect* cropRect) {
    174     if (!channel_selector_type_is_valid(xChannelSelector) ||
    175         !channel_selector_type_is_valid(yChannelSelector)) {
    176         return nullptr;
    177     }
    178 
    179     SkImageFilter* inputs[2] = { displacement, color };
    180     return new SkDisplacementMapEffect(xChannelSelector, yChannelSelector, scale, inputs, cropRect);
    181 }
    182 
    183 SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
    184                                                  ChannelSelectorType yChannelSelector,
    185                                                  SkScalar scale,
    186                                                  SkImageFilter* inputs[2],
    187                                                  const CropRect* cropRect)
    188   : INHERITED(2, inputs, cropRect)
    189   , fXChannelSelector(xChannelSelector)
    190   , fYChannelSelector(yChannelSelector)
    191   , fScale(scale)
    192 {
    193 }
    194 
    195 SkDisplacementMapEffect::~SkDisplacementMapEffect() {
    196 }
    197 
    198 SkFlattenable* SkDisplacementMapEffect::CreateProc(SkReadBuffer& buffer) {
    199     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2);
    200     ChannelSelectorType xsel = (ChannelSelectorType)buffer.readInt();
    201     ChannelSelectorType ysel = (ChannelSelectorType)buffer.readInt();
    202     SkScalar scale = buffer.readScalar();
    203     return Create(xsel, ysel, scale, common.getInput(0), common.getInput(1), &common.cropRect());
    204 }
    205 
    206 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const {
    207     this->INHERITED::flatten(buffer);
    208     buffer.writeInt((int) fXChannelSelector);
    209     buffer.writeInt((int) fYChannelSelector);
    210     buffer.writeScalar(fScale);
    211 }
    212 
    213 bool SkDisplacementMapEffect::onFilterImageDeprecated(Proxy* proxy,
    214                                                       const SkBitmap& src,
    215                                                       const Context& ctx,
    216                                                       SkBitmap* dst,
    217                                                       SkIPoint* offset) const {
    218     SkBitmap displ = src, color = src;
    219     SkIPoint colorOffset = SkIPoint::Make(0, 0), displOffset = SkIPoint::Make(0, 0);
    220     if (!this->filterInputDeprecated(1, proxy, src, ctx, &color, &colorOffset) ||
    221         !this->filterInputDeprecated(0, proxy, src, ctx, &displ, &displOffset)) {
    222         return false;
    223     }
    224     if ((displ.colorType() != kN32_SkColorType) ||
    225         (color.colorType() != kN32_SkColorType)) {
    226         return false;
    227     }
    228     SkIRect bounds;
    229     // Since computeDisplacement does bounds checking on color pixel access, we don't need to pad
    230     // the color bitmap to bounds here.
    231     SkIRect srcBounds = color.bounds();
    232     srcBounds.offset(colorOffset);
    233     if (!this->applyCropRect(ctx, srcBounds, &bounds)) {
    234         return false;
    235     }
    236     SkIRect displBounds;
    237     if (!this->applyCropRectDeprecated(ctx, proxy, displ, &displOffset, &displBounds, &displ)) {
    238         return false;
    239     }
    240     if (!bounds.intersect(displBounds)) {
    241         return false;
    242     }
    243     SkAutoLockPixels alp_displacement(displ), alp_color(color);
    244     if (!displ.getPixels() || !color.getPixels()) {
    245         return false;
    246     }
    247 
    248     SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height()));
    249     if (!device) {
    250         return false;
    251     }
    252     *dst = device->accessBitmap(false);
    253     SkAutoLockPixels alp_dst(*dst);
    254 
    255     SkVector scale = SkVector::Make(fScale, fScale);
    256     ctx.ctm().mapVectors(&scale, 1);
    257     SkIRect colorBounds = bounds;
    258     colorBounds.offset(-colorOffset);
    259 
    260     computeDisplacement(fXChannelSelector, fYChannelSelector, scale, dst,
    261                         &displ, colorOffset - displOffset, &color, colorBounds);
    262 
    263     offset->fX = bounds.left();
    264     offset->fY = bounds.top();
    265     return true;
    266 }
    267 
    268 void SkDisplacementMapEffect::computeFastBounds(const SkRect& src, SkRect* dst) const {
    269     if (this->getColorInput()) {
    270         this->getColorInput()->computeFastBounds(src, dst);
    271     } else {
    272         *dst = src;
    273     }
    274     dst->outset(SkScalarAbs(fScale) * SK_ScalarHalf, SkScalarAbs(fScale) * SK_ScalarHalf);
    275 }
    276 
    277 void SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
    278                                    SkIRect* dst, MapDirection) const {
    279     *dst = src;
    280     SkVector scale = SkVector::Make(fScale, fScale);
    281     ctm.mapVectors(&scale, 1);
    282     dst->outset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf),
    283                 SkScalarCeilToInt(SkScalarAbs(scale.fY) * SK_ScalarHalf));
    284 }
    285 
    286 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
    287                                              SkIRect* dst, MapDirection direction) const {
    288     // Recurse only into color input.
    289     if (this->getColorInput()) {
    290         return this->getColorInput()->filterBounds(src, ctm, dst, direction);
    291     }
    292     *dst = src;
    293     return true;
    294 }
    295 
    296 #ifndef SK_IGNORE_TO_STRING
    297 void SkDisplacementMapEffect::toString(SkString* str) const {
    298     str->appendf("SkDisplacementMapEffect: (");
    299     str->appendf("scale: %f ", fScale);
    300     str->appendf("displacement: (");
    301     if (this->getDisplacementInput()) {
    302         this->getDisplacementInput()->toString(str);
    303     }
    304     str->appendf(") color: (");
    305     if (this->getColorInput()) {
    306         this->getColorInput()->toString(str);
    307     }
    308     str->appendf("))");
    309 }
    310 #endif
    311 
    312 ///////////////////////////////////////////////////////////////////////////////
    313 
    314 #if SK_SUPPORT_GPU
    315 class GrGLDisplacementMapEffect : public GrGLSLFragmentProcessor {
    316 public:
    317     void emitCode(EmitArgs&) override;
    318 
    319     static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
    320 
    321 protected:
    322     void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
    323 
    324 private:
    325     GrGLSLProgramDataManager::UniformHandle fScaleUni;
    326     GrTextureDomain::GLDomain fGLDomain;
    327 
    328     typedef GrGLSLFragmentProcessor INHERITED;
    329 };
    330 
    331 ///////////////////////////////////////////////////////////////////////////////
    332 
    333 class GrDisplacementMapEffect : public GrFragmentProcessor {
    334 public:
    335     static GrFragmentProcessor* Create(
    336             SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    337             SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale,
    338             GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture* color,
    339             const SkISize& colorDimensions) {
    340         return new GrDisplacementMapEffect(xChannelSelector, yChannelSelector, scale, displacement,
    341                                            offsetMatrix, color, colorDimensions);
    342     }
    343 
    344     virtual ~GrDisplacementMapEffect();
    345 
    346     SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const
    347         { return fXChannelSelector; }
    348     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const
    349         { return fYChannelSelector; }
    350     const SkVector& scale() const { return fScale; }
    351 
    352     const char* name() const override { return "DisplacementMap"; }
    353     const GrTextureDomain& domain() const { return fDomain; }
    354 
    355 private:
    356     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
    357         return new GrGLDisplacementMapEffect;
    358     }
    359 
    360     void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
    361         GrGLDisplacementMapEffect::GenKey(*this, caps, b);
    362     }
    363 
    364     bool onIsEqual(const GrFragmentProcessor&) const override;
    365 
    366     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
    367 
    368     GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    369                             SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
    370                             const SkVector& scale,
    371                             GrTexture* displacement, const SkMatrix& offsetMatrix,
    372                             GrTexture* color,
    373                             const SkISize& colorDimensions);
    374 
    375     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
    376 
    377     GrCoordTransform            fDisplacementTransform;
    378     GrTextureAccess             fDisplacementAccess;
    379     GrCoordTransform            fColorTransform;
    380     GrTextureDomain             fDomain;
    381     GrTextureAccess             fColorAccess;
    382     SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
    383     SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
    384     SkVector fScale;
    385 
    386     typedef GrFragmentProcessor INHERITED;
    387 };
    388 
    389 bool SkDisplacementMapEffect::filterImageGPUDeprecated(Proxy* proxy, const SkBitmap& src,
    390                                                        const Context& ctx,
    391                                                        SkBitmap* result, SkIPoint* offset) const {
    392     SkBitmap colorBM = src;
    393     SkIPoint colorOffset = SkIPoint::Make(0, 0);
    394     if (!this->filterInputGPUDeprecated(1, proxy, src, ctx, &colorBM, &colorOffset)) {
    395         return false;
    396     }
    397     SkBitmap displacementBM = src;
    398     SkIPoint displacementOffset = SkIPoint::Make(0, 0);
    399     if (!this->filterInputGPUDeprecated(0, proxy, src, ctx, &displacementBM, &displacementOffset)) {
    400         return false;
    401     }
    402     SkIRect srcBounds = colorBM.bounds();
    403     srcBounds.offset(colorOffset);
    404     SkIRect bounds;
    405     // Since GrDisplacementMapEffect does bounds checking on color pixel access, we don't need to
    406     // pad the color bitmap to bounds here.
    407     if (!this->applyCropRect(ctx, srcBounds, &bounds)) {
    408         return false;
    409     }
    410     SkIRect displBounds;
    411     if (!this->applyCropRectDeprecated(ctx, proxy, displacementBM,
    412                                        &displacementOffset, &displBounds, &displacementBM)) {
    413         return false;
    414     }
    415     if (!bounds.intersect(displBounds)) {
    416         return false;
    417     }
    418     GrTexture* color = colorBM.getTexture();
    419     GrTexture* displacement = displacementBM.getTexture();
    420     GrContext* context = color->getContext();
    421 
    422     GrSurfaceDesc desc;
    423     desc.fFlags = kRenderTarget_GrSurfaceFlag;
    424     desc.fWidth = bounds.width();
    425     desc.fHeight = bounds.height();
    426     desc.fConfig = kSkia8888_GrPixelConfig;
    427 
    428     SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc));
    429 
    430     if (!dst) {
    431         return false;
    432     }
    433 
    434     SkVector scale = SkVector::Make(fScale, fScale);
    435     ctx.ctm().mapVectors(&scale, 1);
    436 
    437     GrPaint paint;
    438     SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacement);
    439     offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX),
    440                               SkIntToScalar(colorOffset.fY - displacementOffset.fY));
    441 
    442     paint.addColorFragmentProcessor(
    443         GrDisplacementMapEffect::Create(fXChannelSelector,
    444                                         fYChannelSelector,
    445                                         scale,
    446                                         displacement,
    447                                         offsetMatrix,
    448                                         color,
    449                                         colorBM.dimensions()))->unref();
    450     paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
    451     SkIRect colorBounds = bounds;
    452     colorBounds.offset(-colorOffset);
    453     SkMatrix matrix;
    454     matrix.setTranslate(-SkIntToScalar(colorBounds.x()),
    455                         -SkIntToScalar(colorBounds.y()));
    456 
    457     SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTarget()));
    458     if (!drawContext) {
    459         return false;
    460     }
    461 
    462     drawContext->drawRect(GrClip::WideOpen(), paint, matrix, SkRect::Make(colorBounds));
    463     offset->fX = bounds.left();
    464     offset->fY = bounds.top();
    465     GrWrapTextureInBitmap(dst, bounds.width(), bounds.height(), false, result);
    466     return true;
    467 }
    468 
    469 ///////////////////////////////////////////////////////////////////////////////
    470 
    471 GrDisplacementMapEffect::GrDisplacementMapEffect(
    472                              SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    473                              SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
    474                              const SkVector& scale,
    475                              GrTexture* displacement,
    476                              const SkMatrix& offsetMatrix,
    477                              GrTexture* color,
    478                              const SkISize& colorDimensions)
    479     : fDisplacementTransform(kLocal_GrCoordSet, offsetMatrix, displacement,
    480                              GrTextureParams::kNone_FilterMode)
    481     , fDisplacementAccess(displacement)
    482     , fColorTransform(kLocal_GrCoordSet, color, GrTextureParams::kNone_FilterMode)
    483     , fDomain(GrTextureDomain::MakeTexelDomain(color, SkIRect::MakeSize(colorDimensions)),
    484               GrTextureDomain::kDecal_Mode)
    485     , fColorAccess(color)
    486     , fXChannelSelector(xChannelSelector)
    487     , fYChannelSelector(yChannelSelector)
    488     , fScale(scale) {
    489     this->initClassID<GrDisplacementMapEffect>();
    490     this->addCoordTransform(&fDisplacementTransform);
    491     this->addTextureAccess(&fDisplacementAccess);
    492     this->addCoordTransform(&fColorTransform);
    493     this->addTextureAccess(&fColorAccess);
    494 }
    495 
    496 GrDisplacementMapEffect::~GrDisplacementMapEffect() {
    497 }
    498 
    499 bool GrDisplacementMapEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
    500     const GrDisplacementMapEffect& s = sBase.cast<GrDisplacementMapEffect>();
    501     return fXChannelSelector == s.fXChannelSelector &&
    502            fYChannelSelector == s.fYChannelSelector &&
    503            fScale == s.fScale;
    504 }
    505 
    506 void GrDisplacementMapEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
    507     // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0),
    508     // so the only way we'd get a constant alpha is if the input color image has a constant alpha
    509     // and no displacement offset push any texture coordinates out of bounds OR if the constant
    510     // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
    511     // not of constant color when a displacement effect is applied.
    512     inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
    513 }
    514 
    515 ///////////////////////////////////////////////////////////////////////////////
    516 
    517 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect);
    518 
    519 const GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(GrProcessorTestData* d) {
    520     int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
    521                                                GrProcessorUnitTest::kAlphaTextureIdx;
    522     int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
    523                                                GrProcessorUnitTest::kAlphaTextureIdx;
    524     static const int kMaxComponent = 4;
    525     SkDisplacementMapEffect::ChannelSelectorType xChannelSelector =
    526         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
    527                 d->fRandom->nextRangeU(1, kMaxComponent));
    528     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
    529         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
    530                 d->fRandom->nextRangeU(1, kMaxComponent));
    531     SkVector scale = SkVector::Make(d->fRandom->nextRangeScalar(0, 100.0f),
    532                                     d->fRandom->nextRangeScalar(0, 100.0f));
    533     SkISize colorDimensions;
    534     colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]->width());
    535     colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]->height());
    536     return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale,
    537                                            d->fTextures[texIdxDispl], SkMatrix::I(),
    538                                            d->fTextures[texIdxColor], colorDimensions);
    539 }
    540 
    541 ///////////////////////////////////////////////////////////////////////////////
    542 
    543 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) {
    544     const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacementMapEffect>();
    545     const GrTextureDomain& domain = displacementMap.domain();
    546 
    547     fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
    548                                                  kVec2f_GrSLType, kDefault_GrSLPrecision, "Scale");
    549     const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni);
    550     const char* dColor = "dColor";
    551     const char* cCoords = "cCoords";
    552     const char* nearZero = "1e-6"; // Since 6.10352e5 is the smallest half float, use
    553                                    // a number smaller than that to approximate 0, but
    554                                    // leave room for 32-bit float GPU rounding errors.
    555 
    556     GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
    557     fragBuilder->codeAppendf("\t\tvec4 %s = ", dColor);
    558     fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(),
    559                                    args.fCoords[0].getType());
    560     fragBuilder->codeAppend(";\n");
    561 
    562     // Unpremultiply the displacement
    563     fragBuilder->codeAppendf(
    564         "\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);",
    565         dColor, dColor, nearZero, dColor, dColor);
    566     SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1);
    567     fragBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.",
    568                              cCoords, coords2D.c_str(), scaleUni, dColor);
    569 
    570     switch (displacementMap.xChannelSelector()) {
    571       case SkDisplacementMapEffect::kR_ChannelSelectorType:
    572         fragBuilder->codeAppend("r");
    573         break;
    574       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    575         fragBuilder->codeAppend("g");
    576         break;
    577       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    578         fragBuilder->codeAppend("b");
    579         break;
    580       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    581         fragBuilder->codeAppend("a");
    582         break;
    583       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    584       default:
    585         SkDEBUGFAIL("Unknown X channel selector");
    586     }
    587 
    588     switch (displacementMap.yChannelSelector()) {
    589       case SkDisplacementMapEffect::kR_ChannelSelectorType:
    590         fragBuilder->codeAppend("r");
    591         break;
    592       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    593         fragBuilder->codeAppend("g");
    594         break;
    595       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    596         fragBuilder->codeAppend("b");
    597         break;
    598       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    599         fragBuilder->codeAppend("a");
    600         break;
    601       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    602       default:
    603         SkDEBUGFAIL("Unknown Y channel selector");
    604     }
    605     fragBuilder->codeAppend("-vec2(0.5));\t\t");
    606 
    607     fGLDomain.sampleTexture(fragBuilder,
    608                             args.fUniformHandler,
    609                             args.fGLSLCaps,
    610                             domain,
    611                             args.fOutputColor,
    612                             SkString(cCoords),
    613                             args.fSamplers[1]);
    614     fragBuilder->codeAppend(";\n");
    615 }
    616 
    617 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman,
    618                                           const GrProcessor& proc) {
    619     const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
    620     GrTexture* colorTex = displacementMap.texture(1);
    621     SkScalar scaleX = displacementMap.scale().fX / colorTex->width();
    622     SkScalar scaleY = displacementMap.scale().fY / colorTex->height();
    623     pdman.set2f(fScaleUni, SkScalarToFloat(scaleX),
    624                 colorTex->origin() == kTopLeft_GrSurfaceOrigin ?
    625                 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
    626     fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin());
    627 }
    628 
    629 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc,
    630                                        const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
    631     const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
    632 
    633     uint32_t xKey = displacementMap.xChannelSelector();
    634     uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits;
    635 
    636     b->add32(xKey | yKey);
    637 }
    638 #endif
    639 
    640