/frameworks/base/libs/hwui/renderstate/ |
PixelBufferState.cpp | 27 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer); 36 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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MeshState.cpp | 35 glBindBuffer(GL_ARRAY_BUFFER, mUnitQuadBuffer); 51 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadListIndices); 82 glBindBuffer(GL_ARRAY_BUFFER, buffer); 164 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer); 171 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
RendererES3.cpp | 95 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]); 97 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]); 99 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]); 105 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]); 111 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]); 116 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]); 140 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]); 151 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
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RendererES2.cpp | 94 glBindBuffer(GL_ARRAY_BUFFER, mVB); 131 glBindBuffer(GL_ARRAY_BUFFER, mVB);
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/external/replicaisland/src/com/replica/replicaisland/ |
Grid.java | 229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 235 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); 269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 275 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); 279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 280 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); 345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 356 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, [all...] |
/external/autotest/client/deps/glbench/src/ |
windowmanagercompositingtest.cc | 140 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 146 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer); 190 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 196 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_0); 201 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_1); 256 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 262 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_0); 267 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_1); 272 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_2);
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varyingsandddxytest.cc | 129 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 157 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
TeapotRenderer.cpp | 59 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, ibo_ ); 62 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 ); 81 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); 83 glBindBuffer( GL_ARRAY_BUFFER, 0 ); 156 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); 169 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, ibo_ ); 195 glBindBuffer( GL_ARRAY_BUFFER, 0 ); 196 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 );
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
IndexBufferObjectSubData.java | 87 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, result);
89 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
176 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, bufferHandle);
187 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
200 gl.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
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VertexBufferObjectSubData.java | 83 Gdx.gl20.glBindBuffer(GL20.GL_ARRAY_BUFFER, result);
85 Gdx.gl20.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
161 gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, bufferHandle);
215 gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
229 gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
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IndexBufferObject.java | 169 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, bufferHandle);
180 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
192 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/graphics/glutils/ |
IndexBufferObject.java | 152 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, bufferHandle);
162 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
175 gl.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
importvbo.h | 34 #define glBindBuffer FP_glBindBufferARB
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importgl.c | 55 IMPORT_FUNC_GL(glBindBuffer);
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/frameworks/base/media/mca/filterfw/native/core/ |
vertex_frame.cpp | 51 glBindBuffer(GL_ARRAY_BUFFER, vbo_);
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
TestView.java | 195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 199 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 217 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 221 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
MoreTeapotsRenderer.cpp | 75 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, ibo_ ); 77 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 ); 96 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); 98 glBindBuffer( GL_ARRAY_BUFFER, 0 ); 176 glBindBuffer( GL_UNIFORM_BUFFER, ubo_ ); 273 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); 285 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, ibo_ ); 309 glBindBuffer( GL_UNIFORM_BUFFER, ubo_ ); 368 glBindBuffer( GL_ARRAY_BUFFER, 0 ); 369 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 ) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fBufferCopyTests.cpp | 98 glBindBuffer(m_srcTarget, srcBuf); 104 glBindBuffer(m_dstTarget, dstBuf); 115 glBindBuffer(m_srcTarget, srcBuf); 116 glBindBuffer(m_dstTarget, dstBuf); 178 glBindBuffer(m_srcTarget, buf); 202 glBindBuffer(m_srcTarget, buf); 209 glBindBuffer(m_dstTarget, buf);
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es3fIndexedStateQueryTests.cpp | 157 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[ndx]); 202 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[0]); 207 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[1]); 322 glBindBuffer(GL_UNIFORM_BUFFER, buffers[ndx]); 373 glBindBuffer(GL_UNIFORM_BUFFER, buffers[0]); 378 glBindBuffer(GL_UNIFORM_BUFFER, buffers[1]);
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/external/deqp/modules/glshared/ |
glsMemoryStressCase.cpp | 199 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 203 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer)); 236 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 248 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer)); 361 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 365 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer)); 400 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 403 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, buffer)); 405 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, 0)); 407 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer)) [all...] |
glsBufferTestUtil.cpp | 309 glBindBuffer(target, buffer); 311 glBindBuffer(target, 0); 324 glBindBuffer(target, buffer); 332 glBindBuffer(target, 0); 400 glBindBuffer(target, buffer); 410 glBindBuffer(target, 0); 593 glBindBuffer (GL_PIXEL_PACK_BUFFER, 0); 602 glBindBuffer (GL_ARRAY_BUFFER, m_positionBuf); 608 glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, m_indexBuf); 612 glBindBuffer (GL_ARRAY_BUFFER, buffer) [all...] |
/frameworks/base/media/mca/effect/java/android/media/effect/ |
EffectContext.java | 125 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 185 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]); 209 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 396 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]); 397 checkGlError("glBindBuffer Vertex"); 412 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 422 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); 423 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CubeMapActivity.java | 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 350 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 373 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 378 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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MatrixPaletteRenderer.java | 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 194 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 220 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 226 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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