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    Searched refs:glBindBuffer (Results 1 - 25 of 358) sorted by null

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  /frameworks/base/libs/hwui/renderstate/
PixelBufferState.cpp 27 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer);
36 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
MeshState.cpp 35 glBindBuffer(GL_ARRAY_BUFFER, mUnitQuadBuffer);
51 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadListIndices);
82 glBindBuffer(GL_ARRAY_BUFFER, buffer);
164 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
171 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES3.cpp 95 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]);
97 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
99 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]);
105 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]);
111 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
116 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]);
140 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]);
151 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]);
RendererES2.cpp 94 glBindBuffer(GL_ARRAY_BUFFER, mVB);
131 glBindBuffer(GL_ARRAY_BUFFER, mVB);
  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
235 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex);
269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
275 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex);
279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
280 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
356 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER,
    [all...]
  /external/autotest/client/deps/glbench/src/
windowmanagercompositingtest.cc 140 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
146 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer);
190 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
196 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_0);
201 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_1);
256 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
262 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_0);
267 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_1);
272 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_2);
varyingsandddxytest.cc 129 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
157 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
  /development/ndk/platforms/android-17/samples/Teapot/jni/
TeapotRenderer.cpp 59 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, ibo_ );
62 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 );
81 glBindBuffer( GL_ARRAY_BUFFER, vbo_ );
83 glBindBuffer( GL_ARRAY_BUFFER, 0 );
156 glBindBuffer( GL_ARRAY_BUFFER, vbo_ );
169 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, ibo_ );
195 glBindBuffer( GL_ARRAY_BUFFER, 0 );
196 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 );
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
IndexBufferObjectSubData.java 87 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, result);
89 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
176 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, bufferHandle);
187 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
200 gl.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
VertexBufferObjectSubData.java 83 Gdx.gl20.glBindBuffer(GL20.GL_ARRAY_BUFFER, result);
85 Gdx.gl20.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
161 gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, bufferHandle);
215 gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
229 gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
IndexBufferObject.java 169 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, bufferHandle);
180 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
192 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/graphics/glutils/
IndexBufferObject.java 152 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, bufferHandle);
162 Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
175 gl.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
importvbo.h 34 #define glBindBuffer FP_glBindBufferARB
importgl.c 55 IMPORT_FUNC_GL(glBindBuffer);
  /frameworks/base/media/mca/filterfw/native/core/
vertex_frame.cpp 51 glBindBuffer(GL_ARRAY_BUFFER, vbo_);
  /frameworks/native/opengl/tests/testViewport/src/com/android/test/
TestView.java 195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
199 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
217 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
221 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.cpp 75 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, ibo_ );
77 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 );
96 glBindBuffer( GL_ARRAY_BUFFER, vbo_ );
98 glBindBuffer( GL_ARRAY_BUFFER, 0 );
176 glBindBuffer( GL_UNIFORM_BUFFER, ubo_ );
273 glBindBuffer( GL_ARRAY_BUFFER, vbo_ );
285 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, ibo_ );
309 glBindBuffer( GL_UNIFORM_BUFFER, ubo_ );
368 glBindBuffer( GL_ARRAY_BUFFER, 0 );
369 glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 )
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  /external/deqp/modules/gles3/functional/
es3fBufferCopyTests.cpp 98 glBindBuffer(m_srcTarget, srcBuf);
104 glBindBuffer(m_dstTarget, dstBuf);
115 glBindBuffer(m_srcTarget, srcBuf);
116 glBindBuffer(m_dstTarget, dstBuf);
178 glBindBuffer(m_srcTarget, buf);
202 glBindBuffer(m_srcTarget, buf);
209 glBindBuffer(m_dstTarget, buf);
es3fIndexedStateQueryTests.cpp 157 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[ndx]);
202 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[0]);
207 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[1]);
322 glBindBuffer(GL_UNIFORM_BUFFER, buffers[ndx]);
373 glBindBuffer(GL_UNIFORM_BUFFER, buffers[0]);
378 glBindBuffer(GL_UNIFORM_BUFFER, buffers[1]);
  /external/deqp/modules/glshared/
glsMemoryStressCase.cpp 199 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer));
203 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
236 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer));
248 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
361 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer));
365 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
400 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer));
403 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, buffer));
405 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, 0));
407 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer))
    [all...]
glsBufferTestUtil.cpp 309 glBindBuffer(target, buffer);
311 glBindBuffer(target, 0);
324 glBindBuffer(target, buffer);
332 glBindBuffer(target, 0);
400 glBindBuffer(target, buffer);
410 glBindBuffer(target, 0);
593 glBindBuffer (GL_PIXEL_PACK_BUFFER, 0);
602 glBindBuffer (GL_ARRAY_BUFFER, m_positionBuf);
608 glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, m_indexBuf);
612 glBindBuffer (GL_ARRAY_BUFFER, buffer)
    [all...]
  /frameworks/base/media/mca/effect/java/android/media/effect/
EffectContext.java 125 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 185 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]);
209 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER,
396 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]);
397 checkGlError("glBindBuffer Vertex");
412 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER,
422 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
423 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
350 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
373 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
378 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
MatrixPaletteRenderer.java 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
194 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
220 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
226 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);

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