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  /external/autotest/client/deps/glbench/src/
readpixeltest.cc 32 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_);
35 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_);
testbase.cc 100 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.get());
114 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.get());
  /external/deqp/modules/gles2/functional/
es2fNegativeBufferApiTests.cpp 160 ES2F_ADD_API_CASE(read_pixels, "Invalid glReadPixels() usage",
165 glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]);
170 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
172 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
174 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
183 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
187 ES2F_ADD_API_CASE(read_pixels_format_mismatch, "Invalid glReadPixels() usage",
193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
195 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
197 glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0])
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/utils/
ScreenUtils.java 75 Gdx.gl.glReadPixels(x, y, w, h, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels);
103 Gdx.gl.glReadPixels(x, y, w, h, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels);
  /external/deqp/modules/egl/
teglGLES1RenderUtil.cpp 53 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr());
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/utils/
ScreenUtils.java 78 Gdx.gl.glReadPixels(x, y, w, h, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels);
122 Gdx.gl.glReadPixels(x, y, w, h, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels);
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
GLToolbox.java 72 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels);
73 checkGlError("glReadPixels");
78 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels);
79 checkGlError("glReadPixels");
  /external/deqp/modules/gles3/functional/
es3fNegativeBufferApiTests.cpp 170 ES3F_ADD_API_CASE(read_pixels, "Invalid glReadPixels() usage",
175 glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]);
180 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
182 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
184 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
199 ES3F_ADD_API_CASE(read_pixels_format_mismatch, "Invalid glReadPixels() usage",
205 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
207 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
209 glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0])
    [all...]
  /external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/
GlRectDrawerTest.java 122 GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, rgbaData);
123 GlUtil.checkNoGLES2Error("glReadPixels");
169 GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, data);
170 GlUtil.checkNoGLES2Error("glReadPixels");
295 GLES20.glReadPixels(0, 0, WIDTH, HEIGHT, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, rgbaData);
296 GlUtil.checkNoGLES2Error("glReadPixels");
SurfaceTextureHelperTest.java 111 * buffer and reading it back with glReadPixels().
159 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, rgbaData);
160 GlUtil.checkNoGLES2Error("glReadPixels");
179 * buffer and reading it back with glReadPixels().
228 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, rgbaData);
229 GlUtil.checkNoGLES2Error("glReadPixels");
  /cts/tests/tests/opengl/libopengltest/
color_one.cpp 113 glReadPixels(width/2, height/2, 1,1, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)&data);
  /device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_ftable.h 103 {"glReadPixels", (void*)glReadPixels},
  /external/mesa3d/docs/
MESA_copy_sub_buffer.spec 70 corresponds to the lower-left pixel of the window, like glReadPixels.
  /external/deqp/modules/gles31/functional/
es31fNegativeBufferApiTests.cpp 173 ctx.glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]);
178 ctx.glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
180 ctx.glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
182 ctx.glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
190 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
248 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
250 ctx.glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
252 ctx.glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
254 ctx.glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
256 ctx.glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0])
    [all...]
  /cts/tests/tests/opengl/src/android/opengl/cts/
FramebufferTest.java 98 GLES30.glReadPixels(0, 0, WIDTH, HEIGHT, GLES30.GL_RGBA, GLES30.GL_UNSIGNED_BYTE,
100 checkGlError("glReadPixels");
109 GLES30.glReadPixels(0, 0, WIDTH, HEIGHT, GLES30.GL_RGBA, GLES30.GL_UNSIGNED_BYTE,
111 checkGlError("glReadPixels");
260 // doesn't really help. It can also lead to a huge performance hit on glReadPixels()
585 // glReadPixels gives us a ByteBuffer filled with what is essentially big-endian RGBA
606 GLES20.glReadPixels(0, 0, mWidth, mHeight,
608 checkGlError("glReadPixels");
  /device/generic/goldfish-opengl/system/GLESv1_enc/
gl_ftable.h 130 {"glReadPixels", (void*)glReadPixels},
  /device/generic/goldfish-opengl/tests/gles_android_wrapper/
gles_ftable.h 140 {"glReadPixels", (void *)glReadPixels},
  /frameworks/av/cmds/screenrecord/
FrameOutput.cpp 131 // GLES only guarantees that glReadPixels() will work with GL_RGBA, so we
139 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, mPixelBuf);
141 ALOGE("glReadPixels failed: %#x", glErr);
  /frameworks/base/libs/hwui/
Readback.cpp 179 glReadPixels(0, 0, bitmap->width(), bitmap->height(), format,
190 // part of glReadPixels, so this shouldn't pose any major stalls.
  /external/deqp/framework/egl/
egluStaticES20Library.inl 98 { "glReadPixels", (deFunctionPtr)glReadPixels },
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglGL20.java 533 public void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels) {
535 GL11.glReadPixels(x, y, width, height, format, type, (ByteBuffer)pixels);
537 GL11.glReadPixels(x, y, width, height, format, type, (ShortBuffer)pixels);
539 GL11.glReadPixels(x, y, width, height, format, type, (IntBuffer)pixels);
541 GL11.glReadPixels(x, y, width, height, format, type, (FloatBuffer)pixels);
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3GL20.java 527 public void glReadPixels (int x, int y, int width, int height, int format, int type, Buffer pixels) {
529 GL11.glReadPixels(x, y, width, height, format, type, (ByteBuffer)pixels);
531 GL11.glReadPixels(x, y, width, height, format, type, (ShortBuffer)pixels);
533 GL11.glReadPixels(x, y, width, height, format, type, (IntBuffer)pixels);
535 GL11.glReadPixels(x, y, width, height, format, type, (FloatBuffer)pixels);
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 98 gl->readPixels = &glReadPixels;
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaTextureRender.java 259 // glReadPixels gives us a ByteBuffer filled with what is essentially big-endian RGBA
278 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, buf);
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 255 // glReadPixels gives us a ByteBuffer filled with what is essentially big-endian RGBA
274 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, buf);

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