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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <gtest/gtest.h>
     18 #include <Rect.h>
     19 #include <renderstate/OffscreenBufferPool.h>
     20 
     21 #include <tests/common/TestUtils.h>
     22 
     23 using namespace android::uirenderer;
     24 
     25 TEST(OffscreenBuffer, computeIdealDimension) {
     26     EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(1));
     27     EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(31));
     28     EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(33));
     29     EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(64));
     30     EXPECT_EQ(1024u, OffscreenBuffer::computeIdealDimension(1000));
     31 }
     32 
     33 RENDERTHREAD_TEST(OffscreenBuffer, construct) {
     34     OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 49u, 149u);
     35     EXPECT_EQ(49u, layer.viewportWidth);
     36     EXPECT_EQ(149u, layer.viewportHeight);
     37 
     38     EXPECT_EQ(64u, layer.texture.width());
     39     EXPECT_EQ(192u, layer.texture.height());
     40 
     41     EXPECT_EQ(64u * 192u * 4u, layer.getSizeInBytes());
     42 }
     43 
     44 RENDERTHREAD_TEST(OffscreenBuffer, getTextureCoordinates) {
     45     OffscreenBuffer layerAligned(renderThread.renderState(), Caches::getInstance(), 256u, 256u);
     46     EXPECT_EQ(Rect(0, 1, 1, 0),
     47             layerAligned.getTextureCoordinates());
     48 
     49     OffscreenBuffer layerUnaligned(renderThread.renderState(), Caches::getInstance(), 200u, 225u);
     50     EXPECT_EQ(Rect(0, 225.0f / 256.0f, 200.0f / 256.0f, 0),
     51             layerUnaligned.getTextureCoordinates());
     52 }
     53 
     54 RENDERTHREAD_TEST(OffscreenBuffer, dirty) {
     55     OffscreenBuffer buffer(renderThread.renderState(), Caches::getInstance(), 256u, 256u);
     56     buffer.dirty(Rect(-100, -100, 100, 100));
     57     EXPECT_EQ(android::Rect(100, 100), buffer.region.getBounds());
     58 }
     59 
     60 RENDERTHREAD_TEST(OffscreenBufferPool, construct) {
     61     OffscreenBufferPool pool;
     62     EXPECT_EQ(0u, pool.getCount()) << "pool must be created empty";
     63     EXPECT_EQ(0u, pool.getSize()) << "pool must be created empty";
     64     EXPECT_EQ((uint32_t) Properties::layerPoolSize, pool.getMaxSize())
     65             << "pool must read size from Properties";
     66 }
     67 
     68 RENDERTHREAD_TEST(OffscreenBufferPool, getPutClear) {
     69     OffscreenBufferPool pool;
     70 
     71     auto layer = pool.get(renderThread.renderState(), 100u, 200u);
     72     EXPECT_EQ(100u, layer->viewportWidth);
     73     EXPECT_EQ(200u, layer->viewportHeight);
     74 
     75     ASSERT_LT(layer->getSizeInBytes(), pool.getMaxSize());
     76 
     77     pool.putOrDelete(layer);
     78     ASSERT_EQ(layer->getSizeInBytes(), pool.getSize());
     79 
     80     auto layer2 = pool.get(renderThread.renderState(), 102u, 202u);
     81     EXPECT_EQ(layer, layer2) << "layer should be recycled";
     82     ASSERT_EQ(0u, pool.getSize()) << "pool should have been emptied by removing only layer";
     83 
     84     pool.putOrDelete(layer);
     85     EXPECT_EQ(1u, pool.getCount());
     86     pool.clear();
     87     EXPECT_EQ(0u, pool.getSize());
     88     EXPECT_EQ(0u, pool.getCount());
     89 }
     90 
     91 RENDERTHREAD_TEST(OffscreenBufferPool, resize) {
     92     OffscreenBufferPool pool;
     93 
     94     auto layer = pool.get(renderThread.renderState(), 64u, 64u);
     95     layer->dirty(Rect(64, 64));
     96 
     97     // resize in place
     98     ASSERT_EQ(layer, pool.resize(layer, 60u, 55u));
     99     EXPECT_TRUE(layer->region.isEmpty()) << "In place resize should clear usage region";
    100     EXPECT_EQ(60u, layer->viewportWidth);
    101     EXPECT_EQ(55u, layer->viewportHeight);
    102     EXPECT_EQ(64u, layer->texture.width());
    103     EXPECT_EQ(64u, layer->texture.height());
    104 
    105     // resized to use different object in pool
    106     auto layer2 = pool.get(renderThread.renderState(), 128u, 128u);
    107     layer2->dirty(Rect(128, 128));
    108     EXPECT_FALSE(layer2->region.isEmpty());
    109     pool.putOrDelete(layer2);
    110     ASSERT_EQ(1u, pool.getCount());
    111 
    112     ASSERT_EQ(layer2, pool.resize(layer, 120u, 125u));
    113     EXPECT_TRUE(layer2->region.isEmpty()) << "Swap resize should clear usage region";
    114     EXPECT_EQ(120u, layer2->viewportWidth);
    115     EXPECT_EQ(125u, layer2->viewportHeight);
    116     EXPECT_EQ(128u, layer2->texture.width());
    117     EXPECT_EQ(128u, layer2->texture.height());
    118 
    119     // original allocation now only thing in pool
    120     EXPECT_EQ(1u, pool.getCount());
    121     EXPECT_EQ(layer->getSizeInBytes(), pool.getSize());
    122 
    123     pool.putOrDelete(layer2);
    124 }
    125 
    126 RENDERTHREAD_TEST(OffscreenBufferPool, putAndDestroy) {
    127     OffscreenBufferPool pool;
    128     // layer too big to return to the pool
    129     // Note: this relies on the fact that the pool won't reject based on max texture size
    130     auto hugeLayer = pool.get(renderThread.renderState(), pool.getMaxSize() / 64, 64);
    131     EXPECT_GT(hugeLayer->getSizeInBytes(), pool.getMaxSize());
    132     pool.putOrDelete(hugeLayer);
    133     EXPECT_EQ(0u, pool.getCount()); // failed to put (so was destroyed instead)
    134 }
    135 
    136 RENDERTHREAD_TEST(OffscreenBufferPool, clear) {
    137     EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
    138     OffscreenBufferPool pool;
    139 
    140     // Create many buffers, with several at each size
    141     std::vector<OffscreenBuffer*> buffers;
    142     for (int size = 32; size <= 128; size += 32) {
    143         for (int i = 0; i < 10; i++) {
    144             buffers.push_back(pool.get(renderThread.renderState(), size, size));
    145         }
    146     }
    147     EXPECT_EQ(0u, pool.getCount()) << "Expect nothing inside";
    148     for (auto& buffer : buffers) pool.putOrDelete(buffer);
    149     EXPECT_EQ(40u, pool.getCount()) << "Expect all items added";
    150     EXPECT_EQ(40, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
    151     pool.clear();
    152     EXPECT_EQ(0u, pool.getCount()) << "Expect all items cleared";
    153 
    154     EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
    155 }
    156