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    Searched refs:ioDesc (Results 1 - 6 of 6) sorted by null

  /frameworks/av/media/libmedia/
IAudioFlingerClient.cpp 42 void ioConfigChanged(audio_io_config_event event, const sp<AudioIoDescriptor>& ioDesc)
47 data.writeInt32((int32_t)ioDesc->mIoHandle);
48 data.write(&ioDesc->mPatch, sizeof(struct audio_patch));
49 data.writeInt32(ioDesc->mSamplingRate);
50 data.writeInt32(ioDesc->mFormat);
51 data.writeInt32(ioDesc->mChannelMask);
52 data.writeInt64(ioDesc->mFrameCount);
53 data.writeInt64(ioDesc->mFrameCountHAL);
54 data.writeInt32(ioDesc->mLatency);
70 sp<AudioIoDescriptor> ioDesc = new AudioIoDescriptor()
    [all...]
AudioSystem.cpp 487 const sp<AudioIoDescriptor>& ioDesc) {
490 if (ioDesc == 0 || ioDesc->mIoHandle == AUDIO_IO_HANDLE_NONE) return;
501 sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle);
503 mIoDescriptors.add(ioDesc->mIoHandle, ioDesc);
506 mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc);
509 if (ioDesc->getDeviceId() != AUDIO_PORT_HANDLE_NONE) {
510 deviceId = ioDesc->getDeviceId()
    [all...]
  /frameworks/av/include/media/
IAudioFlingerClient.h 38 const sp<AudioIoDescriptor>& ioDesc) = 0;
AudioSystem.h 398 const sp<AudioIoDescriptor>& ioDesc);
  /frameworks/av/services/audioflinger/
AudioFlinger.cpp     [all...]
AudioFlinger.h 553 const sp<AudioIoDescriptor>& ioDesc,
    [all...]

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