1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.view; 18 19 import dalvik.system.CloseGuard; 20 21 import android.os.Looper; 22 import android.os.MessageQueue; 23 import android.util.Log; 24 25 import java.lang.ref.WeakReference; 26 27 /** 28 * Provides a low-level mechanism for an application to send input events. 29 * @hide 30 */ 31 public abstract class InputEventSender { 32 private static final String TAG = "InputEventSender"; 33 34 private final CloseGuard mCloseGuard = CloseGuard.get(); 35 36 private long mSenderPtr; 37 38 // We keep references to the input channel and message queue objects here so that 39 // they are not GC'd while the native peer of the receiver is using them. 40 private InputChannel mInputChannel; 41 private MessageQueue mMessageQueue; 42 43 private static native long nativeInit(WeakReference<InputEventSender> sender, 44 InputChannel inputChannel, MessageQueue messageQueue); 45 private static native void nativeDispose(long senderPtr); 46 private static native boolean nativeSendKeyEvent(long senderPtr, int seq, KeyEvent event); 47 private static native boolean nativeSendMotionEvent(long senderPtr, int seq, MotionEvent event); 48 49 /** 50 * Creates an input event sender bound to the specified input channel. 51 * 52 * @param inputChannel The input channel. 53 * @param looper The looper to use when invoking callbacks. 54 */ 55 public InputEventSender(InputChannel inputChannel, Looper looper) { 56 if (inputChannel == null) { 57 throw new IllegalArgumentException("inputChannel must not be null"); 58 } 59 if (looper == null) { 60 throw new IllegalArgumentException("looper must not be null"); 61 } 62 63 mInputChannel = inputChannel; 64 mMessageQueue = looper.getQueue(); 65 mSenderPtr = nativeInit(new WeakReference<InputEventSender>(this), 66 inputChannel, mMessageQueue); 67 68 mCloseGuard.open("dispose"); 69 } 70 71 @Override 72 protected void finalize() throws Throwable { 73 try { 74 dispose(true); 75 } finally { 76 super.finalize(); 77 } 78 } 79 80 /** 81 * Disposes the receiver. 82 */ 83 public void dispose() { 84 dispose(false); 85 } 86 87 private void dispose(boolean finalized) { 88 if (mCloseGuard != null) { 89 if (finalized) { 90 mCloseGuard.warnIfOpen(); 91 } 92 mCloseGuard.close(); 93 } 94 95 if (mSenderPtr != 0) { 96 nativeDispose(mSenderPtr); 97 mSenderPtr = 0; 98 } 99 mInputChannel = null; 100 mMessageQueue = null; 101 } 102 103 /** 104 * Called when an input event is finished. 105 * 106 * @param seq The input event sequence number. 107 * @param handled True if the input event was handled. 108 */ 109 public void onInputEventFinished(int seq, boolean handled) { 110 } 111 112 /** 113 * Sends an input event. 114 * Must be called on the same Looper thread to which the sender is attached. 115 * 116 * @param seq The input event sequence number. 117 * @param event The input event to send. 118 * @return True if the entire event was sent successfully. May return false 119 * if the input channel buffer filled before all samples were dispatched. 120 */ 121 public final boolean sendInputEvent(int seq, InputEvent event) { 122 if (event == null) { 123 throw new IllegalArgumentException("event must not be null"); 124 } 125 if (mSenderPtr == 0) { 126 Log.w(TAG, "Attempted to send an input event but the input event " 127 + "sender has already been disposed."); 128 return false; 129 } 130 131 if (event instanceof KeyEvent) { 132 return nativeSendKeyEvent(mSenderPtr, seq, (KeyEvent)event); 133 } else { 134 return nativeSendMotionEvent(mSenderPtr, seq, (MotionEvent)event); 135 } 136 } 137 138 // Called from native code. 139 @SuppressWarnings("unused") 140 private void dispatchInputEventFinished(int seq, boolean handled) { 141 onInputEventFinished(seq, handled); 142 } 143 } 144