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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/
ConstantVolumeJoint.java 127 positions[bodies[i].m_islandIndex].c.x * positions[bodies[next].m_islandIndex].c.y
128 - positions[bodies[next].m_islandIndex].c.x * positions[bodies[i].m_islandIndex].c.y;
138 float dx = positions[bodies[next].m_islandIndex].c.x - positions[bodies[i].m_islandIndex].c.x;
139 float dy = positions[bodies[next].m_islandIndex].c.y - positions[bodies[i].m_islandIndex].c.y;
167 positions[bodies[next].m_islandIndex].c.x += delta.x;
168 positions[bodies[next].m_islandIndex].c.y += delta.y
    [all...]
FrictionJoint.java 127 m_indexA = m_bodyA.m_islandIndex;
128 m_indexB = m_bodyB.m_islandIndex;
DistanceJoint.java 169 m_indexA = m_bodyA.m_islandIndex;
170 m_indexB = m_bodyB.m_islandIndex;
MotorJoint.java 169 m_indexA = m_bodyA.m_islandIndex;
170 m_indexB = m_bodyB.m_islandIndex;
PulleyJoint.java 183 m_indexA = m_bodyA.m_islandIndex;
184 m_indexB = m_bodyB.m_islandIndex;
RopeJoint.java 57 m_indexA = m_bodyA.m_islandIndex;
58 m_indexB = m_bodyB.m_islandIndex;
GearJoint.java 230 m_indexA = m_bodyA.m_islandIndex;
231 m_indexB = m_bodyB.m_islandIndex;
232 m_indexC = m_bodyC.m_islandIndex;
233 m_indexD = m_bodyD.m_islandIndex;
MouseJoint.java 146 m_indexB = m_bodyB.m_islandIndex;
RevoluteJoint.java 110 m_indexA = m_bodyA.m_islandIndex;
111 m_indexB = m_bodyB.m_islandIndex;
WeldJoint.java 148 m_indexA = m_bodyA.m_islandIndex;
149 m_indexB = m_bodyB.m_islandIndex;
WheelJoint.java 232 m_indexA = m_bodyA.m_islandIndex;
233 m_indexB = m_bodyB.m_islandIndex;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2FrictionJoint.cpp 58 m_indexA = m_bodyA->m_islandIndex;
59 m_indexB = m_bodyB->m_islandIndex;
239 int32 indexA = m_bodyA->m_islandIndex;
240 int32 indexB = m_bodyB->m_islandIndex;
b2DistanceJoint.cpp 64 m_indexA = m_bodyA->m_islandIndex;
65 m_indexB = m_bodyB->m_islandIndex;
247 int32 indexA = m_bodyA->m_islandIndex;
248 int32 indexB = m_bodyB->m_islandIndex;
b2MotorJoint.cpp 63 m_indexA = m_bodyA->m_islandIndex;
64 m_indexB = m_bodyB->m_islandIndex;
291 int32 indexA = m_bodyA->m_islandIndex;
292 int32 indexB = m_bodyB->m_islandIndex;
b2RopeJoint.cpp 48 m_indexA = m_bodyA->m_islandIndex;
49 m_indexB = m_bodyB->m_islandIndex;
230 int32 indexA = m_bodyA->m_islandIndex;
231 int32 indexB = m_bodyB->m_islandIndex;
b2GearJoint.cpp 133 m_indexA = m_bodyA->m_islandIndex;
134 m_indexB = m_bodyB->m_islandIndex;
135 m_indexC = m_bodyC->m_islandIndex;
136 m_indexD = m_bodyD->m_islandIndex;
405 int32 indexA = m_bodyA->m_islandIndex;
406 int32 indexB = m_bodyB->m_islandIndex;
b2PulleyJoint.cpp 75 m_indexA = m_bodyA->m_islandIndex;
76 m_indexB = m_bodyB->m_islandIndex;
327 int32 indexA = m_bodyA->m_islandIndex;
328 int32 indexB = m_bodyB->m_islandIndex;
b2WeldJoint.cpp 60 m_indexA = m_bodyA->m_islandIndex;
61 m_indexB = m_bodyB->m_islandIndex;
331 int32 indexA = m_bodyA->m_islandIndex;
332 int32 indexB = m_bodyB->m_islandIndex;
b2WheelJoint.cpp 79 m_indexA = m_bodyA->m_islandIndex;
80 m_indexB = m_bodyB->m_islandIndex;
403 int32 indexA = m_bodyA->m_islandIndex;
404 int32 indexB = m_bodyB->m_islandIndex;
b2RevoluteJoint.cpp 66 m_indexA = m_bodyA->m_islandIndex;
67 m_indexB = m_bodyB->m_islandIndex;
485 int32 indexA = m_bodyA->m_islandIndex;
486 int32 indexB = m_bodyB->m_islandIndex;
b2MouseJoint.cpp 98 m_indexB = m_bodyB->m_islandIndex;
b2PrismaticJoint.cpp 128 m_indexA = m_bodyA->m_islandIndex;
129 m_indexB = m_bodyB->m_islandIndex;
611 int32 indexA = m_bodyA->m_islandIndex;
612 int32 indexB = m_bodyB->m_islandIndex;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Island.h 55 body->m_islandIndex = m_bodyCount;
b2Body.cpp 523 int32 bodyIndex = m_islandIndex;
540 b2Log(" bodies[%d] = m_world->CreateBody(&bd);\n", m_islandIndex);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ContactSolver.cpp 79 vc->indexA = bodyA->m_islandIndex;
80 vc->indexB = bodyB->m_islandIndex;
91 pc->indexA = bodyA->m_islandIndex;
92 pc->indexB = bodyB->m_islandIndex;

Completed in 4786 milliseconds

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