/external/skia/experimental/fiddle/ |
draw.cpp | 24 image->newShader(SkShader::kRepeat_TileMode,
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/external/skia/tests/ |
FlattenableFactoryToName.cpp | 39 SkAutoTUnref<SkShader> shader(image->newShader(SkShader::kClamp_TileMode, 41 test_flattenable(r, shader, "SkImage::newShader()");
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ImageNewShaderTest.cpp | 48 SkAutoTUnref<SkShader> sourceShader(sourceImage->newShader( 76 SkAutoTUnref<SkShader> sourceShaderTranslated(sourceImage->newShader(
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SkColor4fTest.cpp | 112 return image->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
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/external/skia/gm/ |
rectangletexture.cpp | 167 clampPaint.setShader(rectImg->newShader(SkShader::kClamp_TileMode, 174 repeatPaint.setShader(rectImg->newShader(SkShader::kRepeat_TileMode,
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image_shader.cpp | 104 SkAutoTUnref<SkShader> shader(image->newShader(tile, tile, &localM));
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SkLinearBitmapPipelineGM.cpp | 64 SkShader* shader = image->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
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colorfilterimagefilter.cpp | 73 return image->newShader(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
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/external/skia/include/core/ |
SkImage.h | 164 virtual SkShader* newShader(SkShader::TileMode,
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/frameworks/base/libs/hwui/ |
VectorDrawable.cpp | 204 SkShader* newShader = properties.getFillGradient()->newWithLocalMatrix(matrix); 207 paint.setShader(newShader)->unref(); 226 SkShader* newShader = properties.getStrokeGradient()->newWithLocalMatrix(matrix); 229 paint.setShader(newShader)->unref();
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/external/skia/bench/ |
SkLinearBitmapPipelineBench.cpp | 179 SkShader* shader = fImage->newShader(fXTile, fYTile);
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/external/skia/src/image/ |
SkImage.cpp | 94 SkShader* SkImage::newShader(SkShader::TileMode tileX,
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/external/skia/samplecode/ |
SampleFilterQuality.cpp | 48 return image->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
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/external/skia/src/core/ |
SkPictureShader.cpp | 230 tileShader.reset(tileImage->newShader(fTmx, fTmy, &shaderMatrix));
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SkDevice.cpp | 200 SkAutoTUnref<SkShader> shader(atlas->newShader(SkShader::kClamp_TileMode,
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SkRemote.cpp | 336 image->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix));
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/external/skia/src/gpu/ |
SkGpuDevice.cpp | [all...] |
/external/skia/src/utils/ |
SkLua.cpp | [all...] |