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Searched
refs:num_rounds
(Results
1 - 8
of
8
) sorted by null
/external/wpa_supplicant_8/src/eap_peer/
eap_i.h
355
int
num_rounds
;
member in struct:eap_sm
eap.c
201
sm->
num_rounds
= 0;
217
sm->
num_rounds
= 0;
250
sm->
num_rounds
++;
1092
else if (sm->
num_rounds
> EAP_MAX_AUTH_ROUNDS) {
1101
if (sm->
num_rounds
== EAP_MAX_AUTH_ROUNDS + 1) {
1105
sm->
num_rounds
++;
[
all
...]
/external/wpa_supplicant_8/src/eap_server/
eap_i.h
174
int
num_rounds
;
member in struct:eap_sm
eap_server.c
220
sm->
num_rounds
= 0;
270
sm->
num_rounds
= 0;
338
sm->
num_rounds
++;
1146
else if (sm->
num_rounds
> EAP_MAX_AUTH_ROUNDS) {
1147
if (sm->
num_rounds
== EAP_MAX_AUTH_ROUNDS + 1) {
1151
sm->
num_rounds
++;
[
all
...]
/external/freetype/src/autofit/
aflatin2.c
196
FT_Int
num_rounds
;
local
222
num_rounds
= 0;
350
rounds[
num_rounds
++] = best_y;
355
if ( num_flats == 0 &&
num_rounds
== 0 )
368
af_sort_pos(
num_rounds
, rounds );
380
*blue_shoot = rounds[
num_rounds
/ 2];
382
else if (
num_rounds
== 0 )
390
*blue_shoot = rounds[
num_rounds
/ 2];
[
all
...]
aflatin.c
279
FT_UInt
num_rounds
;
local
367
num_rounds
= 0;
838
rounds[
num_rounds
++] = best_y_extremum;
845
if ( num_flats == 0 &&
num_rounds
== 0 )
858
af_sort_pos(
num_rounds
, rounds );
870
*blue_shoot = rounds[
num_rounds
/ 2];
872
else if (
num_rounds
== 0 )
880
*blue_shoot = rounds[
num_rounds
/ 2];
[
all
...]
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/src/autofit/
aflatin2.c
191
FT_Int
num_rounds
;
local
217
num_rounds
= 0;
345
rounds[
num_rounds
++] = best_y;
350
if ( num_flats == 0 &&
num_rounds
== 0 )
363
af_sort_pos(
num_rounds
, rounds );
375
*blue_shoot = rounds[
num_rounds
/ 2];
377
else if (
num_rounds
== 0 )
385
*blue_shoot = rounds[
num_rounds
/ 2];
[
all
...]
aflatin.c
269
FT_UInt
num_rounds
;
local
348
num_rounds
= 0;
745
rounds[
num_rounds
++] = best_y;
750
if ( num_flats == 0 &&
num_rounds
== 0 )
763
af_sort_pos(
num_rounds
, rounds );
775
*blue_shoot = rounds[
num_rounds
/ 2];
777
else if (
num_rounds
== 0 )
785
*blue_shoot = rounds[
num_rounds
/ 2];
[
all
...]
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