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Searched
refs:premult
(Results
1 - 3
of
3
) sorted by null
/external/drm_hwcomposer/
glworker.cpp
300
float
premult
;
member in struct:android::RenderingCommand::TextureSource
384
src.alpha = src.
premult
= 1.0f;
390
src.
premult
= (layer.blending == DrmHwcBlending::kPreMult) ? 1.0f : 0.0f;
652
glUniform1f(gl_premult_loc + src_index, src.
premult
);
/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/
Transform.java
62
mAllMat[SCREEN_SPACE][VOLUME_SPACE] = m = m.
premult
(mViewMatrix);
Matrix.java
348
Matrix
premult
(Matrix b) {
method in class:Matrix
Completed in 896 milliseconds