/external/skia/src/gpu/ |
GrRenderTargetPriv.h | 31 explicit GrRenderTargetPriv(GrRenderTarget* renderTarget) : fRenderTarget(renderTarget) {}
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GrGpu.cpp | 80 static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) { 85 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; 239 GrRenderTarget* renderTarget) { 240 SkASSERT(renderTarget); 241 SkASSERT(SkIRect::MakeWH(renderTarget->width(), renderTarget->height()).contains(rect)); 243 this->onClear(renderTarget, rect, color); 248 GrRenderTarget* renderTarget) { 249 SkASSERT(renderTarget); 251 this->onClearStencilClip(renderTarget, rect, insideClip) [all...] |
GrYUVProvider.cpp | 121 GrRenderTarget* renderTarget = result->asRenderTarget(); 122 SkASSERT(renderTarget); 135 SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(renderTarget));
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GrPathRendering.h | 133 GrRenderTarget* renderTarget, 138 , fRenderTarget(renderTarget)
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GrTexture.cpp | 74 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrSurfaceFlag); 76 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin;
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/external/skia/src/gpu/batches/ |
GrStencilPathBatch.h | 26 GrRenderTarget* renderTarget, 28 return new GrStencilPathBatch(viewMatrix, useHWAA, stencil, scissor, renderTarget, path); 34 GrRenderTarget* renderTarget() const override { return fRenderTarget.get(); } 47 GrRenderTarget* renderTarget, 54 , fRenderTarget(renderTarget)
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GrDiscardBatch.h | 29 GrRenderTarget* renderTarget() const override { return fRenderTarget.get(); }
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/external/pdfium/core/src/fxge/win32/ |
dwrite_int.h | 42 FX_BOOL DwCreateRenderingTarget(CFX_DIBitmap* pSrc, void** renderTarget); 43 void DwDeleteRenderingTarget(void* renderTarget); 44 FX_BOOL DwRendingString(void* renderTarget,
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/frameworks/base/libs/hwui/ |
Texture.h | 45 GLenum renderTarget = GL_TEXTURE_2D) { 46 setWrapST(wrap, wrap, bindTexture, force, renderTarget); 50 bool force = false, GLenum renderTarget = GL_TEXTURE_2D); 53 GLenum renderTarget = GL_TEXTURE_2D) { 54 setFilterMinMag(filter, filter, bindTexture, force, renderTarget); 58 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
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DeferredLayerUpdater.cpp | 108 GLenum renderTarget = mSurfaceTexture->getCurrentTextureTarget(); 110 LOG_ALWAYS_FATAL_IF(renderTarget != GL_TEXTURE_2D && renderTarget != GL_TEXTURE_EXTERNAL_OES, 112 renderTarget, GL_TEXTURE_2D, GL_TEXTURE_EXTERNAL_OES); 114 !mBlend, forceFilter, renderTarget, transform);
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AssetAtlas.cpp | 83 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) override { 84 mDelegate->setWrapST(wrapS, wrapT, bindTexture, force, renderTarget); 88 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) override { 89 mDelegate->setFilterMinMag(min, mag, bindTexture, force, renderTarget);
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Layer.h | 212 return renderTarget; 215 inline void setRenderTarget(GLenum renderTarget) { 216 this->renderTarget = renderTarget; 220 return renderTarget != GL_NONE; 224 texture.setWrap(wrap, bindTexture, force, renderTarget); 228 texture.setFilter(filter, bindTexture, force, renderTarget); 392 GLenum renderTarget = GL_TEXTURE_2D;
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Texture.cpp | 48 GLenum renderTarget) { 55 mCaches.textureState().bindTexture(renderTarget, mId); 58 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS); 59 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT); 64 GLenum renderTarget) { 71 mCaches.textureState().bindTexture(renderTarget, mId); 76 glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min); 77 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
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/external/deqp/modules/glshared/ |
glsShaderPerformanceCase.cpp | 118 static void logRenderTargetInfo (TestLog& log, const tcu::RenderTarget& renderTarget) 120 log << TestLog::Section("RenderTarget", "Render target") 121 << TestLog::Message << "size: " << renderTarget.getWidth() << "x" << renderTarget.getHeight() << TestLog::EndMessage 123 << " R" << renderTarget.getPixelFormat().redBits 124 << " G" << renderTarget.getPixelFormat().greenBits 125 << " B" << renderTarget.getPixelFormat().blueBits 126 << " A" << renderTarget.getPixelFormat().alphaBits 127 << " D" << renderTarget.getDepthBits( [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 125 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 132 int width = deMin32(renderTarget.getWidth(), 128); 133 int height = deMin32(renderTarget.getHeight(), 128); 134 int x = rnd.getInt(0, renderTarget.getWidth() - width); 135 int y = rnd.getInt(0, renderTarget.getHeight() - height); 156 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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es2fDepthRangeTests.cpp | 144 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 145 const int viewportW = de::min(128, renderTarget.getWidth()); 146 const int viewportH = de::min(128, renderTarget.getHeight()); 147 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); 148 const int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); 153 if (renderTarget.getDepthBits() == 0) 293 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 294 const int viewportW = de::min(128, renderTarget.getWidth()) [all...] |
es2fDepthStencilClearTests.cpp | 201 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 202 int width = renderTarget.getWidth(); 203 int height = renderTarget.getHeight(); 206 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 209 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 210 (m_testStencil && renderTarget.getStencilBits() == 0)) 229 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 230 int width = renderTarget.getWidth() [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 128 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 135 int width = deMin32(renderTarget.getWidth(), 128); 136 int height = deMin32(renderTarget.getHeight(), 128); 137 int x = rnd.getInt(0, renderTarget.getWidth() - width); 138 int y = rnd.getInt(0, renderTarget.getHeight() - height); 159 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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es3fFboTestCase.cpp | 63 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); 70 int x = rnd.getInt(0, renderTarget.getWidth() - width); 71 int y = rnd.getInt(0, renderTarget.getHeight() - height); 108 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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es3fDepthStencilClearTests.cpp | 204 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 205 int width = renderTarget.getWidth(); 206 int height = renderTarget.getHeight(); 209 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 212 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 213 (m_testStencil && renderTarget.getStencilBits() == 0)) 232 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 233 int width = renderTarget.getWidth() [all...] |
es3fFragDepthTests.cpp | 128 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 129 int viewportW = de::min(128, renderTarget.getWidth()); 130 int viewportH = de::min(128, renderTarget.getHeight()); 131 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); 132 int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); 137 if (renderTarget.getDepthBits() == 0) 299 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 300 int viewportW = de::min(128, renderTarget.getWidth()) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 63 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); 70 int x = rnd.getInt(0, renderTarget.getWidth() - width); 71 int y = rnd.getInt(0, renderTarget.getHeight() - height); 112 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
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/external/deqp/framework/referencerenderer/ |
rrRenderer.cpp | [all...] |
rrRenderer.hpp | 36 class RenderTarget 44 RenderTarget (const MultisamplePixelBufferAccess& colorMultisampleBuffer, 112 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_) 114 , renderTarget (renderTarget_) 123 const RenderTarget& renderTarget;
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/external/skia/tests/ |
VkUploadPixelsTests.cpp | 53 bool renderTarget, bool linearTiling) { 71 (renderTarget && !caps->isConfigRenderableLinearly(config, false))) { 77 surfDesc.fFlags = renderTarget ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
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