1 /* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "gm.h" 9 #include "SkGradientShader.h" 10 11 typedef SkShader* (*MakeShaderProc)(const SkColor[], int count, const SkSize&); 12 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) { 14 SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } }; 15 return SkGradientShader::CreateLinear(pts, colors, nullptr, count, 16 SkShader::kClamp_TileMode); 17 } 18 19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) { 20 SkPoint center = { size.width()/2, size.height()/2 }; 21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, nullptr, count, 22 SkShader::kClamp_TileMode); 23 } 24 25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) { 26 SkPoint center = { size.width()/2, size.height()/2 }; 27 return SkGradientShader::CreateTwoPointConical(center, size.width()/64, 28 center, size.width()/2, 29 colors, nullptr, count, 30 SkShader::kClamp_TileMode); 31 } 32 33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) { 34 return SkGradientShader::CreateSweep(size.width()/2, size.height()/2, 35 colors, nullptr, count); 36 } 37 38 class ShallowGradientGM : public skiagm::GM { 39 public: 40 ShallowGradientGM(MakeShaderProc proc, const char name[], bool dither) 41 : fProc(proc) 42 , fDither(dither) { 43 fName.printf("shallow_gradient_%s", name); 44 } 45 46 protected: 47 48 SkString onShortName() override { 49 return fName; 50 } 51 52 SkISize onISize() override { 53 return SkISize::Make(800, 800); 54 } 55 56 void onDraw(SkCanvas* canvas) override { 57 const SkColor colors[] = { sk_tool_utils::color_to_565(0xFF555555), 58 sk_tool_utils::color_to_565(0xFF444444) }; 59 const int colorCount = SK_ARRAY_COUNT(colors); 60 61 SkRect r = { 0, 0, this->width(), this->height() }; 62 SkSize size = SkSize::Make(r.width(), r.height()); 63 64 SkPaint paint; 65 paint.setShader(fProc(colors, colorCount, size))->unref(); 66 paint.setDither(fDither); 67 canvas->drawRect(r, paint); 68 } 69 70 private: 71 MakeShaderProc fProc; 72 SkString fName; 73 bool fDither; 74 75 typedef skiagm::GM INHERITED; 76 }; 77 78 /////////////////////////////////////////////////////////////////////////////// 79 80 DEF_GM( return new ShallowGradientGM(shader_linear, "linear", true); ) 81 DEF_GM( return new ShallowGradientGM(shader_radial, "radial", true); ) 82 DEF_GM( return new ShallowGradientGM(shader_conical, "conical", true); ) 83 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep", true); ) 84 85 DEF_GM( return new ShallowGradientGM(shader_linear, "linear_nodither", false); ) 86 DEF_GM( return new ShallowGradientGM(shader_radial, "radial_nodither", false); ) 87 DEF_GM( return new ShallowGradientGM(shader_conical, "conical_nodither", false); ) 88 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep_nodither", false); ) 89