/external/valgrind/perf/ |
many-loss-records.c | 18 /* we will create stack_fan_out ^ stack_depth different call stacks */ 20 int stack_depth = 4; variable 86 if (level == stack_depth) { 203 for (d = 0; d < stack_depth; d++)
|
/external/v8/src/profiler/ |
heap-profiler.h | 33 bool StartSamplingHeapProfiler(uint64_t sample_interval, int stack_depth,
|
heap-profiler.cc | 88 uint64_t sample_interval, int stack_depth, 94 heap(), names_.get(), sample_interval, stack_depth, flags));
|
sampling-heap-profiler.h | 44 int stack_depth, v8::HeapProfiler::SamplingFlags flags);
|
sampling-heap-profiler.cc | 52 Heap* heap, StringsStorage* names, uint64_t rate, int stack_depth, 65 stack_depth_(stack_depth),
|
/external/strace/ |
unwind.c | 358 int stack_depth; local 370 for (stack_depth = 0; stack_depth < 256; ++stack_depth) { 377 if (stack_depth >= 256)
|
/external/v8/src/crankshaft/ |
hydrogen-bce.cc | 360 int stack_depth = 1; local 363 while (stack_depth > 0) { 364 int current = stack_depth - 1; 371 int next = stack_depth++; 378 stack_depth--;
|
/external/v8/src/wasm/ |
ast-decoder.cc | 79 int stack_depth; // stack height at the beginning of the construct. member in struct:v8::internal::wasm::Control 705 Value val = PopUpTo(c->stack_depth); 725 Value val = PopUpTo(c->stack_depth); 741 stack_.resize(c->stack_depth); 1108 int stack_depth = static_cast<int>(stack_.size()); local 1114 int stack_depth = static_cast<int>(stack_.size()); local 1120 int stack_depth = static_cast<int>(stack_.size()); local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_blorp_blit.cpp | 1287 unsigned stack_depth = 0; local [all...] |
/external/v8/src/compiler/ |
scheduler.cc | 748 int stack_depth = Push(stack_, 0, entry, kBlockUnvisited1); local 751 while (stack_depth > 0) { 752 int current = stack_depth - 1; 770 stack_depth = Push(stack_, stack_depth, succ, kBlockUnvisited1); 776 stack_depth--; 795 stack_depth = Push(stack_, 0, entry, kBlockUnvisited2); 796 while (stack_depth > 0) { 797 SpecialRPOStackFrame* frame = &stack_[stack_depth - 1]; 842 stack_depth = Push(stack_, stack_depth, succ, kBlockUnvisited2) [all...] |
ast-graph-builder.cc | 2659 int stack_depth = -1; local [all...] |
/external/v8/include/ |
v8-profiler.h | 634 * |stack_depth| parameter controls the maximum number of stack frames to be 648 int stack_depth = 16,
|
/external/v8/src/regexp/ |
interpreter-irregexp.cc | 65 int stack_depth, 78 stack_depth,
|
/external/v8/src/full-codegen/ |
full-codegen.cc | 134 table->SetRangeData(i, handler_table_[i].stack_depth); 955 int stack_depth = current->GetStackDepthAtTarget(); local 956 int stack_drop = operand_stack_depth_ - stack_depth; 995 int stack_depth = current->GetStackDepthAtTarget(); local 996 int stack_drop = operand_stack_depth_ - stack_depth; [all...] |
full-codegen.h | 775 int stack_depth; member in struct:v8::internal::FullCodeGenerator::HandlerTableEntry [all...] |
/art/runtime/ |
debugger.h | 93 int stack_depth, ArtMethod* method) 95 stack_depth_(stack_depth), method_(method) { [all...] |
debugger.cc | 3045 int stack_depth = GetStackDepth(thread); local 3070 int stack_depth = GetStackDepth(thread); local 3715 int stack_depth; member in struct:art::SingleStepStackVisitor 5038 size_t stack_depth = record->GetDepth(); local [all...] |
thread.h | 514 // frames as will fit are written into the given array. If stack_depth is non-null, it's updated 518 jobjectArray output_array = nullptr, int* stack_depth = nullptr) [all...] |
thread.cc | [all...] |
/external/v8/src/ |
frames.cc | 876 int* stack_depth, HandlerTable::CatchPrediction* prediction) { 881 return table->LookupRange(pc_offset, stack_depth, prediction); [all...] |
isolate.cc | 1178 int stack_depth = 0; \/\/ Will contain operand stack depth of handler. local [all...] |
api.cc | [all...] |