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    Searched refs:stack_depth (Results 1 - 22 of 22) sorted by null

  /external/valgrind/perf/
many-loss-records.c 18 /* we will create stack_fan_out ^ stack_depth different call stacks */
20 int stack_depth = 4; variable
86 if (level == stack_depth) {
203 for (d = 0; d < stack_depth; d++)
  /external/v8/src/profiler/
heap-profiler.h 33 bool StartSamplingHeapProfiler(uint64_t sample_interval, int stack_depth,
heap-profiler.cc 88 uint64_t sample_interval, int stack_depth,
94 heap(), names_.get(), sample_interval, stack_depth, flags));
sampling-heap-profiler.h 44 int stack_depth, v8::HeapProfiler::SamplingFlags flags);
sampling-heap-profiler.cc 52 Heap* heap, StringsStorage* names, uint64_t rate, int stack_depth,
65 stack_depth_(stack_depth),
  /external/strace/
unwind.c 358 int stack_depth; local
370 for (stack_depth = 0; stack_depth < 256; ++stack_depth) {
377 if (stack_depth >= 256)
  /external/v8/src/crankshaft/
hydrogen-bce.cc 360 int stack_depth = 1; local
363 while (stack_depth > 0) {
364 int current = stack_depth - 1;
371 int next = stack_depth++;
378 stack_depth--;
  /external/v8/src/wasm/
ast-decoder.cc 79 int stack_depth; // stack height at the beginning of the construct. member in struct:v8::internal::wasm::Control
705 Value val = PopUpTo(c->stack_depth);
725 Value val = PopUpTo(c->stack_depth);
741 stack_.resize(c->stack_depth);
1108 int stack_depth = static_cast<int>(stack_.size()); local
1114 int stack_depth = static_cast<int>(stack_.size()); local
1120 int stack_depth = static_cast<int>(stack_.size()); local
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_blorp_blit.cpp 1287 unsigned stack_depth = 0; local
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  /external/v8/src/compiler/
scheduler.cc 748 int stack_depth = Push(stack_, 0, entry, kBlockUnvisited1); local
751 while (stack_depth > 0) {
752 int current = stack_depth - 1;
770 stack_depth = Push(stack_, stack_depth, succ, kBlockUnvisited1);
776 stack_depth--;
795 stack_depth = Push(stack_, 0, entry, kBlockUnvisited2);
796 while (stack_depth > 0) {
797 SpecialRPOStackFrame* frame = &stack_[stack_depth - 1];
842 stack_depth = Push(stack_, stack_depth, succ, kBlockUnvisited2)
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ast-graph-builder.cc 2659 int stack_depth = -1; local
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  /external/v8/include/
v8-profiler.h 634 * |stack_depth| parameter controls the maximum number of stack frames to be
648 int stack_depth = 16,
  /external/v8/src/regexp/
interpreter-irregexp.cc 65 int stack_depth,
78 stack_depth,
  /external/v8/src/full-codegen/
full-codegen.cc 134 table->SetRangeData(i, handler_table_[i].stack_depth);
955 int stack_depth = current->GetStackDepthAtTarget(); local
956 int stack_drop = operand_stack_depth_ - stack_depth;
995 int stack_depth = current->GetStackDepthAtTarget(); local
996 int stack_drop = operand_stack_depth_ - stack_depth;
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full-codegen.h 775 int stack_depth; member in struct:v8::internal::FullCodeGenerator::HandlerTableEntry
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  /art/runtime/
debugger.h 93 int stack_depth, ArtMethod* method)
95 stack_depth_(stack_depth), method_(method) {
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debugger.cc 3045 int stack_depth = GetStackDepth(thread); local
3070 int stack_depth = GetStackDepth(thread); local
3715 int stack_depth; member in struct:art::SingleStepStackVisitor
5038 size_t stack_depth = record->GetDepth(); local
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thread.h 514 // frames as will fit are written into the given array. If stack_depth is non-null, it's updated
518 jobjectArray output_array = nullptr, int* stack_depth = nullptr)
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thread.cc     [all...]
  /external/v8/src/
frames.cc 876 int* stack_depth, HandlerTable::CatchPrediction* prediction) {
881 return table->LookupRange(pc_offset, stack_depth, prediction);
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isolate.cc 1178 int stack_depth = 0; \/\/ Will contain operand stack depth of handler. local
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api.cc     [all...]

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