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Searched
refs:textureBindings
(Results
1 - 9
of
9
) sorted by null
/external/skia/src/gpu/gl/
GrGLProgram.cpp
70
SkTArray<const GrTextureAccess*>*
textureBindings
) {
72
const GrTextureAccess** bindings =
textureBindings
->push_back_n(numTextures);
82
SkTArray<const GrTextureAccess*>*
textureBindings
) {
88
append_texture_bindings(primProc,
textureBindings
);
90
this->setFragmentData(primProc, pipeline,
textureBindings
);
96
append_texture_bindings(xp,
textureBindings
);
102
SkTArray<const GrTextureAccess*>*
textureBindings
) {
108
append_texture_bindings(processor,
textureBindings
);
GrGLProgram.h
98
SkTArray<const GrTextureAccess*>*
textureBindings
);
118
SkTArray<const GrTextureAccess*>*
textureBindings
);
/external/skia/src/gpu/vk/
GrVkProgram.cpp
156
SkTArray<const GrTextureAccess*>*
textureBindings
) {
158
const GrTextureAccess** bindings =
textureBindings
->push_back_n(numTextures);
175
SkSTArray<8, const GrTextureAccess*>
textureBindings
;
178
append_texture_bindings(primProc, &
textureBindings
);
185
append_texture_bindings(processor, &
textureBindings
);
189
append_texture_bindings(pipeline.getXferProcessor(), &
textureBindings
);
193
this->writeSamplers(gpu,
textureBindings
);
259
const SkTArray<const GrTextureAccess*>&
textureBindings
) {
260
SkASSERT(fNumSamplers ==
textureBindings
.count());
262
for (int i = 0; i <
textureBindings
.count(); ++i)
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all
...]
GrVkProgram.h
71
void writeSamplers(const GrVkGpu* gpu, const SkTArray<const GrTextureAccess*>&
textureBindings
);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GLProfiler.java
43
public static int
textureBindings
;
101
textureBindings
= 0;
GL20Profiler.java
53
textureBindings
++;
GL30Profiler.java
54
textureBindings
++;
[
all
...]
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
Benchmark3DTest.java
188
stringBuilder.append(GLProfiler.
textureBindings
);
/external/deqp/modules/gles3/functional/
es3fIntegerStateQueryTests.cpp
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...]
Completed in 2726 milliseconds