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    Searched refs:textureBindings (Results 1 - 9 of 9) sorted by null

  /external/skia/src/gpu/gl/
GrGLProgram.cpp 70 SkTArray<const GrTextureAccess*>* textureBindings) {
72 const GrTextureAccess** bindings = textureBindings->push_back_n(numTextures);
82 SkTArray<const GrTextureAccess*>* textureBindings) {
88 append_texture_bindings(primProc, textureBindings);
90 this->setFragmentData(primProc, pipeline, textureBindings);
96 append_texture_bindings(xp, textureBindings);
102 SkTArray<const GrTextureAccess*>* textureBindings) {
108 append_texture_bindings(processor, textureBindings);
GrGLProgram.h 98 SkTArray<const GrTextureAccess*>* textureBindings);
118 SkTArray<const GrTextureAccess*>* textureBindings);
  /external/skia/src/gpu/vk/
GrVkProgram.cpp 156 SkTArray<const GrTextureAccess*>* textureBindings) {
158 const GrTextureAccess** bindings = textureBindings->push_back_n(numTextures);
175 SkSTArray<8, const GrTextureAccess*> textureBindings;
178 append_texture_bindings(primProc, &textureBindings);
185 append_texture_bindings(processor, &textureBindings);
189 append_texture_bindings(pipeline.getXferProcessor(), &textureBindings);
193 this->writeSamplers(gpu, textureBindings);
259 const SkTArray<const GrTextureAccess*>& textureBindings) {
260 SkASSERT(fNumSamplers == textureBindings.count());
262 for (int i = 0; i < textureBindings.count(); ++i)
    [all...]
GrVkProgram.h 71 void writeSamplers(const GrVkGpu* gpu, const SkTArray<const GrTextureAccess*>& textureBindings);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GLProfiler.java 43 public static int textureBindings;
101 textureBindings = 0;
GL20Profiler.java 53 textureBindings++;
GL30Profiler.java 54 textureBindings++;
    [all...]
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
Benchmark3DTest.java 188 stringBuilder.append(GLProfiler.textureBindings);
  /external/deqp/modules/gles3/functional/
es3fIntegerStateQueryTests.cpp     [all...]

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