HomeSort by relevance Sort by last modified time
    Searched refs:uniformIndices (Results 1 - 25 of 96) sorted by null

1 2 3 4

  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetUniformIndices.java 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
6 int[] uniformIndices,
10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
15 java.nio.IntBuffer uniformIndices
  /external/deqp/modules/gles3/functional/
es3fIndexedStateQueryTests.cpp 314 GLuint uniformIndices[2] = {0};
315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices);
324 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[ndx], buffers[ndx]);
331 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, uniformIndices[ndx], &boundBuffer);
357 GLuint uniformIndices[2] = {0};
358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices);
375 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[0], buffers[0]);
380 glBindBufferRange(GL_UNIFORM_BUFFER, uniformIndices[1], buffers[1], rangeBufferOffset, rangeBufferSize);
392 { uniformIndices[0], GL_UNIFORM_BUFFER_START, 0 },
393 { uniformIndices[0], GL_UNIFORM_BUFFER_SIZE, 0 }
    [all...]
es3fShaderStateQueryTests.cpp     [all...]
es3fNegativeStateApiTests.cpp 551 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program.");
666 GLuint uniformIndices = -1;
673 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices);
679 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices);
    [all...]
es3fUniformApiTests.cpp     [all...]
  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 148 public native void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices);
150 public native void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params);
  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 132 public native void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices);
134 public native void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params);
  /external/deqp/modules/glshared/
glsUniformBlockCase.cpp     [all...]
  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL30.java 522 // public void glGetUniformIndices(int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset) {
523 // GLES30.glGetUniformIndices(program, uniformNames, uniformIndices, uniformIndicesOffset);
527 public void glGetUniformIndices (int program, String[] uniformNames, java.nio.IntBuffer uniformIndices) {
528 GLES30.glGetUniformIndices(program, uniformNames, uniformIndices);
532 // public void glGetActiveUniformsiv(int program, int uniformCount, int[] uniformIndices, int uniformIndicesOffset, int pname,
534 // GLES30.glGetActiveUniformsiv(program, uniformCount, uniformIndices, uniformIndicesOffset, pname, params, paramsOffset);
538 public void glGetActiveUniformsiv (int program, int uniformCount, java.nio.IntBuffer uniformIndices, int pname,
540 GLES30.glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
  /external/mesa3d/src/mesa/main/
uniform_query.cpp 80 const GLuint *uniformIndices,
99 GLuint index = uniformIndices[i];
108 GLuint index = uniformIndices[i];
uniforms.h 155 const GLuint *uniformIndices,
uniforms.c 568 GLuint *uniformIndices)
592 uniformIndices[i] = _mesa_get_uniform_location(ctx, shProg,
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglGL30.java 467 public void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices) {
468 GL31.glGetUniformIndices(program, uniformNames, uniformIndices);
472 public void glGetActiveUniformsiv (int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) {
473 GL31.glGetActiveUniforms(program, uniformIndices, pname, params);
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3GL30.java 469 public void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices) {
470 GL31.glGetUniformIndices(program, uniformNames, uniformIndices);
474 public void glGetActiveUniformsiv (int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) {
475 GL31.glGetActiveUniformsiv(program, uniformIndices, pname, params);
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL30.java     [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL30Profiler.java     [all...]
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 302 GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
303 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
gl3stub.h 447 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
448 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
    [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.c 396 GLuint* uniformIndices );
399 const GLuint* uniformIndices,
gl3stub.h 457 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
458 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 256 void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNames, deUint32* uniformIndices);
257 void glGetActiveUniformsiv (deUint32 program, int uniformCount, const deUint32* uniformIndices, deUint32 pname, int* params);
  /frameworks/base/core/jni/
android_opengl_GLES30.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeStateApiTests.cpp 819 ctx.beginSection("GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program.");
    [all...]

Completed in 2800 milliseconds

1 2 3 4