/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetUniformIndices.java | 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 6 int[] uniformIndices, 10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 15 java.nio.IntBuffer uniformIndices
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/external/deqp/modules/gles3/functional/ |
es3fIndexedStateQueryTests.cpp | 314 GLuint uniformIndices[2] = {0}; 315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 324 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[ndx], buffers[ndx]); 331 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, uniformIndices[ndx], &boundBuffer); 357 GLuint uniformIndices[2] = {0}; 358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 375 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[0], buffers[0]); 380 glBindBufferRange(GL_UNIFORM_BUFFER, uniformIndices[1], buffers[1], rangeBufferOffset, rangeBufferSize); 392 { uniformIndices[0], GL_UNIFORM_BUFFER_START, 0 }, 393 { uniformIndices[0], GL_UNIFORM_BUFFER_SIZE, 0 } [all...] |
es3fShaderStateQueryTests.cpp | [all...] |
es3fNegativeStateApiTests.cpp | 551 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program."); 666 GLuint uniformIndices = -1; 673 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 679 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); [all...] |
es3fUniformApiTests.cpp | [all...] |
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES30.java | 148 public native void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices);
150 public native void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params);
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES30.java | 132 public native void glGetUniformIndices(int program, String[] uniformNames, IntBuffer uniformIndices); 134 public native void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params);
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/external/deqp/modules/glshared/ |
glsUniformBlockCase.cpp | [all...] |
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
AndroidGL30.java | 522 // public void glGetUniformIndices(int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset) { 523 // GLES30.glGetUniformIndices(program, uniformNames, uniformIndices, uniformIndicesOffset); 527 public void glGetUniformIndices (int program, String[] uniformNames, java.nio.IntBuffer uniformIndices) { 528 GLES30.glGetUniformIndices(program, uniformNames, uniformIndices); 532 // public void glGetActiveUniformsiv(int program, int uniformCount, int[] uniformIndices, int uniformIndicesOffset, int pname, 534 // GLES30.glGetActiveUniformsiv(program, uniformCount, uniformIndices, uniformIndicesOffset, pname, params, paramsOffset); 538 public void glGetActiveUniformsiv (int program, int uniformCount, java.nio.IntBuffer uniformIndices, int pname, 540 GLES30.glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
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/external/mesa3d/src/mesa/main/ |
uniform_query.cpp | 80 const GLuint *uniformIndices, 99 GLuint index = uniformIndices[i]; 108 GLuint index = uniformIndices[i];
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uniforms.h | 155 const GLuint *uniformIndices,
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uniforms.c | 568 GLuint *uniformIndices) 592 uniformIndices[i] = _mesa_get_uniform_location(ctx, shProg,
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
LwjglGL30.java | 467 public void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices) { 468 GL31.glGetUniformIndices(program, uniformNames, uniformIndices); 472 public void glGetActiveUniformsiv (int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) { 473 GL31.glGetActiveUniforms(program, uniformIndices, pname, params);
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
Lwjgl3GL30.java | 469 public void glGetUniformIndices (int program, String[] uniformNames, IntBuffer uniformIndices) { 470 GL31.glGetUniformIndices(program, uniformNames, uniformIndices); 474 public void glGetActiveUniformsiv (int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) { 475 GL31.glGetActiveUniformsiv(program, uniformIndices, pname, params);
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/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL30.java | [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
GL30Profiler.java | [all...] |
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 302 GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 303 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
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gl3stub.h | 447 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 448 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.c | 396 GLuint* uniformIndices ); 399 const GLuint* uniformIndices,
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gl3stub.h | 457 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 458 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 256 void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNames, deUint32* uniformIndices); 257 void glGetActiveUniformsiv (deUint32 program, int uniformCount, const deUint32* uniformIndices, deUint32 pname, int* params);
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/frameworks/base/core/jni/ |
android_opengl_GLES30.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeStateApiTests.cpp | 819 ctx.beginSection("GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program."); [all...] |