/external/libvncserver/libvncclient/ |
tight.c | 531 int dx, dy; local 569 dy = 0; 580 CopyRectangle(client, (uint8_t *)&client->buffer[RFB_BUFFER_SIZE / 2], x, y + dy, w, 1); local 581 dy++;
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_pipe_stipple.c | 137 float dy = y0 > y1 ? y0 - y1 : y1 - y0; local 139 float length = MAX2(dx, dy);
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_line.c | 45 float dy; member in struct:lp_line_info 87 float dady = da21 * info->dy * info->oneoverarea; 119 float dady = da21 * info->dy * info->oneoverarea; 305 float dx, dy; local 325 dy = v1[0][1] - v2[0][1]; 326 area = (dx * dx + dy * dy); 334 info.dy = dy; 340 if (fabsf(dx) >= fabsf(dy)) { [all...] |
/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_transfer.c | 29 uint32_t dy = dst->y; local 92 PUSH_DATA (push, dy); 105 dy += line_count;
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
glx_usefont.c | 294 GLfloat x0, y0, dx, dy; local 327 dy = 0; 345 glBitmap(width, height, x0, y0, dx, dy, bm); 355 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
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/external/mesa3d/src/glx/ |
xfont.c | 297 GLfloat x0, y0, dx, dy; local 329 dy = 0; 347 glBitmap(width, height, x0, y0, dx, dy, bm); 357 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
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/external/mesa3d/src/mesa/drivers/x11/ |
xfonts.c | 300 GLfloat x0, y0, dx, dy; local 333 dy = 0; 351 glBitmap(width, height, x0, y0, dx, dy, bm); 361 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
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/external/mesa3d/src/mesa/swrast/ |
s_copypix.c | 103 GLint sy, dy, stepy, row; local 126 dy = desty + height - 1; 132 dy = desty; 163 for (row = 0; row < height; row++, sy += stepy, dy += stepy) { 185 span.y = dy; 250 GLint sy, dy, stepy; local 277 dy = desty + height - 1; 283 dy = desty; 312 for (j = 0; j < height; j++, sy += stepy, dy += stepy) { 327 span.y = dy; 351 GLint sy, dy, stepy; local [all...] |
s_linetemp.h | 75 GLint dx, dy; local 152 dy = y1 - y0; 153 if (dx == 0 && dy == 0) 157 printf("%s %d,%d %g %g %g %g %g %g %g %g\n", __FUNCTION__, dx, dy, 195 if (dy<0) { 196 dy = -dy; /* make positive */ 216 ASSERT(dy >= 0); 218 numPixels = MAX2(dx, dy); 301 if (dx > dy) { [all...] |
s_points.c | 328 const GLfloat dy = iy - y + 0.5F; local 329 const GLfloat dist2 = dx * dx + dy * dy;
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/external/opencv/cv/src/ |
cvcamshift.cpp | 97 int dx, dy, nx, ny; local 109 dy = cvRound( moments.m01 * inv_m00 - windowIn.height*0.5 ); 112 ny = cur_rect.y + dy; 125 dy = ny - cur_rect.y; 130 if( dx*dx + dy*dy < eps )
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cvcanny.cpp | 51 CvMat *dx = 0, *dy = 0; local 93 dy = cvCreateMat( size.height, size.width, CV_16SC1 ); 95 cvSobel( src, dy, 0, 1, aperture_size ); 103 (short*)dy->data.ptr, dy->step, 168 const short* _dy = (short*)(dy->data.ptr + dy->step*i); 214 _dy = (short*)(dy->data.ptr + dy->step*(i-1)); 352 cvReleaseMat( &dy ); [all...] |
cvdominants.cpp | 144 float dx, dy; local 159 dy = (float) (ptInf[i].pt.y - ptInf[ind].pt.y); 160 dist_r = dx * dx + dy * dy; 165 float dx, dy; local 183 dy = (float) (ptInf[i].pt.y - ptInf[ind].pt.y); 184 dist_r = dx * dx + dy * dy; 191 float dx, dy; local 208 dy = (float) (ptInf[i].pt.y - ptInf[ind].pt.y) 215 float dx, dy; local 248 float dx, dy; local [all...] |
cvgeometry.cpp | 295 double dx, dy, dx1, dy1, dx2, dy2, dist_num, dist_denom = 1; local 308 dx = v.x - v0.x; dy = v.y - v0.y; 312 if( dx1*dx + dy1*dy <= 0 ) 314 else if( dx2*dx + dy2*dy >= 0 ) 318 dist_num = (dy1*dx - dx1*dy); 320 dist_denom = dx*dx + dy*dy; 336 dist_num = dy1*dx - dx1*dy; 337 if( dy < 0 )
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/external/opencv/cvaux/src/ |
cvface.cpp | 185 long dy = LeftEyeRect.y - RightEyeRect.y; local 192 (double)(dy*dy)/((double)(LeftEyeRect.height + RightEyeRect.height)*(LeftEyeRect.height + RightEyeRect.height)) +
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/external/opencv/cxcore/src/ |
cxlogic.cpp | 195 int y, dy; local 266 dy = size.height; 283 dy = CV_MAX_LOCAL_SIZE/(elem_size*size.height); 284 dy = MAX(dy,1); 285 dy = MIN(dy,size.height); 286 dstbuf = cvMat( dy, size.width, type ); 289 buf_size = dstbuf.step ? dstbuf.step*dy : size.width*elem_size; 309 for( y = 0; y < size.height; y += dy ) 348 int y, dy; local [all...] |
/external/opencv3/modules/cudaimgproc/perf/ |
perf_hough.cpp | 245 cv::Mat dx, dy; local 247 cv::Sobel(image, dy, CV_32F, 0, 1); 255 const cv::cuda::GpuMat d_dy(dy); 272 TEST_CYCLE() alg->detect(edges, dx, dy, positions); 314 cv::Mat dx, dy; local 316 cv::Sobel(image, dy, CV_32F, 0, 1); 326 const cv::cuda::GpuMat d_dy(dy); 343 TEST_CYCLE() alg->detect(edges, dx, dy, positions);
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/external/opencv3/modules/imgproc/src/ |
featureselect.cpp | 219 float dy = c.y - m[j].y; local 221 if( dx*dx + dy*dy < minDistance ) 363 float dy = y - m[j].y; local 365 if( dx*dx + dy*dy < minDistance )
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/external/opencv3/modules/imgproc/test/ |
test_approxpoly.cpp | 174 double dy,dx; local 195 dy = (double)StartPt.y - (double)EndPt.y; 197 if( ( dx == 0 ) && ( dy == 0 ) ) flag = false; 200 A = -dy; 202 C = dy * (double)StartPt.x - dx * (double)StartPt.y;
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test_canny.cpp | 175 Mat dx, dy, mag(height, width, CV_32F); local 177 cvtest::filter2D(src, dy, CV_16S, dykernel, anchor, 0, BORDER_REPLICATE); 184 int dxval = dx.at<short>(y, x), dyval = dy.at<short>(y, x); 204 int dyval = dy.at<short>(y, x);
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/external/opencv3/modules/video/src/ |
camshift.cpp | 88 int dy = cvRound( m.m01/m.m00 - window.height*0.5 ); local 91 int ny = std::min(std::max(cur_rect.y + dy, 0), size.height - cur_rect.height); 94 dy = ny - cur_rect.y; 99 if( dx*dx + dy*dy < eps )
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/external/opencv3/modules/videostab/src/ |
motion_stabilizing.cpp | 601 static inline bool isGoodMotion(const float M[], float w, float h, float dx, float dy) 616 pt[0] = Point2f(dx, dy); 617 pt[1] = Point2f(w - dx, dy); 618 pt[2] = Point2f(w - dx, h - dy); 619 pt[3] = Point2f(dx, h - dy); 646 const float dy = floor(h * trimRatio); local 655 if (isGoodMotion(curM, w, h, dx, dy)) 663 if (isGoodMotion(curM, w, h, dx, dy)) 700 float dy = floor(h * t); local 701 pt[0] = Point2f(dx, dy); [all...] |
/external/pdfium/xfa/src/fxbarcode/datamatrix/ |
BC_DataMatrixDetector.cpp | 351 int32_t dy = FXSYS_abs(toY - fromY);
local 363 error += dy;
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/external/pdfium/xfa/src/fxbarcode/qrcode/ |
BC_QRDetector.cpp | 221 int32_t dy = FXSYS_abs(toY - fromY);
local 243 error += dy;
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/external/replicaisland/src/com/replica/replicaisland/ |
LifetimeComponent.java | 93 final float dy = local 95 if (dx > context.gameWidth || dy > context.gameHeight) {
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