arm_neon.h | 1212 uint8x16_t vld1q_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x16_t vec, __constrange(0,15) int lane); \/\/VLD1.8 {d0[0]}, [r0] variable 1213 uint16x8_t vld1q_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 1214 uint32x4_t vld1q_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 1215 uint64x2_t vld1q_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x2_t vec, __constrange(0,1) int lane); \/\/ VLD1.64 {d0}, [r0] variable 1216 int8x16_t vld1q_lane_s8(__transfersize(1) int8_t const * ptr, int8x16_t vec, __constrange(0,15) int lane); \/\/VLD1.8 {d0[0]}, [r0] variable 1217 int16x8_t vld1q_lane_s16(__transfersize(1) int16_t const * ptr, int16x8_t vec, __constrange(0,7) int lane); \/\/VLD1.16 {d0[0]}, [r0] variable 1218 int32x4_t vld1q_lane_s32(__transfersize(1) int32_t const * ptr, int32x4_t vec, __constrange(0,3) int lane); \/\/VLD1.32 {d0[0]}, [r0] variable 1219 float16x8_t vld1q_lane_f16(__transfersize(1) __fp16 const * ptr, float16x8_t vec, __constrange(0,7) int lane); \/\/VLD1.16 {d0[0]}, [r0] variable 1220 float32x4_t vld1q_lane_f32(__transfersize(1) float32_t const * ptr, float32x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 1221 int64x2_t vld1q_lane_s64(__transfersize(1) int64_t const * ptr, int64x2_t vec, __constrange(0,1) int lane); \/\/VLD1.64 {d0}, [r0] variable 1222 poly8x16_t vld1q_lane_p8(__transfersize(1) poly8_t const * ptr, poly8x16_t vec, __constrange(0,15) int lane); \/\/VLD1.8 {d0[0]}, [r0] variable 1223 poly16x8_t vld1q_lane_p16(__transfersize(1) poly16_t const * ptr, poly16x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 1224 uint8x8_t vld1_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x8_t vec, __constrange(0,7) int lane); \/\/VLD1.8 {d0[0]}, [r0] variable 1225 uint16x4_t vld1_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x4_t vec, __constrange(0,3) int lane); \/\/VLD1.16 {d0[0]}, [r0] variable 1226 uint32x2_t vld1_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x2_t vec, __constrange(0,1) int lane); \/\/VLD1.32 {d0[0]}, [r0] variable 1227 uint64x1_t vld1_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x1_t vec, __constrange(0,0) int lane); \/\/VLD1.64 {d0}, [r0] variable 1228 int8x8_t vld1_lane_s8(__transfersize(1) int8_t const * ptr, int8x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.8{d0[0]}, [r0] variable 1229 int16x4_t vld1_lane_s16(__transfersize(1) int16_t const * ptr, int16x4_t vec, __constrange(0,3) int lane); \/\/VLD1.16 {d0[0]}, [r0] variable 1230 int32x2_t vld1_lane_s32(__transfersize(1) int32_t const * ptr, int32x2_t vec, __constrange(0,1) int lane); \/\/VLD1.32 {d0[0]}, [r0] variable 1231 float16x4_t vld1q_lane_f16(__transfersize(1) __fp16 const * ptr, float16x4_t vec, __constrange(0,3) int lane); \/\/VLD1.16 {d0[0]}, [r0] variable 1232 float32x2_t vld1_lane_f32(__transfersize(1) float32_t const * ptr, float32x2_t vec, __constrange(0,1) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 1233 int64x1_t vld1_lane_s64(__transfersize(1) int64_t const * ptr, int64x1_t vec, __constrange(0,0) int lane); \/\/VLD1.64 {d0}, [r0] variable 1234 poly8x8_t vld1_lane_p8(__transfersize(1) poly8_t const * ptr, poly8x8_t vec, __constrange(0,7) int lane); \/\/VLD1.8 {d0[0]}, [r0] variable 1235 poly16x4_t vld1_lane_p16(__transfersize(1) poly16_t const * ptr, poly16x4_t vec, __constrange(0,3) int lane); \/\/VLD1.16 {d0[0]}, [r0] variable 9281 uint8x16_t vld1q_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x16_t vec, __constrange(0,15) int lane); \/\/ VLD1.8 {d0[0]}, [r0] variable 9284 uint16x8_t vld1q_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 9287 uint32x4_t vld1q_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 9290 uint64x2_t vld1q_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x2_t vec, __constrange(0,1) int lane); \/\/ VLD1.64 {d0}, [r0] variable 9294 int8x16_t vld1q_lane_s8(__transfersize(1) int8_t const * ptr, int8x16_t vec, __constrange(0,15) int lane); \/\/ VLD1.8 {d0[0]}, [r0] variable 9297 int16x8_t vld1q_lane_s16(__transfersize(1) int16_t const * ptr, int16x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 9300 int32x4_t vld1q_lane_s32(__transfersize(1) int32_t const * ptr, int32x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 9303 float16x8_t vld1q_lane_f16(__transfersize(1) __fp16 const * ptr, float16x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 9306 float32x4_t vld1q_lane_f32(__transfersize(1) float32_t const * ptr, float32x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 9307 _NEON2SSE_INLINE float32x4_t vld1q_lane_f32(__transfersize(1) float32_t const * ptr, float32x4_t vec, __constrange(0,3) int lane) variable 9315 int64x2_t vld1q_lane_s64(__transfersize(1) int64_t const * ptr, int64x2_t vec, __constrange(0,1) int lane); \/\/ VLD1.64 {d0}, [r0] variable 9318 poly8x16_t vld1q_lane_p8(__transfersize(1) poly8_t const * ptr, poly8x16_t vec, __constrange(0,15) int lane); \/\/ VLD1.8 {d0[0]}, [r0] variable 9321 poly16x8_t vld1q_lane_p16(__transfersize(1) poly16_t const * ptr, poly16x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 9324 uint8x8_t vld1_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.8 {d0[0]}, [r0] variable 9325 _NEON2SSE_INLINE uint8x8_t vld1_lane_u8(__transfersize(1) uint8_t const * ptr, uint8x8_t vec, __constrange(0,7) int lane) variable 9333 uint16x4_t vld1_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 9334 _NEON2SSE_INLINE uint16x4_t vld1_lane_u16(__transfersize(1) uint16_t const * ptr, uint16x4_t vec, __constrange(0,3) int lane) variable 9342 uint32x2_t vld1_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x2_t vec, __constrange(0,1) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 9343 _NEON2SSE_INLINE uint32x2_t vld1_lane_u32(__transfersize(1) uint32_t const * ptr, uint32x2_t vec, __constrange(0,1) int lane) variable 9351 uint64x1_t vld1_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x1_t vec, __constrange(0,0) int lane); \/\/ VLD1.64 {d0}, [r0] variable 9352 _NEON2SSE_INLINE uint64x1_t vld1_lane_u64(__transfersize(1) uint64_t const * ptr, uint64x1_t vec, __constrange(0,0) int lane) variable 9360 int8x8_t vld1_lane_s8(__transfersize(1) int8_t const * ptr, int8x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.8 {d0[0]}, [r0] variable 9363 int16x4_t vld1_lane_s16(__transfersize(1) int16_t const * ptr, int16x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 9366 int32x2_t vld1_lane_s32(__transfersize(1) int32_t const * ptr, int32x2_t vec, __constrange(0,1) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 9369 float16x4_t vld1_lane_f16(__transfersize(1) __fp16 const * ptr, float16x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable 9372 float32x2_t vld1_lane_f32(__transfersize(1) float32_t const * ptr, float32x2_t vec, __constrange(0,1) int lane); \/\/ VLD1.32 {d0[0]}, [r0] variable 9373 _NEON2SSE_INLINE float32x2_t vld1_lane_f32(__transfersize(1) float32_t const * ptr, float32x2_t vec, __constrange(0,1) int lane) variable 9381 int64x1_t vld1_lane_s64(__transfersize(1) int64_t const * ptr, int64x1_t vec, __constrange(0,0) int lane); \/\/ VLD1.64 {d0}, [r0] variable 9384 poly8x8_t vld1_lane_p8(__transfersize(1) poly8_t const * ptr, poly8x8_t vec, __constrange(0,7) int lane); \/\/ VLD1.8 {d0[0]}, [r0] variable 9387 poly16x4_t vld1_lane_p16(__transfersize(1) poly16_t const * ptr, poly16x4_t vec, __constrange(0,3) int lane); \/\/ VLD1.16 {d0[0]}, [r0] variable [all...] |