/external/mesa3d/src/mesa/main/ |
arrayobj.c | 373 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE"); 507 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE");
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nvprogram.c | 634 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); 653 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); 666 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
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queryobj.c | 205 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenQueriesARB"); 324 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}"); 428 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
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transformfeedback.c | 649 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()"); 749 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks"); 757 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
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bufferobj.c | 686 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); 1089 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()"); [all...] |
shaderapi.c | 244 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAttachShader"); 365 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader"); [all...] |
pack.c | [all...] |
teximage.c | 828 _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation"); 898 _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_texture.c | 446 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 592 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); 646 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); 784 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage()"); 828 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); [all...] |
st_cb_fbo.c | 281 _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer"); 412 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture()");
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st_atom_pixeltransfer.c | 268 _mesa_error(ctx, GL_OUT_OF_MEMORY,
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/external/mesa3d/src/mesa/swrast/ |
s_clear.c | 71 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClear(color)");
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s_texcombine.c | 103 _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine"); 114 _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine"); 617 _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine"); 625 _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_span");
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s_depth.c | 559 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClear(depth)"); 684 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClear(depth+stencil)");
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/frameworks/native/opengl/libagl/ |
texture.cpp | 288 return GL_OUT_OF_MEMORY; 382 return GL_OUT_OF_MEMORY; 393 return GL_OUT_OF_MEMORY; 617 ogles_error(c, GL_OUT_OF_MEMORY); 876 ogles_error(c, GL_OUT_OF_MEMORY); [all...] |
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES10Header.java-if | 152 public static final int GL_OUT_OF_MEMORY = 0x0505;
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GLES20Header.java-if | 91 public static final int GL_OUT_OF_MEMORY = 0x0505;
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
glx_usefont.c | 247 _mesa_error(NULL, GL_OUT_OF_MEMORY,
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/external/mesa3d/src/glx/ |
xfont.c | 251 __glXSetError(CC, GL_OUT_OF_MEMORY);
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/external/mesa3d/src/mesa/drivers/x11/ |
xfonts.c | 253 _mesa_error(NULL, GL_OUT_OF_MEMORY,
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/external/deqp/modules/gles3/stress/ |
es3sLongShaderTests.cpp | 424 else if ((errorCode != GL_NO_ERROR) && (errorCode != GL_OUT_OF_MEMORY)) 426 log << TestLog::Message << "Fail, expected GL_NO_ERROR or GL_OUT_OF_MEMORY, received " << errorCode << "." << TestLog::EndMessage;
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/external/deqp/modules/gles31/stress/ |
es31sTessellationGeometryInteractionTests.cpp | 367 if (glerror == GL_OUT_OF_MEMORY) 368 throw AllowedRenderFailureException("got GL_OUT_OF_MEMORY while drawing");
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/external/mesa3d/src/mesa/vbo/ |
vbo_exec_draw.c | 347 _mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation");
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_vtbl.c | 314 _mesa_error(ctx, GL_OUT_OF_MEMORY, "i915 emit state"); 344 _mesa_error(ctx, GL_OUT_OF_MEMORY, "i915 emit state");
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_fbo.c | 398 _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer"); 450 _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer");
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