/external/deqp/modules/gles2/functional/ |
es2fBufferTestUtil.cpp | 462 glDrawElements (GL_TRIANGLES, numQuads*6, GL_UNSIGNED_SHORT, &indices[0]);
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es2fVertexTextureTests.cpp | 680 glDrawElements(GL_TRIANGLES, grid.getNumIndices(), GL_UNSIGNED_SHORT, grid.getIndexPtr()); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFlushFinishTests.cpp | 278 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_BYTE, &indices[0]);
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es3fPixelBufferObjectTests.cpp | 324 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 3));
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es3fPrimitiveRestartTests.cpp | 519 case PRIMITIVE_TRIANGLES: primTypeGL = GL_TRIANGLES; break;
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es3fVertexTextureTests.cpp | 781 glDrawElements(GL_TRIANGLES, grid.getNumIndices(), GL_UNSIGNED_SHORT, grid.getIndexPtr()); [all...] |
es3fDrawTests.cpp | 755 ctx.drawElementsInstanced(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, DE_NULL, m_gridSide * m_gridSide); 757 ctx.drawArraysInstanced(GL_TRIANGLES, 0, 6, m_gridSide * m_gridSide); [all...] |
/external/drm_hwcomposer/ |
glworker.cpp | 666 glDrawArrays(GL_TRIANGLES, 0, 3);
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/external/eigen/demos/opengl/ |
quaternion_demo.cpp | 262 glDrawArrays(GL_TRIANGLES, 0, mVertices.size());
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL20.java | 36 public static final int GL_TRIANGLES = 0x0004;
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/loader/ |
ObjLoader.java | 263 part.primitiveType = GL20.GL_TRIANGLES;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_wm.c | 534 else if (brw->intel.reduced_primitive == GL_TRIANGLES) {
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/external/mesa3d/src/mesa/main/ |
transformfeedback.c | 339 case GL_TRIANGLES:
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/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_tritmp.h | 292 RASTERIZE( GL_TRIANGLES );
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 249 public static final int GL_TRIANGLES = 0x0004; [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 247 int GL_TRIANGLES = 0x0004;
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/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 630 gl.drawElements(GL_TRIANGLES, triangleCount * 3, GL_UNSIGNED_BYTE, DE_NULL); 634 gl.drawArrays(GL_TRIANGLES, 0, triangleCount * 3); [all...] |
/external/robolectric/v1/lib/main/ |
opengl-api-gl1.1-android-2.1_r1.jar | |
/external/deqp/modules/gles31/functional/ |
es31fTessellationGeometryInteractionTests.cpp | 604 gl.drawArrays((m_case == CASE_TRIANGLES) ? (GL_TRIANGLES) : (GL_LINES), 0, numPrimitiveVertices); [all...] |
es31fNegativeStateApiTests.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluStrUtil.inl | 310 case GL_TRIANGLES: return "GL_TRIANGLES"; [all...] |
/external/deqp/modules/gles3/performance/ |
es3pDepthTests.cpp | 706 gl.drawArrays(GL_TRIANGLES, 0, data.m_numVertices); 717 gl.drawArraysInstanced(GL_TRIANGLES, 0, data.m_numVertices, instances); [all...] |
/development/ndk/platforms/android-21/include/GLES2/ |
gl2.h | 85 #define GL_TRIANGLES 0x0004
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 60 #define GL_TRIANGLES 0x0004 [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 58 #define GL_TRIANGLES 0x0004
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