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    Searched refs:GrFragmentProcessor (Results 101 - 125 of 141) sorted by null

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  /external/skia/src/effects/
SkBlurMaskFilter.cpp 24 #include "GrFragmentProcessor.h"
604 class GrRectBlurEffect : public GrFragmentProcessor {
610 static GrFragmentProcessor* Create(GrTextureProvider *textureProvider,
659 bool onIsEqual(const GrFragmentProcessor&) const override;
672 typedef GrFragmentProcessor INHERITED;
826 bool GrRectBlurEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
837 const GrFragmentProcessor* GrRectBlurEffect::TestCreate(GrProcessorTestData* d) {
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SkPerlinNoiseShader.cpp 491 class GrPerlinNoiseEffect : public GrFragmentProcessor {
493 static GrFragmentProcessor* Create(SkPerlinNoiseShader::Type type,
524 bool onIsEqual(const GrFragmentProcessor& sBase) const override {
566 typedef GrFragmentProcessor INHERITED;
572 const GrFragmentProcessor* GrPerlinNoiseEffect::TestCreate(GrProcessorTestData* d) {
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SkXfermodeImageFilter.cpp 176 SkAutoTUnref<const GrFragmentProcessor> bgFP;
199 SkAutoTUnref<const GrFragmentProcessor> foregroundFP;
222 SkAutoTUnref<const GrFragmentProcessor> xferFP(mode->getFragmentProcessorForImageFilter(bgFP));
SkLightingImageFilter.cpp 20 #include "GrFragmentProcessor.h"
360 virtual GrFragmentProcessor* getFragmentProcessor(GrTexture*,
390 GrFragmentProcessor* fp = this->getFragmentProcessor(src, matrix, srcBounds, boundaryMode);
493 GrFragmentProcessor* getFragmentProcessor(GrTexture*, const SkMatrix&, const SkIRect* bounds,
521 GrFragmentProcessor* getFragmentProcessor(GrTexture*, const SkMatrix&, const SkIRect* bounds,
547 bool onIsEqual(const GrFragmentProcessor&) const override;
566 static GrFragmentProcessor* Create(GrTexture* texture,
586 bool onIsEqual(const GrFragmentProcessor&) const override;
603 static GrFragmentProcessor* Create(GrTexture* texture,
625 bool onIsEqual(const GrFragmentProcessor&) const override
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SkDisplacementMapEffect.cpp 333 class GrDisplacementMapEffect : public GrFragmentProcessor {
335 static GrFragmentProcessor* Create(
364 bool onIsEqual(const GrFragmentProcessor&) const override;
386 typedef GrFragmentProcessor INHERITED;
499 bool GrDisplacementMapEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
519 const GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(GrProcessorTestData* d) {
SkMorphologyImageFilter.cpp 211 static GrFragmentProcessor* Create(GrTexture* tex, Direction dir, int radius,
216 static GrFragmentProcessor* Create(GrTexture* tex, Direction dir, int radius,
240 bool onIsEqual(const GrFragmentProcessor&) const override;
418 bool GrMorphologyEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
436 const GrFragmentProcessor* GrMorphologyEffect::TestCreate(GrProcessorTestData* d) {
  /external/skia/src/core/
SkLightingShader.cpp 76 const GrFragmentProcessor* asFragmentProcessor(GrContext*,
131 #include "GrFragmentProcessor.h"
141 class LightingFP : public GrFragmentProcessor {
306 bool onIsEqual(const GrFragmentProcessor& proc) const override {
354 const GrFragmentProcessor* SkLightingShaderImpl::asFragmentProcessor(
405 SkAutoTUnref<const GrFragmentProcessor> inner (
408 return GrFragmentProcessor::MulOutputByInputAlpha(inner);
SkShader.cpp 219 const GrFragmentProcessor* SkShader::asFragmentProcessor(GrContext*, const SkMatrix&,
336 const GrFragmentProcessor* SkColorShader::asFragmentProcessor(GrContext*, const SkMatrix&,
  /external/skia/src/gpu/
GrTextureToYUVPlanes.cpp 18 using CreateFPProc = const GrFragmentProcessor* (*)(const GrFragmentProcessor*,
34 SkAutoTUnref<const GrFragmentProcessor> fp(
GrContext.cpp 292 SkAutoTUnref<const GrFragmentProcessor> fp;
435 SkAutoTUnref<const GrFragmentProcessor> fp;
611 const GrFragmentProcessor* GrContext::createPMToUPMEffect(GrTexture* texture,
626 const GrFragmentProcessor* GrContext::createUPMToPMEffect(GrTexture* texture,
GrYUVProvider.cpp 125 SkAutoTUnref<const GrFragmentProcessor> yuvToRgbProcessor(
GrClipMaskManager.cpp 34 static const GrFragmentProcessor* create_fp_for_mask(GrTexture* result, const SkIRect &devBound) {
194 const GrFragmentProcessor** resultFP) {
201 const GrFragmentProcessor* fps[kMaxAnalyticElements];
279 *resultFP = GrFragmentProcessor::RunInSeries(fps, fpCnt);
415 const GrFragmentProcessor* clipFP = nullptr;
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  /external/skia/src/gpu/effects/
GrTextureDomain.cpp 223 const GrFragmentProcessor* GrTextureDomainEffect::Create(GrTexture* texture,
262 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
283 const GrFragmentProcessor* GrTextureDomainEffect::TestCreate(GrProcessorTestData* d) {
GrBicubicEffect.cpp 169 bool GrBicubicEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
182 const GrFragmentProcessor* GrBicubicEffect::TestCreate(GrProcessorTestData* d) {
GrConvolutionEffect.cpp 196 bool GrConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
209 const GrFragmentProcessor* GrConvolutionEffect::TestCreate(GrProcessorTestData* d) {
GrMatrixConvolutionEffect.cpp 171 bool GrMatrixConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
184 GrFragmentProcessor*
227 const GrFragmentProcessor* GrMatrixConvolutionEffect::TestCreate(GrProcessorTestData* d) {
  /external/skia/tests/
GpuColorFilterTest.cpp 15 #include "GrFragmentProcessor.h"
104 SkAutoTUnref<const GrFragmentProcessor> fp( cf->asFragmentProcessor(context));
  /external/skia/experimental/SkPerlinNoiseShader2/
SkPerlinNoiseShader2.cpp 628 class GrPerlinNoise2Effect : public GrFragmentProcessor {
630 static GrFragmentProcessor* Create(SkPerlinNoiseShader2::Type type,
661 bool onIsEqual(const GrFragmentProcessor& sBase) const override {
703 typedef GrFragmentProcessor INHERITED;
709 const GrFragmentProcessor* GrPerlinNoise2Effect::TestCreate(GrProcessorTestData* d) {
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  /external/skia/include/core/
SkImageFilter.h 20 class GrFragmentProcessor;
435 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&,
  /external/skia/src/effects/gradients/
SkTwoPointConicalGradient.cpp 359 const GrFragmentProcessor* SkTwoPointConicalGradient::asFragmentProcessor(
366 SkAutoTUnref<const GrFragmentProcessor> inner(
368 return GrFragmentProcessor::MulOutputByInputAlpha(inner);
SkLinearGradient.cpp 386 static GrFragmentProcessor* Create(GrContext* ctx,
424 const GrFragmentProcessor* GrLinearGradient::TestCreate(GrProcessorTestData* d) {
436 const GrFragmentProcessor* fp = shader->asFragmentProcessor(d->fContext,
460 const GrFragmentProcessor* SkLinearGradient::asFragmentProcessor(
480 SkAutoTUnref<const GrFragmentProcessor> inner(
482 return GrFragmentProcessor::MulOutputByInputAlpha(inner);
  /external/skia/gm/
bigrrectaaeffect.cpp 90 SkAutoTUnref<GrFragmentProcessor> fp(GrRRectEffect::Create(edgeType, rrect));
yuvtorgbeffect.cpp 121 SkAutoTUnref<const GrFragmentProcessor> fp(
convexpolyeffect.cpp 190 SkAutoTUnref<GrFragmentProcessor> fp(GrConvexPolyEffect::Create(edgeType, p));
236 SkAutoTUnref<GrFragmentProcessor> fp(GrConvexPolyEffect::Create(edgeType, rect));
  /external/skia/include/gpu/
GrXferProcessor.h 283 typedef GrFragmentProcessor INHERITED;

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