HomeSort by relevance Sort by last modified time
    Searched refs:deUint32 (Results 51 - 75 of 591) sorted by null

1 23 4 5 6 7 8 91011>>

  /external/deqp/framework/egl/
egluStrUtil.hpp 34 deUint32 attribute;
36 ConfigAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {}
41 deUint32 attribute;
43 SurfaceAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {}
48 deUint32 attribute;
50 ContextAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {}
71 inline ConfigAttribValueFmt getConfigAttribValueStr (deUint32 attribute, int value) { return ConfigAttribValueFmt(attribute, value); }
74 inline SurfaceAttribValueFmt getSurfaceAttribValueStr (deUint32 attribute, int value) { return SurfaceAttribValueFmt(attribute, value); }
77 inline ContextAttribValueFmt getContextAttribValueStr (deUint32 attribute, int value) { return ContextAttribValueFmt(attribute, value); }
  /external/deqp/modules/gles2/performance/
es2pTextureFilteringTests.cpp 53 deUint32 format;
54 deUint32 dataType;
63 deUint32 filter;
84 deUint32 format = texFormats[formatNdx].format;
85 deUint32 dataType = texFormats[formatNdx].dataType;
86 deUint32 minFilter = cases[caseNdx].filter;
87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR;
88 deUint32 wrapS = GL_REPEAT;
89 deUint32 wrapT = GL_REPEAT;
  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceDefinition.hpp 105 void setTransformFeedbackMode (deUint32 mode);
106 deUint32 getTransformFeedbackMode (void) const;
108 deUint32 getGeometryNumOutputVertices (void) const;
109 void setGeometryNumOutputVertices (deUint32);
110 deUint32 getTessellationNumOutputPatchVertices (void) const;
111 void setTessellationNumOutputPatchVertices (deUint32);
122 deUint32 m_xfbMode;
123 deUint32 m_geoNumOutputVertices;
124 deUint32 m_tessNumOutputVertices;
  /external/deqp/framework/common/
tcuRGBA.cpp 33 const deUint32 r = (deUint32)floatToU8(v.x());
34 const deUint32 g = (deUint32)floatToU8(v.y());
35 const deUint32 b = (deUint32)floatToU8(v.z());
36 const deUint32 a = (deUint32)floatToU8(v.w());
53 RGBA computeAbsDiffMasked (RGBA a, RGBA b, deUint32 cmpMask)
55 deUint32 aPacked = a.getPacked()
    [all...]
tcuRGBA.hpp 65 m_value = ((deUint32)a << ALPHA_SHIFT) | ((deUint32)r << RED_SHIFT) | ((deUint32)g << GREEN_SHIFT) | ((deUint32)b << BLUE_SHIFT);
68 explicit RGBA (deUint32 val)
75 void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << RED_SHIFT)) | ((deUint32)v << RED_SHIFT); }
76 void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << GREEN_SHIFT)) | ((deUint32)v << GREEN_SHIFT); }
77 void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << BLUE_SHIFT)) | ((deUint32)v << BLUE_SHIFT);
    [all...]
  /external/deqp/framework/delibs/debase/
deSha1.h 33 deUint32 hash[5];
35 deUint32 data[80];
40 deUint32 hash[5];
  /external/deqp/modules/gles3/functional/
es3fTextureSwizzleTests.cpp 48 static int swizzle (const tcu::RGBA& c, deUint32 swz)
64 static void swizzle (tcu::Surface& surface, deUint32 swzR, deUint32 swzG, deUint32 swzB, deUint32 swzA)
79 Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA)
    [all...]
es3fBufferCopyTests.cpp 53 deUint32 srcTarget,
55 deUint32 srcHint,
56 deUint32 dstTarget,
58 deUint32 dstHint,
84 deUint32 srcBuf = 0;
85 deUint32 dstBuf = 0;
86 deUint32 srcSeed = deStringHash(getName()) ^ 0xabcd;
87 deUint32 dstSeed = deStringHash(getName()) ^ 0xef01;
130 deUint32 m_srcTarget;
132 deUint32 m_srcHint
    [all...]
  /external/deqp/external/vulkancts/framework/vulkan/
vkTypeUtil.inl 17 inline VkExtent3D makeExtent3D (deUint32 width, deUint32 height, deUint32 depth)
26 inline VkMemoryRequirements makeMemoryRequirements (VkDeviceSize size, VkDeviceSize alignment, deUint32 memoryTypeBits)
46 inline VkSparseBufferMemoryBindInfo makeSparseBufferMemoryBindInfo (VkBuffer buffer, deUint32 bindCount, const VkSparseMemoryBind* pBinds)
55 inline VkSparseImageOpaqueMemoryBindInfo makeSparseImageOpaqueMemoryBindInfo (VkImage image, deUint32 bindCount, const VkSparseMemoryBind* pBinds)
64 inline VkImageSubresource makeImageSubresource (VkImageAspectFlags aspectMask, deUint32 mipLevel, deUint32 arrayLayer)
82 inline VkSparseImageMemoryBindInfo makeSparseImageMemoryBindInfo (VkImage image, deUint32 bindCount, const VkSparseImageMemoryBind* pBinds)
112 inline VkImageSubresourceRange makeImageSubresourceRange (VkImageAspectFlags aspectMask, deUint32 baseMipLevel, deUint32 levelCount, deUint32 baseArrayLayer, deUint32 layerCount
    [all...]
vkBuilderUtil.hpp 40 deUint32 descriptorCount,
54 deUint32 descriptorCount,
68 deUint32 descriptorCount,
83 deUint32 bindingIndex;
84 deUint32 samplerBaseIndex;
96 DescriptorPoolBuilder& addType (VkDescriptorType type, deUint32 numDescriptors = 1u);
97 Move<VkDescriptorPool> build (const DeviceInterface& vk, VkDevice device, VkDescriptorPoolCreateFlags flags, deUint32 maxSets) const;
112 static inline Location binding (deUint32 binding_)
116 static inline Location bindingArrayElement (deUint32 binding_, deUint32 arrayElement
    [all...]
vkConcretePlatformInterface.inl 6 virtual VkResult enumerateInstanceExtensionProperties (const char* pLayerName, deUint32* pPropertyCount, VkExtensionProperties* pProperties) const;
7 virtual VkResult enumerateInstanceLayerProperties (deUint32* pPropertyCount, VkLayerProperties* pProperties) const;
vkGlslToSpirV.hpp 48 bool compileGlslToSpirV (const glu::ProgramSources& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo);
vkVirtualPlatformInterface.inl 6 virtual VkResult enumerateInstanceExtensionProperties (const char* pLayerName, deUint32* pPropertyCount, VkExtensionProperties* pProperties) const = 0;
7 virtual VkResult enumerateInstanceLayerProperties (deUint32* pPropertyCount, VkLayerProperties* pProperties) const = 0;
vkApiVersion.cpp 29 ApiVersion unpackVersion (deUint32 version)
36 deUint32 pack (const ApiVersion& version)
vkTypeUtil.hpp 44 inline VkClearValue makeClearValueColorU32 (deUint32 r, deUint32 g, deUint32 b, deUint32 a)
64 inline VkClearValue makeClearValueDepthStencil (float depth, deUint32 stencil)
89 return makeExtent3D((deUint32)vec.x(), (deUint32)vec.y(), (deUint32)vec.z());
vkPrograms.cpp 74 const deUint32 spirvMagicWord = 0x07230203;
75 const deUint32 spirvMagicBytes = isNativeSpirVBinaryEndianness()
81 if (binary.getSize() % sizeof(deUint32) != 0)
84 if (binary.getSize() < sizeof(deUint32))
87 if (*(const deUint32*)binary.getBinary() != spirvMagicBytes)
93 ProgramBinary* createProgramBinaryFromSpirV (const vector<deUint32>& binary)
98 return new ProgramBinary(PROGRAM_FORMAT_SPIRV, binary.size()*sizeof(deUint32), (const deUint8*)&binary[0]);
111 vector<deUint32> binary;
138 vector<deUint32> binary;
166 disassembleSpirV(program.getSize()/sizeof(deUint32), (const deUint32*)program.getBinary(), dst)
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesBase.cpp 39 deUint32 queueCount;
40 deUint32 counter;
54 deUint32 queueFamilyPropertiesCount = 0u;
67 typedef std::map<deUint32, QueueFamilyQueuesCount> SelectedQueuesMap;
68 typedef std::map<deUint32, std::vector<float> > QueuePrioritiesMap;
73 for (deUint32 queueReqNdx = 0; queueReqNdx < queueRequirements.size(); ++queueReqNdx)
76 const deUint32 queueFamilyIndex = findMatchingQueueFamilyIndex(queueFamilyProperties, queueRequirement.queueFlags);
84 for (deUint32 queueNdx = 0; queueNdx < queueRequirement.queueCount; ++queueNdx)
120 deviceInfo.queueCreateInfoCount = (deUint32)selectedQueueFamilies.size();
125 for (deUint32 queueReqNdx = 0; queueReqNdx < queueRequirements.size(); ++queueReqNdx
    [all...]
  /external/deqp/framework/opengl/
gluRenderContext.hpp 63 inline ContextFlags operator| (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a|(deUint32)b); }
64 inline ContextFlags operator& (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a&(deUint32)b); }
65 inline ContextFlags operator~ (ContextFlags a) { return ContextFlags(~(deUint32)a); }
83 deUint32 getPacked (void) const { return m_bits; }
91 ApiType (deUint32 bits) : m_bits(bits) {}
92 static ApiType fromBits (deUint32 bits) { return ApiType(bits); }
94 static deUint32 pack (int major, int minor, Profile profile);
96 deUint32 m_bits
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiBufferComputeInstance.hpp 36 vk::Move<vk::VkBuffer> createColorDataBuffer ( deUint32 offset,
37 deUint32 bufferSize,
49 vk::VkBuffer viewA, deUint32 offsetA,
51 deUint32 offsetB,
  /external/deqp/framework/qphelper/
qpInfo.c 49 deUint32 qpGetReleaseId (void)
  /external/deqp/framework/delibs/decpp/
deSpinBarrier.hpp 62 void reset (deUint32 numThreads);
76 const deUint32 m_numCores;
  /external/deqp/modules/gles3/performance/
es3pTextureCountTests.cpp 55 deUint32 internalFormat;
72 deUint32 format = texFormats[formatNdx].internalFormat;
73 deUint32 wrapS = GL_CLAMP_TO_EDGE;
74 deUint32 wrapT = GL_CLAMP_TO_EDGE;
75 deUint32 minFilter = GL_NEAREST;
76 deUint32 magFilter = GL_NEAREST;
es3pTextureFormatTests.cpp 53 deUint32 internalFormat;
109 deUint32 format = texFormats[formatNdx].internalFormat;
111 deUint32 wrapS = GL_CLAMP_TO_EDGE;
112 deUint32 wrapT = GL_CLAMP_TO_EDGE;
113 deUint32 minFilter = GL_NEAREST;
114 deUint32 magFilter = GL_NEAREST;
  /external/deqp/framework/delibs/dethread/unix/
deThreadUnix.c 143 void deSleep (deUint32 milliseconds)
146 deUint32 seconds = milliseconds / 1000;
163 deUint32 deGetNumAvailableLogicalCores (void)
175 return (deUint32)dePop64(mask);
185 return (deUint32)count;
194 deUint32 deGetNumAvailableLogicalCores (void)
202 return (deUint32)count;
210 deUint32 deGetNumTotalLogicalCores (void)
218 return (deUint32)count;
224 deUint32 deGetNumTotalPhysicalCores (void
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContext.cpp 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src)
42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height)
44 deUint32 format = GL_NONE;
45 deUint32 dataType = GL_NONE;
70 void Context::texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surface& src)

Completed in 224 milliseconds

1 23 4 5 6 7 8 91011>>