/external/deqp/framework/egl/ |
egluStrUtil.hpp | 34 deUint32 attribute; 36 ConfigAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {} 41 deUint32 attribute; 43 SurfaceAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {} 48 deUint32 attribute; 50 ContextAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {} 71 inline ConfigAttribValueFmt getConfigAttribValueStr (deUint32 attribute, int value) { return ConfigAttribValueFmt(attribute, value); } 74 inline SurfaceAttribValueFmt getSurfaceAttribValueStr (deUint32 attribute, int value) { return SurfaceAttribValueFmt(attribute, value); } 77 inline ContextAttribValueFmt getContextAttribValueStr (deUint32 attribute, int value) { return ContextAttribValueFmt(attribute, value); }
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/external/deqp/modules/gles2/performance/ |
es2pTextureFilteringTests.cpp | 53 deUint32 format; 54 deUint32 dataType; 63 deUint32 filter; 84 deUint32 format = texFormats[formatNdx].format; 85 deUint32 dataType = texFormats[formatNdx].dataType; 86 deUint32 minFilter = cases[caseNdx].filter; 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; 88 deUint32 wrapS = GL_REPEAT; 89 deUint32 wrapT = GL_REPEAT;
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/external/deqp/modules/gles31/functional/ |
es31fProgramInterfaceDefinition.hpp | 105 void setTransformFeedbackMode (deUint32 mode); 106 deUint32 getTransformFeedbackMode (void) const; 108 deUint32 getGeometryNumOutputVertices (void) const; 109 void setGeometryNumOutputVertices (deUint32); 110 deUint32 getTessellationNumOutputPatchVertices (void) const; 111 void setTessellationNumOutputPatchVertices (deUint32); 122 deUint32 m_xfbMode; 123 deUint32 m_geoNumOutputVertices; 124 deUint32 m_tessNumOutputVertices;
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/external/deqp/framework/common/ |
tcuRGBA.cpp | 33 const deUint32 r = (deUint32)floatToU8(v.x()); 34 const deUint32 g = (deUint32)floatToU8(v.y()); 35 const deUint32 b = (deUint32)floatToU8(v.z()); 36 const deUint32 a = (deUint32)floatToU8(v.w()); 53 RGBA computeAbsDiffMasked (RGBA a, RGBA b, deUint32 cmpMask) 55 deUint32 aPacked = a.getPacked() [all...] |
tcuRGBA.hpp | 65 m_value = ((deUint32)a << ALPHA_SHIFT) | ((deUint32)r << RED_SHIFT) | ((deUint32)g << GREEN_SHIFT) | ((deUint32)b << BLUE_SHIFT); 68 explicit RGBA (deUint32 val) 75 void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << RED_SHIFT)) | ((deUint32)v << RED_SHIFT); } 76 void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << GREEN_SHIFT)) | ((deUint32)v << GREEN_SHIFT); } 77 void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << BLUE_SHIFT)) | ((deUint32)v << BLUE_SHIFT); [all...] |
/external/deqp/framework/delibs/debase/ |
deSha1.h | 33 deUint32 hash[5]; 35 deUint32 data[80]; 40 deUint32 hash[5];
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/external/deqp/modules/gles3/functional/ |
es3fTextureSwizzleTests.cpp | 48 static int swizzle (const tcu::RGBA& c, deUint32 swz) 64 static void swizzle (tcu::Surface& surface, deUint32 swzR, deUint32 swzG, deUint32 swzB, deUint32 swzA) 79 Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA) [all...] |
es3fBufferCopyTests.cpp | 53 deUint32 srcTarget, 55 deUint32 srcHint, 56 deUint32 dstTarget, 58 deUint32 dstHint, 84 deUint32 srcBuf = 0; 85 deUint32 dstBuf = 0; 86 deUint32 srcSeed = deStringHash(getName()) ^ 0xabcd; 87 deUint32 dstSeed = deStringHash(getName()) ^ 0xef01; 130 deUint32 m_srcTarget; 132 deUint32 m_srcHint [all...] |
/external/deqp/external/vulkancts/framework/vulkan/ |
vkTypeUtil.inl | 17 inline VkExtent3D makeExtent3D (deUint32 width, deUint32 height, deUint32 depth) 26 inline VkMemoryRequirements makeMemoryRequirements (VkDeviceSize size, VkDeviceSize alignment, deUint32 memoryTypeBits) 46 inline VkSparseBufferMemoryBindInfo makeSparseBufferMemoryBindInfo (VkBuffer buffer, deUint32 bindCount, const VkSparseMemoryBind* pBinds) 55 inline VkSparseImageOpaqueMemoryBindInfo makeSparseImageOpaqueMemoryBindInfo (VkImage image, deUint32 bindCount, const VkSparseMemoryBind* pBinds) 64 inline VkImageSubresource makeImageSubresource (VkImageAspectFlags aspectMask, deUint32 mipLevel, deUint32 arrayLayer) 82 inline VkSparseImageMemoryBindInfo makeSparseImageMemoryBindInfo (VkImage image, deUint32 bindCount, const VkSparseImageMemoryBind* pBinds) 112 inline VkImageSubresourceRange makeImageSubresourceRange (VkImageAspectFlags aspectMask, deUint32 baseMipLevel, deUint32 levelCount, deUint32 baseArrayLayer, deUint32 layerCount [all...] |
vkBuilderUtil.hpp | 40 deUint32 descriptorCount, 54 deUint32 descriptorCount, 68 deUint32 descriptorCount, 83 deUint32 bindingIndex; 84 deUint32 samplerBaseIndex; 96 DescriptorPoolBuilder& addType (VkDescriptorType type, deUint32 numDescriptors = 1u); 97 Move<VkDescriptorPool> build (const DeviceInterface& vk, VkDevice device, VkDescriptorPoolCreateFlags flags, deUint32 maxSets) const; 112 static inline Location binding (deUint32 binding_) 116 static inline Location bindingArrayElement (deUint32 binding_, deUint32 arrayElement [all...] |
vkConcretePlatformInterface.inl | 6 virtual VkResult enumerateInstanceExtensionProperties (const char* pLayerName, deUint32* pPropertyCount, VkExtensionProperties* pProperties) const; 7 virtual VkResult enumerateInstanceLayerProperties (deUint32* pPropertyCount, VkLayerProperties* pProperties) const;
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vkGlslToSpirV.hpp | 48 bool compileGlslToSpirV (const glu::ProgramSources& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo);
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vkVirtualPlatformInterface.inl | 6 virtual VkResult enumerateInstanceExtensionProperties (const char* pLayerName, deUint32* pPropertyCount, VkExtensionProperties* pProperties) const = 0; 7 virtual VkResult enumerateInstanceLayerProperties (deUint32* pPropertyCount, VkLayerProperties* pProperties) const = 0;
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vkApiVersion.cpp | 29 ApiVersion unpackVersion (deUint32 version) 36 deUint32 pack (const ApiVersion& version)
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vkTypeUtil.hpp | 44 inline VkClearValue makeClearValueColorU32 (deUint32 r, deUint32 g, deUint32 b, deUint32 a) 64 inline VkClearValue makeClearValueDepthStencil (float depth, deUint32 stencil) 89 return makeExtent3D((deUint32)vec.x(), (deUint32)vec.y(), (deUint32)vec.z());
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vkPrograms.cpp | 74 const deUint32 spirvMagicWord = 0x07230203; 75 const deUint32 spirvMagicBytes = isNativeSpirVBinaryEndianness() 81 if (binary.getSize() % sizeof(deUint32) != 0) 84 if (binary.getSize() < sizeof(deUint32)) 87 if (*(const deUint32*)binary.getBinary() != spirvMagicBytes) 93 ProgramBinary* createProgramBinaryFromSpirV (const vector<deUint32>& binary) 98 return new ProgramBinary(PROGRAM_FORMAT_SPIRV, binary.size()*sizeof(deUint32), (const deUint8*)&binary[0]); 111 vector<deUint32> binary; 138 vector<deUint32> binary; 166 disassembleSpirV(program.getSize()/sizeof(deUint32), (const deUint32*)program.getBinary(), dst) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
vktSparseResourcesBase.cpp | 39 deUint32 queueCount; 40 deUint32 counter; 54 deUint32 queueFamilyPropertiesCount = 0u; 67 typedef std::map<deUint32, QueueFamilyQueuesCount> SelectedQueuesMap; 68 typedef std::map<deUint32, std::vector<float> > QueuePrioritiesMap; 73 for (deUint32 queueReqNdx = 0; queueReqNdx < queueRequirements.size(); ++queueReqNdx) 76 const deUint32 queueFamilyIndex = findMatchingQueueFamilyIndex(queueFamilyProperties, queueRequirement.queueFlags); 84 for (deUint32 queueNdx = 0; queueNdx < queueRequirement.queueCount; ++queueNdx) 120 deviceInfo.queueCreateInfoCount = (deUint32)selectedQueueFamilies.size(); 125 for (deUint32 queueReqNdx = 0; queueReqNdx < queueRequirements.size(); ++queueReqNdx [all...] |
/external/deqp/framework/opengl/ |
gluRenderContext.hpp | 63 inline ContextFlags operator| (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a|(deUint32)b); } 64 inline ContextFlags operator& (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a&(deUint32)b); } 65 inline ContextFlags operator~ (ContextFlags a) { return ContextFlags(~(deUint32)a); } 83 deUint32 getPacked (void) const { return m_bits; } 91 ApiType (deUint32 bits) : m_bits(bits) {} 92 static ApiType fromBits (deUint32 bits) { return ApiType(bits); } 94 static deUint32 pack (int major, int minor, Profile profile); 96 deUint32 m_bits [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiBufferComputeInstance.hpp | 36 vk::Move<vk::VkBuffer> createColorDataBuffer ( deUint32 offset, 37 deUint32 bufferSize, 49 vk::VkBuffer viewA, deUint32 offsetA, 51 deUint32 offsetB,
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/external/deqp/framework/qphelper/ |
qpInfo.c | 49 deUint32 qpGetReleaseId (void)
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/external/deqp/framework/delibs/decpp/ |
deSpinBarrier.hpp | 62 void reset (deUint32 numThreads); 76 const deUint32 m_numCores;
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/external/deqp/modules/gles3/performance/ |
es3pTextureCountTests.cpp | 55 deUint32 internalFormat; 72 deUint32 format = texFormats[formatNdx].internalFormat; 73 deUint32 wrapS = GL_CLAMP_TO_EDGE; 74 deUint32 wrapT = GL_CLAMP_TO_EDGE; 75 deUint32 minFilter = GL_NEAREST; 76 deUint32 magFilter = GL_NEAREST;
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es3pTextureFormatTests.cpp | 53 deUint32 internalFormat; 109 deUint32 format = texFormats[formatNdx].internalFormat; 111 deUint32 wrapS = GL_CLAMP_TO_EDGE; 112 deUint32 wrapT = GL_CLAMP_TO_EDGE; 113 deUint32 minFilter = GL_NEAREST; 114 deUint32 magFilter = GL_NEAREST;
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/external/deqp/framework/delibs/dethread/unix/ |
deThreadUnix.c | 143 void deSleep (deUint32 milliseconds) 146 deUint32 seconds = milliseconds / 1000; 163 deUint32 deGetNumAvailableLogicalCores (void) 175 return (deUint32)dePop64(mask); 185 return (deUint32)count; 194 deUint32 deGetNumAvailableLogicalCores (void) 202 return (deUint32)count; 210 deUint32 deGetNumTotalLogicalCores (void) 218 return (deUint32)count; 224 deUint32 deGetNumTotalPhysicalCores (void [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContext.cpp | 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src) 42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height) 44 deUint32 format = GL_NONE; 45 deUint32 dataType = GL_NONE; 70 void Context::texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surface& src)
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