OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:recede
(Results
1 - 11
of
11
) sorted by null
/external/llvm/include/llvm/CodeGen/
ScoreboardHazardRecognizer.h
78
void
recede
() {
function in class:llvm::ScoreboardHazardRecognizer::Scoreboard
RegisterPressure.h
319
/// tracker before the first call to advance/
recede
.
331
///
Recede
across the previous instruction.
332
void
recede
(SmallVectorImpl<unsigned> *LiveUses = nullptr,
/frameworks/base/docs/html/training/system-ui/
dim.jd
49
visually
recede
. As soon as the user touches either the status bar or the navigation bar area of
/external/llvm/lib/CodeGen/
ScoreboardHazardRecognizer.cpp
246
ReservedScoreboard.
recede
();
248
RequiredScoreboard.
recede
();
RegisterPressure.cpp
513
///
Recede
across the previous instruction. If LiveUses is provided, record any
518
void RegPressureTracker::
recede
(SmallVectorImpl<unsigned> *LiveUses,
function in class:RegPressureTracker
729
/// pressure. Unlike the advance/
recede
pressure tracking interface, this does
737
// Account for register pressure similar to RegPressureTracker::
recede
().
909
/// pressure. Unlike the advance/
recede
pressure tracking interface, this does
917
// Account for register pressure similar to RegPressureTracker::
recede
().
[
all
...]
MachineScheduler.cpp
645
//
Recede
RegionBegin if an instruction moves above the first.
[
all
...]
ScheduleDAGInstrs.cpp
[
all
...]
/packages/apps/Launcher3/src/com/android/launcher3/util/
LauncherEdgeEffect.java
33
// Time it will take the effect to fully
recede
in ms
/frameworks/base/core/java/android/widget/
EdgeEffect.java
54
// Time it will take the effect to fully
recede
in ms
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
EdgeEffect.java
59
// Time it will take the effect to fully
recede
in ms
/system/update_engine/payload_consumer/
delta_performer.cc
237
// Progress ratio cannot
recede
, unless our assumptions about the total
[
all
...]
Completed in 419 milliseconds