1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "barrier.h" 18 19 #include "base/logging.h" 20 #include "base/mutex.h" 21 #include "base/time_utils.h" 22 #include "thread.h" 23 24 namespace art { 25 26 Barrier::Barrier(int count) 27 : count_(count), 28 lock_("GC barrier lock", kThreadSuspendCountLock), 29 condition_("GC barrier condition", lock_) { 30 } 31 32 void Barrier::Pass(Thread* self) { 33 MutexLock mu(self, lock_); 34 SetCountLocked(self, count_ - 1); 35 } 36 37 void Barrier::Wait(Thread* self) { 38 Increment(self, -1); 39 } 40 41 void Barrier::Init(Thread* self, int count) { 42 MutexLock mu(self, lock_); 43 SetCountLocked(self, count); 44 } 45 46 void Barrier::Increment(Thread* self, int delta) { 47 MutexLock mu(self, lock_); 48 SetCountLocked(self, count_ + delta); 49 50 // Increment the count. If it becomes zero after the increment 51 // then all the threads have already passed the barrier. If 52 // it is non-zero then there is still one or more threads 53 // that have not yet called the Pass function. When the 54 // Pass function is called by the last thread, the count will 55 // be decremented to zero and a Broadcast will be made on the 56 // condition variable, thus waking this up. 57 while (count_ != 0) { 58 condition_.Wait(self); 59 } 60 } 61 62 bool Barrier::Increment(Thread* self, int delta, uint32_t timeout_ms) { 63 MutexLock mu(self, lock_); 64 SetCountLocked(self, count_ + delta); 65 bool timed_out = false; 66 if (count_ != 0) { 67 uint32_t timeout_ns = 0; 68 uint64_t abs_timeout = NanoTime() + MsToNs(timeout_ms); 69 for (;;) { 70 timed_out = condition_.TimedWait(self, timeout_ms, timeout_ns); 71 if (timed_out || count_ == 0) return timed_out; 72 // Compute time remaining on timeout. 73 uint64_t now = NanoTime(); 74 int64_t time_left = abs_timeout - now; 75 if (time_left <= 0) return true; 76 timeout_ns = time_left % (1000*1000); 77 timeout_ms = time_left / (1000*1000); 78 } 79 } 80 return timed_out; 81 } 82 83 void Barrier::SetCountLocked(Thread* self, int count) { 84 count_ = count; 85 if (count == 0) { 86 condition_.Broadcast(self); 87 } 88 } 89 90 Barrier::~Barrier() { 91 if (gAborting == 0) { 92 // Only check when not aborting. 93 CHECK_EQ(count_, 0) << "Attempted to destroy barrier with non zero count"; 94 } else { 95 if (count_ != 0) { 96 LOG(WARNING) << "Attempted to destroy barrier with non zero count " << count_; 97 } 98 } 99 } 100 101 } // namespace art 102