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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <stdbool.h>
     18 #include <stdlib.h>
     19 #include <string.h>
     20 #include <unistd.h>
     21 
     22 #include <fcntl.h>
     23 #include <stdio.h>
     24 
     25 #include <sys/cdefs.h>
     26 #include <sys/ioctl.h>
     27 #include <sys/mman.h>
     28 #include <sys/types.h>
     29 
     30 #include <linux/fb.h>
     31 #include <linux/kd.h>
     32 
     33 #include "minui.h"
     34 #include "graphics.h"
     35 
     36 static GRSurface* fbdev_init(minui_backend*);
     37 static GRSurface* fbdev_flip(minui_backend*);
     38 static void fbdev_blank(minui_backend*, bool);
     39 static void fbdev_exit(minui_backend*);
     40 
     41 static GRSurface gr_framebuffer[2];
     42 static bool double_buffered;
     43 static GRSurface* gr_draw = NULL;
     44 static int displayed_buffer;
     45 
     46 static fb_var_screeninfo vi;
     47 static int fb_fd = -1;
     48 
     49 static minui_backend my_backend = {
     50     .init = fbdev_init,
     51     .flip = fbdev_flip,
     52     .blank = fbdev_blank,
     53     .exit = fbdev_exit,
     54 };
     55 
     56 minui_backend* open_fbdev() {
     57     return &my_backend;
     58 }
     59 
     60 static void fbdev_blank(minui_backend* backend __unused, bool blank)
     61 {
     62     int ret;
     63 
     64     ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
     65     if (ret < 0)
     66         perror("ioctl(): blank");
     67 }
     68 
     69 static void set_displayed_framebuffer(unsigned n)
     70 {
     71     if (n > 1 || !double_buffered) return;
     72 
     73     vi.yres_virtual = gr_framebuffer[0].height * 2;
     74     vi.yoffset = n * gr_framebuffer[0].height;
     75     vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
     76     if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
     77         perror("active fb swap failed");
     78     }
     79     displayed_buffer = n;
     80 }
     81 
     82 static GRSurface* fbdev_init(minui_backend* backend) {
     83     int fd = open("/dev/graphics/fb0", O_RDWR);
     84     if (fd == -1) {
     85         perror("cannot open fb0");
     86         return NULL;
     87     }
     88 
     89     fb_fix_screeninfo fi;
     90     if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
     91         perror("failed to get fb0 info");
     92         close(fd);
     93         return NULL;
     94     }
     95 
     96     if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
     97         perror("failed to get fb0 info");
     98         close(fd);
     99         return NULL;
    100     }
    101 
    102     // We print this out for informational purposes only, but
    103     // throughout we assume that the framebuffer device uses an RGBX
    104     // pixel format.  This is the case for every development device I
    105     // have access to.  For some of those devices (eg, hammerhead aka
    106     // Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
    107     // different format (XBGR) but actually produces the correct
    108     // results on the display when you write RGBX.
    109     //
    110     // If you have a device that actually *needs* another pixel format
    111     // (ie, BGRX, or 565), patches welcome...
    112 
    113     printf("fb0 reports (possibly inaccurate):\n"
    114            "  vi.bits_per_pixel = %d\n"
    115            "  vi.red.offset   = %3d   .length = %3d\n"
    116            "  vi.green.offset = %3d   .length = %3d\n"
    117            "  vi.blue.offset  = %3d   .length = %3d\n",
    118            vi.bits_per_pixel,
    119            vi.red.offset, vi.red.length,
    120            vi.green.offset, vi.green.length,
    121            vi.blue.offset, vi.blue.length);
    122 
    123     void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
    124     if (bits == MAP_FAILED) {
    125         perror("failed to mmap framebuffer");
    126         close(fd);
    127         return NULL;
    128     }
    129 
    130     memset(bits, 0, fi.smem_len);
    131 
    132     gr_framebuffer[0].width = vi.xres;
    133     gr_framebuffer[0].height = vi.yres;
    134     gr_framebuffer[0].row_bytes = fi.line_length;
    135     gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
    136     gr_framebuffer[0].data = reinterpret_cast<uint8_t*>(bits);
    137     memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes);
    138 
    139     /* check if we can use double buffering */
    140     if (vi.yres * fi.line_length * 2 <= fi.smem_len) {
    141         double_buffered = true;
    142 
    143         memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
    144         gr_framebuffer[1].data = gr_framebuffer[0].data +
    145             gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;
    146 
    147         gr_draw = gr_framebuffer+1;
    148 
    149     } else {
    150         double_buffered = false;
    151 
    152         // Without double-buffering, we allocate RAM for a buffer to
    153         // draw in, and then "flipping" the buffer consists of a
    154         // memcpy from the buffer we allocated to the framebuffer.
    155 
    156         gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
    157         memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
    158         gr_draw->data = (unsigned char*) malloc(gr_draw->height * gr_draw->row_bytes);
    159         if (!gr_draw->data) {
    160             perror("failed to allocate in-memory surface");
    161             return NULL;
    162         }
    163     }
    164 
    165     memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes);
    166     fb_fd = fd;
    167     set_displayed_framebuffer(0);
    168 
    169     printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);
    170 
    171     fbdev_blank(backend, true);
    172     fbdev_blank(backend, false);
    173 
    174     return gr_draw;
    175 }
    176 
    177 static GRSurface* fbdev_flip(minui_backend* backend __unused) {
    178     if (double_buffered) {
    179         // Change gr_draw to point to the buffer currently displayed,
    180         // then flip the driver so we're displaying the other buffer
    181         // instead.
    182         gr_draw = gr_framebuffer + displayed_buffer;
    183         set_displayed_framebuffer(1-displayed_buffer);
    184     } else {
    185         // Copy from the in-memory surface to the framebuffer.
    186         memcpy(gr_framebuffer[0].data, gr_draw->data,
    187                gr_draw->height * gr_draw->row_bytes);
    188     }
    189     return gr_draw;
    190 }
    191 
    192 static void fbdev_exit(minui_backend* backend __unused) {
    193     close(fb_fd);
    194     fb_fd = -1;
    195 
    196     if (!double_buffered && gr_draw) {
    197         free(gr_draw->data);
    198         free(gr_draw);
    199     }
    200     gr_draw = NULL;
    201 }
    202