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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <dirent.h>
     18 #include <errno.h>
     19 #include <fcntl.h>
     20 #include <linux/input.h>
     21 #include <pthread.h>
     22 #include <stdarg.h>
     23 #include <stdio.h>
     24 #include <stdlib.h>
     25 #include <string.h>
     26 #include <sys/stat.h>
     27 #include <sys/time.h>
     28 #include <sys/types.h>
     29 #include <time.h>
     30 #include <unistd.h>
     31 
     32 #include <vector>
     33 
     34 #include <android-base/strings.h>
     35 #include <android-base/stringprintf.h>
     36 #include <cutils/properties.h>
     37 
     38 #include "common.h"
     39 #include "device.h"
     40 #include "minui/minui.h"
     41 #include "screen_ui.h"
     42 #include "ui.h"
     43 
     44 #define TEXT_INDENT     4
     45 
     46 // Return the current time as a double (including fractions of a second).
     47 static double now() {
     48     struct timeval tv;
     49     gettimeofday(&tv, nullptr);
     50     return tv.tv_sec + tv.tv_usec / 1000000.0;
     51 }
     52 
     53 ScreenRecoveryUI::ScreenRecoveryUI() :
     54     currentIcon(NONE),
     55     locale(nullptr),
     56     intro_done(false),
     57     current_frame(0),
     58     progressBarType(EMPTY),
     59     progressScopeStart(0),
     60     progressScopeSize(0),
     61     progress(0),
     62     pagesIdentical(false),
     63     text_cols_(0),
     64     text_rows_(0),
     65     text_(nullptr),
     66     text_col_(0),
     67     text_row_(0),
     68     text_top_(0),
     69     show_text(false),
     70     show_text_ever(false),
     71     menu_(nullptr),
     72     show_menu(false),
     73     menu_items(0),
     74     menu_sel(0),
     75     file_viewer_text_(nullptr),
     76     intro_frames(0),
     77     loop_frames(0),
     78     animation_fps(30), // TODO: there's currently no way to infer this.
     79     stage(-1),
     80     max_stage(-1),
     81     updateMutex(PTHREAD_MUTEX_INITIALIZER),
     82     rtl_locale(false) {
     83 }
     84 
     85 GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
     86     if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
     87         return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
     88     }
     89     return error_icon;
     90 }
     91 
     92 GRSurface* ScreenRecoveryUI::GetCurrentText() {
     93     switch (currentIcon) {
     94         case ERASING: return erasing_text;
     95         case ERROR: return error_text;
     96         case INSTALLING_UPDATE: return installing_text;
     97         case NO_COMMAND: return no_command_text;
     98         case NONE: abort();
     99     }
    100 }
    101 
    102 int ScreenRecoveryUI::PixelsFromDp(int dp) {
    103     return dp * density_;
    104 }
    105 
    106 // Here's the intended layout:
    107 
    108 //          | portrait    large        landscape      large
    109 // ---------+-------------------------------------------------
    110 //      gap |   220dp     366dp            142dp      284dp
    111 // icon     |                   (200dp)
    112 //      gap |    68dp      68dp             56dp      112dp
    113 // text     |                    (14sp)
    114 //      gap |    32dp      32dp             26dp       52dp
    115 // progress |                     (2dp)
    116 //      gap |   194dp     340dp            131dp      262dp
    117 
    118 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing
    119 // routines work), so that's the more useful measurement for calling code.
    120 
    121 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
    122 enum Dimension { PROGRESS = 0, TEXT = 1, ICON = 2, DIMENSION_MAX };
    123 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
    124     { 194,  32,  68, }, // PORTRAIT
    125     { 340,  32,  68, }, // PORTRAIT_LARGE
    126     { 131,  26,  56, }, // LANDSCAPE
    127     { 262,  52, 112, }, // LANDSCAPE_LARGE
    128 };
    129 
    130 int ScreenRecoveryUI::GetAnimationBaseline() {
    131     return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
    132             gr_get_height(loopFrames[0]);
    133 }
    134 
    135 int ScreenRecoveryUI::GetTextBaseline() {
    136     return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
    137             gr_get_height(installing_text);
    138 }
    139 
    140 int ScreenRecoveryUI::GetProgressBaseline() {
    141     return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
    142             gr_get_height(progressBarFill);
    143 }
    144 
    145 // Clear the screen and draw the currently selected background icon (if any).
    146 // Should only be called with updateMutex locked.
    147 void ScreenRecoveryUI::draw_background_locked() {
    148     pagesIdentical = false;
    149     gr_color(0, 0, 0, 255);
    150     gr_clear();
    151 
    152     if (currentIcon != NONE) {
    153         if (max_stage != -1) {
    154             int stage_height = gr_get_height(stageMarkerEmpty);
    155             int stage_width = gr_get_width(stageMarkerEmpty);
    156             int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
    157             int y = gr_fb_height() - stage_height;
    158             for (int i = 0; i < max_stage; ++i) {
    159                 GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
    160                 gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
    161                 x += stage_width;
    162             }
    163         }
    164 
    165         GRSurface* text_surface = GetCurrentText();
    166         int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
    167         int text_y = GetTextBaseline();
    168         gr_color(255, 255, 255, 255);
    169         gr_texticon(text_x, text_y, text_surface);
    170     }
    171 }
    172 
    173 // Draws the animation and progress bar (if any) on the screen.
    174 // Does not flip pages.
    175 // Should only be called with updateMutex locked.
    176 void ScreenRecoveryUI::draw_foreground_locked() {
    177     if (currentIcon != NONE) {
    178         GRSurface* frame = GetCurrentFrame();
    179         int frame_width = gr_get_width(frame);
    180         int frame_height = gr_get_height(frame);
    181         int frame_x = (gr_fb_width() - frame_width) / 2;
    182         int frame_y = GetAnimationBaseline();
    183         gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
    184     }
    185 
    186     if (progressBarType != EMPTY) {
    187         int width = gr_get_width(progressBarEmpty);
    188         int height = gr_get_height(progressBarEmpty);
    189 
    190         int progress_x = (gr_fb_width() - width)/2;
    191         int progress_y = GetProgressBaseline();
    192 
    193         // Erase behind the progress bar (in case this was a progress-only update)
    194         gr_color(0, 0, 0, 255);
    195         gr_fill(progress_x, progress_y, width, height);
    196 
    197         if (progressBarType == DETERMINATE) {
    198             float p = progressScopeStart + progress * progressScopeSize;
    199             int pos = (int) (p * width);
    200 
    201             if (rtl_locale) {
    202                 // Fill the progress bar from right to left.
    203                 if (pos > 0) {
    204                     gr_blit(progressBarFill, width-pos, 0, pos, height,
    205                             progress_x+width-pos, progress_y);
    206                 }
    207                 if (pos < width-1) {
    208                     gr_blit(progressBarEmpty, 0, 0, width-pos, height, progress_x, progress_y);
    209                 }
    210             } else {
    211                 // Fill the progress bar from left to right.
    212                 if (pos > 0) {
    213                     gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
    214                 }
    215                 if (pos < width-1) {
    216                     gr_blit(progressBarEmpty, pos, 0, width-pos, height,
    217                             progress_x+pos, progress_y);
    218                 }
    219             }
    220         }
    221     }
    222 }
    223 
    224 void ScreenRecoveryUI::SetColor(UIElement e) {
    225     switch (e) {
    226         case INFO:
    227             gr_color(249, 194, 0, 255);
    228             break;
    229         case HEADER:
    230             gr_color(247, 0, 6, 255);
    231             break;
    232         case MENU:
    233         case MENU_SEL_BG:
    234             gr_color(0, 106, 157, 255);
    235             break;
    236         case MENU_SEL_BG_ACTIVE:
    237             gr_color(0, 156, 100, 255);
    238             break;
    239         case MENU_SEL_FG:
    240             gr_color(255, 255, 255, 255);
    241             break;
    242         case LOG:
    243             gr_color(196, 196, 196, 255);
    244             break;
    245         case TEXT_FILL:
    246             gr_color(0, 0, 0, 160);
    247             break;
    248         default:
    249             gr_color(255, 255, 255, 255);
    250             break;
    251     }
    252 }
    253 
    254 void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
    255     SetColor(MENU);
    256     *y += 4;
    257     gr_fill(0, *y, gr_fb_width(), *y + 2);
    258     *y += 4;
    259 }
    260 
    261 void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) {
    262     gr_text(x, *y, line, bold);
    263     *y += char_height_ + 4;
    264 }
    265 
    266 void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) {
    267     for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
    268         DrawTextLine(x, y, lines[i], false);
    269     }
    270 }
    271 
    272 static const char* REGULAR_HELP[] = {
    273     "Use volume up/down and power.",
    274     NULL
    275 };
    276 
    277 static const char* LONG_PRESS_HELP[] = {
    278     "Any button cycles highlight.",
    279     "Long-press activates.",
    280     NULL
    281 };
    282 
    283 // Redraw everything on the screen.  Does not flip pages.
    284 // Should only be called with updateMutex locked.
    285 void ScreenRecoveryUI::draw_screen_locked() {
    286     if (!show_text) {
    287         draw_background_locked();
    288         draw_foreground_locked();
    289     } else {
    290         gr_color(0, 0, 0, 255);
    291         gr_clear();
    292 
    293         int y = 0;
    294         if (show_menu) {
    295             char recovery_fingerprint[PROPERTY_VALUE_MAX];
    296             property_get("ro.bootimage.build.fingerprint", recovery_fingerprint, "");
    297 
    298             SetColor(INFO);
    299             DrawTextLine(TEXT_INDENT, &y, "Android Recovery", true);
    300             for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
    301                 DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false);
    302             }
    303             DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
    304 
    305             SetColor(HEADER);
    306             DrawTextLines(TEXT_INDENT, &y, menu_headers_);
    307 
    308             SetColor(MENU);
    309             DrawHorizontalRule(&y);
    310             y += 4;
    311             for (int i = 0; i < menu_items; ++i) {
    312                 if (i == menu_sel) {
    313                     // Draw the highlight bar.
    314                     SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
    315                     gr_fill(0, y - 2, gr_fb_width(), y + char_height_ + 2);
    316                     // Bold white text for the selected item.
    317                     SetColor(MENU_SEL_FG);
    318                     gr_text(4, y, menu_[i], true);
    319                     SetColor(MENU);
    320                 } else {
    321                     gr_text(4, y, menu_[i], false);
    322                 }
    323                 y += char_height_ + 4;
    324             }
    325             DrawHorizontalRule(&y);
    326         }
    327 
    328         // display from the bottom up, until we hit the top of the
    329         // screen, the bottom of the menu, or we've displayed the
    330         // entire text buffer.
    331         SetColor(LOG);
    332         int row = (text_top_ + text_rows_ - 1) % text_rows_;
    333         size_t count = 0;
    334         for (int ty = gr_fb_height() - char_height_;
    335              ty >= y && count < text_rows_;
    336              ty -= char_height_, ++count) {
    337             gr_text(0, ty, text_[row], false);
    338             --row;
    339             if (row < 0) row = text_rows_ - 1;
    340         }
    341     }
    342 }
    343 
    344 // Redraw everything on the screen and flip the screen (make it visible).
    345 // Should only be called with updateMutex locked.
    346 void ScreenRecoveryUI::update_screen_locked() {
    347     draw_screen_locked();
    348     gr_flip();
    349 }
    350 
    351 // Updates only the progress bar, if possible, otherwise redraws the screen.
    352 // Should only be called with updateMutex locked.
    353 void ScreenRecoveryUI::update_progress_locked() {
    354     if (show_text || !pagesIdentical) {
    355         draw_screen_locked();    // Must redraw the whole screen
    356         pagesIdentical = true;
    357     } else {
    358         draw_foreground_locked();  // Draw only the progress bar and overlays
    359     }
    360     gr_flip();
    361 }
    362 
    363 // Keeps the progress bar updated, even when the process is otherwise busy.
    364 void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
    365     reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
    366     return nullptr;
    367 }
    368 
    369 void ScreenRecoveryUI::ProgressThreadLoop() {
    370     double interval = 1.0 / animation_fps;
    371     while (true) {
    372         double start = now();
    373         pthread_mutex_lock(&updateMutex);
    374 
    375         bool redraw = false;
    376 
    377         // update the installation animation, if active
    378         // skip this if we have a text overlay (too expensive to update)
    379         if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
    380             if (!intro_done) {
    381                 if (current_frame == intro_frames - 1) {
    382                     intro_done = true;
    383                     current_frame = 0;
    384                 } else {
    385                     ++current_frame;
    386                 }
    387             } else {
    388                 current_frame = (current_frame + 1) % loop_frames;
    389             }
    390 
    391             redraw = true;
    392         }
    393 
    394         // move the progress bar forward on timed intervals, if configured
    395         int duration = progressScopeDuration;
    396         if (progressBarType == DETERMINATE && duration > 0) {
    397             double elapsed = now() - progressScopeTime;
    398             float p = 1.0 * elapsed / duration;
    399             if (p > 1.0) p = 1.0;
    400             if (p > progress) {
    401                 progress = p;
    402                 redraw = true;
    403             }
    404         }
    405 
    406         if (redraw) update_progress_locked();
    407 
    408         pthread_mutex_unlock(&updateMutex);
    409         double end = now();
    410         // minimum of 20ms delay between frames
    411         double delay = interval - (end-start);
    412         if (delay < 0.02) delay = 0.02;
    413         usleep((long)(delay * 1000000));
    414     }
    415 }
    416 
    417 void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
    418     int result = res_create_display_surface(filename, surface);
    419     if (result < 0) {
    420         LOGE("couldn't load bitmap %s (error %d)\n", filename, result);
    421     }
    422 }
    423 
    424 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
    425     int result = res_create_localized_alpha_surface(filename, locale, surface);
    426     if (result < 0) {
    427         LOGE("couldn't load bitmap %s (error %d)\n", filename, result);
    428     }
    429 }
    430 
    431 static char** Alloc2d(size_t rows, size_t cols) {
    432     char** result = new char*[rows];
    433     for (size_t i = 0; i < rows; ++i) {
    434         result[i] = new char[cols];
    435         memset(result[i], 0, cols);
    436     }
    437     return result;
    438 }
    439 
    440 // Choose the right background string to display during update.
    441 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
    442     if (security_update) {
    443         LoadLocalizedBitmap("installing_security_text", &installing_text);
    444     } else {
    445         LoadLocalizedBitmap("installing_text", &installing_text);
    446     }
    447     Redraw();
    448 }
    449 
    450 void ScreenRecoveryUI::Init() {
    451     gr_init();
    452 
    453     density_ = static_cast<float>(property_get_int32("ro.sf.lcd_density", 160)) / 160.f;
    454 
    455     // Are we portrait or landscape?
    456     layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
    457     // Are we the large variant of our base layout?
    458     if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
    459 
    460     gr_font_size(&char_width_, &char_height_);
    461     text_rows_ = gr_fb_height() / char_height_;
    462     text_cols_ = gr_fb_width() / char_width_;
    463 
    464     text_ = Alloc2d(text_rows_, text_cols_ + 1);
    465     file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
    466     menu_ = Alloc2d(text_rows_, text_cols_ + 1);
    467 
    468     text_col_ = text_row_ = 0;
    469     text_top_ = 1;
    470 
    471     LoadBitmap("icon_error", &error_icon);
    472 
    473     LoadBitmap("progress_empty", &progressBarEmpty);
    474     LoadBitmap("progress_fill", &progressBarFill);
    475 
    476     LoadBitmap("stage_empty", &stageMarkerEmpty);
    477     LoadBitmap("stage_fill", &stageMarkerFill);
    478 
    479     // Background text for "installing_update" could be "installing update"
    480     // or "installing security update". It will be set after UI init according
    481     // to commands in BCB.
    482     installing_text = nullptr;
    483     LoadLocalizedBitmap("erasing_text", &erasing_text);
    484     LoadLocalizedBitmap("no_command_text", &no_command_text);
    485     LoadLocalizedBitmap("error_text", &error_text);
    486 
    487     LoadAnimation();
    488 
    489     pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
    490 
    491     RecoveryUI::Init();
    492 }
    493 
    494 void ScreenRecoveryUI::LoadAnimation() {
    495     // How many frames of intro and loop do we have?
    496     std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
    497     dirent* de;
    498     while ((de = readdir(dir.get())) != nullptr) {
    499         int value;
    500         if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) {
    501             intro_frames = value + 1;
    502         } else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) {
    503             loop_frames = value + 1;
    504         }
    505     }
    506 
    507     // It's okay to not have an intro.
    508     if (intro_frames == 0) intro_done = true;
    509     // But you must have an animation.
    510     if (loop_frames == 0) abort();
    511 
    512     introFrames = new GRSurface*[intro_frames];
    513     for (int i = 0; i < intro_frames; ++i) {
    514         // TODO: remember the names above, so we don't have to hard-code the number of 0s.
    515         LoadBitmap(android::base::StringPrintf("intro%05d", i).c_str(), &introFrames[i]);
    516     }
    517 
    518     loopFrames = new GRSurface*[loop_frames];
    519     for (int i = 0; i < loop_frames; ++i) {
    520         LoadBitmap(android::base::StringPrintf("loop%05d", i).c_str(), &loopFrames[i]);
    521     }
    522 }
    523 
    524 void ScreenRecoveryUI::SetLocale(const char* new_locale) {
    525     this->locale = new_locale;
    526     this->rtl_locale = false;
    527 
    528     if (locale) {
    529         char* lang = strdup(locale);
    530         for (char* p = lang; *p; ++p) {
    531             if (*p == '_') {
    532                 *p = '\0';
    533                 break;
    534             }
    535         }
    536 
    537         // A bit cheesy: keep an explicit list of supported RTL languages.
    538         if (strcmp(lang, "ar") == 0 ||   // Arabic
    539             strcmp(lang, "fa") == 0 ||   // Persian (Farsi)
    540             strcmp(lang, "he") == 0 ||   // Hebrew (new language code)
    541             strcmp(lang, "iw") == 0 ||   // Hebrew (old language code)
    542             strcmp(lang, "ur") == 0) {   // Urdu
    543             rtl_locale = true;
    544         }
    545         free(lang);
    546     }
    547 }
    548 
    549 void ScreenRecoveryUI::SetBackground(Icon icon) {
    550     pthread_mutex_lock(&updateMutex);
    551 
    552     currentIcon = icon;
    553     update_screen_locked();
    554 
    555     pthread_mutex_unlock(&updateMutex);
    556 }
    557 
    558 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
    559     pthread_mutex_lock(&updateMutex);
    560     if (progressBarType != type) {
    561         progressBarType = type;
    562     }
    563     progressScopeStart = 0;
    564     progressScopeSize = 0;
    565     progress = 0;
    566     update_progress_locked();
    567     pthread_mutex_unlock(&updateMutex);
    568 }
    569 
    570 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
    571     pthread_mutex_lock(&updateMutex);
    572     progressBarType = DETERMINATE;
    573     progressScopeStart += progressScopeSize;
    574     progressScopeSize = portion;
    575     progressScopeTime = now();
    576     progressScopeDuration = seconds;
    577     progress = 0;
    578     update_progress_locked();
    579     pthread_mutex_unlock(&updateMutex);
    580 }
    581 
    582 void ScreenRecoveryUI::SetProgress(float fraction) {
    583     pthread_mutex_lock(&updateMutex);
    584     if (fraction < 0.0) fraction = 0.0;
    585     if (fraction > 1.0) fraction = 1.0;
    586     if (progressBarType == DETERMINATE && fraction > progress) {
    587         // Skip updates that aren't visibly different.
    588         int width = gr_get_width(progressBarEmpty);
    589         float scale = width * progressScopeSize;
    590         if ((int) (progress * scale) != (int) (fraction * scale)) {
    591             progress = fraction;
    592             update_progress_locked();
    593         }
    594     }
    595     pthread_mutex_unlock(&updateMutex);
    596 }
    597 
    598 void ScreenRecoveryUI::SetStage(int current, int max) {
    599     pthread_mutex_lock(&updateMutex);
    600     stage = current;
    601     max_stage = max;
    602     pthread_mutex_unlock(&updateMutex);
    603 }
    604 
    605 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
    606     std::string str;
    607     android::base::StringAppendV(&str, fmt, ap);
    608 
    609     if (copy_to_stdout) {
    610         fputs(str.c_str(), stdout);
    611     }
    612 
    613     pthread_mutex_lock(&updateMutex);
    614     if (text_rows_ > 0 && text_cols_ > 0) {
    615         for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
    616             if (*ptr == '\n' || text_col_ >= text_cols_) {
    617                 text_[text_row_][text_col_] = '\0';
    618                 text_col_ = 0;
    619                 text_row_ = (text_row_ + 1) % text_rows_;
    620                 if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
    621             }
    622             if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
    623         }
    624         text_[text_row_][text_col_] = '\0';
    625         update_screen_locked();
    626     }
    627     pthread_mutex_unlock(&updateMutex);
    628 }
    629 
    630 void ScreenRecoveryUI::Print(const char* fmt, ...) {
    631     va_list ap;
    632     va_start(ap, fmt);
    633     PrintV(fmt, true, ap);
    634     va_end(ap);
    635 }
    636 
    637 void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
    638     va_list ap;
    639     va_start(ap, fmt);
    640     PrintV(fmt, false, ap);
    641     va_end(ap);
    642 }
    643 
    644 void ScreenRecoveryUI::PutChar(char ch) {
    645     pthread_mutex_lock(&updateMutex);
    646     if (ch != '\n') text_[text_row_][text_col_++] = ch;
    647     if (ch == '\n' || text_col_ >= text_cols_) {
    648         text_col_ = 0;
    649         ++text_row_;
    650 
    651         if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
    652     }
    653     pthread_mutex_unlock(&updateMutex);
    654 }
    655 
    656 void ScreenRecoveryUI::ClearText() {
    657     pthread_mutex_lock(&updateMutex);
    658     text_col_ = 0;
    659     text_row_ = 0;
    660     text_top_ = 1;
    661     for (size_t i = 0; i < text_rows_; ++i) {
    662         memset(text_[i], 0, text_cols_ + 1);
    663     }
    664     pthread_mutex_unlock(&updateMutex);
    665 }
    666 
    667 void ScreenRecoveryUI::ShowFile(FILE* fp) {
    668     std::vector<long> offsets;
    669     offsets.push_back(ftell(fp));
    670     ClearText();
    671 
    672     struct stat sb;
    673     fstat(fileno(fp), &sb);
    674 
    675     bool show_prompt = false;
    676     while (true) {
    677         if (show_prompt) {
    678             PrintOnScreenOnly("--(%d%% of %d bytes)--",
    679                   static_cast<int>(100 * (double(ftell(fp)) / double(sb.st_size))),
    680                   static_cast<int>(sb.st_size));
    681             Redraw();
    682             while (show_prompt) {
    683                 show_prompt = false;
    684                 int key = WaitKey();
    685                 if (key == KEY_POWER || key == KEY_ENTER) {
    686                     return;
    687                 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
    688                     if (offsets.size() <= 1) {
    689                         show_prompt = true;
    690                     } else {
    691                         offsets.pop_back();
    692                         fseek(fp, offsets.back(), SEEK_SET);
    693                     }
    694                 } else {
    695                     if (feof(fp)) {
    696                         return;
    697                     }
    698                     offsets.push_back(ftell(fp));
    699                 }
    700             }
    701             ClearText();
    702         }
    703 
    704         int ch = getc(fp);
    705         if (ch == EOF) {
    706             while (text_row_ < text_rows_ - 1) PutChar('\n');
    707             show_prompt = true;
    708         } else {
    709             PutChar(ch);
    710             if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
    711                 show_prompt = true;
    712             }
    713         }
    714     }
    715 }
    716 
    717 void ScreenRecoveryUI::ShowFile(const char* filename) {
    718     FILE* fp = fopen_path(filename, "re");
    719     if (fp == nullptr) {
    720         Print("  Unable to open %s: %s\n", filename, strerror(errno));
    721         return;
    722     }
    723 
    724     char** old_text = text_;
    725     size_t old_text_col = text_col_;
    726     size_t old_text_row = text_row_;
    727     size_t old_text_top = text_top_;
    728 
    729     // Swap in the alternate screen and clear it.
    730     text_ = file_viewer_text_;
    731     ClearText();
    732 
    733     ShowFile(fp);
    734     fclose(fp);
    735 
    736     text_ = old_text;
    737     text_col_ = old_text_col;
    738     text_row_ = old_text_row;
    739     text_top_ = old_text_top;
    740 }
    741 
    742 void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
    743                                  int initial_selection) {
    744     pthread_mutex_lock(&updateMutex);
    745     if (text_rows_ > 0 && text_cols_ > 0) {
    746         menu_headers_ = headers;
    747         size_t i = 0;
    748         for (; i < text_rows_ && items[i] != nullptr; ++i) {
    749             strncpy(menu_[i], items[i], text_cols_ - 1);
    750             menu_[i][text_cols_ - 1] = '\0';
    751         }
    752         menu_items = i;
    753         show_menu = true;
    754         menu_sel = initial_selection;
    755         update_screen_locked();
    756     }
    757     pthread_mutex_unlock(&updateMutex);
    758 }
    759 
    760 int ScreenRecoveryUI::SelectMenu(int sel) {
    761     pthread_mutex_lock(&updateMutex);
    762     if (show_menu) {
    763         int old_sel = menu_sel;
    764         menu_sel = sel;
    765 
    766         // Wrap at top and bottom.
    767         if (menu_sel < 0) menu_sel = menu_items - 1;
    768         if (menu_sel >= menu_items) menu_sel = 0;
    769 
    770         sel = menu_sel;
    771         if (menu_sel != old_sel) update_screen_locked();
    772     }
    773     pthread_mutex_unlock(&updateMutex);
    774     return sel;
    775 }
    776 
    777 void ScreenRecoveryUI::EndMenu() {
    778     pthread_mutex_lock(&updateMutex);
    779     if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
    780         show_menu = false;
    781         update_screen_locked();
    782     }
    783     pthread_mutex_unlock(&updateMutex);
    784 }
    785 
    786 bool ScreenRecoveryUI::IsTextVisible() {
    787     pthread_mutex_lock(&updateMutex);
    788     int visible = show_text;
    789     pthread_mutex_unlock(&updateMutex);
    790     return visible;
    791 }
    792 
    793 bool ScreenRecoveryUI::WasTextEverVisible() {
    794     pthread_mutex_lock(&updateMutex);
    795     int ever_visible = show_text_ever;
    796     pthread_mutex_unlock(&updateMutex);
    797     return ever_visible;
    798 }
    799 
    800 void ScreenRecoveryUI::ShowText(bool visible) {
    801     pthread_mutex_lock(&updateMutex);
    802     show_text = visible;
    803     if (show_text) show_text_ever = true;
    804     update_screen_locked();
    805     pthread_mutex_unlock(&updateMutex);
    806 }
    807 
    808 void ScreenRecoveryUI::Redraw() {
    809     pthread_mutex_lock(&updateMutex);
    810     update_screen_locked();
    811     pthread_mutex_unlock(&updateMutex);
    812 }
    813 
    814 void ScreenRecoveryUI::KeyLongPress(int) {
    815     // Redraw so that if we're in the menu, the highlight
    816     // will change color to indicate a successful long press.
    817     Redraw();
    818 }
    819