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      1 // Copyright 2015 Google Inc. All rights reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //     http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 package soong
     16 
     17 import "github.com/google/blueprint"
     18 
     19 type moduleType struct {
     20 	name    string
     21 	factory blueprint.ModuleFactory
     22 }
     23 
     24 var moduleTypes []moduleType
     25 
     26 type singleton struct {
     27 	name    string
     28 	factory blueprint.SingletonFactory
     29 }
     30 
     31 var singletons []singleton
     32 
     33 type mutator struct {
     34 	name            string
     35 	bottomUpMutator blueprint.BottomUpMutator
     36 	topDownMutator  blueprint.TopDownMutator
     37 }
     38 
     39 var mutators []mutator
     40 
     41 func RegisterModuleType(name string, factory blueprint.ModuleFactory) {
     42 	moduleTypes = append(moduleTypes, moduleType{name, factory})
     43 }
     44 
     45 func RegisterSingletonType(name string, factory blueprint.SingletonFactory) {
     46 	singletons = append(singletons, singleton{name, factory})
     47 }
     48 
     49 func RegisterBottomUpMutator(name string, m blueprint.BottomUpMutator) {
     50 	mutators = append(mutators, mutator{name: name, bottomUpMutator: m})
     51 }
     52 
     53 func RegisterTopDownMutator(name string, m blueprint.TopDownMutator) {
     54 	mutators = append(mutators, mutator{name: name, topDownMutator: m})
     55 }
     56 
     57 func NewContext() *blueprint.Context {
     58 	ctx := blueprint.NewContext()
     59 
     60 	for _, t := range moduleTypes {
     61 		ctx.RegisterModuleType(t.name, t.factory)
     62 	}
     63 
     64 	for _, t := range singletons {
     65 		ctx.RegisterSingletonType(t.name, t.factory)
     66 	}
     67 
     68 	for _, t := range mutators {
     69 		if t.bottomUpMutator != nil {
     70 			ctx.RegisterBottomUpMutator(t.name, t.bottomUpMutator)
     71 		}
     72 		if t.topDownMutator != nil {
     73 			ctx.RegisterTopDownMutator(t.name, t.topDownMutator)
     74 		}
     75 	}
     76 
     77 	return ctx
     78 }
     79