Home | History | Annotate | only in /developers/build/prebuilts/gradle/HdrViewfinder
Up to higher level directory
NameDateSize
.google/06-Dec-2016
Application/06-Dec-2016
big_icon.png06-Dec-201666.6K
build.gradle06-Dec-201611
CONTRIB.md06-Dec-20161.6K
CONTRIBUTING.md06-Dec-20161.5K
gradle/06-Dec-2016
gradlew06-Dec-20165K
gradlew.bat06-Dec-20162.3K
LICENSE06-Dec-201631.5K
packaging.yaml06-Dec-2016457
README.md06-Dec-20163.8K
screenshots/06-Dec-2016
settings.gradle06-Dec-201622

README.md

      1 
      2 Android HdrViewfinder Sample
      3 ===================================
      4 
      5 This demo implements a real-time high-dynamic-range camera viewfinder, by alternating
      6 the sensor's exposure time between two exposure values on even and odd frames, and then
      7 compositing together the latest two frames whenever a new frame is captured.
      8 
      9 Introduction
     10 ------------
     11 
     12 A small demo of advanced camera functionality with the Android camera2 API.
     13 
     14 This demo implements a real-time high-dynamic-range camera viewfinder,
     15 by alternating the sensor's exposure time between two exposure values on even and odd
     16 frames, and then compositing together the latest two frames whenever a new frame is
     17 captured.
     18 
     19 The demo has three modes: Regular auto-exposure viewfinder, split-screen manual exposure,
     20 and the fused HDR viewfinder.  The latter two use manual exposure controlled by the user,
     21 by swiping up/down on the right and left halves of the viewfinder.  The left half controls
     22 the exposure time of even frames, and the right half controls the exposure time of odd frames.
     23 
     24 In split-screen mode, the even frames are shown on the left and the odd frames on the right,
     25 so the user can see two different exposures of the scene simultaneously.  In fused HDR mode,
     26 the even/odd frames are merged together into a single image.  By selecting different exposure
     27 values for the even/odd frames, the fused image has a higher dynamic range than the regular
     28 viewfinder.
     29 
     30 The HDR fusion and the split-screen viewfinder processing is done with RenderScript; as is the
     31 necessary YUV->RGB conversion. The camera subsystem outputs YUV images naturally, while the GPU
     32 and display subsystems generally only accept RGB data.  Therefore, after the images are
     33 fused/composited, a standard YUV->RGB color transform is applied before the the data is written
     34 to the output Allocation. The HDR fusion algorithm is very simple, and tends to result in
     35 lower-contrast scenes, but has very few artifacts and can run very fast.
     36 
     37 Data is passed between the subsystems (camera, RenderScript, and display) using the
     38 Android [android.view.Surface][1] class, which allows for zero-copy transport of large
     39 buffers between processes and subsystems.
     40 
     41 [1]: http://developer.android.com/reference/android/view/Surface.html
     42 
     43 Pre-requisites
     44 --------------
     45 
     46 - Android SDK 24
     47 - Android Build Tools v24.0.2
     48 - Android Support Repository
     49 
     50 Screenshots
     51 -------------
     52 
     53 <img src="screenshots/image1.png" height="400" alt="Screenshot"/> 
     54 
     55 Getting Started
     56 ---------------
     57 
     58 This sample uses the Gradle build system. To build this project, use the
     59 "gradlew build" command or use "Import Project" in Android Studio.
     60 
     61 Support
     62 -------
     63 
     64 - Google+ Community: https://plus.google.com/communities/105153134372062985968
     65 - Stack Overflow: http://stackoverflow.com/questions/tagged/android
     66 
     67 If you've found an error in this sample, please file an issue:
     68 https://github.com/googlesamples/android-HdrViewfinder
     69 
     70 Patches are encouraged, and may be submitted by forking this project and
     71 submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.
     72 
     73 License
     74 -------
     75 
     76 Copyright 2016 The Android Open Source Project, Inc.
     77 
     78 Licensed to the Apache Software Foundation (ASF) under one or more contributor
     79 license agreements.  See the NOTICE file distributed with this work for
     80 additional information regarding copyright ownership.  The ASF licenses this
     81 file to you under the Apache License, Version 2.0 (the "License"); you may not
     82 use this file except in compliance with the License.  You may obtain a copy of
     83 the License at
     84 
     85 http://www.apache.org/licenses/LICENSE-2.0
     86 
     87 Unless required by applicable law or agreed to in writing, software
     88 distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
     89 WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
     90 License for the specific language governing permissions and limitations under
     91 the License.
     92