1 # This is the top-level build file for the Android HW OpenGL ES emulation 2 # in Android. 3 # 4 # You must define BUILD_EMULATOR_OPENGL to 'true' in your environment to 5 # build the following files. 6 # 7 # Also define BUILD_EMULATOR_OPENGL_DRIVER to 'true' to build the gralloc 8 # stuff as well. 9 # 10 ifeq (true,$(BUILD_EMULATOR_OPENGL)) 11 12 # Top-level for all modules 13 EMUGL_PATH := $(call my-dir) 14 15 # Directory containing common headers used by several modules 16 # This is always set to a module's LOCAL_C_INCLUDES 17 # See the definition of emugl-begin-module in common.mk 18 # 19 EMUGL_COMMON_INCLUDES := $(EMUGL_PATH)/host/include/libOpenglRender $(EMUGL_PATH)/system/include 20 21 # common cflags used by several modules 22 # This is always set to a module's LOCAL_CFLAGS 23 # See the definition of emugl-begin-module in common.mk 24 # 25 EMUGL_COMMON_CFLAGS := -DWITH_GLES2 -DPLATFORM_SDK_VERSION=$(PLATFORM_SDK_VERSION) 26 27 ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 18 && echo PreJellyBeanMr2),PreJellyBeanMr2) 28 ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true) 29 EMUGL_COMMON_CFLAGS += -DHAVE_ARM_TLS_REGISTER 30 endif 31 endif 32 ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 16 && echo PreJellyBean),PreJellyBean) 33 EMUGL_COMMON_CFLAGS += -DALOG_ASSERT=LOG_ASSERT 34 EMUGL_COMMON_CFLAGS += -DALOGE=LOGE 35 EMUGL_COMMON_CFLAGS += -DALOGW=LOGW 36 EMUGL_COMMON_CFLAGS += -DALOGD=LOGD 37 endif 38 39 # Uncomment the following line if you want to enable debug traces 40 # in the GLES emulation libraries. 41 # EMUGL_COMMON_CFLAGS += -DEMUGL_DEBUG=1 42 43 # Include common definitions used by all the modules included later 44 # in this build file. This contains the definition of all useful 45 # emugl-xxxx functions. 46 # 47 include $(EMUGL_PATH)/common.mk 48 49 # IMPORTANT: ORDER IS CRUCIAL HERE 50 # 51 # For the import/export feature to work properly, you must include 52 # modules below in correct order. That is, if module B depends on 53 # module A, then it must be included after module A below. 54 # 55 # This ensures that anything exported by module A will be correctly 56 # be imported by module B when it is declared. 57 # 58 # Note that the build system will complain if you try to import a 59 # module that hasn't been declared yet anyway. 60 # 61 62 include $(EMUGL_PATH)/shared/OpenglCodecCommon/Android.mk 63 64 # System static libraries 65 include $(EMUGL_PATH)/system/GLESv1_enc/Android.mk 66 include $(EMUGL_PATH)/system/GLESv2_enc/Android.mk 67 include $(EMUGL_PATH)/system/renderControl_enc/Android.mk 68 include $(EMUGL_PATH)/system/OpenglSystemCommon/Android.mk 69 70 # System shared libraries 71 include $(EMUGL_PATH)/system/GLESv1/Android.mk 72 include $(EMUGL_PATH)/system/GLESv2/Android.mk 73 74 include $(EMUGL_PATH)/system/gralloc/Android.mk 75 include $(EMUGL_PATH)/system/egl/Android.mk 76 77 endif # BUILD_EMULATOR_OPENGL == true 78