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     10 <h1>Android 2.2 Compatibility Definition</h1>
     11 <!--<span style="color: red; font-weight: bold;"><h2>DRAFT</h2></span>-->
     12 <p>Copyright &copy; 2010, Google Inc. All rights reserved.<br/>
     13 <a href="mailto:compatibility (a] android.com">compatibility (a] android.com</a>
     14 </p>
     15 
     16 <h2> Table of Contents</h2>
     17 <div style="margin-left: 2em;">
     18   <a href="#section-1">1. Introduction</a><br/>
     19   <a href="#section-2">2. Resources</a><br/>
     20   <a href="#section-3">3. Software</a><br/>
     21   <div style="margin-left: 2em;">
     22     <a href="#section-3.1">3.1. Managed API Compatibility</a><br/>
     23     <a href="#section-3.2">3.2. Soft API Compatibility</a><br/>
     24     <div style="margin-left: 2em;">
     25       <a href="#section-3.2.1">3.2.1. Permissions</a><br/>
     26       <a href="#section-3.2.2">3.2.2. Build Parameters</a><br/>
     27       <a href="#section-3.2.3">3.2.3. Intent Compatibility</a><br/>
     28       <div style="margin-left: 2em;">
     29         <a href="#section-3.2.3.1">3.2.3.1. Core Application Intents</a><br/>
     30         <a href="#section-3.2.3.2">3.2.3.2. Intent Overrides</a><br/>
     31         <a href="#section-3.2.3.3">3.2.3.3. Intent Namespaces</a><br/>
     32         <a href="#section-3.2.3.4">3.2.3.4. Broadcast Intents</a><br/>
     33       </div>
     34     </div>
     35     <a href="#section-3.3">3.3. Native API Compatibility</a><br/>
     36     <a href="#section-3.4">3.4. Web Compatibility</a><br/>
     37     <div style="margin-left: 2em;">
     38       <a href="#section-3.4.1">3.4.1. WebView Compatibility</a><br/>
     39       <a href="#section-3.4.2">3.4.2. Browser Compatibility</a><br/>
     40     </div>
     41     <a href="#section-3.5">3.5. API Behavioral Compatibility</a><br/>
     42     <a href="#section-3.6">3.6. API Namespaces</a><br/>
     43     <a href="#section-3.7">3.7. Virtual Machine Compatibility</a><br/>
     44     <a href="#section-3.8">3.8. User Interface Compatibility</a><br/>
     45     <div style="margin-left: 2em;">
     46       <a href="#section-3.8.1">3.8.1. Widgets</a><br/>
     47       <a href="#section-3.8.2">3.8.2. Notifications</a><br/>
     48       <a href="#section-3.8.3">3.8.3. Search</a><br/>
     49       <a href="#section-3.8.4">3.8.4. Toasts</a><br/>
     50       <a href="#section-3.8.5">3.8.5. Live Wallpapers</a><br/>
     51     </div>
     52   </div>
     53   <a href="#section-4">4. Reference Software Compatibility</a><br/>
     54   <a href="#section-5">5. Application Packaging Compatibility</a><br/>
     55   <a href="#section-6">6. Multimedia Compatibility</a><br/>
     56     <div style="margin-left: 2em;">
     57       <a href="#section-6.1">6.1. Media Codecs</a><br/>
     58       <a href="#section-6.2">6.2. Audio Recording</a><br/>
     59       <a href="#section-6.3">6.3. Audio Latency</a><br/>
     60     </div>
     61   <a href="#section-7">7. Developer Tool Compatibility</a><br/>
     62   <a href="#section-8">8. Hardware Compatibility</a><br/>
     63   <div style="margin-left: 2em;">
     64     <a href="#section-8.1">8.1. Display</a><br/>
     65     <div style="margin-left: 2em;">
     66       <a href="#section-8.1.2">8.1.2. Non-Standard Display Configurations</a><br/>
     67       <a href="#section-8.1.3">8.1.3. Display Metrics</a><br/>
     68       <a href="#section-8.1.4">8.1.4. Declared Screen Support</a><br/>
     69     </div>
     70     <a href="#section-8.2">8.2. Keyboard</a><br/>
     71     <a href="#section-8.3">8.3. Non-touch Navigation</a><br/>
     72     <a href="#section-8.4">8.4. Screen Orientation</a><br/>
     73     <a href="#section-8.5">8.5. Touchscreen input</a><br/>
     74     <a href="#section-8.6">8.6. USB</a><br/>
     75     <a href="#section-8.7">8.7. Navigation keys</a><br/>
     76     <a href="#section-8.8">8.8. Wireless Data Networking</a><br/>
     77     <a href="#section-8.9">8.9. Camera</a><br/>
     78     <a href="#section-8.10">8.10. Accelerometer</a><br/>
     79     <a href="#section-8.11">8.11. Compass</a><br/>
     80     <a href="#section-8.12">8.12. GPS</a><br/>
     81     <a href="#section-8.13">8.13. Telephony</a><br/>
     82     <a href="#section-8.14">8.14. Memory and Storage</a><br/>
     83     <a href="#section-8.15">8.15. Application Shared Storage</a><br/>
     84     <a href="#section-8.16">8.16. Bluetooth</a><br/>
     85   </div>
     86   <a href="#section-9">9. Performance Compatibility</a><br/>
     87   <a href="#section-10">10. Security Model Compatibility</a><br/>
     88   <div style="margin-left: 2em;">
     89     <a href="#section-10.1">10.1. Permissions</a><br/>
     90     <a href="#section-10.2">10.2. UID and Process Isolation</a><br/>
     91     <a href="#section-10.3">10.3. Filesystem Permissions</a><br/>
     92     <a href="#section-10.4">10.4. Alternate Execution Environments</a><br/>
     93   </div>
     94   <a href="#section-11">11. Compatibility Test Suite</a><br/>
     95   <a href="#section-12">12. Updatable Software</a><br/>
     96   <a href="#section-13">13. Contact Us</a><br/>
     97   <a href="#appendix-A">Appendix A - Bluetooth Test Procedure</a><br/>
     98 </div>
     99 
    100 <div style="page-break-before: always;"></div>
    101 
    102 <a name="section-1"></a><h2>1. Introduction</h2>
    103 <p>This document enumerates the requirements that must be met in order for
    104 mobile phones to be compatible with Android 2.2.</p>
    105 <p>The use of "must", "must not", "required", "shall", "shall not", "should",
    106 "should not", "recommended", "may" and "optional" is per the IETF standard
    107 defined in RFC2119 [<a href="#resources01">Resources, 1</a>].</p>
    108 <p>As used in this document, a "device implementer" or "implementer" is a
    109 person or organization developing a hardware/software solution running Android
    110 2.2. A "device implementation" or "implementation" is the hardware/software
    111 solution so developed.</p>
    112 <p>To be considered compatible with Android 2.2, device implementations:</p>
    113 <ul>
    114 <li>MUST meet the requirements presented in this Compatibility Definition,
    115 including any documents incorporated via reference.</li>
    116 <li>MUST pass the most recent version of the Android Compatibility Test Suite
    117 (CTS) available at the time of the device implementation's software is
    118 completed. (The CTS is available as part of the Android Open Source Project [<a
    119 href="#resources02">Resources, 2</a>].) The CTS tests many, but not all, of the
    120 components outlined in this document.</li>
    121 </ul>
    122 <p>Where this definition or the CTS is silent, ambiguous, or incomplete, it is
    123 the responsibility of the device implementer to ensure compatibility with
    124 existing implementations. For this reason, the Android Open Source Project [<a
    125 href="#resources03">Resources, 3</a>] is both the reference and preferred
    126 implementation of Android. Device implementers are strongly encouraged to base
    127 their implementations on the "upstream" source code available from the Android
    128 Open Source Project. While some components can hypothetically be replaced with
    129 alternate implementations this practice is strongly discouraged, as passing
    130 the CTS tests will become substantially more difficult. It is the
    131 implementer's responsibility to ensure full behavioral compatibility with the
    132 standard Android implementation, including and beyond the Compatibility Test
    133 Suite. Finally, note that certain component substitutions and modifications
    134 are explicitly forbidden by this document.</p>
    135 
    136 <a name="section-2"></a><h2>2. Resources</h2>
    137 <ol>
    138 <a name="resources01"></a><li>IETF RFC2119 Requirement Levels: <a href="http://www.ietf.org/rfc/rfc2119.txt">http://www.ietf.org/rfc/rfc2119.txt</a></li>
    139 <a name="resources02"></a><li>Android Compatibility Program Overview: <a href="http://source.android.com/compatibility/index.html">http://source.android.com/compatibility/index.html</a></li>
    140 <a name="resources03"></a><li>Android Open Source Project: <a href="http://source.android.com/">http://source.android.com/</a></li>
    141 <a name="resources04"></a><li>API definitions and documentation: <a href="http://developer.android.com/reference/packages.html">http://developer.android.com/reference/packages.html</a></li>
    142 <a name="resources05"></a><li>Android Permissions reference: <a href="http://developer.android.com/reference/android/Manifest.permission.html">http://developer.android.com/reference/android/Manifest.permission.html</a></li>
    143 <a name="resources06"></a><li>android.os.Build reference: <a href="http://developer.android.com/reference/android/os/Build.html">http://developer.android.com/reference/android/os/Build.html</a></li>
    144 <a name="resources07"></a><li>Android 2.2 allowed version strings: <a href="http://source.android.com/compatibility/2.2/versions.html">http://source.android.com/compatibility/2.2/versions.html</a></li>
    145 <a name="resources08"></a><li>android.webkit.WebView class: <a href="http://developer.android.com/reference/android/webkit/WebView.html">http://developer.android.com/reference/android/webkit/WebView.html</a></li>
    146 <a name="resources09"></a><li>HTML5: <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/">http://www.whatwg.org/specs/web-apps/current-work/multipage/</a></li>
    147 <a name="resources10"></a><li>Dalvik Virtual Machine specification: available in the Android source code, at dalvik/docs</li>
    148 <a name="resources11"></a><li>AppWidgets: <a href="http://developer.android.com/guide/practices/ui_guidelines/widget_design.html">http://developer.android.com/guide/practices/ui_guidelines/widget_design.html</a></li>
    149 <a name="resources12"></a><li>Notifications: <a href="http://developer.android.com/guide/topics/ui/notifiers/notifications.html">http://developer.android.com/guide/topics/ui/notifiers/notifications.html</a></li>
    150 <a name="resources13"></a><li>Application Resources: <a href="http://code.google.com/android/reference/available-resources.html">http://code.google.com/android/reference/available-resources.html</a></li>
    151 <a name="resources14"></a><li>Status Bar icon style guide: <a href="http://developer.android.com/guide/practices/ui_guidelines/icon_design.html#statusbarstructure">http://developer.android.com/guide/practices/ui_guideline /icon_design.html#statusbarstructure</a></li>
    152 <a name="resources15"></a><li>Search Manager: <a href="http://developer.android.com/reference/android/app/SearchManager.html">http://developer.android.com/reference/android/app/SearchManager.html</a></li>
    153 <a name="resources16"></a><li>Toasts: <a href="http://developer.android.com/reference/android/widget/Toast.html">http://developer.android.com/reference/android/widget/Toast.html</a></li>
    154 <a name="resources17"></a><li>Live Wallpapers: <a href="http://developer.android.com/resources/articles/live-wallpapers.html">http://developer.android.com/resources/articles/live-wallpapers.html</a></li>
    155 <a name="resources18"></a><li>Apps for Android: <a href="http://code.google.com/p/apps-for-android">http://code.google.com/p/apps-for-android</a></li>
    156 <a name="resources19"></a><li>Reference tool documentation (for adb, aapt, ddms): <a href="http://developer.android.com/guide/developing/tools/index.html">http://developer.android.com/guide/developing/tools/index.html</a></li>
    157 <a name="resources20"></a><li>Android apk file description: <a href="http://developer.android.com/guide/topics/fundamentals.html">http://developer.android.com/guide/topics/fundamentals.html</a></li>
    158 <a name="resources21"></a><li>Manifest files: <a href="http://developer.android.com/guide/topics/manifest/manifest-intro.html">http://developer.android.com/guide/topics/manifest/manifest-intro.html</a></li>
    159 <a name="resources22"></a><li>Monkey testing tool: <a href="http://developer.android.com/guide/developing/tools/monkey.html">http://developer.android.com/guide/developing/tools/monkey.html</a></li>
    160 <a name="resources23"></a><li>Android Hardware Features List: <a href="http://developer.android.com/reference/android/content/pm/PackageManager.html">http://developer.android.com/reference/android/content/pm/PackageManager.html</a></li>
    161 <a name="resources24"></a><li>Supporting Multiple Screens: <a href="http://developer.android.com/guide/practices/screens_support.html">http://developer.android.com/guide/practices/screens_support.html</a></li>
    162 <a name="resources25"></a><li>android.content.res.Configuration: <a href="http://developer.android.com/reference/android/content/res/Configuration.html">http://developer.android.com/reference/android/content/res/Configuration.html</a></li>
    163 <a name="resources26"></a><li>android.util.DisplayMetrics: <a href="http://developer.android.com/reference/android/util/DisplayMetrics.html">http://developer.android.com/reference/android/util/DisplayMetrics.html</a></li>
    164 <a name="resources27"></a><li>android.hardware.Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.html">http://developer.android.com/reference/android/hardware/Camera.html</a></li>
    165 <a name="resources28"></a><li>Sensor coordinate space: <a href="http://developer.android.com/reference/android/hardware/SensorEvent.html">http://developer.android.com/reference/android/hardware/SensorEvent.html</a></li>
    166 <a name="resources29"></a><li>Android Security and Permissions reference: <a href="http://developer.android.com/guide/topics/security/security.html">http://developer.android.com/guide/topics/security/security.html</a></li>
    167 <a name="resources30"></a><li>Bluetooth API: <a href="http://developer.android.com/reference/android/bluetooth/package-summary.html">http://developer.android.com/reference/android/bluetooth/package-summary.html</a></li>
    168 </ol>
    169 <p>Many of these resources are derived directly or indirectly from the Android
    170 2.2 SDK, and will be functionally identical to the information in that SDK's
    171 documentation. In any cases where this Compatibility Definition or the
    172 Compatibility Test Suite disagrees with the SDK documentation, the SDK
    173 documentation is considered authoritative. Any technical details provided in
    174 the references included above are considered by inclusion to be part of this
    175 Compatibility Definition.</p>
    176 
    177 <a name="section-3"></a><h2>3. Software</h2>
    178 <p>The Android platform includes a set of managed APIs, a set of native APIs,
    179 and a body of so-called "soft" APIs such as the Intent system and
    180 web-application APIs. This section details the hard and soft APIs that are
    181 integral to compatibility, as well as certain other relevant technical and
    182 user interface behaviors. Device implementations MUST comply with all the
    183 requirements in this section.</p>
    184 
    185 <a name="section-3.1"></a><h3>3.1. Managed API Compatibility</h3>
    186 <p>The managed (Dalvik-based) execution environment is the primary vehicle for
    187 Android applications. The Android application programming interface (API) is
    188 the set of Android platform interfaces exposed to applications running in the
    189 managed VM environment. Device implementations MUST provide complete
    190 implementations, including all documented behaviors, of any documented API
    191 exposed by the Android 2.2 SDK [<a href="#resources04">Resources, 4</a>].</p>
    192 <p>Device implementations MUST NOT omit any managed APIs, alter API interfaces
    193 or signatures, deviate from the documented behavior, or include no-ops, except
    194 where specifically allowed by this Compatibility Definition.</p>
    195 
    196 <a name="section-3.2"></a><h3>3.2. Soft API Compatibility</h3>
    197 <p>In addition to the managed APIs from Section 3.1, Android also includes a
    198 significant runtime-only "soft" API, in the form of such things such as
    199 Intents, permissions, and similar aspects of Android applications that cannot
    200 be enforced at application compile time. This section details the "soft" APIs
    201 and system behaviors required for compatibility with Android 2.2. Device
    202 implementations MUST meet all the requirements presented in this section.</p>
    203 <a name="section-3.2.1"></a><h4>3.2.1. Permissions</h4>
    204 <p>Device implementers MUST support and enforce all permission constants as
    205 documented by the Permission reference page [<a
    206 href="#resources05">Resources, 5</a>]. Note that Section 10 lists additional
    207 requirements related to the Android security model.</p>
    208 <a name="section-3.2.2"></a><h4>3.2.2. Build Parameters</h4>
    209 <p>The Android APIs include a number of constants on the <code>android.os.Build</code>
    210 class [<a href="#resources06">Resources, 6</a>] that are intended to describe
    211 the current device. To provide consistent, meaningful values across device
    212 implementations, the table below includes additional restrictions on the
    213 formats of these values to which device implementations MUST conform.</p>
    214 <table>
    215 <tbody>
    216 <tr>
    217 <td><b>Parameter</b></td>
    218 <td><b>Comments</b></td>
    219 </tr>
    220 <tr>
    221 <td>android.os.Build.VERSION.RELEASE</td>
    222 <td>The version of the currently-executing Android system, in human-readable
    223 format. This field MUST have one of the string values defined in [<a
    224 href="#resources07">Resources, 7</a>].</td>
    225 </tr>
    226 <tr>
    227 <td>android.os.Build.VERSION.SDK</td>
    228 <td>The version of the currently-executing Android system, in a format
    229 accessible to third-party application code. For Android 2.2, this field MUST have
    230 the integer value 8.</td>
    231 </tr>
    232 <tr>
    233 <td>android.os.Build.VERSION.INCREMENTAL</td>
    234 <td>A value chosen by the device implementer designating the specific build of
    235 the currently-executing Android system, in human-readable format. This value
    236 MUST NOT be re-used for different builds made available to end users. A typical use
    237 of this field is to indicate which build number or source-control change
    238 identifier was used to generate the build. There are no requirements on the
    239 specific format of this field, except that it MUST NOT be null or the empty
    240 string ("").</td>
    241 </tr>
    242 <tr>
    243 <td>android.os.Build.BOARD</td>
    244 <td>A value chosen by the device implementer identifying the specific internal
    245 hardware used by the device, in human-readable format. A possible use of this
    246 field is to indicate the specific revision of the board powering the device.
    247 There are no requirements on the specific format of this field, except that it
    248 MUST NOT be null or the empty string ("").</td>
    249 </tr>
    250 <tr>
    251 <td>android.os.Build.BRAND</td>
    252 <td>A value chosen by the device implementer identifying the name of the
    253 company, organization, individual, etc. who produced the device, in
    254 human-readable format. A possible use of this field is to indicate the OEM
    255 and/or carrier who sold the device. There are no requirements on the specific
    256 format of this field, except that it MUST NOT be null or the empty string
    257 ("").</td>
    258 </tr>
    259 <tr>
    260 <td>android.os.Build.DEVICE</td>
    261 <td>A value chosen by the device implementer identifying the specific
    262 configuration or revision of the body (sometimes called "industrial design")
    263 of the device. There are no requirements on the specific format of this field,
    264 except that it MUST NOT be null or the empty string ("").</td>
    265 </tr>
    266 <tr>
    267 <td>android.os.Build.FINGERPRINT</td>
    268 <td>A string that uniquely identifies this build. It SHOULD be reasonably
    269 human-readable. It MUST follow this template:
    270 <br/><code>$(BRAND)/$(PRODUCT)/$(DEVICE)/$(BOARD):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</code><br/>
    271 For example:
    272 <br/><code>acme/mydevice/generic/generic:2.2/ERC77/3359:userdebug/test-keys</code><br/>
    273 The fingerprint MUST NOT include whitespace characters. If other fields included in the
    274 template above have whitespace characters, they MUST be replaced in the build
    275 fingerprint with another character, such as the underscore ("_") character.</td>
    276 </tr>
    277 <tr>
    278 <td>android.os.Build.HOST</td>
    279 <td>A string that uniquely identifies the host the build was built on, in
    280 human readable format. There are no requirements on the specific format of
    281 this field, except that it MUST NOT be null or the empty string ("").</td>
    282 </tr>
    283 <tr>
    284 <td>android.os.Build.ID</td>
    285 <td>An identifier chosen by the device implementer to refer to a specific
    286 release, in human readable format. This field can be the same as
    287 android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently
    288 meaningful for end users to distinguish between software builds. There are no
    289 requirements on the specific format of this field, except that it MUST NOT be
    290 null or the empty string ("").</td>
    291 </tr>
    292 <tr>
    293 <td>android.os.Build.MODEL</td>
    294 <td>A value chosen by the device implementer containing the name of the device
    295 as known to the end user. This SHOULD be the same name under which the device
    296 is marketed and sold to end users. There are no requirements on the specific
    297 format of this field, except that it MUST NOT be null or the empty string
    298 ("").</td>
    299 </tr>
    300 <tr>
    301 <td>android.os.Build.PRODUCT</td>
    302 <td>A value chosen by the device implementer containing the development name
    303 or code name of the device. MUST be human-readable, but is not necessarily
    304 intended for view by end users. There are no requirements on the specific
    305 format of this field, except that it MUST NOT be null or the empty string
    306 ("").</td>
    307 </tr>
    308 <tr>
    309 <td>android.os.Build.TAGS</td>
    310 <td>A comma-separated list of tags chosen by the device implementer that
    311 further distinguish the build. For example, "unsigned,debug". This field MUST
    312 NOT be null or the empty string (""), but a single tag (such as "release") is
    313 fine.</td>
    314 </tr>
    315 <tr>
    316 <td>android.os.Build.TIME</td>
    317 <td>A value representing the timestamp of when the build occurred.</td>
    318 </tr>
    319 <tr>
    320 <td>android.os.Build.TYPE</td>
    321 <td>A value chosen by the device implementer specifying the runtime
    322 configuration of the build. This field SHOULD have one of the values
    323 corresponding to the three typical Android runtime configurations: "user",
    324 "userdebug", or "eng".</td>
    325 </tr>
    326 <tr>
    327 <td>android.os.Build.USER</td>
    328 <td>A name or user ID of the user (or automated user) that generated the
    329 build. There are no requirements on the specific format of this field, except
    330 that it MUST NOT be null or the empty string ("").</td>
    331 </tr>
    332 </tbody>
    333 </table>
    334 <a name="section-3.2.3"></a><h4>3.2.3. Intent Compatibility</h4>
    335 <p>Android uses Intents to achieve loosely-coupled integration between
    336 applications. This section describes requirements related to the Intent
    337 patterns that MUST be honored by device implementations. By "honored", it is
    338 meant that the device implementer MUST provide an Android Activity or Service
    339 that specifies a matching Intent filter and binds to and implements correct
    340 behavior for each specified Intent pattern.</p>
    341 <a name="section-3.2.3.1"></a><h4>3.2.3.1. Core Application Intents</h4>
    342 <p>The Android upstream project defines a number of core applications, such as
    343 a phone dialer, calendar, contacts book, music player, and so on. Device
    344 implementers MAY replace these applications with alternative versions.</p>
    345 <p>However, any such alternative versions MUST honor the same Intent patterns
    346 provided by the upstream project. For example, if a device contains an
    347 alternative music player, it must still honor the Intent pattern issued by
    348 third-party applications to pick a song.</p>
    349 <p>The following applications are considered core Android system
    350 applications:</p>
    351 <ul>
    352 <li>Desk Clock</li>
    353 <li>Browser</li>
    354 <li>Calendar</li>
    355 <li>Calculator</li>
    356 <li>Camera</li>
    357 <li>Contacts</li>
    358 <li>Email</li>
    359 <li>Gallery</li>
    360 <li>GlobalSearch</li>
    361 <li>Launcher</li>
    362 <li>LivePicker (that is, the Live Wallpaper picker application; MAY be omitted
    363 if the device does not support Live Wallpapers, per Section 3.8.5.)</li>
    364 <li>Messaging (AKA "Mms")</li>
    365 <li>Music</li>
    366 <li>Phone</li>
    367 <li>Settings</li>
    368 <li>SoundRecorder</li>
    369 </ul>
    370 <p>The core Android system applications include various Activity, or Service
    371 components that are considered "public".
    372 That is, the attribute "android:exported" may be absent, or may have the value
    373 "true".</p>
    374 <p>For every Activity or Service defined
    375 in one of the core Android system apps that is not marked as non-public via an
    376 android:exported attribute with the value "false", device implementations MUST
    377 include a compontent of the same type implementing the same Intent filter
    378 patterns as the core Android system app.</p>
    379 <p>In other words, a device implementation MAY replace core Android system
    380 apps; however, if it does, the device implementation MUST support all Intent
    381 patterns defined by each core Android system app being replaced.</p>
    382 <a name="section-3.2.3.2"></a><h4>3.2.3.2. Intent Overrides</h4>
    383 <p>As Android is an extensible platform, device implementers MUST allow each
    384 Intent pattern referenced in Section 3.2.3.1 to be overridden by third-party
    385 applications. The upstream Android open source project allows this by default;
    386 device implementers MUST NOT attach special privileges to system applications'
    387 use of these Intent patterns, or prevent third-party applications from binding
    388 to and assuming control of these patterns. This prohibition specifically
    389 includes but is not limited to disabling the "Chooser" user interface which
    390 allows the user to select between multiple applications which all handle the
    391 same Intent pattern.</p>
    392 <a name="section-3.2.3.3"></a><h4>3.2.3.3. Intent Namespaces</h4>
    393 <p>Device implementers MUST NOT include any Android component that honors any
    394 new Intent or Broadcast Intent patterns using an ACTION, CATEGORY, or other
    395 key string in the android.* namespace.  Device implementers MUST NOT include
    396 any Android components that honor any new Intent or Broadcast Intent patterns
    397 using an ACTION, CATEGORY, or other key string in a package space belonging to
    398 another organization. Device implementers MUST NOT alter or extend any of the
    399 Intent patterns used by the core apps listed in Section 3.2.3.1.</p>
    400 <p>This prohibition is analogous to that specified for Java language classes
    401 in Section 3.6.</p>
    402 <a name="section-3.2.3.4"></a><h4>3.2.3.4. Broadcast Intents</h4>
    403 <p>Third-party applications rely on the platform to broadcast certain Intents
    404 to notify them of changes in the hardware or software environment.
    405 Android-compatible devices MUST broadcast the public broadcast Intents in
    406 response to appropriate system events. Broadcast Intents are described in the
    407 SDK documentation.</p>
    408 
    409 <a name="section-3.3"></a><h3>3.3. Native API Compatibility</h3>
    410 <p>Managed code running in Dalvik can call into native code provided in the
    411 application .apk file as an ELF .so file compiled for the appropriate device
    412 hardware architecture. Device implementations MUST include support for code
    413 running in the managed environment to call into native code, using the
    414 standard Java Native Interface (JNI) semantics. The following APIs MUST be
    415 available to native code:</p>
    416 <ul>
    417 <li>libc (C library)</li>
    418 <li>libm (math library)</li>
    419 <li>JNI interface</li>
    420 <li>libz (Zlib compression)</li>
    421 <li>liblog (Android logging)</li>
    422 <li>Minimal support for C++</li>
    423 <li>Support for OpenGL, as described below</li>
    424 </ul>
    425 <p>Device implementations MUST support OpenGL ES 1.0. Devices that lack
    426 hardware acceleration MUST implement OpenGL ES 1.0 using a software renderer.
    427 Device implementations SHOULD implement as much of OpenGL ES 1.1 as the device
    428 hardware supports.  Device implementations SHOULD provide an implementation
    429 for OpenGL ES 2.0, if the hardware is capable of reasonable performance on
    430 those APIs.</p>
    431 <p>These libraries MUST be source-compatible (i.e. header compatible) and
    432 binary-compatible (for a given processor architecture) with the versions
    433 provided in Bionic by the Android Open Source project. Since the Bionic
    434 implementations are not fully compatible with other implementations such as
    435 the GNU C library, device implementers SHOULD use the Android implementation.
    436 If device implementers use a different implementation of these libraries, they
    437 MUST ensure header, binary, and behavioral compatibility.</p>
    438 <p>Device implementations MUST accurately report the native Application Binary
    439 Interface (ABI) supported by the device, via the
    440 <code>android.os.Build.CPU_ABI</code> API. The ABI MUST be one of the entries
    441 documented in the latest version of the Android NDK, in the file
    442 <code>docs/CPU-ARCH-ABIS.txt</code>. Note that additional releases of the
    443 Android NDK may introduce support for additional ABIs.</p>
    444 <p>Native code compatibility is challenging. For this reason, it should be
    445 repeated that device implementers are VERY strongly encouraged to use the
    446 upstream implementations of the libraries listed above to help ensure
    447 compatibility.</p>
    448 
    449 <a name="section-3.4"></a><h3>3.4. Web Compatibility</h3>
    450 <p>Many developers and applications rely on the behavior of the
    451 <code>android.webkit.WebView</code> class [<a
    452 href="#resources08">Resources, 8</a>]
    453 for their user interfaces, so the WebView implementation must be
    454 compatible across Android implementations. Similarly, a full web experience is
    455 central to the Android user experience. Device implementations MUST include a
    456 version of <code>android.webkit.WebView</code> consistent with the upstream
    457 Android software, and MUST include a modern HTML5-capable browser, as
    458 described below.</p>
    459 <a name="section-3.4.1"></a><h4>3.4.1. WebView Compatibility</h4>
    460 <p>The Android Open Source implementation uses the WebKit rendering engine to
    461 implement the <code>android.webkit.WebView</code>. Because it is not feasible
    462 to develop a comprehensive test suite for a web rendering system, device
    463 implementers MUST use the specific upstream build of WebKit in the WebView
    464 implementation.  Specifically:</p>
    465 <ul>
    466 <li>Device implementations' <code>android.webkit.WebView</code>
    467 implementations MUST be based on the 533.1 WebKit build from the upstream
    468 Android Open Source tree for Android 2.2. This build includes a specific set
    469 of functionality and security fixes for the WebView. Device implementers MAY
    470 include customizations to the WebKit implementation; however, any such
    471 customizations MUST NOT alter the behavior of the WebView, including rendering
    472 behavior.</li>
    473 <li>The user agent string reported by the WebView MUST be in this format:<br/>
    474     <code>Mozilla/5.0 (Linux; U; Android $(VERSION); $(LOCALE); $(MODEL) Build/$(BUILD)) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1</code>
    475   <ul>
    476   <li>The value of the $(VERSION) string MUST be the same as the value for <code>android.os.Build.VERSION.RELEASE</code></li>
    477   <li>The value of the $(LOCALE) string SHOULD follow the ISO conventions for country code and language, and SHOULD refer to the current configured locale of the device</li>
    478   <li>The value of the $(MODEL) string MUST be the same as the value for <code>android.os.Build.MODEL</code></li>
    479   <li>The value of the $(BUILD) string MUST be the same as the value for <code>android.os.Build.ID</code></li>
    480   </ul></li>
    481 </ul>
    482 <p>The WebView configuration MUST include support for the HTML5 database,
    483 application cache, and geolocation APIs [<a href="#resources09">Resources,
    484 9</a>]. The WebView MUST include support for the HTML5
    485 <code>&lt;video&gt;</code> tag. HTML5 APIs, like all JavaScript APIs, MUST be
    486 disabled by default in a WebView, unless the developer explicitly enables them
    487 via the usual Android APIs.</p>
    488 <a name="section-3.4.2"></a><h4>3.4.2. Browser Compatibility</h4>
    489 <p>Device implementations MUST include a standalone Browser application for
    490 general user web browsing. The standalone Browser MAY be based on an
    491 browser technology other than WebKit. However, even if an alternate Browser
    492 application is shipped, the <code>android.webkit.WebView</code> component
    493 provided to third-party applications MUST be based on WebKit, as described in
    494 Section 3.4.1.</p>
    495 <p>Implementations MAY ship a custom user agent string in the standalone
    496 Browser application.</p>
    497 <p>The standalone Browser application (whether based on the upstream
    498 WebKit Browser application or a third-party replacement) SHOULD include support
    499 for as much of HTML5 [<a href="#resources09">Resources, 9</a>] as possible.
    500 Minimally, device implementations MUST support HTML5 geolocation, application
    501 cache, and database APIs and the &lt;video&gt; tag in standalone the Browser
    502 application.</p>
    503 
    504 <a name="section-3.5"></a><h3>3.5. API Behavioral Compatibility</h3>
    505 <p>The behaviors of each of the API types (managed, soft, native, and web)
    506 must be consistent with the preferred implementation of the upstream Android
    507 open-source project [<a href="#resources03">Resources, 3</a>]. Some specific areas
    508 of compatibility are:</p>
    509 <ul>
    510 <li>Devices MUST NOT change the behavior or meaning of a standard Intent</li>
    511 <li>Devices MUST NOT alter the lifecycle or lifecycle semantics of a particular type of system component (such as Service, Activity, ContentProvider, etc.)</li>
    512 <li>Devices MUST NOT change the semantics of a particular permission</li>
    513 </ul>
    514 <p>The above list is not comprehensive, and the onus is on device implementers
    515 to ensure behavioral compatibility. For this reason, device implementers
    516 SHOULD use the source code available via the Android Open Source Project where
    517 possible, rather than re-implement significant parts of the system.</p>
    518 <p>The Compatibility Test Suite (CTS) tests significant portions of the
    519 platform for behavioral compatibility, but not all. It is the responsibility
    520 of the implementer to ensure behavioral compatibility with the Android Open
    521 Source Project.</p>
    522 
    523 <a name="section-3.6"></a><h3>3.6. API Namespaces</h3>
    524 <p>Android follows the package and class namespace conventions defined by the
    525 Java programming language. To ensure compatibility with third-party
    526 applications, device implementers MUST NOT make any prohibited modifications
    527 (see below) to these package namespaces:</p>
    528 <ul>
    529 <li>java.*</li>
    530 <li>javax.*</li>
    531 <li>sun.*</li>
    532 <li>android.*</li>
    533 <li>com.android.*</li>
    534 </ul>
    535 <p>Prohibited modifications include:</p>
    536 <ul>
    537 <li>Device implementations MUST NOT modify the publicly exposed APIs on the
    538 Android platform by changing any method or class signatures, or by removing
    539 classes or class fields.</li>
    540 <li>Device implementers MAY modify the underlying implementation of the APIs,
    541 but such modifications MUST NOT impact the stated behavior and Java-language
    542 signature of any publicly exposed APIs.</li>
    543 <li>Device implementers MUST NOT add any publicly exposed elements (such as
    544 classes or interfaces, or fields or methods to existing classes or interfaces)
    545 to the APIs above.</li>
    546 </ul>
    547 <p>A "publicly exposed element" is any construct which is not decorated with
    548 the "@hide" marker in the upstream Android source code. In other words, device
    549 implementers MUST NOT expose new APIs or alter existing APIs in the namespaces
    550 noted above. Device implementers MAY make internal-only modifications, but
    551 those modifications MUST NOT be advertised or otherwise exposed to
    552 developers.</p>
    553 <p>Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a
    554 namespace owned by or referring to another organization. For instance, device
    555 implementers MUST NOT add APIs to the com.google.* or similar namespace; only
    556 Google may do so. Similarly, Google MUST NOT add APIs to other companies'
    557 namespaces.</p>
    558 <p>If a device implementer proposes to improve one of the package namespaces
    559 above (such as by adding useful new functionality to an existing API, or
    560 adding a new API), the implementer SHOULD visit source.android.com and begin
    561 the process for contributing changes and code, according to the information on
    562 that site.</p>
    563 <p>Note that the restrictions above correspond to standard conventions for
    564 naming APIs in the Java programming language; this section simply aims to
    565 reinforce those conventions and make them binding through inclusion in this
    566 compatibility definition.</p>
    567 
    568 <a name="section-3.7"></a><h3>3.7. Virtual Machine Compatibility</h3>
    569 <p>Device implementations MUST support the full Dalvik Executable (DEX)
    570 bytecode specification and Dalvik Virtual Machine semantics [<a
    571 href="#resources10">Resources, 10</a>].</p>
    572 <p>Device implementations with screens classified as medium- or low-density
    573 MUST configure Dalvik to allocate at least 16MB of memory to each application.
    574 Device implementations with screens classified as high-density MUST configure
    575 Dalvik to allocate at least 24MB of memory to each application. Note that
    576 device implementations MAY allocate more memory than these figures.</p>
    577 
    578 <a name="section-3.8"></a><h3>3.8. User Interface Compatibility</h3>
    579 <p>The Android platform includes some developer APIs that allow developers to
    580 hook into the system user interface. Device implementations MUST incorporate
    581 these standard UI APIs into custom user interfaces they develop, as explained
    582 below.</p>
    583 <a name="section-3.8.1"></a><h4>3.8.1. Widgets</h4>
    584 <p>Android defines a component type and corresponding API and lifecycle that
    585 allows applications to expose an "AppWidget" to the end user [<a
    586 href="#resources11">Resources, 11</a>].
    587 The Android Open Source reference release includes a Launcher application that
    588 includes user interface elements allowing the user to add, view, and remove
    589 AppWidgets from the home screen.</p>
    590 <p>Device implementers MAY substitute an alternative to the reference Launcher
    591 (i.e. home screen).  Alternative Launchers SHOULD include built-in support for
    592 AppWidgets, and expose user interface elements to add, configure, view, and remove
    593 AppWidgets directly within the Launcher. Alternative Launchers MAY omit these
    594 user interface elements; however, if they are omitted, the device implementer
    595 MUST provide a separate application accessible from the Launcher that allows
    596 users to add, configure, view, and remove AppWidgets.</p>
    597 <a name="section-3.8.2"></a><h4>3.8.2. Notifications</h4>
    598 <p>Android includes APIs that allow developers to notify users of notable
    599 events [<a href="#resources12">Resources, 12</a>]. Device implementers MUST provide support for each
    600 class of notification so defined; specifically: sounds, vibration, light and
    601 status bar.</p>
    602 <p>Additionally, the implementation MUST correctly render all resources
    603 (icons, sound files, etc.) provided for in the APIs [<a
    604 href="#resources13">Resources, 13</a>], or in the
    605 Status Bar icon style guide [<a href="#resources14">Resources, 14</a>]. Device implementers MAY provide
    606 an alternative user experience for notifications than that provided by the
    607 reference Android Open Source implementation; however, such alternative
    608 notification systems MUST support existing notification resources, as
    609 above.</p>
    610 <a name="section-3.8.3"></a><h4>3.8.3. Search</h4>
    611 <p>Android includes APIs [<a href="#resources15">Resources, 15</a>] that allow developers to incorporate
    612 search into their applications, and expose their application's data into the
    613 global system search. Generally speaking, this functionality consists of a
    614 single, system-wide user interface that allows users to enter queries,
    615 displays suggestions as users type, and displays results. The Android APIs
    616 allow developers to reuse this interface to provide search within their own
    617 apps, and allow developers to supply results to the common global search user
    618 interface.</p>
    619 <p>Device implementations MUST include a single, shared, system-wide search
    620 user interface capable of real-time suggestions in response to user input.
    621 Device implementations MUST implement the APIs that allow developers to reuse
    622 this user interface to provide search within their own applications.  Device
    623 implementations MUST implement the APIs that allow third-party applications to
    624 add suggestions to the search box when it is run in global search mode. If no
    625 third-party applications are installed that make use of this functionality,
    626 the default behavior SHOULD be to display web search engine results and
    627 suggestions.</p>
    628 <p>Device implementations MAY ship alternate search user interfaces, but
    629 SHOULD include a hard or soft dedicated search button, that can be used at any
    630 time within any app to invoke the search framework, with the behavior provided
    631 for in the API documentation.</p>
    632 <a name="section-3.8.4"></a><h4>3.8.4. Toasts</h4>
    633 <p>Applications can use the "Toast" API (defined in [<a
    634 href="#resources16">Resources, 16</a>]) to
    635 display short non-modal strings to the end user, that disappear after a brief
    636 period of time. Device implementations MUST display Toasts from applications
    637 to end users in some high-visibility manner.</p>
    638 <a name="section-3.8.5"></a><h4>3.8.5. Live Wallpapers</h4>
    639 <p>Android defines a component type and corresponding API and lifecycle that
    640 allows applications to expose one or more "Live Wallpapers" to the end user
    641 [<a href="#resources17">Resources, 17</a>]. Live Wallpapers are animations,
    642 patterns, or similar images with limited input capabilities that display as a
    643 wallpaper, behind other applications.</p>
    644 <p>Hardware is considered capable of reliably running live wallpapers if it
    645 can run all live wallpapers, with no limitations on functionality, at a
    646 reasonable framerate with no adverse affects on other applications. If
    647 limitations in the hardware cause wallpapers and/or applications to crash,
    648 malfunction, consume excessive CPU or battery power, or run at unacceptably
    649 low frame rates, the hardware is considered incapable of running live
    650 wallpaper. As an example, some live wallpapers may use an Open GL 1.0 or 2.0
    651 context to render their content. Live wallpaper will not run reliably on
    652 hardware that does not support multiple OpenGL contexts because the live
    653 wallpaper use of an OpenGL context may conflict with other applications that
    654 also use an OpenGL context. </p>
    655 <p>Device implementations capable of running live wallpapers reliably as
    656 described above SHOULD implement live wallpapers. Device implementations
    657 determined to not run live wallpapers reliably as described above MUST NOT
    658 implement live wallpapers.</p>
    659 
    660 <a name="section-4"></a><h2>4. Reference Software Compatibility</h2>
    661 <p>Device implementers MUST test implementation compatibility using the
    662 following open-source applications:</p>
    663 <ul>
    664 <li>Calculator (included in SDK)</li>
    665 <li>Lunar Lander (included in SDK)</li>
    666 <li>The "Apps for Android" applications [<a href="#resources18">Resources, 18</a>].</li>
    667 <li>Replica Island (available in Android Market; only required for device
    668     implementations that support with OpenGL ES 2.0)</li>
    669 </ul>
    670 <p>Each app above MUST launch and behave correctly on the implementation, for
    671 the implementation to be considered compatible.</p>
    672 <p>Additionally, device implementations MUST test each menu item (including all
    673 sub-menus) of each of these smoke-test applications:</p>
    674 <ul>
    675 <li>ApiDemos (included in SDK)</li>
    676 <li>ManualSmokeTests (included in CTS)</li>
    677 </ul>
    678 <p>Each test case in the applications above MUST run correctly on the device
    679 implementation.</p>
    680 
    681 <a name="section-5"></a><h2>5. Application Packaging Compatibility</h2>
    682 <p>Device implementations MUST install and run Android ".apk" files as
    683 generated by the "aapt" tool included in the official Android SDK [<a
    684 href="#resources19">Resources, 19</a>].</p>
    685 <p>Devices implementations MUST NOT extend either the .apk [<a
    686 href="#resources20">Resources, 20</a>], Android Manifest [<a
    687 href="#resources21">Resources, 21</a>],
    688 or Dalvik bytecode [<a href="#resources10">Resources, 10</a>] formats in such
    689 a way that would prevent those files from
    690 installing and running correctly on other compatible devices. Device
    691 implementers SHOULD use the reference upstream implementation of Dalvik, and
    692 the reference implementation's package management system.</p>
    693 
    694 <a name="section-6"></a><h2>6. Multimedia Compatibility</h2>
    695 <p>Device implementations MUST fully implement all multimedia APIs. Device
    696 implementations MUST include support for all multimedia codecs described
    697 below, and SHOULD meet the sound processing guidelines described below.</p>
    698 <a name="section-6.1"></a><h3>6.1. Media Codecs</h3>
    699 <p>Device implementations MUST support the following multimedia codecs. All of
    700 these codecs are provided as software implementations in the preferred Android
    701 implementation from the Android Open Source Project.</p>
    702 <p>Please note that neither Google nor the Open Handset Alliance make any
    703 representation that these codecs are unencumbered by third-party patents.
    704 Those intending to use this source code in hardware or software products are
    705 advised that implementations of this code, including in open source software
    706 or shareware, may require patent licenses from the relevant patent
    707 holders.</p>
    708 <table><tbody>
    709 <tr>
    710 <td rowspan="11"><b>Audio</b></td>
    711 </tr>
    712 <tr>
    713 <td><b>Name</b></td>
    714 <td><b>Encoder</b></td>
    715 <td><b>Decoder</b></td>
    716 <td><b>Details</b></td>
    717 <td><b>File/Container Format</b></td>
    718 </tr>
    719 <tr>
    720 <td>AAC LC/LTP</td>
    721 <td>&nbsp;</td>
    722 <td>X</td>
    723 <td rowspan="3">Mono/Stereo content in any combination of standard bit rates up to 160 kbps and sampling rates between 8 to 48kHz</td>
    724 <td rowspan="3">3GPP (.3gp) and MPEG-4 (.mp4, .m4a). No support for raw AAC (.aac)</td>
    725 </tr>
    726 <tr>
    727 <td>HE-AACv1 (AAC+)</td>
    728 <td>&nbsp;</td>
    729 <td>X</td>
    730 </tr>
    731 <tr>
    732 <td>HE-AACv2 (enhanced AAC+)</td>
    733 <td>&nbsp;</td>
    734 <td>X</td>
    735 </tr>
    736 <tr>
    737 <td>AMR-NB</td>
    738 <td>X</td>
    739 <td>X</td>
    740 <td>4.75 to 12.2 kbps sampled @ 8kHz</td>
    741 <td>3GPP (.3gp)</td>
    742 </tr>
    743 <tr>
    744 <td>AMR-WB</td>
    745 <td>&nbsp;</td>
    746 <td>X</td>
    747 <td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td>
    748 <td>3GPP (.3gp)</td>
    749 </tr>
    750 <tr>
    751 <td>MP3</td>
    752 <td>&nbsp;</td>
    753 <td>X</td>
    754 <td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR)</td>
    755 <td>MP3 (.mp3)</td>
    756 </tr>
    757 <tr>
    758 <td>MIDI</td>
    759 <td>&nbsp;</td>
    760 <td>X</td>
    761 <td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody</td>
    762 <td>Type 0 and 1 (.mid, .xmf, .mxmf). Also RTTTL/RTX (.rtttl, .rtx), OTA (.ota), and iMelody (.imy)</td>
    763 </tr>
    764 <tr>
    765 <td>Ogg Vorbis</td>
    766 <td>&nbsp;</td>
    767 <td>X</td>
    768 <td>&nbsp;</td>
    769 <td>Ogg (.ogg)</td>
    770 </tr>
    771 <tr>
    772 <td>PCM</td>
    773 <td>&nbsp;</td>
    774 <td>X</td>
    775 <td>8- and 16-bit linear PCM (rates up to limit of hardware)</td>
    776 <td>WAVE (.wav)</td>
    777 </tr>
    778 <tr>
    779 <td rowspan="5"><b>Image</b></td>
    780 </tr>
    781 <tr>
    782 <td>JPEG</td>
    783 <td>X</td>
    784 <td>X</td>
    785 <td>base+progressive</td>
    786 <td>&nbsp;</td>
    787 </tr>
    788 <tr>
    789 <td>GIF</td>
    790 <td>&nbsp;</td>
    791 <td>X</td>
    792 <td>&nbsp;</td>
    793 <td>&nbsp;</td>
    794 </tr>
    795 <tr>
    796 <td>PNG</td>
    797 <td>X</td>
    798 <td>X</td>
    799 <td>&nbsp;</td>
    800 <td>&nbsp;</td>
    801 </tr>
    802 <tr>
    803 <td>BMP</td>
    804 <td>&nbsp;</td>
    805 <td>X</td>
    806 <td>&nbsp;</td>
    807 <td>&nbsp;</td>
    808 </tr>
    809 <tr>
    810 <td rowspan="4"><b>Video</b></td>
    811 </tr>
    812 <tr>
    813 <td>H.263</td>
    814 <td>X</td>
    815 <td>X</td>
    816 <td>&nbsp;</td>
    817 <td>3GPP (.3gp) files</td>
    818 </tr>
    819 <tr>
    820 <td>H.264</td>
    821 <td>&nbsp;</td>
    822 <td>X</td>
    823 <td>&nbsp;</td>
    824 <td>3GPP (.3gp) and MPEG-4 (.mp4) files</td>
    825 </tr>
    826 <tr>
    827 <td>MPEG4 Simple Profile</td>
    828 <td>&nbsp;</td>
    829 <td>X</td>
    830 <td>&nbsp;</td>
    831 <td>3GPP (.3gp) file</td>
    832 </tr>
    833 </tbody>
    834 </table>
    835 <p>Note that the table above does not list specific bitrate requirements for
    836 most video codecs. The reason for this is that in practice, current device
    837 hardware does not necessarily support bitrates that map exactly to the
    838 required bitrates specified by the relevant standards. Instead, device
    839 implementations SHOULD support the highest bitrate practical on the hardware,
    840 up to the limits defined by the specifications.</p>
    841 
    842 <a name="section-6.2"></a><h3>6.2. Audio Recording</h3>
    843 <p>When an application has used the <code>android.media.AudioRecord</code> API to
    844 start recording an audio stream, device implementations SHOULD sample and
    845 record audio with each of these behaviors:</p>
    846 <ul>
    847 <li>Noise reduction processing, if present, SHOULD be disabled.</li>
    848 <li>Automatic gain control, if present, SHOULD be disabled.</li>
    849 <li>The device SHOULD exhibit approximately flat amplitude versus frequency
    850     characteristics; specifically, &plusmn;3 dB, from 100 Hz to 4000 Hz</li>
    851 <li>Audio input sensitivity SHOULD be set such that a 90 dB sound power level
    852     (SPL) source at 1000 Hz yields RMS of 5000 for 16-bit samples.</li>
    853 <li>PCM amplitude levels SHOULD linearly track input SPL changes over at least
    854     a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.</li>
    855 <li>Total harmonic distortion SHOULD be less than 1% from 100 Hz to 4000 Hz at
    856     90 dB SPL input level.</li>
    857 </ul>
    858 <p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
    859 for Android 2.2, the Compatibility Definition for a future version is planned
    860 to change these to "MUST". That is, these requirements are optional in Android
    861 2.2 but <b>will be required</b> by a future version. Existing and new devices 
    862 that run Android 2.2 Android are <b>very strongly encouraged to meet
    863 these requirements in Android 2.2</b>, or they will not be able to attain
    864 Android compatibility when upgraded to the future version.</p>
    865 
    866 <a name="section-6.3"></a><h3>6.3. Audio Latency</h3>
    867 <p>Audio latency is broadly defined as the interval between when an
    868 application requests an audio playback or record operation, and when the
    869 device implementation actually begins the operation. Many classes of
    870 applications rely on short latencies, to achieve real-time effects such sound
    871 effects or VOIP communication. Device implementations SHOULD meet all audio
    872 latency requirements outlined in this section.</p>
    873 <p>For the purposes of this section:</p>
    874 <ul>
    875 <li>"cold output latency" is defined to be the interval between when an
    876     application requests audio playback and when sound begins playing, when
    877     the audio system has been idle and powered down prior to the request</li>
    878 <li>"warm output latency" is defined to be the interval between when an
    879     application requests audio playback and when sound begins playing, when
    880     the audio system has been recently used but is currently idle (that is,
    881     silent)</li>
    882 <li>"continuous output latency" is defined to be the interval between when an
    883     application issues a sample to be played and when the speaker physically
    884     plays the corresponding sound, while the device is currently playing back
    885     audio</li>
    886 <li>"cold input latency" is defined to be the interval between when an
    887     application requests audio recording and when the first sample is
    888     delivered to the application via its callback, when the audio system and
    889     microphone has been idle and powered down prior to the request</li>
    890 <li>"continuous input latency" is defined to be when an ambient sound occurs
    891     and when the sample corresponding to that sound is delivered to a
    892     recording application via its callback, while the device is in recording
    893     mode</li>
    894 </ul>
    895 <p>Using the above definitions, device implementations SHOULD exhibit each of
    896 these properties:</p>
    897 <ul>
    898 <li>cold output latency of 100 milliseconds or less</li>
    899 <li>warm output latency of 10 milliseconds or less</li>
    900 <li>continuous output latency of 45 milliseconds or less</li>
    901 <li>cold input latency of 100 milliseconds or less</li>
    902 <li>continuous input latency of 50 milliseconds or less</li>
    903 </ul>
    904 <p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
    905 for Android 2.2, the Compatibility Definition for a future version is planned
    906 to change these to "MUST". That is, these requirements are optional in Android
    907 2.2 but <b>will be required</b> by a future version. Existing and new devices 
    908 that run Android 2.2 Android are <b>very strongly encouraged to meet
    909 these requirements in Android 2.2</b>, or they will not be able to attain
    910 Android compatibility when upgraded to the future version.</p>
    911 
    912 <a name="section-7"></a><h2>7. Developer Tool Compatibility</h2>
    913 <p>Device implementations MUST support the Android Developer Tools provided in
    914 the Android SDK. Specifically, Android-compatible devices MUST be compatible
    915 with:</p>
    916 <ul>
    917 <li><b>Android Debug Bridge (known as adb)</b> [<a href="#resources19">Resources, 19</a>]<br/>
    918 Device implementations MUST support all <code>adb</code> functions as
    919 documented in the Android SDK. The device-side <code>adb</code> daemon SHOULD
    920 be inactive by default, but there MUST be a user-accessible mechanism to turn
    921 on the Android Debug Bridge.</li>
    922 <li><b>Dalvik Debug Monitor Service (known as ddms)</b> [<a href="#resources19">Resources, 19</a>]<br/>
    923 Device implementations MUST support all <code>ddms</code> features as documented in the
    924 Android SDK. As <code>ddms</code> uses <code>adb</code>, support for
    925 <code>ddms</code> SHOULD be inactive by default,
    926 but MUST be supported whenever the user has activated the Android Debug
    927 Bridge, as above.</li>
    928 <li><b>Monkey</b> [<a href="#resources22">Resources, 22</a>]<br/>
    929 Device implementations MUST include the Monkey framework, and make it
    930 available for applications to use.</li>
    931 </ul>
    932 
    933 <a name="section-8"></a><h2>8. Hardware Compatibility</h2>
    934 <p>Android is intended to support device implementers creating innovative form 
    935 factors and configurations.  At the same time Android developers expect
    936 certain hardware, sensors and APIs across all Android device. This section
    937 lists the hardware features that all Android 2.2 compatible devices must
    938 support.</p>
    939 <p>If a device includes a particular hardware component that has a 
    940 corresponding API for third-party developers, the device implementation MUST
    941 implement that API as defined in the Android SDK documentation. If an API in
    942 the SDK interacts with a hardware component that is stated to be optional and the device
    943 implementation does not possess that component:</p>
    944 <ul>
    945 <li>class definitions for the component's APIs MUST be present</li>
    946 <li>the API's behaviors MUST be implemented as no-ops in some reasonable fashion</li>
    947 <li>API methods MUST return null values where permitted by the SDK documentation</li>
    948 <li>API methods MUST return no-op implementations of classes where null values are not permitted by the SDK documentation</li>
    949 </ul>
    950 <p>A typical example of a scenario where these requirements apply is the
    951 telephony API: even on non-phone devices, these APIs must be implemented as
    952 reasonable no-ops.</p>
    953 <p>Device implementations MUST accurately report accurate hardware configuration
    954 information via the <code>getSystemAvailableFeatures()</code> and
    955 <code>hasSystemFeature(String)</code> methods on the
    956 <code>android.content.pm.PackageManager</code> class. [<a
    957 href="#resources23">Resources, 23</a>]</p>
    958 
    959 <a name="section-8.1"></a><h3>8.1. Display</h3>
    960 <p>Android 2.2 includes facilities that perform certain automatic scaling and
    961 transformation operations under some circumstances, to ensure that third-party
    962 applications run reasonably well on a variety of hardware configurations [<a
    963 href="#resources24">Resources, 24</a>]. Devices MUST properly implement these
    964 behaviors, as detailed in this section.</p>
    965 <p>For Android 2.2, these are the most common display configurations:</p>
    966 <table><tbody>
    967 <tr>
    968 <td>Screen Type</td>
    969 <td>Width (Pixels)</td>
    970 <td>Height (Pixels)</td>
    971 <td>Diagonal Length Range (inches)</td>
    972 <td>Screen Size Group</td>
    973 <td>Screen Density Group</td>
    974 </tr>
    975 <tr>
    976 <td>QVGA</td>
    977 <td>240</td>
    978 <td>320</td>
    979 <td>2.6 - 3.0</td>
    980 <td>Small</td>
    981 <td>Low</td>
    982 </tr>
    983 <tr>
    984 <td>WQVGA</td>
    985 <td>240</td>
    986 <td>400</td>
    987 <td>3.2 - 3.5</td>
    988 <td>Normal</td>
    989 <td>Low</td>
    990 </tr>
    991 <tr>
    992 <td>FWQVGA</td>
    993 <td>240</td>
    994 <td>432</td>
    995 <td>3.5 - 3.8</td>
    996 <td>Normal</td>
    997 <td>Low</td>
    998 </tr>
    999 <tr>
   1000 <td>HVGA</td>
   1001 <td>320</td>
   1002 <td>480</td>
   1003 <td>3.0 - 3.5</td>
   1004 <td>Normal</td>
   1005 <td>Medium</td>
   1006 </tr>
   1007 <tr>
   1008 <td>WVGA</td>
   1009 <td>480</td>
   1010 <td>800</td>
   1011 <td>3.3 - 4.0</td>
   1012 <td>Normal</td>
   1013 <td>High</td>
   1014 </tr>
   1015 <tr>
   1016 <td>FWVGA</td>
   1017 <td>480</td>
   1018 <td>854</td>
   1019 <td>3.5 - 4.0</td>
   1020 <td>Normal</td>
   1021 <td>High</td>
   1022 </tr>
   1023 <tr>
   1024 <td>WVGA </td>
   1025 <td>480 </td>
   1026 <td>800 </td>
   1027 <td>4.8 - 5.5 </td>
   1028 <td>Large </td>
   1029 <td>Medium</td>
   1030 </tr>
   1031 <tr>
   1032 <td>FWVGA</td>
   1033 <td>480</td>
   1034 <td>854</td>
   1035 <td>5.0 - 5.8</td>
   1036 <td>Large</td>
   1037 <td>Medium</td>
   1038 </tr>
   1039 
   1040 </tbody></table>
   1041 
   1042 <p>Device implementations corresponding to one of the standard configurations
   1043 above MUST be configured to report the indicated screen size to applications
   1044 via the <code>android.content.res.Configuration</code> [<a href="#resources25">Resources,
   1045 24</a>] class.</p>
   1046 <p>Some .apk packages have manifests that do not identify them as supporting a
   1047 specific density range. When running such applications, the following
   1048 constraints apply:</p>
   1049 <ul>
   1050 <li>Device implementations MUST interpret resources in a .apk that lack a
   1051 density qualifier as defaulting to "medium" (known as "mdpi" in the SDK
   1052 documentation.)</li>
   1053 <li>When operating on a "low" density screen, device implementations MUST
   1054 scale down medium/mdpi assets by a factor of 0.75.</li>
   1055 <li>When operating on a "high" density screen, device implementations MUST
   1056 scale up medium/mdpi assets by a factor of 1.5.</li>
   1057 <li>Device implementations MUST NOT scale assets within a density range, and
   1058 MUST scale assets by exactly these factors between density ranges.</li>
   1059 </ul>
   1060 
   1061 <a name="section-8.1.2"></a><h4>8.1.2. Non-Standard Display Configurations</h4>
   1062 <p>Display configurations that do not match one of the standard configurations
   1063 listed in Section 8.1.1 require additional consideration and work to be
   1064 compatible. Device implementers MUST contact Android Compatibility Team as
   1065 described in Section 13 to obtain classifications for screen-size bucket,
   1066 density, and scaling factor. When provided with this information, device
   1067 implementations MUST implement them as specified.</p>
   1068 <p>Note that some display configurations (such as very large or very small
   1069 screens, and some aspect ratios) are fundamentally incompatible with Android
   1070 2.2; therefore device implementers are encouraged to contact Android
   1071 Compatibility Team as early as possible in the development process.</p>
   1072 
   1073 <a name="section-8.1.3"></a><h4>8.1.3. Display Metrics</h4>
   1074 <p>Device implementations MUST report correct valuesfor all display metrics
   1075 defined in <code>android.util.DisplayMetrics</code> [<a
   1076 href="#resources26">Resources, 26</a>].</p>
   1077 
   1078 <a name="section-8.1.4"></a><h4>8.1.4. Declared Screen Support</h4>
   1079 <p>Applications may indicate which screen sizes they support via the
   1080 <code>&lt;supports-screens&gt;</code> attribute in the AndroidManifest.xml
   1081 file. Device implementations MUST correctly honor applications' stated support
   1082 for small, medium, and large screens, as described in the Android
   1083 SDK documentation.</p>
   1084 
   1085 <a name="section-8.2"></a><h3>8.2. Keyboard</h3>
   1086 <p>Device implementations:</p>
   1087 <ul>
   1088 <li>MUST include support for the Input Management Framework (which allows third party developers to create Input Management Engines -- i.e. soft keyboard) as detailed at developer.android.com</li>
   1089 <li>MUST provide at least one soft keyboard implementation (regardless of whether a hard keyboard is present)</li>
   1090 <li>MAY include additional soft keyboard implementations</li>
   1091 <li>MAY include a hardware keyboard</li>
   1092 <li>MUST NOT include a hardware keyboard that does not match one of the
   1093 formats specified in <code>android.content.res.Configuration.keyboard</code>
   1094 [<a href="#resources25">Resources, 25</a>] (that is, QWERTY, or 12-key)</li>
   1095 </ul>
   1096 <a name="section-8.3"></a><h3>8.3. Non-touch Navigation</h3>
   1097 <p>Device implementations:</p>
   1098 <ul>
   1099 <li>MAY omit a non-touch navigation options (that is, may omit a trackball, d-pad, or wheel)</li>
   1100 <li>MUST report the correct value for
   1101 <code>android.content.res.Configuration.navigation</code> [<a href="#resources25">Resources, 25</a>]</li>
   1102 </ul>
   1103 <a name="section-8.4"></a><h3>8.4. Screen Orientation</h3>
   1104 <p>Compatible devices MUST support dynamic orientation by applications to
   1105 either portrait or landscape screen orientation. That is, the device must
   1106 respect the application's request for a specific screen orientation. Device
   1107 implementations MAY select either portrait or landscape orientation as the
   1108 default.</p>
   1109 <p>Devices MUST report the correct value for the device's current orientation,
   1110 whenever queried via the android.content.res.Configuration.orientation,
   1111 android.view.Display.getOrientation(), or other APIs.</p>
   1112 
   1113 <a name="section-8.5"></a><h3>8.5. Touchscreen input</h3>
   1114 <p>Device implementations:</p>
   1115 <ul>
   1116 <li>MUST have a touchscreen</li>
   1117 <li>MAY have either capacative or resistive touchscreen</li>
   1118 <li>MUST report the value of <code>android.content.res.Configuration</code>
   1119 [<a href="#resources25">Resources, 25</a>]
   1120 reflecting corresponding to the type of the specific touchscreen on the
   1121 device</li>
   1122 <li>SHOULD support fully independently tracked pointers, if the touchscreen supports multiple pointers</li>
   1123 </ul>
   1124 
   1125 <a name="section-8.6"></a><h3>8.6. USB</h3>
   1126 <p>Device implementations:</p>
   1127 <ul>
   1128 <li>MUST implement a USB client, connectable to a USB host with a standard
   1129 USB-A port</li>
   1130 <li>MUST implement the Android Debug Bridge over USB (as described in Section
   1131 7)</li>
   1132 <li>MUST implement the USB mass storage specification, to allow a host
   1133 connected to the device to access the contents of the /sdcard volume </li>
   1134 <li>SHOULD use the micro USB form factor on the device side</li>
   1135 <li>MAY include a non-standard port on the device side, but if so MUST ship
   1136 with a cable capable of connecting the custom pinout to standard USB-A
   1137 port</li>
   1138 <li>SHOULD implement support for the USB Mass Storage specification (so that
   1139 either removable or fixed storage on the device can be accessed from a host
   1140 PC)</li>
   1141 </ul>
   1142 
   1143 <a name="section-8.7"></a><h3>8.7. Navigation keys</h3>
   1144 <p>The Home, Menu and Back functions are essential to the Android navigation
   1145 paradigm. Device implementations MUST make these functions available to the
   1146 user at all times, regardless of application state. These functions SHOULD be
   1147 implemented via dedicated buttons. They MAY be implemented using software,
   1148 gestures, touch panel, etc., but if so they MUST be always accessible and not
   1149 obscure or interfere with the available application display area.</p>
   1150 <p>Device implementers SHOULD also provide a dedicated search key. Device
   1151 implementers MAY also provide send and end keys for phone calls.</p>
   1152 
   1153 <a name="section-8.8"></a><h3>8.8. Wireless Data Networking</h3>
   1154 <p>Device implementations MUST include support for wireless high-speed data
   1155 networking. Specifically, device implementations MUST include support for at
   1156 least one wireless data standard capable of 200Kbit/sec or greater. Examples of
   1157 technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, etc.</p>
   1158 <p>If a device implementation includes a particular modality for which the
   1159 Android SDK includes an API (that is, WiFi, GSM, or CDMA), the implementation
   1160 MUST support the API.</p>
   1161 <p>Devices MAY implement more than one form of wireless data connectivity.
   1162 Devices MAY implement wired data connectivity (such as Ethernet), but MUST
   1163 nonetheless include at least one form of wireless connectivity, as above.</p>
   1164 
   1165 <a name="section-8.9"></a><h3>8.9. Camera</h3>
   1166 <p>Device implementations MUST include a rear-facing camera. The included
   1167 rear-facing camera:</p>
   1168 <ul>
   1169 <li>MUST have a resolution of at least 2 megapixels</li>
   1170 <li>SHOULD have either hardware auto-focus, or software auto-focus implemented
   1171 in the camera driver (transparent to application software)</li>
   1172 <li>MAY have fixed-focus or EDOF (extended depth of field) hardware</li>
   1173 <li>MAY include a flash. If the Camera includes a flash, the flash lamp MUST
   1174 NOT be lit while an android.hardware.Camera.PreviewCallback instance has been
   1175 registered on a Camera preview surface, unless the application has explicitly
   1176 enabled the flash by enabling the <code>FLASH_MODE_AUTO</code> or
   1177 <code>FLASH_MODE_ON</code> attributes of a <code>Camera.Parameters</code>
   1178 object. Note that this constraint does not apply to the device's built-in
   1179 system camera application, but only to third-party applications using
   1180 <code>Camera.PreviewCallback</code>.</li>
   1181 </ul>
   1182 <p>Device implementations MUST implement the following behaviors for the
   1183 camera-related APIs:</p>
   1184 <ol>
   1185 <li>If an application has never called
   1186 android.hardware.Camera.Parameters.setPreviewFormat(int), then the device MUST
   1187 use android.hardware.PixelFormat.YCbCr_420_SP for preview data provided to
   1188 application callbacks.</li>
   1189 <li>If an application registers an android.hardware.Camera.PreviewCallback
   1190 instance and the system calls the onPreviewFrame() method when the preview
   1191 format is YCbCr_420_SP, the data in the byte[] passed into onPreviewFrame()
   1192 must further be in the NV21 encoding format. (This is the format used natively
   1193 by the 7k hardware family.) That is, NV21 MUST be the default.</li>
   1194 </ol>
   1195 <p>Device implementations MUST implement the full Camera API included in the
   1196 Android 2.2 SDK documentation [<a href="#resources27">Resources, 27</a>]),
   1197 regardless of whether the device includes hardware autofocus or other
   1198 capabilities. For instance, cameras that lack autofocus MUST still call any
   1199 registered <code>android.hardware.Camera.AutoFocusCallback</code> instances (even though
   1200 this has no relevance to a non-autofocus camera.)</p>
   1201 <p>Device implementations MUST recognize and honor each parameter name defined
   1202 as a constant on the <code>android.hardware.Camera.Parameters</code> class, if the
   1203 underlying hardware supports the feature. If the device hardware does not
   1204 support a feature, the API must behave as documented. Conversely, Device
   1205 implementations MUST NOT honor or recognize string constants passed
   1206 to the <code>android.hardware.Camera.setParameters()</code> method other than
   1207 those documented as constants on the
   1208 <code>android.hardware.Camera.Parameters</code>.  That is,
   1209 device implementations MUST support all standard Camera parameters if the
   1210 hardware allows, and MUST NOT support custom Camera parameter types.</p>
   1211 <p>Device implementations MAY include a front-facing camera. However, if
   1212 a device implementation includes a front-facing camera, the camera API as
   1213 implemented on the device MUST NOT use the front-facing camera by default.
   1214 That is, the camera API in Android 2.2 is for rear-facing cameras only, and
   1215 device implementations MUST NOT reuse or overload the API to act on a
   1216 front-facing camera, if one is present. Note that any custom APIs added by
   1217 device implementers to support front-facing cameras MUST abide by sections 3.5
   1218 and 3.6; for instance, if a custom <code>android.hardware.Camera</code> or
   1219 <code>Camera.Parameters</code> subclass is provided to support front-facing
   1220 cameras, it MUST NOT be located in an existing namespace, as described by
   1221 sections 3.5 and 3.6. Note that the inclusion of a front-facing camera does
   1222 not meet the requirement that devices include a rear-facing camera.</p>
   1223 
   1224 <a name="section-8.10"></a><h3>8.10. Accelerometer</h3>
   1225 <p>Device implementations MUST include a 3-axis accelerometer and MUST be able
   1226 to deliver events at 50 Hz or greater. The coordinate system used by the
   1227 accelerometer MUST comply with the Android sensor coordinate system as detailed
   1228 in the Android APIs (see [<a href="#resources28">Resources, 28</a>]).</p>
   1229 
   1230 <a name="section-8.11"></a><h3>8.11. Compass</h3>
   1231 <p>Device implementations MUST include a 3-axis compass and MUST be able to
   1232 deliver events 10 Hz or greater. The coordinate system used by the compass
   1233 MUST comply with the Android sensor coordinate system as defined in the Android
   1234 API (see [<a href="#resources28">Resources, 28</a>]).</p>
   1235 
   1236 <a name="section-8.12"></a><h3>8.12. GPS</h3>
   1237 <p>Device implementations MUST include a GPS receiver, and SHOULD include
   1238 some form of "assisted GPS" technique to minimize GPS lock-on time.</p>
   1239 
   1240 <a name="section-8.13"></a><h3>8.13. Telephony</h3>
   1241 <p>Android 2.2 MAY be used on devices that do not include telephony hardware.
   1242 That is, Android 2.2 is compatible with devices that are not phones.
   1243 However, if a device implementation does include GSM or CDMA telephony, it
   1244 MUST implement the full support for the API for that technology. Device
   1245 implementations that do not include telephony hardware MUST implement the full
   1246 APIs as no-ops.</p>
   1247 <p>See also Section 8.8, Wireless Data Networking.</p>
   1248 
   1249 <a name="section-8.14"></a><h3>8.14. Memory and Storage</h3>
   1250 <p>Device implementations MUST have at least 92MB of memory available to the
   1251 kernel and userspace. The 92MB MUST be in addition to any memory dedicated to
   1252 hardware components such as radio, memory, and so on that is not under the
   1253 kernel's control.</p>
   1254 <p>Device implementations MUST have at least 150MB of non-volatile storage
   1255 available for user data. That is, the <code>/data</code> partition MUST be at
   1256 least 150MB.</p>
   1257 <p>Beyond the requirements above, device implementations SHOULD have at least
   1258 128MB of memory available to kernel and userspace, in addition to any memory
   1259 dedicated to hardware components that is not under the kernel's control.
   1260 Device implementations SHOULD have at least 1GB of non-volatile storage
   1261 available for user data. Note that these higher requirements are planned to
   1262 become hard minimums in a future version of Android. Device implementations are
   1263 strongly encouraged to meet these requirements now, or else they may not be
   1264 eligible for compatibility for a future version of Android.</p>
   1265 
   1266 <a name="section-8.15"></a><h3>8.15. Application Shared Storage</h3>
   1267 <p>Device implementations MUST offer shared storage for applications. The
   1268 shared storage provided MUST be at least 2GB in size.</p>
   1269 <p>Device implementations MUST be configured with shared storage mounted by
   1270 default, "out of the box". If the shared storage is not mounted on the Linux
   1271 path <code>/sdcard</code>, then the device MUST include a Linux symbolic link
   1272 from <code>/sdcard</code> to the actual mount point.</p>
   1273 <p>Device implementations MUST enforce as documented the
   1274 <code>android.permission.WRITE_EXTERNAL_STORAGE</code> permission on this
   1275 shared storage. Shared storage MUST otherwise be writable by any application
   1276 that obtains that permission.</p>
   1277 <p>Device implementations MAY have hardware for user-accessible removable
   1278 storage, such as a Secure Digital card. Alternatively, device implementations
   1279 MAY allocate internal (non-removable) storage as shared storage for apps.</p>
   1280 <p>Regardless of the form of shared storage used, the shared storage MUST
   1281 implement USB mass storage, as described in Section 8.6. As shipped out of the
   1282 box, the shared storage MUST be mounted with the FAT filesystem.</p>
   1283 <p>It is illustrative to consider two common examples. If a device
   1284 implementation includes an SD card slot to satisfy the shared storage
   1285 requirement, a FAT-formatted SD card 2GB in size or larger MUST be included
   1286 with the device as sold to users, and MUST be mounted by default.
   1287 Alternatively, if a device implementation uses internal fixed storage to
   1288 satisfy this requirement, that storage MUST be 2GB in size or larger,
   1289 formatted as FAT, and mounted on <code>/sdcard</code> (or <code>/sdcard</code>
   1290 MUST be a symbolic link to the physical location if it is mounted elsewhere.)</p>
   1291 <p>Device implementations that include multiple shared storage paths (such as
   1292 both an SD card slot and shared internal storage) SHOULD modify the core
   1293 applications such as the media scanner and ContentProvider to transparently
   1294 support files placed in both locations.</p>
   1295 
   1296 <a name="section-8.16"></a><h3>8.16. Bluetooth</h3>
   1297 <p>Device implementations MUST include a Bluetooth transceiver. Device
   1298 implementations MUST enable the RFCOMM-based Bluetooth API as described in the
   1299 SDK documentation [<a href="#resources30">Resources, 30</a>]. Device
   1300 implementations SHOULD implement relevant Bluetooth profiles, such as A2DP,
   1301 AVRCP, OBEX, etc. as appropriate for the device.</p>
   1302 <p>The Compatibility Test Suite includes cases that cover basic operation of
   1303 the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
   1304 protocol between devices, it cannot be fully tested by unit tests running on a
   1305 single device. Consequently, device implementations MUST also pass the
   1306 human-driven Bluetooth test procedure described in Appendix A.</p>
   1307 
   1308 <a name="section-9"></a><h2>9. Performance Compatibility</h2>
   1309 <p>One of the goals of the Android Compatibility Program is to enable
   1310 consistent application experience to consumers. Compatible implementations
   1311 must ensure not only that applications simply run correctly on the device, but
   1312 that they do so with reasonable performance and overall good user experience.
   1313 Device implementations MUST meet the key performance metrics of an Android 2.2
   1314 compatible device defined in the table below:</p>
   1315 <table><tbody><tr>
   1316 <td><b>Metric</b></td>
   1317 <td><b>Performance Threshold</b></td>
   1318 <td><b>Comments</b></td>
   1319 </tr>
   1320 <tr>
   1321 <td>Application Launch Time</td>
   1322 <td>The following applications should launch within the specified time.<ul>
   1323 <li>Browser: less than 1300ms</li>
   1324 <li>MMS/SMS: less than 700ms</li>
   1325 <li>AlarmClock: less than 650ms</li>
   1326 </ul></td>
   1327 <td>The launch time is measured as the total time to
   1328 complete loading the default activity for the application, including the time
   1329 it takes to start the Linux process, load the Android package into the Dalvik
   1330 VM, and call onCreate.</td>
   1331 </tr>
   1332 <tr>
   1333 <td>Simultaneous Applications</td>
   1334 <td>When multiple applications have been launched, re-launching an
   1335 already-running application after it has been launched must take less than the
   1336 original launch time.</td>
   1337 <td>&nbsp;</td>
   1338 </tr>
   1339 </tbody>
   1340 </table>
   1341 
   1342 <a name="section-10"></a><h2>10. Security Model Compatibility</h2>
   1343 <p>Device implementations MUST implement a security model consistent with the
   1344 Android platform security model as defined in Security and Permissions
   1345 reference document in the APIs [<a href="#resources29">Resources, 29</a>] in the
   1346 Android developer documentation. Device implementations MUST support
   1347 installation of self-signed applications without requiring any additional
   1348 permissions/certificates from any third parties/authorities.  Specifically,
   1349 compatible devices MUST support the security mechanisms described in the
   1350 follow sub-sections.</p>
   1351 <a name="section-10.1"></a><h3>10.1. Permissions</h3>
   1352 <p>Device implementations MUST support the Android permissions model as
   1353 defined in the Android developer documentation [<a
   1354 href="#resources29">Resources, 29</a>]. Specifically,
   1355 implementations MUST enforce each permission defined as described in the SDK
   1356 documentation; no permissions may be omitted, altered, or ignored.
   1357 Implementations MAY add additional permissions, provided the new permission ID
   1358 strings are not in the android.* namespace.</p>
   1359 <a name="section-10.2"></a><h3>10.2. UID and Process Isolation</h3>
   1360 <p>Device implementations MUST support the Android application sandbox model,
   1361 in which each application runs as a unique Unix-style UID and in a separate
   1362 process.  Device implementations MUST support running multiple applications as
   1363 the same Linux user ID, provided that the applications are properly signed and
   1364 constructed, as defined in the Security and Permissions reference [<a
   1365 href="#resources29">Resources, 29</a>].</p>
   1366 <a name="section-10.3"></a><h3>10.3. Filesystem Permissions</h3>
   1367 <p>Device implementations MUST support the Android file access permissions
   1368 model as defined in as defined in the Security and Permissions reference [<a
   1369 href="#resources29">Resources, 29</a>].</p>
   1370 <a name="section-10.4"></a><h3>10.4. Alternate Execution Environments</h3>
   1371 <p>Device implementations MAY include runtime environments that execute
   1372 applications using some other software or technology than the Dalvik virtual
   1373 machine or native code. However, such alternate execution environments MUST
   1374 NOT compromise the Android security model or the security of installed Android
   1375 applications, as described in this section.</p>
   1376 <p>Alternate runtimes MUST themselves be Android applications, and abide by
   1377    the standard Android security model, as described elsewhere in Section 10.</p>
   1378 <p>Alternate runtimes MUST NOT be granted access to resources protected by
   1379    permissions not requested in the runtime's AndroidManifest.xml file via the
   1380    <code>&lt;uses-permission&gt;</code> mechanism.</p>
   1381 <p>Alternate runtimes MUST NOT permit applications to make use of features
   1382    protected by Android permissions restricted to system applications.</p>
   1383 <p>Alternate runtimes MUST abide by the Android sandbox model.  Specifically:</p>
   1384 <ul>
   1385 <li>Alternate runtimes SHOULD install apps via the PackageManager into
   1386     separate Android sandboxes (that is, Linux user IDs, etc.)</li>
   1387 <li>Alternate runtimes MAY provide a single Android sandbox shared by all
   1388     applications using the alternate runtime.</li>
   1389 <li>Alternate runtimes and installed applications using an alternate runtime
   1390     MUST NOT reuse the sandbox of any other app installed on the device, except
   1391     through the standard Android mechanisms of shared user ID and signing
   1392     certificate</li>
   1393 <li>Alternate runtimes MUST NOT launch with, grant, or be granted access to
   1394     the sandboxes corresponding to other Android applications.</li>
   1395 </ul>
   1396 <p>Alternate runtimes MUST NOT be launched with, be granted, or grant to other
   1397    applications any privileges of the superuser (root), or of any other user ID.</p>
   1398 <p>The .apk files of alternate runtimes MAY be included in the system image of
   1399    a device implementation, but MUST be signed with a key distinct
   1400    from the key used to sign other applications included with the device
   1401    implementation.</p>
   1402 <p>When installing applications, alternate runtimes MUST obtain user consent
   1403    for the Android permissions used by the application. That is, if an
   1404    application needs to make use of a device resource for which there is a
   1405    corresponding Android permission (such as Camera, GPS, etc.), the alternate
   1406    runtime MUST inform the user that the application will be able to access
   1407    that resource. If the runtime environment does not record application
   1408    capabilities in this manner, the runtime environment MUST list all
   1409    permissions held by the runtime itself when installing any application
   1410    using that runtime.</p>
   1411 
   1412 <a name="section-11"></a><h2>11. Compatibility Test Suite</h2>
   1413 <p>Device implementations MUST pass the Android Compatibility Test Suite (CTS)
   1414 [<a href="#resources02">Resources, 2</a>] available from the Android Open Source
   1415 Project, using the final shipping software on the device. Additionally, device
   1416 implementers SHOULD use the reference implementation in the Android Open
   1417 Source tree as much as possible, and MUST ensure compatibility in cases of
   1418 ambiguity in CTS and for any reimplementations of parts of the reference
   1419 source code.</p>
   1420 <p>The CTS is designed to be run on an actual device. Like any software, the
   1421 CTS may itself contain bugs.  The CTS will be versioned independently of this
   1422 Compatibility Definition, and multiple revisions of the CTS may be released
   1423 for Android 2.2. Device implementations MUST pass the latest CTS version
   1424 available at the time the device software is completed.</p>
   1425 
   1426 <a name="section-12"></a><h2>12. Updatable Software</h2>
   1427 <p>Device implementations MUST include a mechanism to replace the entirety of
   1428 the system software. The mechanism need not perform "live" upgrades -- that
   1429 is, a device restart MAY be required.</p>
   1430 <p>Any method can be used, provided that it can replace the entirety of the
   1431 software preinstalled on the device. For instance, any of the following
   1432 approaches will satisfy this requirement:</p>
   1433 <ul>
   1434 <li>Over-the-air (OTA) downloads with offline update via reboot</li>
   1435 <li>"Tethered" updates over USB from a host PC</li>
   1436 <li>"Offline" updates via a reboot and update from a file on removable
   1437 storage</li>
   1438 </ul>
   1439 <p>The update mechanism used MUST support updates without wiping user data.
   1440 Note that the upstream Android software includes an update mechanism that
   1441 satisfies this requirement.</p>
   1442 <p>If an error is found in a device implementation after it has been released
   1443 but within its reasonable product lifetime that is determined in consultation
   1444 with the Android Compatibility Team to affect the compatibility of thid-party
   1445 applications, the device implementer MUST correct the error via a software
   1446 update available that can be applied per the mechanism just described.</p>
   1447 
   1448 <a name="section-13"></a><h2>13. Contact Us</h2>
   1449 <p>You can contact the document authors at <a
   1450 href="mailto:compatibility (a] android.com">compatibility (a] android.com</a> for
   1451 clarifications and to bring up any issues that you think the document does not
   1452 cover.</p>
   1453 
   1454 <div style="page-break-before: always;"></div>
   1455 
   1456 <a name="appendix-A"></a><h2>Appendix A - Bluetooth Test Procedure</h2>
   1457 <p>The Compatibility Test Suite includes cases that cover basic operation of
   1458 the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
   1459 protocol between devices, it cannot be fully tested by unit tests running on a
   1460 single device. Consequently, device implementations MUST also pass the
   1461 human-driven Bluetooth test procedure described below.</p>
   1462 <p>The test procedure is based on the BluetoothChat sample app included in the
   1463 Android open-source project tree. The procedure requires two devices:</p>
   1464 <ul>
   1465 <li>a candidate device implementation running the software build to be tested</li>
   1466 <li>a separate device implementation already known to be compatible, and of a
   1467     model from the device implementation being tested -- that is, a "known
   1468     good" device implementation</li>
   1469 </ul>
   1470 <p>The test procedure below refers to these devices as the "candidate" and "known
   1471 good" devices, respectively.</p>
   1472 <h3>Setup and Installation</h3>
   1473 <ol>
   1474 <li>Build BluetoothChat.apk via 'make samples' from an Android source code tree.</li>
   1475 <li>Install BluetoothChat.apk on the known-good device.</li>
   1476 <li>Install BluetoothChat.apk on the candidate device.</li>
   1477 </ol>
   1478 <h3>Test Bluetooth Control by Apps</h3>
   1479 <ol>
   1480 <li>Launch BluetoothChat on the candidate device, while Bluetooth is disabled.</li>
   1481 <li>Verify that the candidate device either turns on Bluetooth, or prompts the user with a dialog to turn on Bluetooth.</li>
   1482 </ol>
   1483 <h3>Test Pairing and Communication</h3>
   1484 <ol>
   1485 <li>Launch the Bluetooth Chat app on both devices.</li>
   1486 <li>Make the known-good device discoverable from within BluetoothChat (using the Menu).</li>
   1487 <li>On the candidate device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the known-good device.</li>
   1488 <li>Send 10 or more messages from each device, and verify that the other device receives them correctly.</li>
   1489 <li>Close the BluetoothChat app on both devices by pressing <b>Home</b>.</li>
   1490 <li>Unpair each device from the other, using the device Settings app.</li>
   1491 </ol>
   1492 <h3>Test Pairing and Communication in the Reverse Direction</h3>
   1493 <ol>
   1494 <li>Launch the Bluetooth Chat app on both devices.</li>
   1495 <li>Make the candidate device discoverable from within BluetoothChat (using the Menu).</li>
   1496 <li>On the known-good device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the candidate device.</li>
   1497 <li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
   1498 <li>Close the Bluetooth Chat app on both devices by pressing Back repeatedly to get to the Launcher.</li>
   1499 </ol>
   1500 <h3>Test Re-Launches</h3>
   1501 <ol>
   1502 <li>Re-launch the Bluetooth Chat app on both devices.</li>
   1503 <li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
   1504 </ol>
   1505 <p>Note: the above tests have some cases which end a test section by using
   1506 Home, and some using Back. These tests are not redundant and are not optional:
   1507 the objective is to verify that the Bluetooth API and stack works correctly
   1508 both when Activities are explicitly terminated (via the user pressing Back,
   1509 which calls finish()), and implicitly sent to background (via the user
   1510 pressing Home.) Each test sequence MUST be performed as described.</p>
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