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     19 <div id="qv-wrapper">
     20   <div id="qv">
     21     <h2>In this document</h2>
     22     <ol id="auto-toc">
     23     </ol>
     24   </div>
     25 </div>
     26 
     27 <p>The Android input subsystem nominally consists of an event pipeline
     28 that traverses multiple layers of the system.</p>
     29 <h2 id="input-pipeline">Input Pipeline</h2>
     30 <p>At the lowest layer, the physical input device produces signals that
     31 describe state changes such as key presses and touch contact points.
     32 The device firmware encodes and transmits these signals in some way
     33 such as by sending USB HID reports to the system or by producing
     34 interrupts on an I2C bus.</p>
     35 <p>The signals are then decoded by a device driver in the Linux kernel.
     36 The Linux kernel provides drivers for many standard peripherals,
     37 particularly those that adhere to the HID protocol.  However, an OEM
     38 must often provide custom drivers for embedded devices that are
     39 tightly integrated into the system at a low-level, such as touch screens.</p>
     40 <p>The input device drivers are responsible for translating device-specific
     41 signals into a standard input event format, by way of the Linux
     42 input protocol.  The Linux input protocol defines a standard set of
     43 event types and codes in the <code>linux/input.h</code> kernel header file.
     44 In this way, components outside the kernel do not need to care about
     45 the details such as physical scan codes, HID usages, I2C messages,
     46 GPIO pins, and the like.</p>
     47 <p>Next, the Android <code>EventHub</code> component reads input events from the kernel
     48 by opening the <code>evdev</code> driver associated with each input device.
     49 The Android InputReader component then decodes the input events
     50 according to the device class and produces a stream of Android input
     51 events.  As part of this process, the Linux input protocol event codes
     52 are translated into Android event codes according to the
     53 input device configuration, keyboard layout files, and various
     54 mapping tables.</p>
     55 <p>Finally, the <code>InputReader</code> sends input events to the InputDispatcher
     56 which forwards them to the appropriate window.</p>
     57 <h2 id="control-points">Control Points</h2>
     58 <p>There are several stages in the input pipeline which effect control
     59 over the behavior of the input device.</p>
     60 <h3 id="driver-and-firmware-configuration">Driver and Firmware Configuration</h3>
     61 <p>Input device drivers frequently configure the behavior of the input
     62 device by setting parameters in registers or even uploading the
     63 firmware itself.  This is particularly the case for embedded
     64 devices such as touch screens where a large part of the calibration
     65 process involves tuning these parameters or fixing the firmware
     66 to provide the desired accuracy and responsiveness and to suppress
     67 noise.</p>
     68 <p>Driver configuration options are often specified as module parameters
     69 in the kernel board support package (BSP) so that the same driver
     70 can support multiple different hardware implementations.</p>
     71 <p>This documentation does attempt to describe driver or firmware
     72 configuration, but it does offer guidance as to device calibration
     73 in general.</p>
     74 <h3 id="board-configuration-properties">Board Configuration Properties</h3>
     75 <p>The kernel board support package (BSP) may export board configuration
     76 properties via SysFS that are used by the Android InputReader component,
     77 such as the placement of virtual keys on a touch screen.</p>
     78 <p>Refer to the device class sections for details about how different
     79 devices use board configuration properties.</p>
     80 <h3 id="resource-overlays">Resource Overlays</h3>
     81 <p>A few input behaviors are configured by way of resource overlays
     82 in <code>config.xml</code> such as the operation of lid switch.</p>
     83 <p>Here are a few examples:</p>
     84 <ul>
     85 <li>
     86 <p><code>config_lidKeyboardAccessibility</code>: Specifies the effect of the
     87     lid switch on whether the hardware keyboard is accessible or hidden.</p>
     88 </li>
     89 <li>
     90 <p><code>config_lidNavigationAccessibility</code>: Specifies the effect of the
     91     lid switch on whether the trackpad is accessible or hidden.</p>
     92 </li>
     93 <li>
     94 <p><code>config_longPressOnPowerBehavior</code>: Specifies what should happen when
     95     the user holds down the power button.</p>
     96 </li>
     97 <li>
     98 <p><code>config_lidOpenRotation</code>: Specifies the effect of the lid switch
     99     on screen orientation.</p>
    100 </li>
    101 </ul>
    102 <p>Refer to the documentation within <code>frameworks/base/core/res/res/values/config.xml</code>
    103 for details about each configuration option.</p>
    104 <h3 id="key-maps">Key Maps</h3>
    105 <p>Key maps are used by the Android <code>EventHub</code> and <code>InputReader</code> components
    106 to configure the mapping from Linux event codes to Android event codes
    107 for keys, joystick buttons and joystick axes.  The mapping may
    108 be device or language dependent.</p>
    109 <p>Refer to the device class sections for details about how different
    110 devices use key maps.</p>
    111 <h3 id="input-device-configuration-files">Input Device Configuration Files</h3>
    112 <p>Input device configuration files are used by the Android <code>EventHub</code> and
    113 <code>InputReader</code> components to configure special device characteristics
    114 such as how touch size information is reported.</p>
    115 <p>Refer to the device class sections for details about how different
    116 devices use input device configuration maps.</p>
    117 <h2 id="understanding-hid-usages-and-event-codes">Understanding HID Usages and Event Codes</h2>
    118 <p>There are often several different identifiers used to refer to any
    119 given key on a keyboard, button on a game controller, joystick axis
    120 or other control.  The relationships between these identifiers
    121 are not always the same: they are dependent on a set of mapping tables,
    122 some of which are fixed, and some which vary based on characteristics
    123 of the device, the device driver, the current locale, the system
    124 configuration, user preferences and other factors.</p>
    125 <dl>
    126 <dt>Physical Scan Code</dt>
    127 <dd>
    128 <p>A physical scan code is a device-specific identifier that is associated
    129 with each key, button or other control.  Because physical scan codes
    130 often vary from one device to another, the firmware or device driver
    131 is responsible for mapping them to standard identifiers such as
    132 HID Usages or Linux key codes.</p>
    133 <p>Scan codes are mainly of interest for keyboards.  Other devices
    134 typically communicate at a low-level using GPIO pins, I2C messages
    135 or other means.  Consequently, the upper layers of the software
    136 stack rely on the device drivers to make sense of what is going on.</p>
    137 </dd>
    138 <dt>HID Usage</dt>
    139 <dd>
    140 <p>A HID usage is a standard identifier that is used to report the
    141 state of a control such as a keyboard key, joystick axis,
    142 mouse button, or touch contact point.  Most USB and Bluetooth
    143 input devices conform to the HID specification, which enables
    144 the system to interface with them in a uniform manner.</p>
    145 <p>The Android Framework relies on the Linux kernel HID drivers to
    146 translate HID usage codes into Linux key codes and other identifiers.
    147 Therefore HID usages are mainly of interest to peripheral manufacturers.</p>
    148 </dd>
    149 <dt>Linux Key Code</dt>
    150 <dd>
    151 <p>A Linux key code is a standard identifier for a key or button.
    152 Linux key codes are defined in the <code>linux/input.h</code> header file using
    153 constants that begin with the prefix <code>KEY_</code> or <code>BTN_</code>.  The Linux
    154 kernel input drivers are responsible for translating physical
    155 scan codes, HID usages and other device-specific signals into Linux
    156 key codes and delivering information about them as part of
    157 <code>EV_KEY</code> events.</p>
    158 <p>The Android API sometimes refers to the Linux key code associated
    159 with a key as its "scan code".  This is technically incorrect in
    160 but it helps to distinguish Linux key codes from Android key codes
    161 in the API.</p>
    162 </dd>
    163 <dt>Linux Relative or Absolute Axis Code</dt>
    164 <dd>
    165 <p>A Linux relative or absolute axis code is a standard identifier
    166 for reporting relative movements or absolute positions along an
    167 axis, such as the relative movements of a mouse along its X axis
    168 or the absolute position of a joystick along its X axis.
    169 Linux axis code are defined in the <code>linux/input.h</code> header file using
    170 constants that begin with the prefix <code>REL_</code> or <code>ABS_</code>.  The Linux
    171 kernel input drivers are responsible for translating HID usages
    172 and other device-specific signals into Linux axis codes and
    173 delivering information about them as part of <code>EV_REL</code> and
    174 <code>EV_ABS</code> events.</p>
    175 </dd>
    176 <dt>Linux Switch Code</dt>
    177 <dd>
    178 <p>A Linux switch code is a standard identifier for reporting the
    179 state of a switch on a device, such as a lid switch.  Linux
    180 switch codes are defined in the <code>linux/input.h</code> header file
    181 using constants that begin with the prefix <code>SW_</code>.  The Linux
    182 kernel input drivers report switch state changes as <code>EV_SW</code> events.</p>
    183 <p>Android applications generally do not receive events from switches,
    184 but the system may use them internally to control various
    185 device-specific functions.</p>
    186 </dd>
    187 <dt>Android Key Code</dt>
    188 <dd>
    189 <p>An Android key code is a standard identifier defined in the Android
    190 API for indicating a particular key such as 'HOME'.  Android key codes
    191 are defined by the <code>android.view.KeyEvent</code> class as constants that
    192 begin with the prefix <code>KEYCODE_</code>.</p>
    193 <p>The key layout specifies how Linux key codes are mapped to Android
    194 key codes.  Different key layouts may be used depending on the keyboard
    195 model, language, country, layout, or special functions.</p>
    196 <p>Combinations of Android key codes are transformed into character codes
    197 using a device and locale specific key character map.  For example,
    198 when the keys identified as <code>KEYCODE_SHIFT</code> and <code>KEYCODE_A</code> are both
    199 pressed together, the system looks up the combination in the key
    200 character map and finds the capital letter 'A', which is then inserted
    201 into the currently focused text widget.</p>
    202 </dd>
    203 <dt>Android Axis Code</dt>
    204 <dd>
    205 <p>An Android axis code is a standard identifier defined in the Android
    206 API for indicating a particular device axis.  Android axis codes are
    207 defined by the <code>android.view.MotionEvent</code> class as constants that
    208 begin with the prefix <code>AXIS_</code>.</p>
    209 <p>The key layout specifies how Linux Axis Codes are mapped to Android
    210 axis codes.  Different key layouts may be used depending on the device
    211 model, language, country, layout, or special functions.</p>
    212 </dd>
    213 <dt>Android Meta State</dt>
    214 <dd>
    215 <p>An Android meta state is a standard identifier defined in the Android
    216 API for indicating which modifier keys are pressed.  Android meta states
    217 are defined by the <code>android.view.KeyEvent</code> class as constants that
    218 begin with the prefix <code>META_</code>.</p>
    219 <p>The current meta state is determined by the Android InputReader
    220 component which monitors when modifier keys such as <code>KEYCODE_SHIFT_LEFT</code>
    221 are pressed / released and sets / resets the appropriate meta state flag.</p>
    222 <p>The relationship between modifier keys and meta states is hardcoded
    223 but the key layout can alter how the modifier keys themselves are
    224 mapped which in turns affects the meta states.</p>
    225 </dd>
    226 <dt>Android Button State</dt>
    227 <dd>
    228 <p>An Android button state is a standard identifier defined in the Android
    229 API for indicating which buttons (on a mouse or stylus) are pressed.
    230 Android button states are defined by the <code>android.view.MotionEvent</code>
    231 class as constants that begin with the prefix <code>BUTTON_</code>.</p>
    232 <p>The current button state is determined by the Android InputReader
    233 component which monitors when buttons (on a mouse or stylus) are
    234 pressed / released and sets / resets appropriate button state flag.</p>
    235 <p>The relationship between buttons and button states is hardcoded.</p>
    236 </dd>
    237 </dl>
    238 <h2 id="further-reading">Further Reading</h2>
    239 <ol>
    240 <li><a href="http://www.kernel.org/doc/Documentation/input/event-codes.txt">Linux input event codes</a></li>
    241 <li><a href="http://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt">Linux multi-touch protocol</a></li>
    242 <li><a href="http://www.kernel.org/doc/Documentation/input/input.txt">Linux input drivers</a></li>
    243 <li><a href="http://www.kernel.org/doc/Documentation/input/ff.txt">Linux force feedback</a></li>
    244 <li><a href="http://www.usb.org/developers/hidpage">HID information, including HID usage tables</a></li>
    245 </ol>
    246