1 page.title=Overview 2 @jd:body 3 4 <!-- 5 Copyright 2015 The Android Open Source Project 6 7 Licensed under the Apache License, Version 2.0 (the "License"); 8 you may not use this file except in compliance with the License. 9 You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13 Unless required by applicable law or agreed to in writing, software 14 distributed under the License is distributed on an "AS IS" BASIS, 15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 See the License for the specific language governing permissions and 17 limitations under the License. 18 --> 19 <div id="qv-wrapper"> 20 <div id="qv"> 21 <h2>In this document</h2> 22 <ol id="auto-toc"> 23 </ol> 24 </div> 25 </div> 26 27 <p>The Android input subsystem nominally consists of an event pipeline 28 that traverses multiple layers of the system.</p> 29 <h2 id="input-pipeline">Input Pipeline</h2> 30 <p>At the lowest layer, the physical input device produces signals that 31 describe state changes such as key presses and touch contact points. 32 The device firmware encodes and transmits these signals in some way 33 such as by sending USB HID reports to the system or by producing 34 interrupts on an I2C bus.</p> 35 <p>The signals are then decoded by a device driver in the Linux kernel. 36 The Linux kernel provides drivers for many standard peripherals, 37 particularly those that adhere to the HID protocol. However, an OEM 38 must often provide custom drivers for embedded devices that are 39 tightly integrated into the system at a low-level, such as touch screens.</p> 40 <p>The input device drivers are responsible for translating device-specific 41 signals into a standard input event format, by way of the Linux 42 input protocol. The Linux input protocol defines a standard set of 43 event types and codes in the <code>linux/input.h</code> kernel header file. 44 In this way, components outside the kernel do not need to care about 45 the details such as physical scan codes, HID usages, I2C messages, 46 GPIO pins, and the like.</p> 47 <p>Next, the Android <code>EventHub</code> component reads input events from the kernel 48 by opening the <code>evdev</code> driver associated with each input device. 49 The Android InputReader component then decodes the input events 50 according to the device class and produces a stream of Android input 51 events. As part of this process, the Linux input protocol event codes 52 are translated into Android event codes according to the 53 input device configuration, keyboard layout files, and various 54 mapping tables.</p> 55 <p>Finally, the <code>InputReader</code> sends input events to the InputDispatcher 56 which forwards them to the appropriate window.</p> 57 <h2 id="control-points">Control Points</h2> 58 <p>There are several stages in the input pipeline which effect control 59 over the behavior of the input device.</p> 60 <h3 id="driver-and-firmware-configuration">Driver and Firmware Configuration</h3> 61 <p>Input device drivers frequently configure the behavior of the input 62 device by setting parameters in registers or even uploading the 63 firmware itself. This is particularly the case for embedded 64 devices such as touch screens where a large part of the calibration 65 process involves tuning these parameters or fixing the firmware 66 to provide the desired accuracy and responsiveness and to suppress 67 noise.</p> 68 <p>Driver configuration options are often specified as module parameters 69 in the kernel board support package (BSP) so that the same driver 70 can support multiple different hardware implementations.</p> 71 <p>This documentation does attempt to describe driver or firmware 72 configuration, but it does offer guidance as to device calibration 73 in general.</p> 74 <h3 id="board-configuration-properties">Board Configuration Properties</h3> 75 <p>The kernel board support package (BSP) may export board configuration 76 properties via SysFS that are used by the Android InputReader component, 77 such as the placement of virtual keys on a touch screen.</p> 78 <p>Refer to the device class sections for details about how different 79 devices use board configuration properties.</p> 80 <h3 id="resource-overlays">Resource Overlays</h3> 81 <p>A few input behaviors are configured by way of resource overlays 82 in <code>config.xml</code> such as the operation of lid switch.</p> 83 <p>Here are a few examples:</p> 84 <ul> 85 <li> 86 <p><code>config_lidKeyboardAccessibility</code>: Specifies the effect of the 87 lid switch on whether the hardware keyboard is accessible or hidden.</p> 88 </li> 89 <li> 90 <p><code>config_lidNavigationAccessibility</code>: Specifies the effect of the 91 lid switch on whether the trackpad is accessible or hidden.</p> 92 </li> 93 <li> 94 <p><code>config_longPressOnPowerBehavior</code>: Specifies what should happen when 95 the user holds down the power button.</p> 96 </li> 97 <li> 98 <p><code>config_lidOpenRotation</code>: Specifies the effect of the lid switch 99 on screen orientation.</p> 100 </li> 101 </ul> 102 <p>Refer to the documentation within <code>frameworks/base/core/res/res/values/config.xml</code> 103 for details about each configuration option.</p> 104 <h3 id="key-maps">Key Maps</h3> 105 <p>Key maps are used by the Android <code>EventHub</code> and <code>InputReader</code> components 106 to configure the mapping from Linux event codes to Android event codes 107 for keys, joystick buttons and joystick axes. The mapping may 108 be device or language dependent.</p> 109 <p>Refer to the device class sections for details about how different 110 devices use key maps.</p> 111 <h3 id="input-device-configuration-files">Input Device Configuration Files</h3> 112 <p>Input device configuration files are used by the Android <code>EventHub</code> and 113 <code>InputReader</code> components to configure special device characteristics 114 such as how touch size information is reported.</p> 115 <p>Refer to the device class sections for details about how different 116 devices use input device configuration maps.</p> 117 <h2 id="understanding-hid-usages-and-event-codes">Understanding HID Usages and Event Codes</h2> 118 <p>There are often several different identifiers used to refer to any 119 given key on a keyboard, button on a game controller, joystick axis 120 or other control. The relationships between these identifiers 121 are not always the same: they are dependent on a set of mapping tables, 122 some of which are fixed, and some which vary based on characteristics 123 of the device, the device driver, the current locale, the system 124 configuration, user preferences and other factors.</p> 125 <dl> 126 <dt>Physical Scan Code</dt> 127 <dd> 128 <p>A physical scan code is a device-specific identifier that is associated 129 with each key, button or other control. Because physical scan codes 130 often vary from one device to another, the firmware or device driver 131 is responsible for mapping them to standard identifiers such as 132 HID Usages or Linux key codes.</p> 133 <p>Scan codes are mainly of interest for keyboards. Other devices 134 typically communicate at a low-level using GPIO pins, I2C messages 135 or other means. Consequently, the upper layers of the software 136 stack rely on the device drivers to make sense of what is going on.</p> 137 </dd> 138 <dt>HID Usage</dt> 139 <dd> 140 <p>A HID usage is a standard identifier that is used to report the 141 state of a control such as a keyboard key, joystick axis, 142 mouse button, or touch contact point. Most USB and Bluetooth 143 input devices conform to the HID specification, which enables 144 the system to interface with them in a uniform manner.</p> 145 <p>The Android Framework relies on the Linux kernel HID drivers to 146 translate HID usage codes into Linux key codes and other identifiers. 147 Therefore HID usages are mainly of interest to peripheral manufacturers.</p> 148 </dd> 149 <dt>Linux Key Code</dt> 150 <dd> 151 <p>A Linux key code is a standard identifier for a key or button. 152 Linux key codes are defined in the <code>linux/input.h</code> header file using 153 constants that begin with the prefix <code>KEY_</code> or <code>BTN_</code>. The Linux 154 kernel input drivers are responsible for translating physical 155 scan codes, HID usages and other device-specific signals into Linux 156 key codes and delivering information about them as part of 157 <code>EV_KEY</code> events.</p> 158 <p>The Android API sometimes refers to the Linux key code associated 159 with a key as its "scan code". This is technically incorrect in 160 but it helps to distinguish Linux key codes from Android key codes 161 in the API.</p> 162 </dd> 163 <dt>Linux Relative or Absolute Axis Code</dt> 164 <dd> 165 <p>A Linux relative or absolute axis code is a standard identifier 166 for reporting relative movements or absolute positions along an 167 axis, such as the relative movements of a mouse along its X axis 168 or the absolute position of a joystick along its X axis. 169 Linux axis code are defined in the <code>linux/input.h</code> header file using 170 constants that begin with the prefix <code>REL_</code> or <code>ABS_</code>. The Linux 171 kernel input drivers are responsible for translating HID usages 172 and other device-specific signals into Linux axis codes and 173 delivering information about them as part of <code>EV_REL</code> and 174 <code>EV_ABS</code> events.</p> 175 </dd> 176 <dt>Linux Switch Code</dt> 177 <dd> 178 <p>A Linux switch code is a standard identifier for reporting the 179 state of a switch on a device, such as a lid switch. Linux 180 switch codes are defined in the <code>linux/input.h</code> header file 181 using constants that begin with the prefix <code>SW_</code>. The Linux 182 kernel input drivers report switch state changes as <code>EV_SW</code> events.</p> 183 <p>Android applications generally do not receive events from switches, 184 but the system may use them internally to control various 185 device-specific functions.</p> 186 </dd> 187 <dt>Android Key Code</dt> 188 <dd> 189 <p>An Android key code is a standard identifier defined in the Android 190 API for indicating a particular key such as 'HOME'. Android key codes 191 are defined by the <code>android.view.KeyEvent</code> class as constants that 192 begin with the prefix <code>KEYCODE_</code>.</p> 193 <p>The key layout specifies how Linux key codes are mapped to Android 194 key codes. Different key layouts may be used depending on the keyboard 195 model, language, country, layout, or special functions.</p> 196 <p>Combinations of Android key codes are transformed into character codes 197 using a device and locale specific key character map. For example, 198 when the keys identified as <code>KEYCODE_SHIFT</code> and <code>KEYCODE_A</code> are both 199 pressed together, the system looks up the combination in the key 200 character map and finds the capital letter 'A', which is then inserted 201 into the currently focused text widget.</p> 202 </dd> 203 <dt>Android Axis Code</dt> 204 <dd> 205 <p>An Android axis code is a standard identifier defined in the Android 206 API for indicating a particular device axis. Android axis codes are 207 defined by the <code>android.view.MotionEvent</code> class as constants that 208 begin with the prefix <code>AXIS_</code>.</p> 209 <p>The key layout specifies how Linux Axis Codes are mapped to Android 210 axis codes. Different key layouts may be used depending on the device 211 model, language, country, layout, or special functions.</p> 212 </dd> 213 <dt>Android Meta State</dt> 214 <dd> 215 <p>An Android meta state is a standard identifier defined in the Android 216 API for indicating which modifier keys are pressed. Android meta states 217 are defined by the <code>android.view.KeyEvent</code> class as constants that 218 begin with the prefix <code>META_</code>.</p> 219 <p>The current meta state is determined by the Android InputReader 220 component which monitors when modifier keys such as <code>KEYCODE_SHIFT_LEFT</code> 221 are pressed / released and sets / resets the appropriate meta state flag.</p> 222 <p>The relationship between modifier keys and meta states is hardcoded 223 but the key layout can alter how the modifier keys themselves are 224 mapped which in turns affects the meta states.</p> 225 </dd> 226 <dt>Android Button State</dt> 227 <dd> 228 <p>An Android button state is a standard identifier defined in the Android 229 API for indicating which buttons (on a mouse or stylus) are pressed. 230 Android button states are defined by the <code>android.view.MotionEvent</code> 231 class as constants that begin with the prefix <code>BUTTON_</code>.</p> 232 <p>The current button state is determined by the Android InputReader 233 component which monitors when buttons (on a mouse or stylus) are 234 pressed / released and sets / resets appropriate button state flag.</p> 235 <p>The relationship between buttons and button states is hardcoded.</p> 236 </dd> 237 </dl> 238 <h2 id="further-reading">Further Reading</h2> 239 <ol> 240 <li><a href="http://www.kernel.org/doc/Documentation/input/event-codes.txt">Linux input event codes</a></li> 241 <li><a href="http://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt">Linux multi-touch protocol</a></li> 242 <li><a href="http://www.kernel.org/doc/Documentation/input/input.txt">Linux input drivers</a></li> 243 <li><a href="http://www.kernel.org/doc/Documentation/input/ff.txt">Linux force feedback</a></li> 244 <li><a href="http://www.usb.org/developers/hidpage">HID information, including HID usage tables</a></li> 245 </ol> 246