Home | History | Annotate | Download | only in cmake
      1 # This file is part of the ios-cmake project. It was retrieved from
      2 # https://github.com/cristeab/ios-cmake.git, which is a fork of
      3 # https://code.google.com/p/ios-cmake/. Which in turn is based off of
      4 # the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
      5 # are included with CMake 2.8.4
      6 #
      7 # The ios-cmake project is licensed under the new BSD license.
      8 #
      9 # Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
     10 # Kitware, Inc., Insight Software Consortium.  All rights reserved.
     11 
     12 # Redistribution and use in source and binary forms, with or without
     13 # modification, are permitted provided that the following conditions
     14 # are met:
     15 
     16 # 1. Redistributions of source code must retain the above copyright
     17 # notice, this list of conditions and the following disclaimer.
     18 #
     19 # 2. Redistributions in binary form must reproduce the above copyright
     20 # notice, this list of conditions and the following disclaimer in the
     21 # documentation and/or other materials provided with the distribution.
     22 #
     23 # 3. Neither the name of the copyright holder nor the names of its
     24 # contributors may be used to endorse or promote products derived from
     25 # this software without specific prior written permission.
     26 #
     27 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     28 # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     29 # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
     30 # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     31 # COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
     32 # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
     33 # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     34 # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
     35 # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     36 # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
     37 # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     38 # POSSIBILITY OF SUCH DAMAGE.
     39 #
     40 # This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake
     41 # files which are included with CMake 2.8.4
     42 # It has been altered for iOS development
     43 
     44 # Options:
     45 #
     46 # IOS_PLATFORM = OS (default) or SIMULATOR or SIMULATOR64
     47 #   This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders
     48 #   OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch.
     49 #   SIMULATOR - used to build for the Simulator platforms, which have an x86 arch.
     50 #
     51 # CMAKE_IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder
     52 #   By default this location is automatcially chosen based on the IOS_PLATFORM value above.
     53 #   If set manually, it will override the default location and force the user of a particular Developer Platform
     54 #
     55 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
     56 #   By default this location is automatcially chosen based on the CMAKE_IOS_DEVELOPER_ROOT value.
     57 #   In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path.
     58 #   If set manually, this will force the use of a specific SDK version
     59 
     60 # Macros:
     61 #
     62 # set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
     63 #  A convenience macro for setting xcode specific properties on targets
     64 #  example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
     65 #
     66 # find_host_package (PROGRAM ARGS)
     67 #  A macro used to find executable programs on the host system, not within the iOS environment.
     68 #  Thanks to the android-cmake project for providing the command
     69 
     70 # Standard settings
     71 set (CMAKE_SYSTEM_NAME Darwin)
     72 set (CMAKE_SYSTEM_VERSION 1)
     73 set (UNIX True)
     74 set (APPLE True)
     75 set (IOS True)
     76 
     77 # Required as of cmake 2.8.10
     78 set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
     79 
     80 # Determine the cmake host system version so we know where to find the iOS SDKs
     81 find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
     82 if (CMAKE_UNAME)
     83 	exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
     84 	string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
     85 endif (CMAKE_UNAME)
     86 
     87 # Force the compilers to gcc for iOS
     88 include (CMakeForceCompiler)
     89 CMAKE_FORCE_C_COMPILER (clang Apple)
     90 CMAKE_FORCE_CXX_COMPILER (clang++ Apple)
     91 set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
     92 
     93 # Skip the platform compiler checks for cross compiling
     94 set (CMAKE_CXX_COMPILER_WORKS TRUE)
     95 set (CMAKE_C_COMPILER_WORKS TRUE)
     96 
     97 # All iOS/Darwin specific settings - some may be redundant
     98 set (CMAKE_SHARED_LIBRARY_PREFIX "lib")
     99 set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
    100 set (CMAKE_SHARED_MODULE_PREFIX "lib")
    101 set (CMAKE_SHARED_MODULE_SUFFIX ".so")
    102 set (CMAKE_MODULE_EXISTS 1)
    103 set (CMAKE_DL_LIBS "")
    104 
    105 set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
    106 set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
    107 set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
    108 set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
    109 
    110 # Hidden visibilty is required for cxx on iOS
    111 set (CMAKE_C_FLAGS_INIT "")
    112 set (CMAKE_CXX_FLAGS_INIT "-fvisibility=hidden -fvisibility-inlines-hidden")
    113 set (CMAKE_CXX_FLAGS_RELEASE_INIT "-DNDEBUG -O3 -fomit-frame-pointer -ffast-math")
    114 
    115 set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
    116 set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
    117 
    118 set (CMAKE_PLATFORM_HAS_INSTALLNAME 1)
    119 set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
    120 set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
    121 set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
    122 set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
    123 set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
    124 
    125 # hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree
    126 # (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache
    127 # and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun)
    128 # hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex
    129 if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
    130 	find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
    131 endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
    132 
    133 # Setup iOS platform unless specified manually with IOS_PLATFORM
    134 if (NOT DEFINED IOS_PLATFORM)
    135 	set (IOS_PLATFORM "OS")
    136 endif (NOT DEFINED IOS_PLATFORM)
    137 set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
    138 
    139 # Setup building for arm64 or not
    140 if (NOT DEFINED BUILD_ARM64)
    141     set (BUILD_ARM64 true)
    142 endif (NOT DEFINED BUILD_ARM64)
    143 set (BUILD_ARM64 ${BUILD_ARM64} CACHE STRING "Build arm64 arch or not")
    144 
    145 # Check the platform selection and setup for developer root
    146 if (${IOS_PLATFORM} STREQUAL "OS")
    147 	set (IOS_PLATFORM_LOCATION "iPhoneOS.platform")
    148 
    149 	# This causes the installers to properly locate the output libraries
    150 	set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
    151 elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
    152     set (SIMULATOR true)
    153 	set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
    154 
    155 	# This causes the installers to properly locate the output libraries
    156 	set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
    157 elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
    158     set (SIMULATOR true)
    159 	set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
    160 
    161 	# This causes the installers to properly locate the output libraries
    162 	set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
    163 else (${IOS_PLATFORM} STREQUAL "OS")
    164 	message (FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please choose OS or SIMULATOR")
    165 endif (${IOS_PLATFORM} STREQUAL "OS")
    166 
    167 # Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT
    168 # Note Xcode 4.3 changed the installation location, choose the most recent one available
    169 set (XCODE_POST_43_ROOT "/Applications/Xcode.app/Contents/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
    170 set (XCODE_PRE_43_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
    171 if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
    172 	if (EXISTS ${XCODE_POST_43_ROOT})
    173 		set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT})
    174 	elseif(EXISTS ${XCODE_PRE_43_ROOT})
    175 		set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT})
    176 	endif (EXISTS ${XCODE_POST_43_ROOT})
    177 endif (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
    178 set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
    179 
    180 # Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT
    181 if (NOT DEFINED CMAKE_IOS_SDK_ROOT)
    182 	file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
    183 	if (_CMAKE_IOS_SDKS)
    184 		list (SORT _CMAKE_IOS_SDKS)
    185 		list (REVERSE _CMAKE_IOS_SDKS)
    186 		list (GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT)
    187 	else (_CMAKE_IOS_SDKS)
    188 		message (FATAL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.")
    189 	endif (_CMAKE_IOS_SDKS)
    190 	message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}")
    191 endif (NOT DEFINED CMAKE_IOS_SDK_ROOT)
    192 set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK")
    193 
    194 # Set the sysroot default to the most recent SDK
    195 set (CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support")
    196 
    197 # set the architecture for iOS
    198 if (${IOS_PLATFORM} STREQUAL "OS")
    199     set (IOS_ARCH armv7 armv7s arm64)
    200 elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
    201     set (IOS_ARCH i386)
    202 elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
    203     set (IOS_ARCH x86_64)
    204 endif (${IOS_PLATFORM} STREQUAL "OS")
    205 
    206 set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string  "Build architecture for iOS")
    207 
    208 # Set the find root to the iOS developer roots and to user defined paths
    209 set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE string  "iOS find search path root")
    210 
    211 # default to searching for frameworks first
    212 set (CMAKE_FIND_FRAMEWORK FIRST)
    213 
    214 # set up the default search directories for frameworks
    215 set (CMAKE_SYSTEM_FRAMEWORK_PATH
    216 	${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
    217 	${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
    218 	${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
    219 )
    220 
    221 # only search the iOS sdks, not the remainder of the host filesystem
    222 set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
    223 set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
    224 set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
    225 
    226 
    227 # This little macro lets you set any XCode specific property
    228 macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
    229 	set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
    230 endmacro (set_xcode_property)
    231 
    232 
    233 # This macro lets you find executable programs on the host system
    234 macro (find_host_package)
    235 	set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
    236 	set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
    237 	set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
    238 	set (IOS FALSE)
    239 
    240 	find_package(${ARGN})
    241 
    242 	set (IOS TRUE)
    243 	set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
    244 	set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
    245 	set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
    246 endmacro (find_host_package)
    247